This is my first post on Smogon so if I am doing something wrong please let me know.
The name of the team is basically cause I force more rage quits with it than any other team I've used.
I'm looking for helpful suggestions but not trying to change a big part of the team.
Bronzong @ Leftovers
Levitate
EV's:252 Hp/252 Def/4 SpD
Relaxed Nature
Stealth Rock
Gyro Ball
Earthquake
Toxic
Standard tank Bronzong, meant to throw up rocks and toxic whatever possible while dealing some damage. I usually lead with it but most of the time people put out something that counter's it so it's more then just a lead on this team.

Qwilfish @ Black Sludge
Intimidate
EV's: 252 Hp/240 Def/16 Spe
Impish Nature
Waterfall
Spikes
Pain Split
Toxic
Qwilfish has easily become my favorite physical wall in UU as of recent and it fit's well on this team. Spikes is essential for this team as it forces a lot of switches and shuffles the opponent's team around, I chose Toxic because I find a lot of random poke's who don't like being poisoned such as Zapdos and Slowbro switch in on the puffer fish thinking I run Haze or Taunt and essentially cripples them.

Cofagrigus @ Leftovers
Mummy
EV's: 248 Hp/252 Def/8 Spe
Bold Nature
Curse
Mean Look
Rest
Shadow Ball
This is the main reason I get so many rage quits with this team, it's very unexpected and eliminates many threats to this team such as pretty well every rapid spinner in the tier as most of them lack recovery and rely on status. Countless time's I've used Mean Look to trap a Bronzong, Hitmontop, Blastoise, Claydol among others and eliminated them with Curse + Rest as they Toxic Cofagrigus expecting the standard tank version.

Snorlax @ Leftovers
Thick Fat
EV's: 144 Hp/188 Def/176 SpD
Careful Nature
Body Slam
Whirlwind
Rest
Sleep Talk
Snorlax act's as the team's special wall and shuffler, it does a great job at what it's suppose to do. It stop's setup sweepers that would normally run through my team and racks up damage with Whirlwind when hazards are up. Not much else to say about good old Snorlax.
Heracross @ Choice Scarf
Moxie
252 Atk/ 252 Spe/ 4 Hp
Jolly Nature
Close Combat
Megahorn
Stone Edge
Shadow Claw
Scarf Heracross is used on this team basically because I hate opposing Snorlax, Cresselia, Umbreon and many other poke's who threaten this team. It's a great late game sweeper with entry hazards are and Moxie, more then half of my games end with Hera taking out most of the opponent's weakened team with them not expecting their normal counters to be taken out after hazards and a Moxie boost or two .

Sharpedo @ Life Orb
Speed Boost
EV's: 252 Atk/252 Spe/4 Hp
Adamant Nature
Waterfall
Crunch
Earthquake
Protect
Sharpedo is not used nearly as often as it should be, with entry hazards or without, late game there is no better poke in the tier to send out to clean up the leftover mess of the opponent's team once all of it's complete counters are gone, the "somewhat" counters and everything else are destroyed without question.
That's the team. I would like to hear suggestions and feedback, I haven't lost many battles with this team, maybe 3 or 4 out of 30 or so (rough estimate) and the ones I did lose were basically minor misplays. Thanks everyone!
The name of the team is basically cause I force more rage quits with it than any other team I've used.
I'm looking for helpful suggestions but not trying to change a big part of the team.

Bronzong @ Leftovers
Levitate
EV's:252 Hp/252 Def/4 SpD
Relaxed Nature
Stealth Rock
Gyro Ball
Earthquake
Toxic
Standard tank Bronzong, meant to throw up rocks and toxic whatever possible while dealing some damage. I usually lead with it but most of the time people put out something that counter's it so it's more then just a lead on this team.

Qwilfish @ Black Sludge
Intimidate
EV's: 252 Hp/240 Def/16 Spe
Impish Nature
Waterfall
Spikes
Pain Split
Toxic
Qwilfish has easily become my favorite physical wall in UU as of recent and it fit's well on this team. Spikes is essential for this team as it forces a lot of switches and shuffles the opponent's team around, I chose Toxic because I find a lot of random poke's who don't like being poisoned such as Zapdos and Slowbro switch in on the puffer fish thinking I run Haze or Taunt and essentially cripples them.

Cofagrigus @ Leftovers
Mummy
EV's: 248 Hp/252 Def/8 Spe
Bold Nature
Curse
Mean Look
Rest
Shadow Ball
This is the main reason I get so many rage quits with this team, it's very unexpected and eliminates many threats to this team such as pretty well every rapid spinner in the tier as most of them lack recovery and rely on status. Countless time's I've used Mean Look to trap a Bronzong, Hitmontop, Blastoise, Claydol among others and eliminated them with Curse + Rest as they Toxic Cofagrigus expecting the standard tank version.

Snorlax @ Leftovers
Thick Fat
EV's: 144 Hp/188 Def/176 SpD
Careful Nature
Body Slam
Whirlwind
Rest
Sleep Talk
Snorlax act's as the team's special wall and shuffler, it does a great job at what it's suppose to do. It stop's setup sweepers that would normally run through my team and racks up damage with Whirlwind when hazards are up. Not much else to say about good old Snorlax.

Heracross @ Choice Scarf
Moxie
252 Atk/ 252 Spe/ 4 Hp
Jolly Nature
Close Combat
Megahorn
Stone Edge
Shadow Claw
Scarf Heracross is used on this team basically because I hate opposing Snorlax, Cresselia, Umbreon and many other poke's who threaten this team. It's a great late game sweeper with entry hazards are and Moxie, more then half of my games end with Hera taking out most of the opponent's weakened team with them not expecting their normal counters to be taken out after hazards and a Moxie boost or two .

Sharpedo @ Life Orb
Speed Boost
EV's: 252 Atk/252 Spe/4 Hp
Adamant Nature
Waterfall
Crunch
Earthquake
Protect
Sharpedo is not used nearly as often as it should be, with entry hazards or without, late game there is no better poke in the tier to send out to clean up the leftover mess of the opponent's team once all of it's complete counters are gone, the "somewhat" counters and everything else are destroyed without question.
That's the team. I would like to hear suggestions and feedback, I haven't lost many battles with this team, maybe 3 or 4 out of 30 or so (rough estimate) and the ones I did lose were basically minor misplays. Thanks everyone!