In my opinion, Baton Pass has become less viable in the upper tiers with the proliferation of Perish Song and phazing, and NU does not have too many good users of the strategy. However, RU is the ideal arena for a Baton Pass team, and it can cause frustration and lots of ragequits.
[pimg]431[/pimg]
Drifblim @ Leftovers
Trait: Aftermath
EVs: 252 SDef / 248 HP / 8 SAtk
Calm Nature
- Amnesia
- Substitute
- Baton Pass
- Shadow Ball
Drifblim's main job on the team is to pass Substitutes to less bulky team members and later to set up Special Defense boosts with Amnesia. I normally lead with it to pass a Substitute and perhaps a Sp. Def boost to Smeargle.
[pimg]235[/pimg]
Smeargle @ Focus Sash
Trait: Own Tempo
EVs: 252 Spd / 252 HP / 4 Atk
Jolly Nature
- Ingrain
- Baton Pass
- Spore
- Taunt
Smeargle, being the only Pokemon who can Baton Pass Ingrain, is crucial to both the chain's longevity and to avoid phazing. Spore is to give it time to set up Ingrain - which, with Smeargle's lack of bulk, is more important than you might think - and Taunt to, well, avoid Taunt.
[pimg]368[/pimg]
Gorebyss @ Leftovers
Trait: Swift Swim
EVs: 252 Spd / 252 HP / 4 SAtk
Timid Nature
- Baton Pass
- Substitute
- Barrier
- Surf
Though SmashPassing is illegal in the lower tiers, Gorebyss has good defensive stats and access to Substitute and Barrier, meaning that it can take a defensive role as well. Substitute's damage is healed in two turns with Ingrain and Leftovers, and is almost entirely healed when Aqua Ring is added as well.
[pimg]424[/pimg]
Floatzel @ Leftovers
Trait: Water Veil
EVs: 252 Spd / 252 HP / 4 Atk
Jolly Nature
- Aqua Ring
- Taunt
- Baton Pass
- Waterfall
Apart from Vaporeon, Floatzel is the only Pokemon that can Baton Pass Aqua Ring, basically ensuring 3/16ths of total HP recovery per turn, and 1/8 without Leftovers. This nullifies Life Orb recoil, which will be important later.
[pimg]256[/pimg]
Combusken @ Eviolite
Trait: Blaze
EVs: 252 Spd / 252 HP / 4 Atk
Jolly Nature
- Work Up
- Baton Pass
- Agility
- Flare Blitz
Baton Pass is illegal with Speed Boost, but with +6 to both defenses, an Eviolite, and Ingrain and Aqua Ring healing, it doesn't matter; Combusken can use Work Up to boost offenses, and Agility for Speed. I haven't had to use Flare Blitz yet.
[pimg]254[/pimg]
Sceptile @ Life Orb
Trait: Overgrow
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Giga Drain
- Earthquake
- Rock Slide
- Focus Blast
The only viable mixed sweeper in the tier (if you know another, please tell me); Sceptile! Life Orb recoil is nullified by both Aqua Ring and Ingrain, and there's no real need to explain the attacks; Giga Drain for STAB, EdgeQuake (or rather SlideQuake) for coverage, and Focus Blast lets it hit nearly everything super effectively.
[pimg]431[/pimg][pimg]235[/pimg][pimg]368[/pimg][pimg]424[/pimg][pimg]256[/pimg][pimg]254[/pimg]
[pimg]431[/pimg]
Drifblim @ Leftovers
Trait: Aftermath
EVs: 252 SDef / 248 HP / 8 SAtk
Calm Nature
- Amnesia
- Substitute
- Baton Pass
- Shadow Ball
Drifblim's main job on the team is to pass Substitutes to less bulky team members and later to set up Special Defense boosts with Amnesia. I normally lead with it to pass a Substitute and perhaps a Sp. Def boost to Smeargle.
[pimg]235[/pimg]
Smeargle @ Focus Sash
Trait: Own Tempo
EVs: 252 Spd / 252 HP / 4 Atk
Jolly Nature
- Ingrain
- Baton Pass
- Spore
- Taunt
Smeargle, being the only Pokemon who can Baton Pass Ingrain, is crucial to both the chain's longevity and to avoid phazing. Spore is to give it time to set up Ingrain - which, with Smeargle's lack of bulk, is more important than you might think - and Taunt to, well, avoid Taunt.
[pimg]368[/pimg]
Gorebyss @ Leftovers
Trait: Swift Swim
EVs: 252 Spd / 252 HP / 4 SAtk
Timid Nature
- Baton Pass
- Substitute
- Barrier
- Surf
Though SmashPassing is illegal in the lower tiers, Gorebyss has good defensive stats and access to Substitute and Barrier, meaning that it can take a defensive role as well. Substitute's damage is healed in two turns with Ingrain and Leftovers, and is almost entirely healed when Aqua Ring is added as well.
[pimg]424[/pimg]
Floatzel @ Leftovers
Trait: Water Veil
EVs: 252 Spd / 252 HP / 4 Atk
Jolly Nature
- Aqua Ring
- Taunt
- Baton Pass
- Waterfall
Apart from Vaporeon, Floatzel is the only Pokemon that can Baton Pass Aqua Ring, basically ensuring 3/16ths of total HP recovery per turn, and 1/8 without Leftovers. This nullifies Life Orb recoil, which will be important later.
[pimg]256[/pimg]
Combusken @ Eviolite
Trait: Blaze
EVs: 252 Spd / 252 HP / 4 Atk
Jolly Nature
- Work Up
- Baton Pass
- Agility
- Flare Blitz
Baton Pass is illegal with Speed Boost, but with +6 to both defenses, an Eviolite, and Ingrain and Aqua Ring healing, it doesn't matter; Combusken can use Work Up to boost offenses, and Agility for Speed. I haven't had to use Flare Blitz yet.
[pimg]254[/pimg]
Sceptile @ Life Orb
Trait: Overgrow
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Giga Drain
- Earthquake
- Rock Slide
- Focus Blast
The only viable mixed sweeper in the tier (if you know another, please tell me); Sceptile! Life Orb recoil is nullified by both Aqua Ring and Ingrain, and there's no real need to explain the attacks; Giga Drain for STAB, EdgeQuake (or rather SlideQuake) for coverage, and Focus Blast lets it hit nearly everything super effectively.
[pimg]431[/pimg][pimg]235[/pimg][pimg]368[/pimg][pimg]424[/pimg][pimg]256[/pimg][pimg]254[/pimg]