Hey guys. I'm really psyched about pokemon omega ruby and alpha sapphire games coming out soon, my first pokemon game was actually ruby when I was younger. With this in mind, I decided to do a team made of only generation 3 pokemon. I wanted to make sure I included my favorite pokemon from that era: sableye, ludicolo, and shedninja. It has turned out to be surprisingly viable in the OU metagame. Please keep in mind that this team is not meant to be a gimmick team. All suggestions and advice are appreciated. Thank you.
clarence (Sableye) @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Will-O-Wisp
- Recover
- Taunt
- Knock Off
When I first played ruby, my favorite pokemon was sableye, I thought it was the coolest pokemon ever, especially when I found out it had no type weaknesses. However, back then sabeleye wasn't a very good pokemon so I was'nt able to use it well, but now that it has prankster this second time around, I plan on using him to his fullest potential. I named him clarence because clarence seems like a name a scumbag would have (for example Clarence Thomas of the supreme court who was a major scumbag), no offense to anyone named clarence,and admittedly, sableye is kind of a scumbag, he spreads statuses and annoys the hell out of any team I face. I decided to run knock off because it is more of an annoyance to the other team than foul play.
gohst (Shedinja) @ Choice Band
Ability: Wonder Guard
EVs: 252 Atk / 252 Spe
Adamant Nature
- Will-o-Wisp
- shadow claw
- Shadow Sneak
- X-Scissor
Shedinja is tied with sableye and ludicolo for being my favorite pokemon ever. I played around with a few sets (especially the focus sash variant) before settling with this one. I usually switch in one a poke, hit the switch hard, and then switch out, it also works surprisingly well as a pseudo revenge killer. I decided to run it over the focus sash variant because even though requires great move set predictions, I usually end up predicting correctly and using shedinja to its fullest potential.
Fierce Doge (Salamence) @ Choice Scarf
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
- Dragon Claw
- Earthquake
- Fire Fang
- Return
This pokemon is my actual revenge killer. Moxie plus a choice scarf is a threatening set and if the other team doesn't shut it down quickly, my salamence ends up wrecking their whole team. Along with using Salamence as a revenge killer, I also use it as a late-game sweeper for the same reason as said previously. I decided to run return over outrage because outrage's confusion ended usually working against me when I tried late game sweeping and return usually works well as a sweeping move because of it's nearly perfect coverage.
wowe (Milotic) @ Leftovers
Ability: Marvel Scale
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Recover
- Scald
- Ice Beam
- Dragon Tail
Milotic is my defensive wall. Even though it has a higher special defense stat, I put it as my defensive wall because its typing suits it better for the defensive side. Also, my special was already set aside for Ludicolo. I decided to run dragon tail over substitute or toxic because my team desperately needed something that would shut down boosters. Milotic has proved to be useful to soak up hits and retaliate with a decent special attack stat.
Mirror B (Ludicolo) @ Leftovers
Ability: Rain Dish
EVs: 252 HP / 4 Def / 252 SpD
- Leech Seed
- Substitute
- Protect
- Ice Beam
Whenever I send out Ludicolo, I always hear Mirror B's theme from Pokemon Colluseum in my head. Ever since I faced pokemon's Michael Jackson and his team of dancing Ludicolo's I have loved the mexican platypus for its dancing swagger. It also works surprisingly well as a special wall with its sub seed set. Leech seed also helps force switches against ludicolo giving him a free turn to set up substitutes or predict switches and switch out to a different team member. Ice beam is used as coverage against grass types and Sap Sippers (Goodra) who are immune to leech seed
Birdie (Swellow) @ Toxic Orb
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Facade
- Brave Bird
- U-turn
- Defog
Because my team lacked offensive presence and shedninja desperately needed hazard control, I decided to use Swellow as an offensive "spinner" forcing switches against its mighty force and using the free turn to defog before U-turning out to a bulkier pokemon. It's blazingly high speed stat also helps it be a blazingly fast late game cleaner if my salamence gets taken out early.
Thank you for taking the time to read this set, I would love feedback on how I could improve this team, I am willing to change sets for any pokes and am willing to trade out poke's as long as it benefits my team.
clarence (Sableye) @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Will-O-Wisp
- Recover
- Taunt
- Knock Off
When I first played ruby, my favorite pokemon was sableye, I thought it was the coolest pokemon ever, especially when I found out it had no type weaknesses. However, back then sabeleye wasn't a very good pokemon so I was'nt able to use it well, but now that it has prankster this second time around, I plan on using him to his fullest potential. I named him clarence because clarence seems like a name a scumbag would have (for example Clarence Thomas of the supreme court who was a major scumbag), no offense to anyone named clarence,and admittedly, sableye is kind of a scumbag, he spreads statuses and annoys the hell out of any team I face. I decided to run knock off because it is more of an annoyance to the other team than foul play.
gohst (Shedinja) @ Choice Band
Ability: Wonder Guard
EVs: 252 Atk / 252 Spe
Adamant Nature
- Will-o-Wisp
- shadow claw
- Shadow Sneak
- X-Scissor
Shedinja is tied with sableye and ludicolo for being my favorite pokemon ever. I played around with a few sets (especially the focus sash variant) before settling with this one. I usually switch in one a poke, hit the switch hard, and then switch out, it also works surprisingly well as a pseudo revenge killer. I decided to run it over the focus sash variant because even though requires great move set predictions, I usually end up predicting correctly and using shedinja to its fullest potential.
Fierce Doge (Salamence) @ Choice Scarf
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
- Dragon Claw
- Earthquake
- Fire Fang
- Return
This pokemon is my actual revenge killer. Moxie plus a choice scarf is a threatening set and if the other team doesn't shut it down quickly, my salamence ends up wrecking their whole team. Along with using Salamence as a revenge killer, I also use it as a late-game sweeper for the same reason as said previously. I decided to run return over outrage because outrage's confusion ended usually working against me when I tried late game sweeping and return usually works well as a sweeping move because of it's nearly perfect coverage.
wowe (Milotic) @ Leftovers
Ability: Marvel Scale
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Recover
- Scald
- Ice Beam
- Dragon Tail
Milotic is my defensive wall. Even though it has a higher special defense stat, I put it as my defensive wall because its typing suits it better for the defensive side. Also, my special was already set aside for Ludicolo. I decided to run dragon tail over substitute or toxic because my team desperately needed something that would shut down boosters. Milotic has proved to be useful to soak up hits and retaliate with a decent special attack stat.
Mirror B (Ludicolo) @ Leftovers
Ability: Rain Dish
EVs: 252 HP / 4 Def / 252 SpD
- Leech Seed
- Substitute
- Protect
- Ice Beam
Whenever I send out Ludicolo, I always hear Mirror B's theme from Pokemon Colluseum in my head. Ever since I faced pokemon's Michael Jackson and his team of dancing Ludicolo's I have loved the mexican platypus for its dancing swagger. It also works surprisingly well as a special wall with its sub seed set. Leech seed also helps force switches against ludicolo giving him a free turn to set up substitutes or predict switches and switch out to a different team member. Ice beam is used as coverage against grass types and Sap Sippers (Goodra) who are immune to leech seed
Birdie (Swellow) @ Toxic Orb
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Facade
- Brave Bird
- U-turn
- Defog
Because my team lacked offensive presence and shedninja desperately needed hazard control, I decided to use Swellow as an offensive "spinner" forcing switches against its mighty force and using the free turn to defog before U-turning out to a bulkier pokemon. It's blazingly high speed stat also helps it be a blazingly fast late game cleaner if my salamence gets taken out early.
Thank you for taking the time to read this set, I would love feedback on how I could improve this team, I am willing to change sets for any pokes and am willing to trade out poke's as long as it benefits my team.
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