First UU team, Also called Organization 6!
Nidoking@Focus Sash/Poison Point
Modest
80HP/252SpA/176Spe
-Earth Power
-Stealth Rock
-Ice Beam
-Taunt
I used Smogon's lead set for Nido here. He makes a great AntiLead, and Focus Sash is to ensure that SR gets up no matter what. Since so many things carry EQ, Nido needs to be able to take another hit. I really like him as a lead, however, I wish I could use him a bit late game.
Lanturn@Leftovers/Volt Absorb
Calm
100HP/156SpA/252SpD
-Confuse Ray
-Discharge
-Surf
-Heal Bell (not sure if I should change this, possibly Rest)
Lanturn is supposed to be my special tank, not to mention, now with Parafusion, he will be annoying as hell to take down, or so I hope. So far, I feel like I EV'd him wrong, it seems like he can't take a hit. Focus Punch from Poliwrath destroys me, and if that doesn't, EQ will. I didn't put any EVs in Defense, hopefully I can predict incoming EQs.
Arcanine@Leftovers/Intimidate
Adamant
120HP/152Atk/236Spe
-Flare Blitz
-Morning Sun
-ExtremeSpeed
-Toxic/WoW
Arcanine is going to take Typhlosion's place. The recovery move is a big plus, and priority may be needed on this team. Flare Blitz for obvious reasons. And, like Delko said, this will be a physical variant, as I plan on adding SubNP Mismagius instead of Altaria. I also want Arcanine to be a little beefy. I am, however, worried about Houndoom. And was seriously thinking giving this spot to him. It is possible for him to kill everyone on my team, minus Lanturn, or so I hope.
Hitmonlee@Expert Belt or Black Belt/Limber
Adamant
6HP/252Atk/252Spe
-Close Combat
-Blaze Kick
-EQ
-Stone Edge
After help from Delko, it became apparent that Hitmonlee would be a much needed revenge killer, who also won't get killed from EQ. And, he doesn't really need to set up. Blaze Kick gives me the coverage I need on bulky Grass types, and Close Combat is obvious. I'm not sure whether to go Adamant or Jolly, and depending, the EV's may change. And I really do not like Choice items, being locked into a move, especially with all the ghosts types, could be a HUGE problem.
Donphan@Leftovers/Sturdy
Adamant
52HP/252Atk/204Def
-Assurance
-Ice Shard
-Rapid Spin (much needed on this team)
-EQ
My rapid spinner. Without him, SR would eat me alive, even before EQ does. I don't really have any complaints about him so far, he seems to be okay. Again, until an EQ punches him in the kidneys.
Mismagius@Leftovers/Levitate
Modest
4HP/252SpA/252Spe
-Nasty Plot
-Substitute
-Shadowball
-Thunderbolt/Energy Ball
Mismagius is my answer to a lot of things, and could potentially be my best special sweeper. She is definitely my answer to EQ. Definitely. With a few NP's boost, and a Sub, she can devastate. The choice now is between Thunderbolt and Energy Ball. Quagsire is my concern at that extent, and right now I have no grass attacks on the team. Energy Ball=Death for Quagsire. However, Bulky Waters are also a problem, and TB would take care of that. Hm.
Well, this is my team. Also, I didn't list it, but their nicknames are all Organization 13 members from Kingdom Hearts :). Now, be as harsh as you need to be. I can take it, and it'll only help me grow. I clearly need more experience, and anything you can contribute would be fantastic. OH! And I hope I followed the Forum Rules correctly. Thank you very much!!!
Nidoking@Focus Sash/Poison Point
Modest
80HP/252SpA/176Spe
-Earth Power
-Stealth Rock
-Ice Beam
-Taunt
I used Smogon's lead set for Nido here. He makes a great AntiLead, and Focus Sash is to ensure that SR gets up no matter what. Since so many things carry EQ, Nido needs to be able to take another hit. I really like him as a lead, however, I wish I could use him a bit late game.
Lanturn@Leftovers/Volt Absorb
Calm
100HP/156SpA/252SpD
-Confuse Ray
-Discharge
-Surf
-Heal Bell (not sure if I should change this, possibly Rest)
Lanturn is supposed to be my special tank, not to mention, now with Parafusion, he will be annoying as hell to take down, or so I hope. So far, I feel like I EV'd him wrong, it seems like he can't take a hit. Focus Punch from Poliwrath destroys me, and if that doesn't, EQ will. I didn't put any EVs in Defense, hopefully I can predict incoming EQs.
Arcanine@Leftovers/Intimidate
Adamant
120HP/152Atk/236Spe
-Flare Blitz
-Morning Sun
-ExtremeSpeed
-Toxic/WoW
Arcanine is going to take Typhlosion's place. The recovery move is a big plus, and priority may be needed on this team. Flare Blitz for obvious reasons. And, like Delko said, this will be a physical variant, as I plan on adding SubNP Mismagius instead of Altaria. I also want Arcanine to be a little beefy. I am, however, worried about Houndoom. And was seriously thinking giving this spot to him. It is possible for him to kill everyone on my team, minus Lanturn, or so I hope.
Hitmonlee@Expert Belt or Black Belt/Limber
Adamant
6HP/252Atk/252Spe
-Close Combat
-Blaze Kick
-EQ
-Stone Edge
After help from Delko, it became apparent that Hitmonlee would be a much needed revenge killer, who also won't get killed from EQ. And, he doesn't really need to set up. Blaze Kick gives me the coverage I need on bulky Grass types, and Close Combat is obvious. I'm not sure whether to go Adamant or Jolly, and depending, the EV's may change. And I really do not like Choice items, being locked into a move, especially with all the ghosts types, could be a HUGE problem.
Donphan@Leftovers/Sturdy
Adamant
52HP/252Atk/204Def
-Assurance
-Ice Shard
-Rapid Spin (much needed on this team)
-EQ
My rapid spinner. Without him, SR would eat me alive, even before EQ does. I don't really have any complaints about him so far, he seems to be okay. Again, until an EQ punches him in the kidneys.
Mismagius@Leftovers/Levitate
Modest
4HP/252SpA/252Spe
-Nasty Plot
-Substitute
-Shadowball
-Thunderbolt/Energy Ball
Mismagius is my answer to a lot of things, and could potentially be my best special sweeper. She is definitely my answer to EQ. Definitely. With a few NP's boost, and a Sub, she can devastate. The choice now is between Thunderbolt and Energy Ball. Quagsire is my concern at that extent, and right now I have no grass attacks on the team. Energy Ball=Death for Quagsire. However, Bulky Waters are also a problem, and TB would take care of that. Hm.
Well, this is my team. Also, I didn't list it, but their nicknames are all Organization 13 members from Kingdom Hearts :). Now, be as harsh as you need to be. I can take it, and it'll only help me grow. I clearly need more experience, and anything you can contribute would be fantastic. OH! And I hope I followed the Forum Rules correctly. Thank you very much!!!