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Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Regenerator: When you leave play +10HP; when you chill +6HP
Vital Spirit: Can't sleep; interaction w/ insomnia
Magician: Steal item if you don't have one on hit
Level 1:
Cosmic Power
Defog
Dragon Breath
Dragon Tail
Ember
Flame Wheel
Heal Bell
Magic Coat
Magical Leaf
Pound
Safeguard
Snore
Sunny Day
Swift
Taunt
Trick
Twister
Will-O-Wisp
Work Up
Yawn
Blaze: When under or equal to 1/3 HP and using a fire move +3 damage
Unaware: Ignore your negative attacking stage and their positive defensive stage when attacking; ignore your negative defensive stage and their positive attacking stage when defending