Rage Rage Rage RMT

This is my first post on Smogon so if I am doing something wrong please let me know.
The name of the team is basically cause I force more rage quits with it than any other team I've used.
I'm looking for helpful suggestions but not trying to change a big part of the team.


Lucian_Bronzong.png


Bronzong @ Leftovers
Levitate
EV's:252 Hp/252 Def/4 SpD
Relaxed Nature

Stealth Rock
Gyro Ball
Earthquake
Toxic

Standard tank Bronzong, meant to throw up rocks and toxic whatever possible while dealing some damage. I usually lead with it but most of the time people put out something that counter's it so it's more then just a lead on this team.





Qwilfish @ Black Sludge
Intimidate
EV's: 252 Hp/240 Def/16 Spe
Impish Nature

Waterfall
Spikes
Pain Split
Toxic

Qwilfish has easily become my favorite physical wall in UU as of recent and it fit's well on this team. Spikes is essential for this team as it forces a lot of switches and shuffles the opponent's team around, I chose Toxic because I find a lot of random poke's who don't like being poisoned such as Zapdos and Slowbro switch in on the puffer fish thinking I run Haze or Taunt and essentially cripples them.







Cofagrigus @ Leftovers
Mummy
EV's: 248 Hp/252 Def/8 Spe
Bold Nature

Curse
Mean Look
Rest
Shadow Ball

This is the main reason I get so many rage quits with this team, it's very unexpected and eliminates many threats to this team such as pretty well every rapid spinner in the tier as most of them lack recovery and rely on status. Countless time's I've used Mean Look to trap a Bronzong, Hitmontop, Blastoise, Claydol among others and eliminated them with Curse + Rest as they Toxic Cofagrigus expecting the standard tank version.




Snorlax @ Leftovers
Thick Fat
EV's: 144 Hp/188 Def/176 SpD
Careful Nature
Body Slam
Whirlwind
Rest
Sleep Talk


Snorlax act's as the team's special wall and shuffler, it does a great job at what it's suppose to do. It stop's setup sweepers that would normally run through my team and racks up damage with Whirlwind when hazards are up. Not much else to say about good old Snorlax.



250px-Ash_Heracross.png



Heracross @ Choice Scarf
Moxie
252 Atk/ 252 Spe/ 4 Hp
Jolly Nature
Close Combat
Megahorn
Stone Edge
Shadow Claw
Scarf Heracross is used on this team basically because I hate opposing Snorlax, Cresselia, Umbreon and many other poke's who threaten this team. It's a great late game sweeper with entry hazards are and Moxie, more then half of my games end with Hera taking out most of the opponent's weakened team with them not expecting their normal counters to be taken out after hazards and a Moxie boost or two .

Sharpedo @ Life Orb
Speed Boost
EV's: 252 Atk/252 Spe/4 Hp
Adamant Nature
Waterfall
Crunch
Earthquake
Protect
Sharpedo is not used nearly as often as it should be, with entry hazards or without, late game there is no better poke in the tier to send out to clean up the leftover mess of the opponent's team once all of it's complete counters are gone, the "somewhat" counters and everything else are destroyed without question.
That's the team. I would like to hear suggestions and feedback, I haven't lost many battles with this team, maybe 3 or 4 out of 30 or so (rough estimate) and the ones I did lose were basically minor misplays. Thanks everyone!
 
You really lack a Special Attacker that can ram past Zapdos. To fix that, I want to say Nidoking > Bronzong. You say that the amount of pressure on Bronzong gets it limited to a lead role, so it probably not the best fit on your team. Nidoking can also lay down Stealth Rock for you. Sure, you lose a Toxic user, but Nidoking has enough sheer power to accommodate for that.

Code:
Nidoking @ Life Orb
Trait: Sheer Force
EVs: 4 Def / 252 SAtk / 252 Spe
Timid Nature
- Earth Power
- Fire Blast
- Ice Beam
- Stealth Rock
 
Js if you're going to run sr on nidoking, you might as well run nidoqueen. Nidoqueen is bulkier which helps hugely against zapdos, heracross, mienshao and raikou and still hits very hard.
 
First off, it's really weird that you have 3 physical walls and one special wall. 3 physical walls is, in all honestly, not necessary and you definitely have room to add some Utility or even some more Offensive Power. Here's what I suggest.

First, I recommend not running the Choice Scarf set on Heracross. CS Hera is best for cleaning out Pokemon late game; a job that you already have your Sharpedo doing. Annoying walls like Umbreon and Cresselia can be taken down easily by the Swords Dance set, but if you want raw power immediately, even the Choice Band set is viable. My point is that Heracross is not performing to its full potential as a scarf user on this team.

I really like the Cofagrigus set, however, players that are familiar with the set (such as people you have battled before) can definitely work around it. Always be cautious and expect the unexpected. Also, it should be said that the only spinner in the tier that relies only on physical attacks is Hitmontop.

If you're set on keeping Bronzong, I would change the EVs to 252 Atk, 252 Sp. Def, 4 Def. That way, you'll have a more balanced defensive barricade. Also, make sure Bronzong's speed IVs are at 0 so Gyro Ball does as much damage as possible.

I'd say just keep it simple with the Snorlax and run 252 HP, 252 Sp Def, 4 Def. You already have a lot of physical defensive walling presence on this team, so the extra defense investment is not as needed.
 
First off, it's really weird that you have 3 physical walls and one special wall. 3 physical walls is, in all honestly, not necessary and you definitely have room to add some Utility or even some more Offensive Power. Here's what I suggest.

First, I recommend not running the Choice Scarf set on Heracross. CS Hera is best for cleaning out Pokemon late game; a job that you already have your Sharpedo doing. Annoying walls like Umbreon and Cresselia can be taken down easily by the Swords Dance set, but if you want raw power immediately, even the Choice Band set is viable. My point is that Heracross is not performing to its full potential as a scarf user on this team.

I really like the Cofagrigus set, however, players that are familiar with the set (such as people you have battled before) can definitely work around it. Always be cautious and expect the unexpected. Also, it should be said that the only spinner in the tier that relies only on physical attacks is Hitmontop.

If you're set on keeping Bronzong, I would change the EVs to 252 Atk, 252 Sp. Def, 4 Def. That way, you'll have a more balanced defensive barricade. Also, make sure Bronzong's speed IVs are at 0 so Gyro Ball does as much damage as possible.

I'd say just keep it simple with the Snorlax and run 252 HP, 252 Sp Def, 4 Def. You already have a lot of physical defensive walling presence on this team, so the extra defense investment is not as needed.
 

I like the suggestions I'm testing them out right now and they've worked so far. Thank you :)

Js if you're going to run sr on nidoking, you might as well run nidoqueen. Nidoqueen is bulkier which helps hugely against zapdos, heracross, mienshao and raikou and still hits very hard.

I tried both and Nidoqueen does provide a bit more useful bulk. Thank you :)
 
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