Raichu

[OVERVIEW]

While not particularly intimidating, Raichu possesses a number of unique qualities that allow it to stand out in the VGC 2016 metagame. Its access to Fake Out and high Speed stat are its most noticeable traits, as these make it the fastest Fake Out user in the format barring Weavile. Its high Speed stat also comes in handy as a result of its access to Encore, which can be used to lock foes into a move. Furthermore, Lightning Rod is another way in which Raichu can support its teammates, as it prevents allies from being harmed by Electric-type attacks or from being paralyzed by the likes of Thunder Wave and Nuzzle. As an Electric-type with access to a strong physical STAB move in Volt Tackle, it also serves as an effective check to Primal Kyogre, one of the format's most dominant restricted Pokemon. Raichu is not the only Electric-type capable of supporting its team, however, and it therefore faces severe competition from Thundurus, which has access to Prankster, and Manectric, which competes with Raichu as a Lightning Rod user.

[SET]
name: Support
move 1: Fake Out
move 2: Volt Tackle
move 3: Nuzzle / Feint
move 4: Encore
item: Magnet / Focus Sash
ability: Lightning Rod
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Moves
========

Fake Out is a staple of VGC play as a result of it making the foe flinch, allowing a partially free turn for your team to get the upper hand in terms of momentum. Volt Tackle is generally the superior option to Thunderbolt, as this allows Raichu to better check Primal Kyogre, which has lower Defense than Special Defense. Nuzzle and Feint may be used interchangeably depending on the needs of Raichu's team. Nuzzle is useful as a form of speed control to paralyze foes, while Feint allows the player to fearlessly double target an opposing Pokemon, as well as break Focus Sash and pick off low-HP Pokemon. Finally, Encore is useful for restricting the foe's options on each turn by locking them into ineffectual moves. Protect may seem tempting given how frail Raichu is, but in such a momentum-based format as VGC 2016, sometimes having Raichu faint can result in a positive outcome by allowing a free switch into an allied restricted Pokemon.

Set Details
========

Magnet is recommended, as it allows Raichu to pick up the OHKO on 252 HP Primal Kyogre. Focus Sash may seem like a poor choice given that Raichu breaks it with the use of Volt Tackle, but granting it the ability to occasionally last an extra turn still makes Focus Sash useful. The Speed EVs are maximized in order to outpace as many foes as possible, most notably those in the base 100 Speed tier such as Mega Kangaskhan. Lightning Rod is chosen over Static due to its usefulness in shutting down Thundurus and other Thunder Wave users. Static could theoretically see use to get off a free paralysis onto foes while bluffing Lightning Rod, but this is inconsistent and therefore not recommended.

Usage Tips
========

Raichu should be played aggressively due to how aggressive the format is in general. The combination of support moves Raichu has access to allows it to put on an incredible amount of pressure on turn one, so it's best suited as a lead. Make good use of Nuzzle to spread paralysis, bearing in mind that it can't be stopped by Taunt like Thunder Wave and will allow your team to have the Speed advantage during the late-game. Make sure not to let Raichu faint too early if it's needed to defend partners like Rayquaza and Primal Kyogre from Electric-type attacks through the use of Lightning Rod. Try to avoid switching Raichu into attacks, as its lack of bulk means it's likely to take a severe amount of damage when doing so.

Team Options
========

Raichu typically sees the best use on teams featuring the combination of Rayquaza and Primal Kyogre, as it does an excellent job defending the duo from the likes of Thundurus and opposing Primal Kyogre. Xerneas and other setup sweepers such as Swords Dance Rayquaza and Power-Up Punch Mega Kangaskhan also appreciate Raichu's Fake Out to help them set up, as well as its Lightning Rod to prevent them from being paralyzed after doing so. Another group of Pokemon that enjoy Fake Out and Lightning Rod support are Tailwind setters such as Talonflame and Mega Salamence, which can more freely set up speed control for their entire team.

[STRATEGY COMMENTS]
Other Options
=============

Raichu is a fairly straightforward Pokemon, and it therefore doesn't see a lot of variance in the set it uses. However, Endeavor can be used alongside Focus Sash to bring an opposing Pokemon down to 1 HP once its Focus Sash has been broken, but this can be difficult to pull off given the number of priority users in the metagame. Using Fling with King's Rock is an option to allow the possibility of making foes flinch after the first turn, but Weavile is generally the better user of this combination. Helping Hand is a good move on almost all Pokemon capable of learning it, including Raichu, but given the large variety in potential users, there's almost always another Pokemon that can more easily give up a moveslot for it. Teeter Dance can be used if you have access to the Japanese event that featured it, but it has the Static ability and therefore cannot support its teammates with Lightning Rod. Air Balloon is an interesting option that helps keep Raichu on the field longer against Primal Groudon, particularly if heavy rain is up, since it's then immune to Groudon's Fire-type moves as well. Finally, if you don't mind dropping Encore, Assault Vest can be an effective choice that improves Raichu's special bulk dramatically

Checks and Counters
===================

**Ground-type Pokemon**: Ground-types are immune to Raichu's Electric-type attacks and can hit Raichu super effectively. Primal Groudon is the biggest threat to Raichu, as Fake Out and Feint are generally Raichu's only means of harming it. Likewise, Landorus-T isn't threatened at all by Raichu and can eliminate it with Earthquake.

**Grass-type Pokemon**: Grass-types take little damage from Raichu's Electric-type attacks and frequently have other qualities that are problematic for Raichu. Amoonguss makes for an effective check given that it's able to redirect Encore and Raichu's Electric-type attacks with ease using Rage Powder. Ferrothorn is also an issue due to its Iron Barbs breaking Raichu's Focus Sash. It also gets a power boost to Gyro Ball should Raichu target it with Nuzzle.

**Mega Kangaskhan**: While Mega Kangaskhan should be concerned about being Encored into Fake Out or paralyzed with Nuzzle, it can easily OHKO Raichu with its high-powered attacks. Parental Bond even allows it to do so through Raichu's potential Focus Sash.

**Dialga**: Dialga takes very little damage from any of Raichu's attacks, and it can OHKO Raichu in return with its Dragon-type STAB moves. It also cares little about Nuzzle, as it's frequently used as a Trick Room attacker and would therefore move sooner under Trick Room's effect when inflicted with paralysis.

**Faster Pokemon**: Since Raichu is very frail, any Pokemon faster than it such as Weavile or Mewtwo can usually eliminate Raichu in a single hit.
 
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[OVERVIEW]

While not particularly intimidating, this electric rodent Raichu possesses a number of unique qualities that allow it to stand out in the VGC '16 VGC 2016 metagame. Its access to Fake Out and a high Speed stat are its most noticeable pair of traits, as these make it the fastest Fake Out user in the format barring Weavile. Its high Speed stat also comes in handy as a result of its access to Encore, which can be used to lock opponents foes into a move down. Further, Lightningrod Lightning Rod is another way in which it can support its teammates, as it prevents allies from being harmed by Electric-type attacks or from being paralysed paralyzed by the likes of Thunder Wave or Nuzzle. As an Electric-type itself,[comma] with access to a strong physical STAB move in Volt Tackle, it furthermore serves as an effective check to Primal Kyogre, one of the format's most dominant restricted Pokemon. Raichu is not the only Electric-type capable of supporting its team, however, and it therefore faces severe competition from Thundurus,[comma] who which has access to Prankster, and Manectric, who which competes with Raichu as a Lightningrod Lightning Rod user.

[SET]
name: Support
move 1: Fake Out
move 2: Volt Tackle
move 3: Nuzzle / Feint
move 4: Encore
item: Magnet / Focus Sash
ability: Lightningrod Lightning Rod
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Moves
========

Fake Out is a staple of VGC play as a result of it flinching making the foe flinch;[semicolon],[comma] allowing a partially free turn for your team to get the upper hand in terms of momentum. Volt Tackle is generally the superior option to Thunderbolt, as this allows it Raichu to better check Primal Kyogre,[comma] who which has lower Defense than Special Defense. Nuzzle and Feint may be used interchangeably depending on the needs of Raichu's team. Nuzzle is useful as a form of speed control to paralyse paralyze foes, while Feint allows its user to fearlessly double target an opposing Pokemon, as well as break Focus Sash and pick off low-HP Pokemon at very low HP. Finally, Encore is useful for restricting the opponent's foe's options on each turn by threatening to locking them into a move ineffectual moves. [*] Protect may seem tempting given how frail Raichu is, but in such a momentum-[hyphen]based format as VGC '16 VGC 2016, sometimes having Raichu faint can result in a positive outcome by allowing a free switch into an allied restricted Pokemon.

[*] - "ineffectual" means worthless or weak; Encore might lock the foe into a useful move like Earthquake so I changed it to "a move".

Set Details
========

In past VGC seasons,[comma] Raichu has almost always carried either a Focus Sash or Safety Goggles, but with Amoonguss no longer being the dominant force it once was, Safety Goggles has become mostly obsolete. Focus Sash may also seem a poor choice given that Raichu breaks it with the use of Volt Tackle, but granting it the ability to occasionally last an extra turn still makes Focus Sash useful. With that said, Magnet still comes out on top as the recommended item, as it allows Raichu to pick up the OHKO on 252 HP Primal Kyogre. Speed EVs are maximised maximized in order to allow Raichu to outpace as many foes as possible, most notably those in the base 100 Speed tier such as Mega Kangaskhan. Lightningrod Lightning Rod is chosen over Static due to its usefulness in shutting down Thundurus and other Thunder Wave users. Static could theoretically see use to get off a free paralysis onto opponents foes while bluffing Lightningrod Lightning Rod, but this is inconsistent and therefore not recommended.

Usage Tips
========

Raichu should be played aggressively due to how aggressive the format is in general. The combination of support moves Raichu has access to allows it to put on an incredible amount of pressure on turn 1, so it's best suited as a lead. Make good use of Nuzzle to spread paralysis, bearing in mind that it can't be taunted Taunted like Thunder Wave and will allow your team to have the speed advantage in Speed during the late-[hyphen]game. Make sure not to let Raichu faint too early if it's needed to defend partners like Rayquaza and Primal Kyogre from Electric-type attacks through the use of its Lightningrod Lightning Rod ability. Try to avoid switching Raichu into attacks, as its lack of bulk means it's likely to take a severe amount of damage when doing so.

Team Options
========

Raichu typically sees the best use on teams featuring the combination of Rayquaza and Primal Kyogre, as it does an excellent job defending the duo from the likes of Thundurus and opposing Primal Kyogre. Xerneas and other setup sweepers such as Swords Dance Rayquaza or and Power-Up Punch Mega Kangaskhan also appreciate Raichu's Fake Out to help them set up, and as well as its Lightningrod Lightning Rod to prevent them from being paralysed paralyzed after doing so. Another group of Pokemon that enjoy Fake Out and Lightningrod Lightning Rod support are Tailwind setters such as Talonflame and Mega Salamence, who which can more freely set up speed control for their entire team.

[STRATEGY COMMENTS]
Other Options
=============

Raichu is a fairly straightforward Pokemon, and it therefore doesn't see a lot of variance in the set it uses. However, it does still have some other options. Endeavor can be used alongside Focus Sash to bring an opposing Pokemon down to 1 HP once it's its Focus Sash has been broken, but this can be difficult to pull off given the amount of priority in the metagame. Using the move Fling with the held item King's Rock is an option to allow the possibility of flinching making opponents foes flinch after the first turn, but Weavile is generally the better user of this combination. Helping Hand is a good move on almost all Pokemon capable of learning it, including Raichu, but given the large variety in potential users there's almost always another Pokemon that can more easily give up a moveslot for it. Teeter Dance can be used if you have access to the Japanese event that featured it, but it has the Static ability and therefore cannot support its teammates with Lightningrod Lightning Rod. Air Balloon is an interesting option that helps keep Raichu on the field longer against Primal Groudon, particularly if the Rain rain is up, since it's then immune to Groudon's Fire-type moves as well. Finally, if you don't mind dropping Encore, Assault Vest can be an effective choice that improves Raichu's bulk dramatically.

Checks and Counters
===================

**Ground-type Pokemon**: Ground-types are immune to Raichu's Electric-type attacks and can hit Raichu super effectively. Primal Groudon is the biggest threat to Raichu, as Fake Out and Feint are generally its Raichu's only means of harming it. Likewise, Landorus-T isn't threatened at all by Raichu and can eliminate it with Earthquake.

**Grass Type Grass-type Pokemon**: Grass-types take little damage from Raichu's Electric-type attacks and frequently have other problematic qualities. Amoonguss makes an effective check given that it's able to redirect Encore and Raichu's Electric-type attacks with ease. Ferrothorn is also an issue due to its Iron Barbs breaking Raichu's Focus Sash. It also gets a power boost to Gyro Ball should Raichu target it with Nuzzle.

**Mega Kangaskhan**: While Mega Kangaskhan should be concerned about being Encored into Fake Out,[comma] or paralyzed with Nuzzle, it can easily OHKO Raichu with its high-[hyphen]powered attacks. Parental Bond even allows it to do so through Raichu's potential Focus Sash.

**Dialga**: Dialga takes very little damage from any of Raichu's attacks, and it can OHKO Raichu in return with its Dragon-type STAB moves. It also cares little about Nuzzle, as it's frequently used as a Trick Room attacker and would therefore move sooner under Trick Room's effect when inflicted with paralysis.

**Faster Pokemon**: Since Raichu is very frail, any Pokemon faster than base 110 Speed it such as Weavile or Mewtwo can usually eliminate Raichu in a single hit before it has a chance to move.
unofficial gp check, hope this helps. remember that you don't flinch foes—you make them flinch. also, i believe the dex bug is fixed so Lightning Rod, not Lightningrod. otherwise, a great read~
 
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I kept note about locking the foe into "ineffectual" moves with Encore because that's the intent of the move. You shouldn't be using Encore to lock the foe into a useful move.

Otherwise, I've implemented the above.
 
add remove comment
[OVERVIEW]

While not particularly intimidating, Raichu possesses a number of unique qualities that allow it to stand out in the VGC 2016 metagame. Its access to Fake Out and a high Speed stat are its most noticeable pair of traits, as these make it the fastest Fake Out user in the format barring Weavile. Its high Speed stat also comes in handy as a result of its access to Encore, which can be used to lock foes into a move. Further, Lightning Rod is another way in which it can support its teammates, as it prevents allies from being harmed by Electric-type attacks or from being paralyzed by the likes of Thunder Wave or and Nuzzle. As an Electric-type with access to a strong physical STAB move in Volt Tackle, it furthermore also serves as an effective check to Primal Kyogre, one of the format's most dominant restricted Pokemon. Raichu is not the only Electric-type capable of supporting its team, however, and it therefore faces severe competition from Thundurus, which has access to Prankster, and Manectric, which competes with Raichu as a Lightning Rod user.

[SET]
name: Support
move 1: Fake Out
move 2: Volt Tackle
move 3: Nuzzle / Feint
move 4: Encore
item: Magnet / Focus Sash
ability: Lightning Rod
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Moves
========

Fake Out is a staple of VGC play as a result of it making the foe flinch, allowing a partially free turn for your team to get the upper hand in terms of momentum. Volt Tackle is generally the superior option to Thunderbolt, as this allows Raichu to better check Primal Kyogre, which has lower Defense than Special Defense. Nuzzle and Feint may be used interchangeably depending on the needs of Raichu's team. Nuzzle is useful as a form of speed control to paralyze foes, while Feint allows its user the player (The Feint user itself can't double target) to fearlessly double target an opposing Pokemon, as well as break Focus Sash and pick off low-HP Pokemon. Finally, Encore is useful for restricting the foe's options on each turn by locking them into a move ineffectual moves. Protect may seem tempting given how frail Raichu is, but in such a momentum-based format as VGC 2016, sometimes having Raichu faint can result in a positive outcome by allowing a free switch into an allied restricted Pokemon.

Set Details
========

In past VGC seasons, Raichu has almost always carried either a Focus Sash or Safety Goggles, but with Amoonguss no longer being the dominant force it once was, Safety Goggles has become mostly obsolete. (Don't talk about metagame shifts) Focus Sash may also seem a poor choice given that Raichu breaks it with the use of Volt Tackle, but granting it the ability to occasionally last an extra turn still makes Focus Sash useful. Magnet still comes out on top as the recommended item, as it allows Raichu to pick up the OHKO on 252 HP Primal Kyogre. Speed EVs are maximized in order to allow Raichu to outpace as many foes as possible, most notably those in the base 100 Speed tier such as Mega Kangaskhan. Lightning Rod is chosen over Static due to its usefulness in shutting down Thundurus and other Thunder Wave users. Static could theoretically see use to get off a free paralysis onto foes while bluffing Lightning Rod, but this is inconsistent and therefore not recommended.

Usage Tips
========

Raichu should be played aggressively due to how aggressive the format is in general. The combination of support moves Raichu has access to allows it to put on an incredible amount of pressure on turn 1, so it's best suited as a lead. Make good use of Nuzzle to spread paralysis, bearing in mind that it can't be stopped by Taunted like Thunder Wave and will allow your team to have the speed Speed advantage during the late-game. Make sure not to let Raichu faint too early if it's needed to defend partners like Rayquaza and Primal Kyogre from Electric-type attacks through the use of Lightning Rod. Try to avoid switching Raichu into attacks, as its lack of bulk means it's likely to take a severe amount of damage when doing so.

Team Options
========

Raichu typically sees the best use on teams featuring the combination of Rayquaza and Primal Kyogre, as it does an excellent job defending the duo from the likes of Thundurus and opposing Primal Kyogre. Xerneas and other setup sweepers such as Swords Dance Rayquaza and Power-Up Punch Mega Kangaskhan also appreciate Raichu's Fake Out to help them set up, as well as its Lightning Rod to prevent them from being paralyzed after doing so. Another group of Pokemon that enjoy Fake Out and Lightning Rod support are Tailwind setters such as Talonflame and Mega Salamence, which can more freely set up speed control for their entire team.

[STRATEGY COMMENTS]
Other Options
=============

Raichu is a fairly straightforward Pokemon, and it therefore doesn't see a lot of variance in the set it uses. However, Endeavor can be used alongside Focus Sash to bring an opposing Pokemon down to 1 HP once its Focus Sash has been broken, but this can be difficult to pull off given the amount number of priority users in the metagame. Using Fling with King's Rock is an option to allow the possibility of making foes flinch after the first turn, but Weavile is generally the better user of this combination. Helping Hand is a good move on almost all Pokemon capable of learning it, including Raichu, but given the large variety in potential users there's almost always another Pokemon that can more easily give up a moveslot for it. Teeter Dance can be used if you have access to the Japanese event that featured it, but it has the Static ability and therefore cannot support its teammates with Lightning Rod. Air Balloon is an interesting option that helps keep Raichu on the field longer against Primal Groudon, particularly if heavy rain is up, since it's then immune to Groudon's Fire-type moves as well. Finally, if you don't mind dropping Encore, Assault Vest can be an effective choice that improves Raichu's bulk dramatically.

Checks and Counters
===================

**Ground-type Pokemon**: Ground-types are immune to Raichu's Electric-type attacks and can hit Raichu super effectively. Primal Groudon is the biggest threat to Raichu, as Fake Out and Feint are generally Raichu's only means of harming it. Likewise, Landorus-T isn't threatened at all by Raichu and can eliminate it with Earthquake.

**Grass-type Pokemon**: Grass-types take little damage from Raichu's Electric-type attacks and frequently have other problematic qualities. Amoonguss makes for an effective check given that it's able to redirect Encore and Raichu's Electric-type attacks with ease. Ferrothorn is also an issue due to its Iron Barbs breaking Raichu's Focus Sash. It also gets a power boost to Gyro Ball should Raichu target it with Nuzzle.

**Mega Kangaskhan**: While Mega Kangaskhan should be concerned about being Encored into Fake Out or paralyzed with Nuzzle, it can easily OHKO Raichu with its high-powered attacks. Parental Bond even allows it to do so through Raichu's potential Focus Sash.

**Dialga**: Dialga takes very little damage from any of Raichu's attacks, and it can OHKO Raichu in return with its Dragon-type STAB moves. It also cares little about Nuzzle, as it's frequently used as a Trick Room attacker and would therefore move sooner under Trick Room's effect when inflicted with paralysis.

**Faster Pokemon**: Since Raichu is very frail, any Pokemon faster than it such as Weavile or Mewtwo can usually eliminate Raichu in a single hit.
This one is well-written too! GP 1/2
0AlNOKo.gif
 
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AMCHECK:
This will not count as one of the two required checks unless it is stamped by an official GP member.

Remove Add Comments (AC)= add comma (RC)= remove comma

[OVERVIEW]

While not particularly intimidating, Raichu possesses a number of unique qualities that allow it to stand out in the VGC 2016 metagame. Its Raichu's access to Fake Out and a high Speed stat are its most noticeable pair of traits qualities ("pair of traits" sounds weird imo), as these make it the fastest Fake Out user in the format metagame (don't like "format") barring Weavile. Its high Speed stat also comes in handy as a result of its access to Encore, which can be used to lock foes into a move. Further Furthermore, Lightning Rod is another way in which it Raichu can support its teammates, as it prevents allies from being harmed by Electric-type attacks or from being paralyzed by the likes of Thunder Wave and Nuzzle (you're using "it" to refer to both Raichu and Lightning Rod, so I recommend re-wording that). As an Electric-type with access to a strong physical STAB move in Volt Tackle, it also serves as an effective check to Primal Kyogre, one of the format's metagame's most dominant restricted Pokemon. Raichu is not the only Electric-type capable of supporting its team, however, and it therefore faces severe competition from Thundurus, which has access to Prankster, and Manectric, which competes with Raichu as a Lightning Rod user.

[SET]
name: Support
move 1: Fake Out
move 2: Volt Tackle
move 3: Nuzzle / Feint
move 4: Encore
item: Magnet / Focus Sash
ability: Lightning Rod
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Moves
========

Fake Out is a staple of VGC play as a result of it making the foe flinch, allowing a partially free turn for your team to get the upper hand in terms of momentum. Volt Tackle is generally the superior option to Thunderbolt, as this allows Raichu to better check Primal Kyogre, which has lower Defense than Special Defense. Nuzzle and Feint may be used interchangeably depending on the needs of Raichu's team. Nuzzle is useful as a form of speed control to paralyze foes, while Feint allows the player to fearlessly double target an opposing Pokemon, as well as break Focus Sash and pick off low-HP Pokemon. Finally, Encore is useful for restricting the foe's options on each turn by locking them into ineffectual moves. Protect may seem tempting given how frail Raichu is, but in such a momentum-based format as VGC 2016, sometimes having Raichu faint can result in a positive outcome by allowing a free switch into an allied restricted Pokemon.

Set Details
========

Focus Sash may also seem like (it's the first sentence so you're not adding onto anything previously stated) a poor choice given that Raichu breaks it with the use of Volt Tackle, but granting it the ability to occasionally last an extra turn still makes Focus Sash useful. Magnet still comes out on top as the recommended item, as it allows Raichu to pick up the OHKO on 252 HP Primal Kyogre (I would mention this first since Magnet is the preferred item, but this is fine as it is). The Speed EVs are maximized in order to allow Raichu to outpace as many foes as possible, most notably those in the base 100 Speed tier such as Mega Kangaskhan. Lightning Rod is chosen over Static due to its usefulness in shutting down Thundurus and other Thunder Wave users. Static could theoretically see use to get off a free paralysis onto foes while bluffing Lightning Rod, but this is inconsistent and therefore not recommended.

Usage Tips
========

Raichu should be played aggressively due to how aggressive the format metagame is in general. The combination of support moves Raichu has access to allows it to put on an incredible amount of pressure on turn 1, so it's best suited as a lead. Make good use of Nuzzle to spread paralysis, bearing in mind that it can't be stopped by Taunt like Thunder Wave and will allow your team to have the Speed advantage during the late-game. Make sure not to let Raichu faint too early if it's needed to defend partners like Rayquaza and Primal Kyogre from Electric-type attacks through the use of Lightning Rod. Try to avoid switching Raichu into attacks, as its lack of bulk means it's likely to take a severe amount of damage when doing so.

Team Options
========

Raichu typically sees the best use on teams featuring the combination of Rayquaza and Primal Kyogre, as it does an excellent job defending the duo from the likes of Thundurus and opposing Primal Kyogre. Xerneas and other setup sweepers such as Swords Dance Rayquaza and Power-Up Punch Mega Kangaskhan also appreciate Raichu's Fake Out to help them set up, as well as its Lightning Rod to prevent them from being paralyzed after doing so. Another group of Pokemon that enjoy Fake Out and Lightning Rod support are Tailwind setters such as Talonflame and Mega Salamence, which can more freely set up speed control for their entire team.

[STRATEGY COMMENTS]
Other Options
=============

Raichu is a fairly straightforward Pokemon, and it therefore doesn't see a lot of variance in the set it uses. However, Endeavor can be used alongside Focus Sash to bring an opposing Pokemon down to 1 HP once its Focus Sash has been broken, but this can be difficult to pull off given the number of priority users in the metagame. Using Fling with King's Rock is an option to allow the possibility of making foes flinch after the first turn, but Weavile is generally the better user of this combination. Helping Hand is a good move on almost all Pokemon capable of learning it, including Raichu, but given the large variety in potential users,(AC) there's almost always another Pokemon that can more easily give up a moveslot for it. Teeter Dance can be used if you have access to the Japanese event that featured it, but it has the Static ability and therefore cannot support its teammates with Lightning Rod. Air Balloon is an interesting option that helps keep Raichu on the field longer against Primal Groudon, particularly if heavy rain is up, since it's then immune to Groudon's Fire-type moves as well. Finally, if you don't mind dropping Encore, Assault Vest can be an effective choice that improves Raichu's special bulk dramatically. ("bulk" is the Pokemon's overall tankiness, including the physical side. Assault Vest only increases special bulk)

Checks and Counters
===================

**Ground-type Pokemon**: Ground-types are immune to Raichu's Electric-type attacks and can hit Raichu super effectively. Primal Groudon is the biggest threat to Raichu, as Fake Out and Feint are generally Raichu's only means of harming it. Likewise, Landorus-T isn't threatened at all by Raichu and can eliminate it with Earthquake.

**Grass-type Pokemon**: Grass-types take little damage from Raichu's Electric-type attacks and frequently have other problematic qualities that are problematic for Raichu ("problematic qualities" sounds like the Grass-types have problematic qualities that hinder themselves). Amoonguss makes for an effective check given that it's able to redirect Encore and Raichu's Electric-type attacks with ease (I think you should mention the move Amoonguss uses to do this so the readers can look out for that). Ferrothorn is also an issue due to its Iron Barbs breaking Raichu's Focus Sash. It also gets a power boost to Gyro Ball should Raichu target it with Nuzzle.

**Mega Kangaskhan**: While Mega Kangaskhan should be concerned about being Encored into Fake Out or paralyzed with Nuzzle, it can easily OHKO Raichu with its high-powered attacks. Parental Bond even allows it to do so through Raichu's potential Focus Sash.

**Dialga**: Dialga takes very little damage from any of Raichu's attacks, and it can OHKO Raichu in return with its Dragon-type STAB moves. It also cares little about Nuzzle, as it's frequently used as a Trick Room attacker and would therefore move sooner under Trick Room's effect when inflicted with paralysis.

**Faster Pokemon**: Since Raichu is very frail, any Pokemon faster than it such as Weavile or Mewtwo can usually eliminate Raichu in a single hit.
Nice job! It was very well-written.
 
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GP 2/2 lightblue pink darkgreen
[OVERVIEW]

While not particularly intimidating, Raichu possesses a number of unique qualities that allow it to stand out in the VGC 2016 metagame. Its access to Fake Out and a high Speed stat are its most noticeable traits, as these make it the fastest Fake Out user in the format barring Weavile. Its high Speed stat also comes in handy as a result of its access to Encore, which can be used to lock foes into a move. Further Furthermore, Lightning Rod is another way in which it Raichu can support its teammates, as it prevents allies from being harmed by Electric-type attacks or from being paralyzed by the likes of Thunder Wave and Nuzzle. As an Electric-type with access to a strong physical STAB move in Volt Tackle, it also serves as an effective check to Primal Kyogre, one of the format's most dominant restricted Pokemon. Raichu is not the only Electric-type capable of supporting its team, however, and it therefore faces severe competition from Thundurus, which has access to Prankster, and Manectric, which competes with Raichu as a Lightning Rod user.

[SET]
name: Support
move 1: Fake Out
move 2: Volt Tackle
move 3: Nuzzle / Feint
move 4: Encore
item: Magnet / Focus Sash
ability: Lightning Rod
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Moves
========

Fake Out is a staple of VGC play as a result of it making the foe flinch, allowing a partially free turn for your team to get the upper hand in terms of momentum. Volt Tackle is generally the superior option to Thunderbolt, as this allows Raichu to better check Primal Kyogre, which has lower Defense than Special Defense. Nuzzle and Feint may be used interchangeably depending on the needs of Raichu's team. Nuzzle is useful as a form of speed control to paralyze foes, while Feint allows the player to fearlessly double target an opposing Pokemon, as well as break Focus Sash and pick off low-HP Pokemon. Finally, Encore is useful for restricting the foe's options on each turn by locking them into ineffectual moves. Protect may seem tempting given how frail Raichu is, but in such a momentum-based format as VGC 2016, sometimes having Raichu faint can result in a positive outcome by allowing a free switch into an allied restricted Pokemon.

Set Details
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Focus Sash may also seem like (it's the first sentence so you're not adding onto anything previously stated) a poor choice given that Raichu breaks it with the use of Volt Tackle, but granting it the ability to occasionally last an extra turn still makes Focus Sash useful. Magnet still comes out on top as the recommended item, as it allows Raichu to pick up the OHKO on 252 HP Primal Kyogre (I would mention this first since Magnet is the preferred item, but this is fine as it is) (it is pretty weird that this is after Focus Sash yeah... move it up and change to "Magnet is recommended, as it allows..."). The Speed EVs are maximized in order to allow Raichu to outpace as many foes as possible, most notably those in the base 100 Speed tier such as Mega Kangaskhan. Lightning Rod is chosen over Static due to its usefulness in shutting down Thundurus and other Thunder Wave users. Static could theoretically see use to get off a free paralysis onto foes while bluffing Lightning Rod, but this is inconsistent and therefore not recommended.

Usage Tips
========

Raichu should be played aggressively due to how aggressive the format is in general. The combination of support moves Raichu has access to allows it to put on an incredible amount of pressure on turn one, so it's best suited as a lead. Make good use of Nuzzle to spread paralysis, bearing in mind that it can't be stopped by Taunt like Thunder Wave and will allow your team to have the Speed advantage during the late-game. Make sure not to let Raichu faint too early if it's needed to defend partners like Rayquaza and Primal Kyogre from Electric-type attacks through the use of Lightning Rod. Try to avoid switching Raichu into attacks, as its lack of bulk means it's likely to take a severe amount of damage when doing so.

Team Options
========

Raichu typically sees the best use on teams featuring the combination of Rayquaza and Primal Kyogre, as it does an excellent job defending the duo from the likes of Thundurus and opposing Primal Kyogre. Xerneas and other setup sweepers such as Swords Dance Rayquaza and Power-Up Punch Mega Kangaskhan also appreciate Raichu's Fake Out to help them set up, as well as its Lightning Rod to prevent them from being paralyzed after doing so. Another group of Pokemon that enjoy Fake Out and Lightning Rod support are Tailwind setters such as Talonflame and Mega Salamence, which can more freely set up speed control for their entire team.

[STRATEGY COMMENTS]
Other Options
=============

Raichu is a fairly straightforward Pokemon, and it therefore doesn't see a lot of variance in the set it uses. However, Endeavor can be used alongside Focus Sash to bring an opposing Pokemon down to 1 HP once its Focus Sash has been broken, but this can be difficult to pull off given the number of priority users in the metagame. Using Fling with King's Rock is an option to allow the possibility of making foes flinch after the first turn, but Weavile is generally the better user of this combination. Helping Hand is a good move on almost all Pokemon capable of learning it, including Raichu, but given the large variety in potential users,(AC) there's almost always another Pokemon that can more easily give up a moveslot for it. Teeter Dance can be used if you have access to the Japanese event that featured it, but it has the Static ability and therefore cannot support its teammates with Lightning Rod. Air Balloon is an interesting option that helps keep Raichu on the field longer against Primal Groudon, particularly if heavy rain is up, since it's then immune to Groudon's Fire-type moves as well. Finally, if you don't mind dropping Encore, Assault Vest can be an effective choice that improves Raichu's special bulk dramatically. ("bulk" is the Pokemon's overall tankiness, including the physical side. Assault Vest only increases special bulk)

Checks and Counters
===================

**Ground-type Pokemon**: Ground-types are immune to Raichu's Electric-type attacks and can hit Raichu super effectively. Primal Groudon is the biggest threat to Raichu, as Fake Out and Feint are generally Raichu's only means of harming it. Likewise, Landorus-T isn't threatened at all by Raichu and can eliminate it with Earthquake.

**Grass-type Pokemon**: Grass-types take little damage from Raichu's Electric-type attacks and frequently have other problematic qualities that are problematic for Raichu ("problematic qualities" sounds like the Grass-types have problematic qualities that hinder themselves). Amoonguss makes for an effective check given that it's able to redirect Encore and Raichu's Electric-type attacks with ease (I think you should mention the move Amoonguss uses to do this so the readers can look out for that). Ferrothorn is also an issue due to its Iron Barbs breaking Raichu's Focus Sash. It also gets a power boost to Gyro Ball should Raichu target it with Nuzzle.

**Mega Kangaskhan**: While Mega Kangaskhan should be concerned about being Encored into Fake Out or paralyzed with Nuzzle, it can easily OHKO Raichu with its high-powered attacks. Parental Bond even allows it to do so through Raichu's potential Focus Sash.

**Dialga**: Dialga takes very little damage from any of Raichu's attacks, and it can OHKO Raichu in return with its Dragon-type STAB moves. It also cares little about Nuzzle, as it's frequently used as a Trick Room attacker and would therefore move sooner under Trick Room's effect when inflicted with paralysis.

**Faster Pokemon**: Since Raichu is very frail, any Pokemon faster than it such as Weavile or Mewtwo can usually eliminate Raichu in a single hit.
 
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