Monotype Raging Bolt (Electric)

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Raging Bolt @ Air Balloon / Magnet
Ability: Protosynthesis
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Thunderbolt
- Thunderclap
- Draco Meteor

Calm Mind Raging Bolt blasts away the competition for Electric teams due to its great Special Attack and priority with Thunderclap. Thunderbolt after a boost OHKOes neutral targets such as Galarian Weezing and Cinderace. After a Calm Mind, Thunderclap becomes a fierce priority move, taking out threats like Chien-Pao. At +1, Draco Meteor becomes a powerful STAB move, OHKOing Ursaluna-B, Amoonguss, and Gliscor, which is huge for Electric teams. Air Balloon allows Raging Bolt to have a temporary Ground immunity, whereas Magnet can be run to amplify its Thunderclap to always OHKO Iron Valiant and the aforementioned Chien-Pao at +1, but doing so leaves Raging Bolt vulnerable to Ground. Zapdos and Rotom-W provide Ground immunities once Raging Bolt's Air Balloon has been popped. Furthermore, Zapdos handles Fighting-types like Great Tusk and Kommo-o, while Rotom-W threatens Excadrill and Mamoswine and weakens the aforementioned foes with Will-O-Wisp. Choice Scarf Pawmot provides speed control for Raging Bolt while dealing with special walls like Hisuian Goodra and Blissey and offering Revival Blessing support to give Raging Bolt a second chance at sweeping.
 
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At +1 Draco Meteor becomes a powerful STAB, being able to OHKO Ursaluna-B
It also OHKOes physically defensive Amoonguss at +1


Choice Scarf Pawmot provides speed control for Raging Bolt while dealing with special walls like Hisuian Goodra and Blissey.
Also add revival blessing support

That is all! QC 1/1 well done!
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1/1, GP Team done
blue = add
red = remove
(orange) = comment


Raging Bolt @ Air Balloon / Magnet
Ability: Protosynthesis
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Thunderbolt
- Thunderclap
- Draco Meteor

Calm Mind Raging Bolt blasts away the competition for electric Electric teams due to its great special attack Special Attack and priority with Thunderclap. Thunderbolt after a boost allows Raging Bolt to OHKOes neutral targets such as Galarian Weezing and Cinderace. After a Calm Mind, Thunderclap becomes a fierce priority move, (AC) being able to take taking out threats like Chien-Pao. At +1, (AC) Draco Meteor becomes a powerful STAB move, being able to OHKOing Ursaluna-B, Amoonguss, and Gliscor, (AC) which is huge for Electric teams. Air Balloon allows Raging Bolt to have a soft temporary Ground immunity, whereas Magnet can be run to amplify its Thunderclap to always OHKO Iron Valiant and the aforementioned Chien-Pao at +1, (period > comma) But but doing so will leave leaves Raging Bolt vulnerable to Ground moves. Zapdos and Rotom-W provide Ground immunity immunities once Raging Bolt's Air Balloon has been popped. Furthermore, (AC) Zapdos handles Fighting-types like Great Tusk and Kommo-o, (AC) while Rotom-W threatens Excadrill and Mamoswine (RP) Rotom-W also and weakens the aforementioned foes with Will-O-Wisp. Choice Scarf Pawmot provides speed control for Raging Bolt while dealing with special walls like Hisuian Goodra and Blissey (RP) Additionally, Pawmot provides and offering Revival Blessing support for to give Raging Bolt to have a second chance in at sweeping.

(should be 990 characters, needed to make some cuts)
 
1/1, GP Team done
blue = add
red = remove
(orange) = comment


Raging Bolt @ Air Balloon / Magnet
Ability: Protosynthesis
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Thunderbolt
- Thunderclap
- Draco Meteor

Calm Mind Raging Bolt blasts away the competition for electric Electric teams due to its great special attack Special Attack and priority with Thunderclap. Thunderbolt after a boost allows Raging Bolt to OHKOes neutral targets such as Galarian Weezing and Cinderace. After a Calm Mind, Thunderclap becomes a fierce priority move, (AC) being able to take taking out threats like Chien-Pao. At +1, (AC) Draco Meteor becomes a powerful STAB move, being able to OHKOing Ursaluna-B, Amoonguss, and Gliscor, (AC) which is huge for Electric teams. Air Balloon allows Raging Bolt to have a soft temporary Ground immunity, whereas Magnet can be run to amplify its Thunderclap to always OHKO Iron Valiant and the aforementioned Chien-Pao at +1, (period > comma) But but doing so will leave leaves Raging Bolt vulnerable to Ground moves. Zapdos and Rotom-W provide Ground immunity immunities once Raging Bolt's Air Balloon has been popped. Furthermore, (AC) Zapdos handles Fighting-types like Great Tusk and Kommo-o, (AC) while Rotom-W threatens Excadrill and Mamoswine (RP) Rotom-W also and weakens the aforementioned foes with Will-O-Wisp. Choice Scarf Pawmot provides speed control for Raging Bolt while dealing with special walls like Hisuian Goodra and Blissey (RP) Additionally, Pawmot provides and offering Revival Blessing support for to give Raging Bolt to have a second chance in at sweeping.

(should be 990 characters, needed to make some cuts)
implemented, ty like always buddy <3
 
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