Problems with Dusknoir?

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Hp 252 Sp Def 76 Def 180

Nature: Calm

Item: Lum Berry

Moves:
Will of Wisp
Calm mind
Rest
Ice beam

Basically start off with will of wisp if its a physcal attacker then, keep using calm mind till its maxed out and sweep with ice beam

anyone have any better strategies or tips, my dusknoir always ends up fainting before i can get enough calm minds in... it seems ok theoretically?
 
HP 252/Def 252. CM boosts SpD anyway.

A little bit of special defence helps to come in against stuff like Starmie meaning you dont have to rely on CMs.

You could try;

@Leftovers
Shadow Ball
HP Fight/Ice Beam
Calm Mind
Pain Split

For better coverage, or;

@Leftovers
Ice Beam/Shadow Ball
Calm Mind
Rest
Sleep Talk

For longevity.

Overall, a physical variant is probably better as you dont have to rely on calm mind and can slap a status move or another attack on there, as well as the obviously superior attack stat.
 
My Dusknoir is adamant and runs WoW, Shadow Sneak, Ice Punch, and EQ with leftovers attached. EV's in Sp Def and Def.

He hurts people and sticks around forever!
 
thank you akayfortyseven

@Leftovers
Ice Beam/Shadow Ball
Calm Mind
Rest
Sleep Talk

this seems like it could be effective

I know many of ye say pain split but, its limited more of a stalling move and the aim is to get enough calm minds in, not using pain split every turn, epecially considering how variable it is in effectiveness from against blisseys --> shedinjas! i think the strategy requirese enough luck already, but i wonder if dusknoir regardless of how high defences etc. can really hold off for long against the strong attackers out there opinions?
 
If you are looking for something to boost up Calm Minds you are probably better suited to use something else like perhaps Mismagius, Raikou, Suicune, Slowbro, etc.

In all honesty I think you are better off sticking to a more traditional Dusknoir. (The ones listed in the analysis work well.)

Otherwise I suggest you use a different pokemon.
 
stfu. You don't just say something like: Hey, Skarm is an awsome physical wall, lets all use him instead of Swampy/Cressy. If he wants to use it, let him.
 
Dusknoir@Leftovers
252 HP/6 Def/252 SpAtk
-Calm Mind
-Ice Beam/Focus Blast
-Thunderbolt/Shadowball
-Pain Split
Dusknoir's base 65 SpAtk really isn't going to be doing much to anything. With base 130 defenses you are already going to be tanking most hits while Calm Mind boosts your SpDef even further. That's why I see a Modest nature as being almost a necessity. This is really the only way I can see this as being effective and Focus Blast is probably, even absolutely, necessary to beat non CM Blissey. This pairs up well with Shadowball or you could just go Boltbeam for coverage.
 
hell no, you must have max defense. you don't want a NONADAMANT NONCB, just regular good ol 367 atk+life orb crunch ohko you now, do you?
 
stfu. You don't just say something like: Hey, Skarm is an awsome physical wall, lets all use him instead of Swampy/Cressy. If he wants to use it, let him.

I was merely stating my opinion. No need to get upset at me, seriously.

And if you would like to get technical your counter arguement is not completely viable. Skarmory, Swampert, and Cresselia can all take physical hits, but they are generally used differently.

And if you don't remember he was asking for help with his Dusknoir. I gave him advice on how I thought it could be used better. We should all just take a chill pill and try and have fun instead of trying to rip each others throats out.
 
Heck, all of those CMers you posted could be used differently, but they all serve the same purpose: CMing. Just like Swampy and co all serve the purpose to wall.

Either way, as you stated, he's looking for help with his Dusknoir, not asking someone to discourage him completely or suggest another pokemon.
 
i wouldn't be too worried bout blissey, toxic t wave would be gone with rest, seismic toss ineffective give me a chance to calm mind up.

your probably right about the modest nature

focus blast and shadow ball and what about the other moves rest and calm mind is it?
 
thank you for fighting over me guys! ah no seriously any help is appreciated, and yeah i did ask if there were any better alternatives thanks.
 
The thing is with JUST rest is that your basically fucked when you use it, since loads of things can come in and set up or 2, or 3 hko you while you sleep and with the generally low offence you dont do much back anyway, hence sleep talk actually helps you act as a status absorber.
 
Also, Chesto Berry over Lum Berry. Take a look at the following scenarios:

The one with the Lum Berry:

Dusk vs Blissey

Blissey used T-wave! Dusknoir is paralysed!
Dusknoir's Lum Berry cured its paralysis!
Dusknoir used rest!


As you can see, it might be activated at the wrong time, leaving you trapped in sleep. However, with Lum Berry:

Dusk vs Blissey:

Blissey used T-wave!D Duknsoir is paralused!

Dusknoir used rest!

Rest cured it's Paralysis! Chesto Berry cured it's sleep!

So chesto still protects you from Sleep. Rest protects you from other status anyway, so go with Chesto.
 
yeah but in such a case not having to use rest at all and get a calm mind in instead might be nicer, but thanks took it into consideration
 
Also, Chesto Berry over Lum Berry. Take a look at the following scenarios:

No. Dusknoir, this build in particular, needs its leftovers recovery so it can Calm mind effectively, as it is to slow to pull of a quick rest to full health, and then be itemless. This set shouldnt be seen as a 'sweeper', it can come in and special tank with calm mind, but it is to slow to sweep.

EDIT: And using paralysis as an example is pretty bad since Dusknoir only really dislikes Toxic and Burn.
 
I love dusknoir and I usually use it as a mixed wall, but I do believe that he can be used as a physical attacker/sweeper:) Leftovers is a necessity, because of his low base HP stat and the Rest + Chesto Berry would be very effective as stated previously.
 
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