Ok...I hate setting up and doing boring baton passes and more setting up with even more baton passing just to give it to one sweeper which will die in 2 seconds if he meets something he is weak to so i just came to this conclusion. Ill have a purely offensive team.
First to the lead...
Swampert@ Leftovers
Nature: Adamant
Ability: Torrent
Evs: 252 att, 252 def, 6 hp
Waterfall
Avalanche
Stealth Rock
Earthquake
I call this Swampert the Uncommon Adamant Physical Grass-weakness Stealth Rock Lead Swampert. As well as the long name I gave it, it also has a long life compared to some other leads which do Stealth Rock and die. Because of its speed stat (60 ugh) Avalanche hits almost every time with double power. Waterfall is a basic STAB move that also helps me climb waterfalls hehe. Earthquake is its more powerful STAB move ending up with 150 power. Overall a tough lead to beat unless you have Grass Knot and I have found it a very reliable lead that will always at least set up stealth rock if not beat the other lead with its 3 powerful attacks.
Now for the special sweepers.
First its Cute Little Birdy...
Togekiss@ Leftovers
Nature: Timid
Ability: Serene Grace
Evs: 252 spa, 252 spe, 6 hp
Thunder Wave
Grass Knot
Aura Sphere
Air Slash
Togekiss has a number of different uses, in this case I am going to use the paraflinching moveset. Because Togekiss has Thunder Wave firstly it can slow the opposition down, maybe stop them and provide fantastic sweeping opportunity for Air Slash with 60% chance of a flinch thanks to Serene Grace. Aura Sphere is the move that cannot miss and combines with Air Slash and Grass Knot to give good coverage unless your a Blissey. Make sure you keep your Golems out of Togekiss's way. Also theres another thing that contributes so much to making this pokemon really really good; its so cute.
Now for the Ugly Big Volcano Thing...
Heatran@ Choice Scarf
Nature: Timid
Ability: Flash Fire
Evs: 252 spa, 252 spe, 6 hp
Fire Blast
Earth Power
Dragon Pulse
Flamethrower
Scarftran as well as being the most popular and boring Heatran has many resistances and is weak to only 3 things. This means Heatran can switch in to almost anything and let off a Fire Blast which if combined with Flash Fire can OHKO anything weak to it and put a major dent into anything that isn't. Dragon Pulse gives neutral coverage for every type excluding steel but makes up for it by hitting hard on dragons. Earth Power like Fire Blast is for sweeping. Flamethrower although being weaker than Fire Blast has greater accuracy which could cost me the game and if im in a situation where if I miss Heatran is dead and Flamethrower should kill the opponent anyway why would I opt for the less accurate one? If Heatran switches in to a fire move... well then ill just use Flamethrower anyway.
Finally on to the physicals.
On first its the speedyish wall attack bat thing...
Gliscor@ Leftovers
Nature: Jolly
Ability: Hyper Cutter
Evs: 252 spe, 252 att, 6 hp
Earthquake
Roost
Stone Edge
Swords Dance
Gliscor... Well its a very good physical wall with 125 defence! The downside is it has 75 special defence. Its other stats are 95 attack and 95 speed which is very good once Ive used a Swords Dance. Earthquake is its main STAB attack equaling an overall 150 power ground attack. Stone Edge is another attack which is combined with Earthquake to hit many things neutrally if not super effectively. Finally roost is for recovering obviously because of its high defence stat and Leftovers also contribute to this. Gliscor can also switch in on fighting, ground and electric attacks without taking much damage if any, it is immune to the common earthquakes and resistant to the ever popular fighting attacks.
Now the pokemon uve all heard of for sure...
Scizor@ Life Orb
Nature: Adamant
Ability: Technician
Evs: 252 att, 252 spe, 6 hp
Swords Dance
Bullet Punch
Superpower
Quick Attack
With a monstrous Attack stat how could i resist? Most common Scizor ever, so what? Scizor speed is made up by the astonishing attack power and excellent defences it has. Quick Attack with 60 power has less power than BP but provides better coverage and with 130 base attack and an Adamant nature with a Life Orb who cares? After a Swords Dance, Bullet Punch has the power to take down a lot. Thats right, a 40 power priority move, but if you add the effects of Technician and Stab bonus then the little 40 power becomes a monstrous 90 power steel priority move and can sweep anything that isn't resistant to steel. Superpower is there for pokemon slower than Scizor or things resistant to Scizor's main move. When I found this set I stupidly kept using X-scissor as a main move, then I used BP once and never used X-scissor again hehe.
Now for my Final sweeper. My personal favourite...
Lucario@ Life Orb
Nature: Jolly
Ability: Steadfast
Evs: 252 att, 252 spe, 6 hp
Swords Dance
Close Combat
Extremespeed
Ice Punch
A basic Swords Dance Lucario featuring the move Ice Punch instead of Crunch which somehow i find more useful. Lucarios main move is Close Comabt which ends up with 180 power thanks to STAB. For faster frail pokemon Extreme Speed is the best move. Swords Dance just makes these moves extra powerful for some extra powerful sweeping and brings out extra powerful foes so that i can show how extra powerful Lucario is and kill those foes with extra powerful moves. Ice Punch is for super coverage and kills a variety of different things from Torterra to Salamence for a super super super super effective hit which Close Combat and certainly Extrem Speed could never accomplish...unless Close Combat was used on Weavile hehe. You may ask ' whats up with steadfast?' well in my opinion i think its better to take the flinch and get a free speed boost, by ignoring the flinch what do you gain from it? One free turn every 50 million years?
Just rate it. Don't be rude or say im stupid or tell me to get rid of a pokemon without suggesting a replacement. Don't say 'omg you haven't got a salamence or a metagross'. Don't just tell me to change things, also tell me if something is good to help me look at everyones point of view on a pokemon. Thank you
First to the lead...

Swampert@ Leftovers
Nature: Adamant
Ability: Torrent
Evs: 252 att, 252 def, 6 hp
Waterfall
Avalanche
Stealth Rock
Earthquake
I call this Swampert the Uncommon Adamant Physical Grass-weakness Stealth Rock Lead Swampert. As well as the long name I gave it, it also has a long life compared to some other leads which do Stealth Rock and die. Because of its speed stat (60 ugh) Avalanche hits almost every time with double power. Waterfall is a basic STAB move that also helps me climb waterfalls hehe. Earthquake is its more powerful STAB move ending up with 150 power. Overall a tough lead to beat unless you have Grass Knot and I have found it a very reliable lead that will always at least set up stealth rock if not beat the other lead with its 3 powerful attacks.
Now for the special sweepers.
First its Cute Little Birdy...

Togekiss@ Leftovers
Nature: Timid
Ability: Serene Grace
Evs: 252 spa, 252 spe, 6 hp
Thunder Wave
Grass Knot
Aura Sphere
Air Slash
Togekiss has a number of different uses, in this case I am going to use the paraflinching moveset. Because Togekiss has Thunder Wave firstly it can slow the opposition down, maybe stop them and provide fantastic sweeping opportunity for Air Slash with 60% chance of a flinch thanks to Serene Grace. Aura Sphere is the move that cannot miss and combines with Air Slash and Grass Knot to give good coverage unless your a Blissey. Make sure you keep your Golems out of Togekiss's way. Also theres another thing that contributes so much to making this pokemon really really good; its so cute.
Now for the Ugly Big Volcano Thing...

Heatran@ Choice Scarf
Nature: Timid
Ability: Flash Fire
Evs: 252 spa, 252 spe, 6 hp
Fire Blast
Earth Power
Dragon Pulse
Flamethrower
Scarftran as well as being the most popular and boring Heatran has many resistances and is weak to only 3 things. This means Heatran can switch in to almost anything and let off a Fire Blast which if combined with Flash Fire can OHKO anything weak to it and put a major dent into anything that isn't. Dragon Pulse gives neutral coverage for every type excluding steel but makes up for it by hitting hard on dragons. Earth Power like Fire Blast is for sweeping. Flamethrower although being weaker than Fire Blast has greater accuracy which could cost me the game and if im in a situation where if I miss Heatran is dead and Flamethrower should kill the opponent anyway why would I opt for the less accurate one? If Heatran switches in to a fire move... well then ill just use Flamethrower anyway.
Finally on to the physicals.
On first its the speedyish wall attack bat thing...

Gliscor@ Leftovers
Nature: Jolly
Ability: Hyper Cutter
Evs: 252 spe, 252 att, 6 hp
Earthquake
Roost
Stone Edge
Swords Dance
Gliscor... Well its a very good physical wall with 125 defence! The downside is it has 75 special defence. Its other stats are 95 attack and 95 speed which is very good once Ive used a Swords Dance. Earthquake is its main STAB attack equaling an overall 150 power ground attack. Stone Edge is another attack which is combined with Earthquake to hit many things neutrally if not super effectively. Finally roost is for recovering obviously because of its high defence stat and Leftovers also contribute to this. Gliscor can also switch in on fighting, ground and electric attacks without taking much damage if any, it is immune to the common earthquakes and resistant to the ever popular fighting attacks.
Now the pokemon uve all heard of for sure...

Scizor@ Life Orb
Nature: Adamant
Ability: Technician
Evs: 252 att, 252 spe, 6 hp
Swords Dance
Bullet Punch
Superpower
Quick Attack
With a monstrous Attack stat how could i resist? Most common Scizor ever, so what? Scizor speed is made up by the astonishing attack power and excellent defences it has. Quick Attack with 60 power has less power than BP but provides better coverage and with 130 base attack and an Adamant nature with a Life Orb who cares? After a Swords Dance, Bullet Punch has the power to take down a lot. Thats right, a 40 power priority move, but if you add the effects of Technician and Stab bonus then the little 40 power becomes a monstrous 90 power steel priority move and can sweep anything that isn't resistant to steel. Superpower is there for pokemon slower than Scizor or things resistant to Scizor's main move. When I found this set I stupidly kept using X-scissor as a main move, then I used BP once and never used X-scissor again hehe.
Now for my Final sweeper. My personal favourite...

Lucario@ Life Orb
Nature: Jolly
Ability: Steadfast
Evs: 252 att, 252 spe, 6 hp
Swords Dance
Close Combat
Extremespeed
Ice Punch
A basic Swords Dance Lucario featuring the move Ice Punch instead of Crunch which somehow i find more useful. Lucarios main move is Close Comabt which ends up with 180 power thanks to STAB. For faster frail pokemon Extreme Speed is the best move. Swords Dance just makes these moves extra powerful for some extra powerful sweeping and brings out extra powerful foes so that i can show how extra powerful Lucario is and kill those foes with extra powerful moves. Ice Punch is for super coverage and kills a variety of different things from Torterra to Salamence for a super super super super effective hit which Close Combat and certainly Extrem Speed could never accomplish...unless Close Combat was used on Weavile hehe. You may ask ' whats up with steadfast?' well in my opinion i think its better to take the flinch and get a free speed boost, by ignoring the flinch what do you gain from it? One free turn every 50 million years?
Just rate it. Don't be rude or say im stupid or tell me to get rid of a pokemon without suggesting a replacement. Don't say 'omg you haven't got a salamence or a metagross'. Don't just tell me to change things, also tell me if something is good to help me look at everyones point of view on a pokemon. Thank you