Introduction
This team has gotten to 1950 on SM OU during multiple different times, through many meta changes. The goal is to spam Psychic or other special attacks. Depends a lot on having speed control throughout the game.
Teambuilding Process
The Team
Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Psychic
- Hidden Power [Fire]
Hits like a truck when Dark types / Steel types are eliminated. Comes in on things that it OHKOs and clicks Moonblast / Psychic. Psyshock is mostly to break Chansey, and HP Fire in times of dire need (for Scizor, Ferrothorn, Celesteela which should be taken care of by Magnezone anyways). Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Psychic
- Hidden Power [Fire]
Alakazam-Mega @ Alakazite
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Energy Ball
- Shadow Ball
- Focus Blast
Magnezone @ Assault Vest
Ability: Magnet Pull
EVs: 136 HP / 192 SpA / 180 Spe
Modest Nature
IVs: 0 Atk
- Volt Switch
- Hidden Power [Fire]
- Thunderbolt
- Flash Cannon
Landorus-Therian @ Flyinium Z
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Fly
- Earthquake
- Knock Off
Greninja @ Choice Scarf
Ability: Protean
EVs: 176 Atk / 80 SpA / 252 Spe
Naive Nature
- Rock Slide
- U-turn
- Ice Beam
- Low Kick
Mew @ Leftovers
Ability: Synchronize
EVs: 240 HP / 156 Def / 112 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Stealth Rock
- Soft-Boiled
- Defog
Conclusion
This team is pretty fun to play with and dismantles a lot of standard builds. The things it struggles a lot with are things like SG Magearna though generally Magnezone or Mew can stop it (depending on the set). Double Dance is more annoying. Zard Mega-X is annoying if it has DD, otherwise it isn't a huge threat.
Can someone help me find Tapu Lele pictures? Thanks.
Alakazam-Mega @ Alakazite
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Energy Ball
- Shadow Ball
- Focus Blast
Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Psychic
- Hidden Power [Fire]
Landorus-Therian @ Flyinium Z
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Fly
- Earthquake
- Knock Off
Magnezone @ Assault Vest
Ability: Magnet Pull
EVs: 136 HP / 192 SpA / 180 Spe
Modest Nature
IVs: 0 Atk
- Volt Switch
- Hidden Power [Fire]
- Thunderbolt
- Flash Cannon
Greninja @ Choice Scarf
Ability: Protean
EVs: 176 Atk / 80 SpA / 252 Spe
Naive Nature
- Rock Slide
- U-turn
- Ice Beam
- Low Kick
Mew @ Leftovers
Ability: Synchronize
EVs: 240 HP / 156 Def / 112 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Stealth Rock
- Soft-Boiled
- Defog
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Energy Ball
- Shadow Ball
- Focus Blast
Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Psychic
- Hidden Power [Fire]
Landorus-Therian @ Flyinium Z
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Fly
- Earthquake
- Knock Off
Magnezone @ Assault Vest
Ability: Magnet Pull
EVs: 136 HP / 192 SpA / 180 Spe
Modest Nature
IVs: 0 Atk
- Volt Switch
- Hidden Power [Fire]
- Thunderbolt
- Flash Cannon
Greninja @ Choice Scarf
Ability: Protean
EVs: 176 Atk / 80 SpA / 252 Spe
Naive Nature
- Rock Slide
- U-turn
- Ice Beam
- Low Kick
Mew @ Leftovers
Ability: Synchronize
EVs: 240 HP / 156 Def / 112 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Stealth Rock
- Soft-Boiled
- Defog
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