Ubers [QC 2/2] [GP 2/2] Giratina

Status
Not open for further replies.

Eledyr

Le vilain petit Wooloo
is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Dedicated Tournament Host
Translations Leader
[Overview]

With its fantastic defensive stats, Giratina acts as a Defogger able to check a plethora of threats, including Ho-Oh, Groudon, and Necrozma-DM. Its ability Pressure greatly limits the effectiveness of passive entry hazard setters like Ferrothorn and Toxapex, doubling the PP cost of their entry hazard moves and giving Giratina more effective Defog PP. However, because it relies on status and doesn't have a reliable recovery move, Giratina is a really passive Pokemon and thus fits only on stall teams. It also faces competition with Lunala as a defensive Ghost-type, which is faster, has reliable recovery with Roost, and has a far superior ability in Shadow Shield, making it a much better check to dangerous setup sweepers like Groudon and Zekrom. Finally, its poor typing makes it weak to commonly used types, namely Fairy, Dark, Dragon, and Ghost.

[SET]
name: Defog
move 1: Defog
move 2: Toxic / Roar
move 3: Will-O-Wisp
move 4: Rest
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Giratina's main selling point is its effectiveness as a Defogger. With its sheer bulk, it can switch into many threats and use Defog without fear of being taken down instantly. Toxic and Will-O-Wisp wear down and cripple many threats Giratina can switch in on, such as Ho-Oh, Groudon, and Necrozma-DM. Burn can annoy common switch-ins like Yveltal and Eternatus, additionally nullifying the latter's Black Sludge recovery. Will-O-Wisp cannot be absorbed by Steel- and Poison-types Pokemon like Toxapex, Ferrothorn, and Eternatus, and it especially cripples physical threats like offensive Necrozma-DM, Groudon, and Zekrom. Roar can be used to phaze Pokemon that would use Giratina's passiveness to set up, such as Zygarde-C, Kyogre, and Groudon. It can also rack up damage with entry hazard support. Giratina can be a good status sponge thanks to Pressure and Rest. Pressure also depletes the PP off entry hazard moves and force switches alongside Giratina's status moves and ability to sponge status, giving free momentum to use Defog. You want to keep Giratina healthy as long as possible so it can take many boosted attacks and handle sweepers with either Roar or status.

Giratina struggles to work efficiently alone; as a result, it fits on stall teams exclusively. A reliable cleric, such as Blissey or Clefable, is mandatory to not leave it completely useless when it uses Rest. Blissey can switch into many attackers Giratina cannot check or that take advantage of it sleeping, including Eternatus, Xerneas, Calyrex-S, and Kyogre. Clefable can also absorb status and is a good answer to the Dark-type attackers in the metagame. To take advantage of other stall teams, Eternatus is also a good choice, forming a bulky Pressure core with Giratina to PP stall rapidly. While Giratina is a good Defog user, it can't do much while it is asleep, so it works better with a secondary Defog user. Ho-Oh fits well because it provides an offensive answer to Steel-types, punishes Yveltal, Lunala, and Calyrex-S, and can spread status. It also stays very healthy over a long period even while statused thanks to Regenerator. Due to its crippling Ghost and Dark weaknesses, Giratina fits well with a bulky Dark-type, such as Tyranitar or Yveltal; both can take many attacks from both opposing Yveltal and Calyrex-S, Tyranitar is able to set Stealth Rock and threaten them in return with Rock Blast and Foul Play, and Yveltal can cripple them with Knock Off and be Giratina's secondary Defog user while recovering reliably with Roost. Toxapex is able to provide entry hazards that Giratina can benefit from with Roar while checking Marshadow and Dracovish.

[STRATEGY COMMENTS]
Other Options
====

Dragon Tail is an alternative to Roar, as it does not let Taunt shut down Giratina, but it fails to break most Substitutes, notably those of Kyogre, Zygarde-C, and Xerneas, making it setup fodder against them.

Checks and Counters
====

**Eternatus** : Eternatus completely walls Giratina, being immune to Toxic and not caring much about burn, and in return can severely damage Giratina with its STAB Dragon-type moves. In fact, it can even act as a status absorber thanks to its own Pressure, and thus it can keep coming in constantly on Giratina. Finally, the offensive variant can easily set up with Meteor Beam and then OHKO Giratina with a boosted Dynamax Cannon.

**Dark-types**: Yveltal's Dark typing, Taunt, and powerful super effective STAB moves heavily threaten Giratina. However, it is put on timer if afflicted by Toxic and doesn't appreciate Will-O-Wisp, especially its physical set. Alternatively, Zarude can use Giratina lacking Roar as setup fodder, using Jungle Healing to heal itself from damage and Giratina's status before tearing it apart with a boosted Darkest Lariat.

**Dragon-types**: Other than Eternatus, the many Dragon-types are all threatening for Giratina; this includes both physical and special attackers, including Zekrom, Dracovish, Reshiram, Palkia, and Giratina-O. They can all be crippled by status moves but can in return massively damage Giratina with their STAB Dragon-type moves.

**Ghost-types**: Calyrex-S, Marshadow, Lunala, and Giratina-O severely menaces Giratina with their strong STAB Ghost-type moves. While Lunala, Marshadow, and Giratina-O are heavily crippled by status, Calyrex-S isn't thanks to Aromatherapy, and it can cripple Giratina with Trick and a Choice item.

**Xerneas**: Xerneas can set up with Geomancy without fearing much from Giratina, and then it is able to massively damage the whole team with boosted Moonblast. The defensive sets also fear nothing Giratina can go for, with Rest and Aromatherapy to support itself and its teammates.

**Clerics and Status Absorbers**: Being mostly dependent on residual damage from its status moves, Giratina is greatly hampered by clerics like Clefable and Blissey, the former being able to threaten Giratina with STAB Moonblast. Defensive Kyogre and bulky variants of Zygarde-C can also use Giratina lacking Roar as setup fodder thanks to Rest. Finally, Giratina struggles to punish bulky Poison-types such as Toxapex and Eternatus, which can't be poisoned.

**Taunt and Magic Coat**: Running mostly no offensive moves, Giratina is nullified by Taunt and Magic Coat users like Yveltal, Grimmsnarl, and Slurpuff; Grimmsnarl and Slurpuff are not affected by Dragon Tail, ignoring Giratina completely to set either dual screens or Sticky Web, while Yveltal can threaten it with Dark Aura-boosted Dark-type moves.

[CREDITS]
- Written by: [[Eledyr, 415367]]
- Quality checked by: [[Fc, 511624], [Aberforth, 249382]]
- Grammar checked by: [[Finland, 517429], [Estronic, 240732]]
 
Last edited:

Fc

Waiting for something to happen?
is a Site Content Manageris a Top Team Rateris a Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Top Contributoris a defending SCL Champion
Ubers Leader
Comments in Blue
Additions in Green
Removals in Red


[Overview]

With a fantastic base 150 HP and both base 120 Defense and Special Defense, Giratina acts as a Defogger capable to check a plethora of threats, including Ho-Oh, Groudon and Necrozma-DM. In addtition, it can greatly limit passive Pokemon like Ferrothorn, and Toxapex to setup their entry hazards thanks to its ability Pressure. However, because it relies on status and don't have access to a recovery move other than Rest, Giratina is a really passive Pokemon that can be taken advantage of, and thus fits only on stall teams. Finally, its poor typing means it will be weak to commonly used types, namely Fairy, Dark, Dragon, and Ghost-types. An important point to mention in the overview is its competition with Lunala, the premier defensive Ghost-type wall since it's faster and Shadow Shield is really good

[SET]
name: Defog
move 1: Defog
move 2: Toxic / Roar
move 3: Will-O-Wisp / Roar Wisp is incredibly valuable on gira, letting it be the check to things like dd ndm, don, etc so I think it's more mandatory than Toxic
move 4: Rest
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Defog is the main interest in the set. With its sheer bulk, Giratina can be switched on many threats and Defog without fear of being take down instantly. Toxic and Will-O-Wisp put on timer many threats Giratina will switch on, including Ho-Oh, Groudon and Necrozma-DM. Additionally, it cripples common switch-ins like Yveltal, Xerneas and Eternatus. Will-O-Wisp, while affecting Steel and Poison-types Pokemon like Toxapex, Ferrothorn, and Eternatus, is very useful to cripple physical threats like offensive Necrozma-DM, Groudon, and Zekrom, and Zygarde-C. zygarde's p much always rest / sub so you deal with it with roar, wisp is temporary at best Thanks to its ability Pressure, Giratina can also absorbs many status moves while being asleep. The great bulk of Giratina means it can force the opposing entry hazards users to be switched, giving it free momentum to Defog. can explain in this sentence how it forces them out, threatening status and healing off the minimal damage defensive walls like pex, ferro, ndm, etc can actually do to it If entry hazards are set, it's the best timing to use Roar and thus rack up damages with them. Lastly, you want to keep Giratina healthy as long as possible, as it is capable to take many boosted attacks as long as it is healthy and handle them with either Roar or a status move.

Due to its only access to Rest as a recovery move and its passivity, Giratina will only fit in stall teams that has a reliable cleric, such as Blissey, or Clefable. The first is a good addition as it is capable to switch into many attackers Giratina cannot check or would take advantage of its sleeping, including Eternatus, Xerneas, Calyrex-S, and Kyogre. The second is a fine addition as it is capable to absorb many status and not being weak to Dark-type attacks. While Giratina is a good Defog users, since it can't do much while it is asleep, it works better with a secondary Defog user, capable to act while it is asleep until the cleric cures it. Ho-Oh fits its role well, because it provides an offensive answer to punish Steel-types, is capable to punish Yveltal, Lunala, and Calyrex-S, and can spread status, while staying very viable at long term even statused thanks to Regenerator. Mention Eternatus as a partner somewhere in here, a double Pressure core is extremely hard to break in long games since it runs down pp super fast Due to its crippling Ghost and Dark weaknesses, Giratina fits well with a bulky Dark-type, such as Tyranitar, which is also capable to constantly take attacks from both Yveltal and Calyrex-S, while being able to sets Stealth Rock and threaten them in return with Rock Blast and Foul Play. Ferrothorn and Toxapex finally are able to provide entry hazards that Giratina can benefit from with Roar. Ferrothorn is also capable to handle Kyogre, Zekrom, and non Focus Blast Xerneas, while Toxapex checks Marshadow and Dracovish. From these last 2 highlighted sentences I think you can keep the Toxapex mentions since it's a good partner, but I'd remove Ferrothorn completely. Being a Defogger, having to choose between keeping up spikes or defogging limits what one of gira or ferro want to do. Ferro also just drops to specs ogre so it's not a great stall mon imo, facing tough grass competition with amoong / tang

[STRATEGY COMMENTS]
Other Options
====

Dragon Tail is a middle alternative to Roar, as it does not let Giratina struggling if it is afflicted by Taunt, but it fails at breaking in one hit most Substitutes, notably Kyogre, Zygarde-C, and Xerneas, making it a setup fodder. Thunder Wave is an other alternative status move, but it makes Giratina even more passive, while Will-O-Wisp and Toxic actively cripples threats. I'd 100% never use twave over anything gira has

Checks and Counters
====

**Eternatus** : Eternatus completely walls Giratina, is immune to Toxic, does not care much to be burn, and in return can severely damage back Giratina with its STAB Dragon-type moves. In fact, it can even act as a status absorber thanks to its own Pressure, and thus keep coming constantly on Giratina. Finally, the offensive variant can easily sets its Meteor Beam and then OHKOs Giratina with STABed a boosted Dynamax Cannon.

**Dark-types**: Yveltal's Dark-type, access to Taunt, and powerful STABs in Knock Off, Sucker Punch, and Dark Pulse heavily threaten Giratina. Though, it is put on timer if hit by Toxic or Will-O-Wisp. On the other hand, Zarude can use Giratina lacking Roar as a setup fodder, using Jungle Healing to heal himself from both damages and status inflicted by Giratina, and tearing it apart with a boosted Darkest Lariat.

**Dragon-types**: Other than Eternatus, the many Dragon-type Pokemon are all threatening for Giratina; this include both physical and special attackers, including in a non-exhaustive way Zygarde-C, Zygarde-C is probably the easiest Dragon to deal with since it rarely runs dtail so roar phazes it, removing just to cut down on some examples since this mon uses dragon stab the least Zekrom, Dracovish, Reshiram, Palkia and Giratina-O, which can all be crippled by status moves but can in return massively damage Giratina with their STAB Dragon-moves.

**Ghost-types**: Calyrex-Shadow, Marshadow, Lunala and Giratina-O menaces severely Giratina with their strong STAB Ghost-types moves. While Lunala, Marshadow and Giratina-O are heavily crippled by status, Calyrex isn't thanks to its access to Aromatherapy, and can moreover cripples Giratina with a Tricked Choice Scarf item.

**Xerneas**: Xerneas can set a Substitute without fearing much from Giratina, and then is capable to massively damage your whole team with Geomancy and boosted Moonblast.

**Clerics**: Giratina being mostly dependant to residual damages from its status moves, it is greatly crippled by Clerics, such as Defensive Xerneas, Clefable, and Blissey, the first two being able to threaten Giratina with STAB Moonblast. Moreover, Giratina can't threaten them back by using its status moves against them, due to their access to Rest for Xerneas, and their access to Natural Cure and Magic Guard for Blissey and Clefable respectively. Can change this category to just "status absorbers" and mention other rest mons like zyg and Kyogre while cutting down on a bit of info, this feels a little wordy

[CREDITS]
- Written by: [[Eledyr, 415367]]
- Quality checked by: [[Fc, 511624], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]


QC 1/2
Stamp.gif
 

Eledyr

Le vilain petit Wooloo
is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Dedicated Tournament Host
Translations Leader
Comments in Blue
Additions in Green
Removals in Red


[Overview]

With a fantastic base 150 HP and both base 120 Defense and Special Defense, Giratina acts as a Defogger capable to check a plethora of threats, including Ho-Oh, Groudon and Necrozma-DM. In addtition, it can greatly limit passive Pokemon like Ferrothorn, and Toxapex to setup their entry hazards thanks to its ability Pressure. However, because it relies on status and don't have access to a recovery move other than Rest, Giratina is a really passive Pokemon that can be taken advantage of, and thus fits only on stall teams. Finally, its poor typing means it will be weak to commonly used types, namely Fairy, Dark, Dragon, and Ghost-types. An important point to mention in the overview is its competition with Lunala, the premier defensive Ghost-type wall since it's faster and Shadow Shield is really good

[SET]
name: Defog
move 1: Defog
move 2: Toxic / Roar
move 3: Will-O-Wisp / Roar Wisp is incredibly valuable on gira, letting it be the check to things like dd ndm, don, etc so I think it's more mandatory than Toxic
move 4: Rest
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Defog is the main interest in the set. With its sheer bulk, Giratina can be switched on many threats and Defog without fear of being take down instantly. Toxic and Will-O-Wisp put on timer many threats Giratina will switch on, including Ho-Oh, Groudon and Necrozma-DM. Additionally, it cripples common switch-ins like Yveltal, Xerneas and Eternatus. Will-O-Wisp, while affecting Steel and Poison-types Pokemon like Toxapex, Ferrothorn, and Eternatus, is very useful to cripple physical threats like offensive Necrozma-DM, Groudon, and Zekrom, and Zygarde-C. zygarde's p much always rest / sub so you deal with it with roar, wisp is temporary at best Thanks to its ability Pressure, Giratina can also absorbs many status moves while being asleep. The great bulk of Giratina means it can force the opposing entry hazards users to be switched, giving it free momentum to Defog. can explain in this sentence how it forces them out, threatening status and healing off the minimal damage defensive walls like pex, ferro, ndm, etc can actually do to it If entry hazards are set, it's the best timing to use Roar and thus rack up damages with them. Lastly, you want to keep Giratina healthy as long as possible, as it is capable to take many boosted attacks as long as it is healthy and handle them with either Roar or a status move.

Due to its only access to Rest as a recovery move and its passivity, Giratina will only fit in stall teams that has a reliable cleric, such as Blissey, or Clefable. The first is a good addition as it is capable to switch into many attackers Giratina cannot check or would take advantage of its sleeping, including Eternatus, Xerneas, Calyrex-S, and Kyogre. The second is a fine addition as it is capable to absorb many status and not being weak to Dark-type attacks. While Giratina is a good Defog users, since it can't do much while it is asleep, it works better with a secondary Defog user, capable to act while it is asleep until the cleric cures it. Ho-Oh fits its role well, because it provides an offensive answer to punish Steel-types, is capable to punish Yveltal, Lunala, and Calyrex-S, and can spread status, while staying very viable at long term even statused thanks to Regenerator. Mention Eternatus as a partner somewhere in here, a double Pressure core is extremely hard to break in long games since it runs down pp super fast Due to its crippling Ghost and Dark weaknesses, Giratina fits well with a bulky Dark-type, such as Tyranitar, which is also capable to constantly take attacks from both Yveltal and Calyrex-S, while being able to sets Stealth Rock and threaten them in return with Rock Blast and Foul Play. Ferrothorn and Toxapex finally are able to provide entry hazards that Giratina can benefit from with Roar. Ferrothorn is also capable to handle Kyogre, Zekrom, and non Focus Blast Xerneas, while Toxapex checks Marshadow and Dracovish. From these last 2 highlighted sentences I think you can keep the Toxapex mentions since it's a good partner, but I'd remove Ferrothorn completely. Being a Defogger, having to choose between keeping up spikes or defogging limits what one of gira or ferro want to do. Ferro also just drops to specs ogre so it's not a great stall mon imo, facing tough grass competition with amoong / tang

[STRATEGY COMMENTS]
Other Options
====

Dragon Tail is a middle alternative to Roar, as it does not let Giratina struggling if it is afflicted by Taunt, but it fails at breaking in one hit most Substitutes, notably Kyogre, Zygarde-C, and Xerneas, making it a setup fodder. Thunder Wave is an other alternative status move, but it makes Giratina even more passive, while Will-O-Wisp and Toxic actively cripples threats. I'd 100% never use twave over anything gira has

Checks and Counters
====

**Eternatus** : Eternatus completely walls Giratina, is immune to Toxic, does not care much to be burn, and in return can severely damage back Giratina with its STAB Dragon-type moves. In fact, it can even act as a status absorber thanks to its own Pressure, and thus keep coming constantly on Giratina. Finally, the offensive variant can easily sets its Meteor Beam and then OHKOs Giratina with STABed a boosted Dynamax Cannon.

**Dark-types**: Yveltal's Dark-type, access to Taunt, and powerful STABs in Knock Off, Sucker Punch, and Dark Pulse heavily threaten Giratina. Though, it is put on timer if hit by Toxic or Will-O-Wisp. On the other hand, Zarude can use Giratina lacking Roar as a setup fodder, using Jungle Healing to heal himself from both damages and status inflicted by Giratina, and tearing it apart with a boosted Darkest Lariat.

**Dragon-types**: Other than Eternatus, the many Dragon-type Pokemon are all threatening for Giratina; this include both physical and special attackers, including in a non-exhaustive way Zygarde-C, Zygarde-C is probably the easiest Dragon to deal with since it rarely runs dtail so roar phazes it, removing just to cut down on some examples since this mon uses dragon stab the least Zekrom, Dracovish, Reshiram, Palkia and Giratina-O, which can all be crippled by status moves but can in return massively damage Giratina with their STAB Dragon-moves.

**Ghost-types**: Calyrex-Shadow, Marshadow, Lunala and Giratina-O menaces severely Giratina with their strong STAB Ghost-types moves. While Lunala, Marshadow and Giratina-O are heavily crippled by status, Calyrex isn't thanks to its access to Aromatherapy, and can moreover cripples Giratina with a Tricked Choice Scarf item.

**Xerneas**: Xerneas can set a Substitute without fearing much from Giratina, and then is capable to massively damage your whole team with Geomancy and boosted Moonblast.

**Clerics**: Giratina being mostly dependant to residual damages from its status moves, it is greatly crippled by Clerics, such as Defensive Xerneas, Clefable, and Blissey, the first two being able to threaten Giratina with STAB Moonblast. Moreover, Giratina can't threaten them back by using its status moves against them, due to their access to Rest for Xerneas, and their access to Natural Cure and Magic Guard for Blissey and Clefable respectively. Can change this category to just "status absorbers" and mention other rest mons like zyg and Kyogre while cutting down on a bit of info, this feels a little wordy

[CREDITS]
- Written by: [[Eledyr, 415367]]
- Quality checked by: [[Fc, 511624], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]


QC 1/2
View attachment 359204
all done :psyglad:
 

Aberforth

is a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Contributor to Smogon
Ubers Leader
Comments in Blue
Additions in Green
Removals in Red

[Overview]

With a fantastic base 150 HP and both base 120 Defense and Special Defense, Giratina acts as a Defogger capable to check a plethora of threats, including Ho-Oh, Groudon and Necrozma-DM. In addtition, it can greatly limit passive Pokemon like Ferrothorn, and Toxapex to setup their entry hazards thanks to its ability Pressure, doubling every PP used of moves such as Stealth Rocks, and Spikes meaning that Giratina has more PP of Defog than opposing Pokemon can have in one of these moves. Its Pressure ability means it can greatly limit the effectiveness of passive Pokemon like Ferrothorn and Toxapex when they try to lay entry hazards, by doubling the PP cost of their hazard-setting moves, and allowing Giratina to have more effective Defog PP. Even what I've put reads awkwardly to me but it at least cleans it up a bit. However, because it relies on status and don't have access to a reliable recovery move other than Rest, Giratina is a really passive Pokemon that can be taken advantage of, and thus fits only on stall teams. It also faces competition with Lunala as a defensive Ghost-type, which is faster, has reliable recovery with Roost and has the far superior ability, can make advantage of Shadow Shield, allowing it to be a much better check to dangerous setup sweepers like Groudon and Zekrom. I feel like it might be worth talking about the fact the two ghosts have very different roles for each stall team, so it might be worth talking about Giratina being much better hazard control depending on what the stall team needs, but use your discretion so leave it out if you feel the Overview is getting too long. Finally, its poor typing means it will be weak to commonly used types, namely Fairy, Dark, Dragon, and Ghost-types.

[SET]
name: Defog
move 1: Defog
move 2: Toxic / Roar
move 3: Will-O-Wisp
move 4: Rest
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Giratina's main selling point is its effectiveness as a Defogger. Defog is the main interest in the set. With its sheer bulk, Giratina can be switched on many threats and Defog without fear of being take down instantly, while having more effective Defog PP than the opponent's hazards. Toxic and Will-O-Wisp annoys put on timer many threats Giratina will switch on by crippling their long-term effectiveness and wearing them down, such as including Ho-Oh, Groudon and Necrozma-DM. These status moves also nullify the passive recovery provided by Leftovers and Black Sludge for Giratina's common switch-ins. Additionally, these status moves can prove annoying to Giratina's it cripples common switch-ins like Yveltal, Xerneas and Eternatus. Will-O-Wisp cannot be absorbed by, while affecting Steel and Poison-types Pokemon like Toxapex, Ferrothorn, and Eternatus, and will threaten is very useful to cripple physical threats like offensive Necrozma-DM, Groudon, and Zekrom. Giratina can be a good spongue for opposing Status spreaders, thanks to its ability Pressure, while Giratina will be able to use Rest to prevent those Status's from hindering it too muchGiratina can also absorbs many status moves while being asleep. The great bulk of Giratina means it can force the opposing entry hazards users to be switched, as Pressure will slowly PP stall their moves while Giratina can threaten them back with status moves, and recover from status and damages with Rest, giving it free momentum to Defog. If entry hazards are set, it's the best timing to use Roar and thus rack up damages with them. Given Giratina is primarily used as a Defogger with 2 Status moves, I dont think it's a good idea to say that your own hazards will be set at any point Giratina is in. You can mention this as a utility function of roar in the next sentence, but the primary focus on Roar should be that it prevents Giratina from being set up on. Roar can also be used as phazing move against Pokemon that would take advantage of its passiveness by setting up with moves like Dragon Dance or Calm Mind such as Zygarde-C, Kyogre, and Groudon. Lastly, you want to keep Giratina healthy as long as possible, as it is capable to take many boosted attacks as long as it is healthy and handle them with either Roar or a status move.

Due to its only access to Rest as a recovery move and its passivity, Giratina will only fit in stall teams that has a reliable cleric, such as Blissey, or Clefable. The first is a good addition as it is capable to switch into many attackers Giratina cannot check or would take advantage of its sleeping, including Eternatus, Xerneas, Calyrex-S, and Kyogre. The second is a fine addition as it is capable to absorb many status and being a good answer to the Dark-type attackers of the tier not being weak to Dark-type attacks. While Giratina is a good Defog users, since it can't do much while it is asleep, it works better with a secondary Defog user, capable to act while it is asleep until the cleric cures it. Ho-Oh fits its role well, because it provides an offensive answer to punish Steel-types, is capable to punish Yveltal, Lunala, and Calyrex-S, and can spread status, while staying very healthy over a long period viable at long term even while statused thanks to Regenerator. To take advantage over other stall teams, Eternatus is also a good choice as a partner thanks to its ability Pressure combined with a good bulk, making with Giratina a double Pressure core, which can PP stall rapidly. Due to its crippling Ghost and Dark weaknesses, Giratina fits well with a bulky Dark-type, such as Tyranitar, which is also capable to constantly take attacks from both Yveltal and Calyrex-S, while being able to sets Stealth Rock and threaten them in return with Rock Blast and Foul Play. Toxapex finally is able to provide entry hazards that Giratina can benefit from with Roar, while checking Marshadow and Dracovish.

Given that you mention double defog and bulky dark types, I'd want a mention of Yveltal in this section given that it fulfils both roles, unless you dont think Yveltal is a good teammate option, in which case please explain to me why. Also, this isnt QC related, but this paragraph would need a fair bit of work in GP, so it's worth touching up on and seeing if you can clean up some stuff before you send it to them to make their jobs easier. Its fine if English isnt your first language, the GP team are quite forgiving in that front.

[STRATEGY COMMENTS]
Other Options
====

Dragon Tail is a middle alternative to Roar, as it does not let Giratina struggling if it is afflicted by Taunt, but it fails at breaking in one hit most Substitutes, notably Kyogre, Zygarde-C, and Xerneas, making it a setup fodder.

Checks and Counters
====

**Eternatus** : Eternatus completely walls Giratina, is immune to Toxic, does not care much to be burn, and in return can severely damage back Giratina with its STAB Dragon-type moves. In fact, it can even act as a status absorber thanks to its own Pressure, and thus keep coming constantly on Giratina. Finally, the offensive variant can easily sets its Meteor Beam and then OHKOs Giratina with a boosted Dynamax Cannon.

**Dark-types**: Yveltal's Dark-type, access to Taunt, and powerful STABs in Knock Off, Sucker Punch, and Dark Pulse heavily threaten Giratina. Though, it is put on timer if hit by Toxic or Will-O-Wisp. On the other hand, Zarude can use Giratina lacking Roar as a setup fodder, using Jungle Healing to heal himself from both damages and status inflicted by Giratina, and tearing it apart with a boosted Darkest Lariat.

**Dragon-types**: Other than Eternatus, the many Dragon-type Pokemon are all threatening for Giratina; this include both physical and special attackers, including Zekrom, Dracovish, Reshiram, Palkia and Giratina-O, which can all be crippled by status moves but can in return massively damage Giratina with their STABed Dragon-moves.

**Ghost-types**: Calyrex-S, Marshadow, Lunala and Giratina-O menaces severely Giratina with their strong STAB Ghost-types moves. While Lunala, Marshadow and Giratina-O are heavily crippled by status, Calyrex isn't thanks to its access to Aromatherapy, and can cripple Giratina with a Tricked Choice item.

**Xerneas**: Xerneas can set up a Substitute without fearing much from Giratina, and then is capable to massively damage your whole team with Geomancy and boosted Moonblast. The defensive sets also fear nothing Giratina can go for, Resting off any status Giratina tries to inflict it with and offering Cleric support to its own teammates. Given that you're mentioning Xerneas here, I'd mention both Xern sets here instead of splitting them into two sections.

**Clerics and Status absorbers**: Giratina being mostly dependant to residual damages from its status moves, it is greatly crippled by Clerics, such as Defensive Xerneas, Clefable, and Blissey, the first two being able to threaten Giratina with STAB Moonblast. Defensive Kyogre and bulky variant of Zygarde-C are also capable to use Roar-less Giratina as a setup fodder, using Rest as a recovery move and thus neglating status. Finally, bulky Poison-types such as Toxapex and Eternatus which can't be poisoned can difficultly be punished by Giratina.

Add a section about Taunt and Magic Coat users, most notably Yveltal but also suicide leads like Aerodactyl and Slurpuff that can pretty reliably ensure their hazards stay up, while Giratina cant do anything under the effect of Taunt at all.

[CREDITS]
- Written by: [[Eledyr, 415367]]
- Quality checked by: [[Fc, 511624], [Aberforth, 249382]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
QC 2/2.
 

Eledyr

Le vilain petit Wooloo
is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Dedicated Tournament Host
Translations Leader
Comments in Blue
Additions in Green
Removals in Red



QC 2/2.
Edits done, I added a mention to Yveltal as a partner, and changed Roar to mention it as a secondary use when combined with EH. Also added the **Taunt and Magic Coat users** in C&C, I didn't mention Hatterene as I don't think Trick Room is a viable playstyle, but if I'm wrong let me know !
EDIT : also i'm not putting this in GP for now, I'll do a revamp of the paragraph before. So i'll keep it as QC 2/2 for now, and only send this in GP once it's done (before tomorrow if I find courage to do it :psynervous:)
 
Last edited:

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
Add/Fix Remove Comment
(AC)/(RC): Add/Remove Comma

[Overview]

With a fantastic base 150 HP and both base 120 Defense and Special Defense, fantastic defensive stats, Giratina acts as a Defogger capable to check a plethora of threats, including Ho-Oh, Groudon, (AC) and Necrozma-DM. Its Pressure ability means it can greatly limit greatly limits the effectiveness of passive Pokemon like Ferrothorn and Toxapex when they try to lay entry hazards, by entry hazard setters like Ferrothorn and Toxapex, doubling the PP cost of their hazard-setting (removed spaces around hyphen) moves (RC) and allows Giratina to have and giving Giratina more effective Defog PP. However, because it relies on status and don't have access to doesn't have a reliable recovery move, Giratina is a really passive Pokemon that can be taken advantage of, and thus fits only on stall teams. It also faces competition with Lunala as a defensive Ghost-type, which is faster, has a reliable recovery with Roost, (AC) and has the a far superior ability, Shadow Shield, allowing it to be making it a much better check to dangerous setup sweepers like Groudon and Zekrom. Finally, its poor typing means it will be makes it weak to commonly used types, namely Fairy, Dark, Dragon, and Ghost-types.

[SET]
name: Defog
move 1: Defog
move 2: Toxic / Roar
move 3: Will-O-Wisp
move 4: Rest
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Giratina's main selling point is its effectiveness as a Defogger. With its sheer bulk, Giratina can be switched on it can switch into many threats and use Defog without fear of being taken down instantly, while having more effective Defog PP than the opponent's hazards. Toxic and Will-O-Wisp annoys wear down and cripple many threats Giratina will switch in on, (AC) by crippling their long-term effectiveness and wearing them down, such as Ho-Oh, Groudon, (AC) and Necrozma-DM. These status moves also nullify the passive recovery provided by Leftovers and Black Sludge for Giratina's common switch-ins. Additionally, these status moves can prove annoying to Giratina's common switch-ins like Yveltal, and Eternatus. Burn can even annoy common switch-ins like special Yveltal and Eternatus, nullifying the latter's Black Sludge recovery. (I assume this makes sense with what you meant? lmk if not) Will-O-Wisp cannot be aborsbed absorbed by Steel- (added hyphen) and Poison-types Pokemon like Toxapex, Ferrothorn, and Eternatus, and while threaten to cripple it especially cripples physical threats like offensive Necrozma-DM, Groudon, and Zekrom. Giatina can be a good spongue for opposing Status spreaders, thanks to its ability Pressure, while Giratina will be able to use Rest to prevent those Status's from hindering it too much. The great bulk of Giratina means it can force the opposing entry hazards users to be switched, as Pressure will slowly PP stall their moves while Giratina can threaten them back with status moves, and recover from status and damages with Rest, giving it free momentum to Defog. Roar can be used as phazing move against Pokemon that would take advantage of its passiveness by setting up with moves like Dragon Dance, Coil, or Calm Mind such as Zygarde-C, Kyogre, and Groudon. Roar can also be used with the given timing to rack up damages. Roar can be used to phaze Pokemon that would use Giratina's passiveness to set up such as Zygarde-C, Kyogre, and Groudon. It can also rack up damage with entry hazards. Giratina can be a good status sponge thanks to Pressure and Rest. Pressure also depletes entry hazard PP and force switches, alongside Giratina's status moves and ability to sponge status, giving free momentum to use Defog. (i'm not quite sure what "timing" means for roar; i mentioned entry hazards, but lmk if i missed something) Lastly, you want to keep Giratina healthy as long as possible, as it is capable to can take many boosted attacks as long as it is healthy and handle them sweepers with either Roar or a status move.

Giratina struggles to work efficiently alone; as a result, (AC) it fits on stall teams exclusively. A reliable cleric, such as Blissey (RC) or Clefable, is mandatory to not let leave it completely useless when it falls asleep. The first is a good addition as it is capable to uses Rest. The first can switch into many attackers Giratina cannot check or would that take advantage of its sleeping, including Eternatus, Xerneas, Calyrex-S, and Kyogre. The second is a fine addition as it is capable to can also absorb many status and is a good answer to the Dark-type attackers of the tier. To take advantage of other stall teams, Eternatus is also a good choice, (AC) as a partner thanks to its ability Pressure combined with a good bulk, making with Giratina a double Pressure core, which can forming a bulky Pressure core with Giratina to PP stall rapidly. While Giratina is a good Defog users, since it can't do much while it is asleep, it works better with a secondary Defog user, capable to act while it is asleep. Ho-Oh fits this role well (RC) because it provides an offensive answer to punish Steel-types, is capable to punish punishes Yveltal, Lunala, and Calyrex-S, and can spread status. (comma -> period) while staying It also stays very healthy over a long period even while statused thanks to Regenerator. Due to its crippling Ghost and Dark weaknesses, Giratina fits well with a bulky Dark-type, such as Tyranitar, and Tyranitar or Yveltal: both can take many attacks from both opposing Yveltal and Calyrex-S, while Tyranitar is able to set up (was "setup") Stealth Rock and threaten them in return with Rock Blast and Foul Play, and Yveltal can cripple them with Knock Off (RC) can fullify the role of and be Giratina's secondary Defog user (RC) and has a reliable recovery while recovering reliably with Roost. Toxapex finally is able to provide entry hazards that Giratina can benefit from with Roar (RC) while checking Marshadow and Dracovish.

[STRATEGY COMMENTS]
Other Options
====

Dragon Tail is a middle an (not sure what "middle" means here; feel free to elaborate if you'd rather keep it) alternative to Roar, as it does not let Giratina struggling if it is afflicted by Taunt, but it fails at breaking in one hit Taunt shut down Giratina, but it fails to break most Substitutes, notably those of Kyogre, Zygarde-C, and Xerneas, making it a setup fodder against them.

Checks and Counters
====

**Eternatus** : Eternatus completely walls Giratina, is immune to Toxic, does not care much to be being immune to Toxic and not caring much about burn, and in return can severely damage back Giratina with its STAB Dragon-type moves. In fact, it can even act as a status absorber thanks to its own Pressure, and thus it can keep coming in constantly on Giratina. Finally, the offensive variant can easily sets its set up with Meteor Beam and then OHKOs Giratina with a boosted Dynamax Cannon.

**Dark-types**: Yveltal's Dark-type, access to Taunt, and powerful STABs in Knock Off, Sucker Punch, and Dark Pulse Dark typing, Taunt, and powerful super effective STAB moves heavily threaten Giratina. Though, However, it is put on timer if hit by Toxic, (AC) or Will-O-Wisp. On the other hand, and it doesn't appreciate Will-O-Wisp, especially physical sets. Alternatively (I imagine this makes sense?) Zarude can use Giratina lacking Roar as a setup fodder, using Jungle Healing to heal himself from both damages and status inflicted by Giratina, and damage and Giratina's status before tearing it apart with a boosted Darkest Lariat.

**Dragon-types**: Other than Eternatus, the many Dragon-type Pokemon are all threatening for Giratina; this includes both physical and special attackers, including Zekrom, Dracovish, Reshiram,, (AC) Palkia and Giratina-O. (comma -> period) which They can all be crippled by status moves, (AC) but they can in return massively damage Giratina with their STABed Dragon-type moves.

**Ghost-types**: Calyrex-S, Marshadow, Lunala, (AC) and Giratina-O menaces severely menace Giratina with their strong STAB Ghost-types moves. While Lunala, Marshadow, (AC) and Giratina-O are heavily crippled by status, Calyrex-S isn't thanks to its access to Aromatherapy, and it can cripple Giratina with a Tricked Choice item. Trick and a Choice item.

**Xerneas**: Xerneas can set up Geomancy without fearing much from Giratina, and then it is capable to massively damage your the whole team with Geomancy and boosted Moonblast. The defensive sets also fear nothing Giratina can go for, Resting off any status Giratina tries to inflict it with and offering Cleric support to its own teammates. with Rest and Aromatherapy to support itself and its teammates.

**Clerics and Status Absorbers**: Giratina being mostly dependant to residual damages from its status moves, it is greatly crippled by Clerics, Being mostly dependent on residual damage from its status moves, Giratina is greatly hampered by clerics like Clefable (RC) and Blissey, the first being able to threaten Giratina with STAB Moonblast. Defensive Kyogre and bulky variants of Zygarde-C are also capable to can also use Roar-less Giratina as a setup fodder, using Rest as a recovery move and thus negating status. setup fodder thanks to Rest. Finally, Giratina struggles to punish bulky Poison-types such as Toxapex and Eternatus, (AC) which can't be poisoned can difficultly be punished by Giratina.

**Taunt and Magic Coat users**: Running mostly no offensive moves, Giratina is nullified by Taunt and Magic Coat users like Yveltal, Grimmsnarl, and Slurpuff nullifies completely Giratina: Grimmsnarl and Slurpuff especially are not affected by Dragon Tail, (AC) and thus can use Giratina as a setup fodder for either Screens absolutely ignoring Giratina to set either dual screens or Sticky Web, while Yveltal can threaten it to be KOed by Aura boosted Dark-Type with Dark Aura-boosted Dark-type moves.

[CREDITS]
- Written by: [[Eledyr, 415367]]
- Quality checked by: [[Fc, 511624], [Aberforth, 249382]]
- Grammar checked by: [[Finland, 517429], [username2, userid2]]

mothman.gif
1/2
 
Last edited:

Astra

talk to me nice
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Community Leader Alumnus
please be careful when implementing this, you missed a couple things from the previous check
add remove (comments)
[Overview]

With its fantastic defensive stats, Giratina acts as a Defogger able to check a plethora of threats, including Ho-Oh, Groudon, (AC) and Necrozma-DM. Its ability Pressure ability greatly limits the effectiveness of passive entry hazard setters like Ferrothorn and Toxapex, doubling the PP cost of their hazard-setting entry hazard moves and giving Giratina more effective Defog PP. However, because it relies on status and doesn't have a reliable recovery move, Giratina is a really passive Pokemon, (RC) and thus fits only on stall teams. It also faces competition with Lunala as a defensive Ghost-type, which is faster, has reliable recovery with Roost, (AC) and has a far superior ability, (RC) in Shadow Shield, making it a much better check to dangerous setup sweepers like Groudon and Zekrom. Finally, its poor typing makes it weak to commonly used types, namely Fairy, Dark, Dragon, and Ghost.

[SET]
name: Defog
move 1: Defog
move 2: Toxic / Roar
move 3: Will-O-Wisp
move 4: Rest
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Giratina's main selling point is its effectiveness as a Defogger. With its sheer bulk, it can switch into many threats and use Defog without fear of being taken down instantly. Toxic and Will-O-Wisp wear down and cripple many threats Giratina will can switch in on, such as Ho-Oh, Groudon, and Necrozma-DM. Burn can annoy common switch-ins like Yveltal and Eternatus, additionally nullifying the latter's Black Sludge recovery. Will-O-Wisp cannot be absorbed by Steel- and Poison-types Pokemon like Toxapex, Ferrothorn, and Eternatus, and it especially cripples physical threats like offensive Necrozma-DM, Groudon, and Zekrom. Roar can be used to phaze Pokemon that would use Giratina's passeiveness passiveness to set up, (AC) such as Zygarde-C, Kyogre, and Groudon. It can also rack up damage with entry hazards support. Giratina can be a good status sponge thanks to Pressure and Rest. Pressure also depletes entry hazard the PP off entry hazard moves and force switches, (RC) alongside Giratina's status moves and ability to sponge status, giving free momentum to use Defog. Lastly, you You want to keep Giratina healthy as long as possible, (RC) as so it can take many boosted attacks as long as it is healthy and handle sweepers with either Roar or a status move.

Giratina struggles to work efficiently alone; as a result, it fits on stall teams exclusively. A reliable cleric, such as Blissey or Clefable, is mandatory to not leave it completely useless when it uses Rest. The first Blissey can switch into many attackers Giratina cannot check or that take advantage of it sleeping, including Eternatus, Xerneas, Calyrex-S, and Kyogre. The second Clefable can also absorb status and is a good answer to the Dark-type attackers of the tier in the metagame. To take advantage of other stall teams, Eternatus is also a good choice, forming a bulky Pressure core with Giratina to PP stall rapidly. While Giratina is a good Defog user, since it can't do much while it is asleep, so it works better with a secondary Defog user. Ho-Oh fits well because it provides an offensive answer to punish Steel-types, punishes Yveltal, Lunala, and Calyrex-S, and can spread status. It also stays very healthy over a long period even while statused thanks to Regenerator. Due to its crippling Ghost and Dark weaknesses, Giratina fits well with a bulky Dark-type, such as Tyranitar or Yveltal; (colon -> semicolon) both can take many attacks from both opposing Yveltal and Calyrex-S, while Tyranitar is able to set up Stealth Rock and threaten them in return with Rock Blast and Foul Play, and Yveltal can cripple them with Knock Off and be Giratina's secondary Defog user while recovering reliably with Roost. Toxapex is able to provide entry hazards that Giratina can benefit from with Roar while checking Marshadow and Dracovish.

[STRATEGY COMMENTS]
Other Options
====

Dragon Tail is an alternative to Roar, as it does not let Taunt shut down Giratina, but it fails to break most Substitutes, notably those of Kyogre, Zygarde-C, and Xerneas, making it setup fodder against them.

Checks and Counters
====

**Eternatus** : Eternatus completely walls Giratina, being immune to Toxic and not caring much about burn, and in return can severely damage Giratina with its STAB Dragon-type moves. In fact, it can even act as a status absorber thanks to its own Pressure, and thus it can keep coming in constantly on Giratina. Finally, the offensive variant can easily set up with Meteor Beam and then OHKO Giratina with a boosted Dynamax Cannon.

**Dark-types**: Yveltal's Dark typing, Taunt, (AC) and powerful super effective STAB moves heavily threaten Giratina. However, it is put on timer if hit inflicted by Toxic, (RC) and doesn't appreciate Will-O-Wisp, especially its physical set. Alternatively, (AC) Zarude can use Giratina lacking Roar as setup fodder, using Jungle Healing to heal itself from damage and Giratina's status before tearing it apart with a boosted Darkest Lariat.

**Dragon-types**: Other than Eternatus, the many Dragon-types Pokemon are all threatening for Giratina; this includes both physical and special attackers, including Zekrom, Dracovish, Reshiram, Palkia, and Giratina-O. They can all be crippled by status moves but they can in return massively damage Giratina with their STAB Dragon-type moves.

**Ghost-types**: Calyrex-S, Marshadow, Lunala, and Giratina-O severely menaces Giratina with their strong STAB Ghost-type moves. While Lunala, Marshadow, and Giratina-O are heavily crippled by status, Calyrex-S isn't thanks to Aromatherapy, and it can cripple Giratina with Trick and a Choice item.

**Xerneas**: Xerneas can set up with Geomancy without fearing much from Giratina, and then it is able to massively damage the whole team with boosted Moonblast. The defensive sets also fear nothing Giratina can go for, with Rest and Aromatherapy to support itself and its teammates.

**Clerics and Status Absorbers**: Being mostly dependent on residual damage from its status moves, Giratina is greatly hampered by clerics like Clefable and Blissey, the first former being able to threaten Giratina with STAB Moonblast. Defensive Kyogre and bulky variants of Zygarde-C can also use Roar-less Giratina lacking Roar as setup fodder thanks to Rest. Finally, Giratina struggles to punish bulky Poison-types such as Toxapex and Eternatus, which can't be poisoned.

**Taunt and Magic Coat**: Running mostly no offensive moves, Giratina is nullified by Taunt and Magic Coat users like Yveltal, Grimmsnarl, and Slurpuff; (colon -> semicolon) Grimmsnarl and Slurpuff especially are not affected by Dragon Tail, absolutely ignoring Giratina completely to set either dual screens or Sticky Web, while Yveltal can threaten it with Dark Aura-boosted Dark-type moves.

[CREDITS]
- Written by: [[Eledyr, 415367]]
- Quality checked by: [[Fc, 511624], [Aberforth, 249382]]
- Grammar checked by: [[Finland, 517429], [username2, userid2]]
2/2 :blobthumbsup:
Estronic-GP-small.gif
 

Eledyr

Le vilain petit Wooloo
is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Dedicated Tournament Host
Translations Leader
please be careful when implementing this, you missed a couple things from the previous check
add remove (comments)
[Overview]

With its fantastic defensive stats, Giratina acts as a Defogger able to check a plethora of threats, including Ho-Oh, Groudon, (AC) and Necrozma-DM. Its ability Pressure ability greatly limits the effectiveness of passive entry hazard setters like Ferrothorn and Toxapex, doubling the PP cost of their hazard-setting entry hazard moves and giving Giratina more effective Defog PP. However, because it relies on status and doesn't have a reliable recovery move, Giratina is a really passive Pokemon, (RC) and thus fits only on stall teams. It also faces competition with Lunala as a defensive Ghost-type, which is faster, has reliable recovery with Roost, (AC) and has a far superior ability, (RC) in Shadow Shield, making it a much better check to dangerous setup sweepers like Groudon and Zekrom. Finally, its poor typing makes it weak to commonly used types, namely Fairy, Dark, Dragon, and Ghost.

[SET]
name: Defog
move 1: Defog
move 2: Toxic / Roar
move 3: Will-O-Wisp
move 4: Rest
item: Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Giratina's main selling point is its effectiveness as a Defogger. With its sheer bulk, it can switch into many threats and use Defog without fear of being taken down instantly. Toxic and Will-O-Wisp wear down and cripple many threats Giratina will can switch in on, such as Ho-Oh, Groudon, and Necrozma-DM. Burn can annoy common switch-ins like Yveltal and Eternatus, additionally nullifying the latter's Black Sludge recovery. Will-O-Wisp cannot be absorbed by Steel- and Poison-types Pokemon like Toxapex, Ferrothorn, and Eternatus, and it especially cripples physical threats like offensive Necrozma-DM, Groudon, and Zekrom. Roar can be used to phaze Pokemon that would use Giratina's passeiveness passiveness to set up, (AC) such as Zygarde-C, Kyogre, and Groudon. It can also rack up damage with entry hazards support. Giratina can be a good status sponge thanks to Pressure and Rest. Pressure also depletes entry hazard the PP off entry hazard moves and force switches, (RC) alongside Giratina's status moves and ability to sponge status, giving free momentum to use Defog. Lastly, you You want to keep Giratina healthy as long as possible, (RC) as so it can take many boosted attacks as long as it is healthy and handle sweepers with either Roar or a status move.

Giratina struggles to work efficiently alone; as a result, it fits on stall teams exclusively. A reliable cleric, such as Blissey or Clefable, is mandatory to not leave it completely useless when it uses Rest. The first Blissey can switch into many attackers Giratina cannot check or that take advantage of it sleeping, including Eternatus, Xerneas, Calyrex-S, and Kyogre. The second Clefable can also absorb status and is a good answer to the Dark-type attackers of the tier in the metagame. To take advantage of other stall teams, Eternatus is also a good choice, forming a bulky Pressure core with Giratina to PP stall rapidly. While Giratina is a good Defog user, since it can't do much while it is asleep, so it works better with a secondary Defog user. Ho-Oh fits well because it provides an offensive answer to punish Steel-types, punishes Yveltal, Lunala, and Calyrex-S, and can spread status. It also stays very healthy over a long period even while statused thanks to Regenerator. Due to its crippling Ghost and Dark weaknesses, Giratina fits well with a bulky Dark-type, such as Tyranitar or Yveltal; (colon -> semicolon) both can take many attacks from both opposing Yveltal and Calyrex-S, while Tyranitar is able to set up Stealth Rock and threaten them in return with Rock Blast and Foul Play, and Yveltal can cripple them with Knock Off and be Giratina's secondary Defog user while recovering reliably with Roost. Toxapex is able to provide entry hazards that Giratina can benefit from with Roar while checking Marshadow and Dracovish.

[STRATEGY COMMENTS]
Other Options
====

Dragon Tail is an alternative to Roar, as it does not let Taunt shut down Giratina, but it fails to break most Substitutes, notably those of Kyogre, Zygarde-C, and Xerneas, making it setup fodder against them.

Checks and Counters
====

**Eternatus** : Eternatus completely walls Giratina, being immune to Toxic and not caring much about burn, and in return can severely damage Giratina with its STAB Dragon-type moves. In fact, it can even act as a status absorber thanks to its own Pressure, and thus it can keep coming in constantly on Giratina. Finally, the offensive variant can easily set up with Meteor Beam and then OHKO Giratina with a boosted Dynamax Cannon.

**Dark-types**: Yveltal's Dark typing, Taunt, (AC) and powerful super effective STAB moves heavily threaten Giratina. However, it is put on timer if hit inflicted by Toxic, (RC) and doesn't appreciate Will-O-Wisp, especially its physical set. Alternatively, (AC) Zarude can use Giratina lacking Roar as setup fodder, using Jungle Healing to heal itself from damage and Giratina's status before tearing it apart with a boosted Darkest Lariat.

**Dragon-types**: Other than Eternatus, the many Dragon-types Pokemon are all threatening for Giratina; this includes both physical and special attackers, including Zekrom, Dracovish, Reshiram, Palkia, and Giratina-O. They can all be crippled by status moves but they can in return massively damage Giratina with their STAB Dragon-type moves.

**Ghost-types**: Calyrex-S, Marshadow, Lunala, and Giratina-O severely menaces Giratina with their strong STAB Ghost-type moves. While Lunala, Marshadow, and Giratina-O are heavily crippled by status, Calyrex-S isn't thanks to Aromatherapy, and it can cripple Giratina with Trick and a Choice item.

**Xerneas**: Xerneas can set up with Geomancy without fearing much from Giratina, and then it is able to massively damage the whole team with boosted Moonblast. The defensive sets also fear nothing Giratina can go for, with Rest and Aromatherapy to support itself and its teammates.

**Clerics and Status Absorbers**: Being mostly dependent on residual damage from its status moves, Giratina is greatly hampered by clerics like Clefable and Blissey, the first former being able to threaten Giratina with STAB Moonblast. Defensive Kyogre and bulky variants of Zygarde-C can also use Roar-less Giratina lacking Roar as setup fodder thanks to Rest. Finally, Giratina struggles to punish bulky Poison-types such as Toxapex and Eternatus, which can't be poisoned.

**Taunt and Magic Coat**: Running mostly no offensive moves, Giratina is nullified by Taunt and Magic Coat users like Yveltal, Grimmsnarl, and Slurpuff; (colon -> semicolon) Grimmsnarl and Slurpuff especially are not affected by Dragon Tail, absolutely ignoring Giratina completely to set either dual screens or Sticky Web, while Yveltal can threaten it with Dark Aura-boosted Dark-type moves.

[CREDITS]
- Written by: [[Eledyr, 415367]]
- Quality checked by: [[Fc, 511624], [Aberforth, 249382]]
- Grammar checked by: [[Finland, 517429], [username2, userid2]]
2/2 :blobthumbsup:
View attachment 361326
Implemented, sorry for the mistakes on the first stamp, Giratina is ready to be uploaded ! :psyglad:
 
  • Like
Reactions: Fc
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top