Raikou (Analysis)

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franky

aka pimpdaddyfranky, aka frankydelaghetto, aka F, aka ef
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http://www.smogon.com/dp/pokemon/raikou

I haven't done a Full Revamp for a while, so point out any mistakes from the analysis. My grammar in general is not that good. Also I decided to add Sub + Calm Mind even though I think its the weakest set from the bunch. Many ppl attested to the sets effectiveness so I added it.

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[OVERVIEW]

<p>Sporting one of the highest Speed and Special Attack stats in the tier coupled with a powerful STAB attack, Raikou can be a dangerous offensive threat when used correctly. While Raikou is no longer considered a huge offensive threat in OU, it can shine in UU where bulky waters are prominent and sandstorm is rare. Unfortunately, Raikou’s offensive movepool is quite shallow, which often forces it to rely on Hidden Power for type coverage. However, Raikou can still be a potent sweeper, and it should not be taken lightly since it can shred apart most offensive teams with its common set.</p>

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Thunderbolt
move 4: Hidden Power Ice / Hidden Power Water
item: Leftovers
nature: Timid
evs:
232 SpA / 24 SpD / 252 Spe

[SET COMMENTS]

<p>This is a slight variation from the previous set as it takes advantage of Substitute to avoid Dugtrio’s ability Arena Trap. Additionally, Substitute allows it to accumulate Calm Minds comfortably against special attackers by blocking status and critical hits. Take note that
this set limits Raikou’s attacking option, and it will usually rely on Hidden Power to complement Thunderbolt's coverage. Hidden Power Ice is probably the best option overall since it hits Venusaur, Steelix, Donphan, Rhyperior for either super effective or neutral damage. However, the damage output might seem lackluster to the likes of Steelix and Rhyperior, so sometimes Hidden Power Water makes a stronger alternative. The drawback with Hidden Power Water is that youll be completely walled by Venusaur.</p>

[ADDITIONAL COMMENTS]

<p>Since this set lacks the immediate power without Life Orb, Chansey, Registeel, and Clefable can handle it quite easily. Chansey can break down Raikou with repeated Seismic Tosses, Registeel can use Earthquake to beat it, and Clefable can use Encore on Substitute and Calm Mind, rendering its setup attempts completely useless. Rhyperior or Dugtrio make excellent checks to the aforementioned Pokemon; Rhyperior can switch into Thunder Wave and Seismic Toss due to its massive HP stat, while Choice Band Dugtrio can 2HKO them with Earthquake.</p>

<p>Although its quite rare and unreliable in the UU tier due to the prevalence of Poison types, Toxic Spikes is always useful to help Raikou single-handedly beat Chansey. With two layers of Toxic Spikes down, Chansey will have problems healing and breaking Raikou’s Substitutes through intensifying poison damage. Cloyster, Omastar, and Nidoqueen can set up Toxic Spikes for Raikou.</p>

<p>Depending on the Hidden Power you selected in the final slot, the counters will be different, much like the first set. If you decide to run Hidden Power Ice, Rhyperior and Steelix can effectively deal with this particular set since it lacks some power to deal any good damage. As such, using a Milotic of your own can help fend of these threats. If you decide to stick to the offensive theme, Azumarill makes a good bulky Water alternative. On the other hand, if you decided to run Hidden Power Water, Venusaur will completely wall this set with little worries. Moltres can work great alongside Raikou since Venusaur will avoid using Sleep Powder when Raikou is behind a Substitute, helping Moltres switch-in with impunity most of the time. Since Moltres’s typing leaves it with an undesirable 4x weakness to Stealth Rock, it might be a good idea to run Rapid Spin alongside it if you truly want an effective Venusaur check.</p>


[SET]
name: Calm Mind + Life Orb
move 1: Calm Mind
move 2: Thunderbolt
move 3: Extrasensory
move 4: Hidden Power Water / Hidden Power Grass
item: Life Orb
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set is designed to dish out as much damage as possible with Life Orb. Start by finding opportunities to use Calm Mind, which shouldn’t be too hard considering the amount of bulky Water-types who linger the UU tier. From that point, Raikou can begin to tear apart nearly every frail Pokemon with a boosted Thunderbolt. Extrasensory allows Raikou to damage Venusaur – a common Raikou check – super effectively. Its important to note that Spikes support is required to OHKO specially defensive Venusaur with a boosted Extrasensory, but offensive Venusaur is always OHKOed.</p>

<p>The choice for the last slot will depend on what you want to hit. Hidden Power Water is used to deal with bulky Ground-types like Steelix, Donphan, and Rhyperior. However, if you feel the need to hit Lanturn and Quagsire, Hidden Power Grass makes a better alternative. Take note that you
’ll hit Steelix for neutral damage now with Hidden Power Grass.</p>

[ADDITIONAL COMMENTS]

<p>This set works fantastically with Spikes and Stealth Rock deployed on the field, as they place many defensive Pokemon into OHKO range. For example, a specially defensive Venusaur has an extremely high chance of fainting from a boosted Extrasensory with three layers of Spikes and Stealth Rock down. Another example includes Steelix, who has a high chance of fainting from a boosted Hidden Power Water with a minimum of 2 layers of Spikes down. Omastar is possibly the best lead to pair with Raikou since it has access to both Stealth Rock and Spikes, and it can set up both quite easily. Froslass is another alternative for using Spikes since it meshes well on offensive teams, and it can start the match with an instant advantage most of the time.</p>

<p>It’s no surprise that Chansey - the best special wall in the tier - walls this set to no end. Registeel can take on this set as well if it is in mint condition. The best method for removing the aforementioned walls is pairing Raikou with Dugtrio. With a Choice Band equipped, Dugtrio can trap and 2HKO Chansey and Registeel with Earthquake. Speaking of Dugtrio, Raikou is extremely vulnerable to Dugtrio’s grasp without Substitute. It can switch into Thunderbolt and Calm Mind with relative ease, and can OHKO Raikou with Earthquake. There are several methods to beat Dugtrio; first and foremost, you can bring a mixed Houndoom in order to lure Dugtrio and catch it off guard with Sucker Punch. However, this isn't always a reliable way to lure in Dugtrio since it sometimes runs Substitute to avoid Sucker Punch. The other method is to use Hidden Power Water on something that would normally switch out, in case Dugtrio decides to switch in.</p>

<p>Depending on what Hidden Power you decide to choose in the final slot, the counters will vary. Without Hidden Power Water, Steelix can comfortably will this set; without Hidden Power Water, Lanturn and Quagsire will be problematic. Azumarill makes a good addition alongside Raikou, since it can keep the offensive momentum going while checking Steelix. Venusaur also makes a good addition as it comfortably checks Lanturn and Quagisre.</p>

[SET]
name: Rest + Sleep Talk
move 1: Rest
move 2: Sleep Talk
move 3: Thunderbolt
move 4: Calm Mind / Roar
item: Leftovers
nature: Timid
evs: 252 HP / 162 Def / 96 Spe

[SET COMMENTS]

<p>This set’s purpose is twofold: beating Chansey with Calm Mind and Rest or shuffling opponents with Roar. Raikou can either act as a defensive or offensive threat depending on the move you select in the final slot. In comparison with the first set, this one aims to slowly accumulate Calm Minds thanks to the defensive EV spread provided. With the EV spread provided, Chansey will never beat it with Seismic Toss while Raikou is asleep. Additionally, Raikou’s ability Pressure allows it to drain out Seismic Toss from Chansey. If you opt for a defensive set, Roar works fantastically in the final slot for shuffling unprepared teams.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is designed to outpace base 95s, namely Arcanine. The remaining EVs are placed into HP and Defense to compensate for Raikou’s average physical Defense. A specially defensive Venusaur deals no more than 31.5% with Power Whip and 35.4% with Earthquake on Raikou, allowing Raikou to survive its assaults while it’s asleep.</p>

<p>If you decide to run Roar in the final slot, Stealth Rock and Spikes would work fantastically since it can help Raikou effectively shuffle through teams. Similar to the first set, a defensive Omastar could fit well with Raikou since it has access to both Stealth Rock and Spikes. Froslass can make a better alternative if you wish to deploy Spikes with a faster Pokemon. For offensive partners, Moltres would benefit from Raikou’s shuffling since Raikou can scare away Milotic. With Milotic’s health gradually dwindling from residual damage, Moltres can beat Milotic, one of Moltres’s very few counters, with Hidden Power Grass.</p>

<p>If you decide to run Calm Mind in the final slot, Raikou will be extremely exposed to Dugtrio’s grasp, as it can switch into any move with impunity and KO Raikou with Earthquake. Much like with the previous set, you can always lure Dugtrio in order to beat it early in the match. A mixed Houndoom can effectively beat unsuspecting Dugtrio with Sucker Punch, allowing Raikou to set up Calm Mind easily. Ground-types in general will completely wall this set; as such, using a defensive Milotic can help deal with common defensive Ground-types like Donphan and Nidoqueen.</p>


[Team Options]

<p>It is highly recommended that you run Stealth Rock and Spikes alongside Raikou. On the first set, Stealth Rock and Spikes will help it achieve certain OHKOs on typical defensive checks like Venusaur and Steelix, while they help the RestTalk Roar set shuffle through teams effectively. Omastar in particular has access to both Stealth Rock and Spikes. If you want a faster Spiker, Froslass makes a good alternative, since it can reliably place it on the field most of the time.</p>

<p>Hidden Power plays a huge role in what will counter Raikou, so keep in mind what counters Raikou with the Hidden Power you choose. On the second set, choosing Hidden Power Water leaves it completely weak to defensive Water-types who sport immunity to Thunderbolt like Lanturn and Quagsire. As such, bringing Venusaur can make a fantastic check to the aforementioned bulky Waters. Hidden Power Grass leaves Raikou with an unwanted weakness to Steelix, so bringing either Azumarill or Milotic can help check it. Sets with Hidden Power Ice over Hidden Power Water are checked by Steelix and Rhyperior. Finally, using Hidden Power Water over Hidden Power Ice leaves Raikou completely walled by Venusaur. Moltres can check defensive Venusaur quite well since it can switch into Power Whip and Earthquake easily, while switching in if Raikou has an intact Substitute ensures Venusaur won’t use Sleep Powder on it.</p>

<p>Dugtrio is probably the best offensive check to Raikou since it can trap it with its ability while OHKOing with Earthquake. Since there is no true way of “countering” Dugtrio, luring it is probably your best shot against it. A mixed Houndoom is probably the most efficient Dugtrio lure since it can catch it off guard with Sucker Punch. However, it’s important to note that Dugtrio sometimes use Substitute to avoid this, so this method will not always work. As such, on the first set, using Hidden Power Water off the bat on something that would normally switch out can OHKO any Dugtrio switch-ins. However, this method still leaves Raikou vulnerable to Dugtrio revenge kills.</p>

<p>Speaking of Dugtrio, packing it as a Raikou teammate lets you effectively deal with Chansey, Registeel, and Clefable. If you find Dugtrio too unreliable due to its frailness, Rhyperior would make a nice replacement thanks to its massive HP, which help it switch into Seismic Toss quite easily. It also has a neat immunity to Thunder Wave, making it easier for it to switch in.</p>

[Optional Changes]

<p>A Choice Specs or Choice Scarf set is completely viable, but it is often overshadowed by the Calm Mind sets since it can boost its stats to higher levels to set up on special attackers. Raikou suffers from moveslot syndrome as well, making it difficult to fit in four attacks on a Choice set. Shed Shell acts as a safety blanket against Dugtrio, but Raikou either needs Life Orb or Leftovers to function properly.</p>

<p>Aside from the offensive options, Raikou has a couple of neat defensive moves. Raikou can run Reflect and Light Screen, but it is often overshadowed by Rotom who boasts better defensive typing and immunity to Earthquake. Raikou also has Magnet Rise, which allows it to remove its only weakness and, most importantly, dodge Dugtrio’s trap. Lastly, Raikou can use Rain Dance with a Damp Rock to set up a rain sweeper while also boosting Thunder’s accuracy is 100%.</p>

[Counters]

<p>Chansey is probably the best counter to Raikou thanks to its high HP and Special Defense stat. It can easily use Seismic Toss to take on Raikou. The only concern with Chansey is that it can’t beat the RestTalk Calm Mind set. Clefable can take on Raikou quite well since it can prevent any setup attempts with Encore, which render it completely useless. Clefable can also use Facade or Seismic Toss to beat Raikou. Registeel can beat most Raikou sets with repeated Earthquakes or Seismic Toss. However, like Chansey, it will have a bit of difficulty in taking down the RestTalk set. Dugtrio can trap Raikou as long as it doesn’t switch into a Life Orbed super effective Hidden Power and KO with Earthquake.</p>

<p>As previously mentioned, additional counters will vary depending on the Hidden Power Raikou decides to run. Hidden Power Water leaves it weak to defensive Water-types who boast immunity to Raikou
’s Thunderbolt like Lanturn and Quagsire. Hidden Power Water will leave it completely open to Venusaur unless it also uses Extrasensory, and also means Quagsire can switch in with near impunity. Lastly, using Hidden Power Ice will leave it somewhat weak to Steelix and Rhyperior, who can shrug off a hit quite easily while OHKOing Raikou with Earthquake.</p>
 

<p>The choice for the last slot will depend on what you want to hit. Hidden Power Ground gives Raikou a way to hit Steelix, who can switch into your STAB move with impunity. If Ground-types are problematic, Hidden Power Water would make a better alternative. However, Hidden Power Water misses out on hitting Quagsire, therefore Hidden Power Grass is always an alternative.</p>

I don't think Steelix is the best example for supporting HP Ground - it is hit equally hard by HP Water (both 2x weaknesses for Steel/Ground). I'm honestly not that familiar with UU, but maybe HP Ground would work well against other Raikou, perhaps?

If I'm missing anything here, it might be good to explain why Ground is preferable to Water vs. Steelix, IMO.
 
Grammar-checked Life Orb set and Overview, I guess I'll do the rest later.



[OVERVIEW]

<p>Sporting one of the highest Speed stats in the tier, coupled with good Special Attack, Special Defense, and STAB, Raikou can be a dangerous offensive threat when used correctly. While Raikou is no longer considered a huge offensive threat in OU, Raikou can shine in UU where bulky waters are extremely prominent, which gives it many opportunities to set up Calm Mind. Unfortunately, Raikous offensive movepool is quite shallow, which often forces it to rely on Hidden Power to patch up its average type coverage. However, this isnt a major issue to hold a grudge on, and Raikou can still be a potent sweeper - it should not be taken lightly, since it can shred apart most offensive teams with its most common sets.</p>

[SET]
name: Calm Mind + Life Orb
move 1: Calm Mind
move 2: Thunderbolt
move 3: Extrasensory
move 4: Hidden Power Ground / Hidden Power Water
item: Life Orb
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set is designed to dish out as much damage as possible with the help of Life Orb. Start by finding opportunities to use Calm Mind, which shouldnt be too hard considering the amount of bulky Waters who frequent the UU tier. From that point, Raikou can begin to tear apart nearly every frail Pokemon with a boosted Thunderbolt. Extrasensory allows Raikou to damage Venusaur – a common Raikou check, for super effective damage. It is important to note that Specially Defensive Venusaur is not OHKOed by a boosted Extrasensory, and you might require a couple of layers of Spikes to ensure the OHKO on it.</p>

<p>The choice for the last slot will depend on what you want to hit. Hidden Power Ground gives Raikou a way to hit Steelix, who can switch into Thunderbolt with impunity. If Ground-types are problematic, Hidden Power Water would make a better alternative. However, Hidden Power Water misses out on hitting Quagsire, therefore Hidden Power Grass is always an alternative.</p>

[ADDITIONAL COMMENTS]

<p>This set works fantastically with Spikes and Stealth Rock deployed on the field, as it places many defensive Pokemon into OHKO range. For example, a Specially Defensive Venusaur has an extremely high chance of fainting from a boosted Extrasensory with three layers of Spikes and Stealth Rock down. Another example includes Steelix, who has a high chance of fainting from a boosted Hidden Power Ground with a minimum of 2 layers of Spikes down. Omastar is possibly the best “Spike stacking” lead to pair with Raikou since it has access to both Stealth Rock and Spikes, and it can set up quite easily. Froslass is another alternative for using Spikes since it meshes well on offensive teams, and it can start the match with an instant advantage most of the time. (elaborate on spin-blocking maybe?)</p>

<p>Its no surprise that Chansey – the best special wall in the tier - walls this set to no ends. Registeel can take on this set as well if its health is in mint condition. The best method for removing the aforementioned walls is pairing Raikou with Dugtrio. With a Choice Band equipped, Dugtrio can trap and 2HKO Chansey and Registeel with Earthquake, which will help Raikou sweep later on in the match. Speaking of Dugtrio, Raikou is extremely vulnerable to Dugtrios grasp without Substitute. It can switch into Thunderbolt and Calm Mind with relative ease, and can OHKO Raikou with Earthquake. There are several methods to beat Dugtrio; first and foremost, you can bring a Mixed Houndoom in order to lure in Dugtrio and catch it off guard with Sucker Punch. Take note that, this isn't always a reliable way to lure in Dugtrio since it can sometimes run Substitute to avoid Sucker Punch. The other method is to use Hidden Power Water on something that would normally switch out, in case Dugtrio decides to switch in.</p>

<p>Depending on what Hidden Power you decide to choose in the final slot, the counters will vary. Without Hidden Power Ground, Steelix will be problematic and without Hidden Power Water, Ground-types like Donphan, Rhyperior, and Quagsire will be problematic. Azumarill makes a good addition alongside Raikou, since it can keep the offensive momentum going, while checking the aforementioned threats to a good extent.</p>
 
SubCM should probably be moved up since it is “the” quintessential Raikou set and is less specialized than the RestTalk set and also more common than the others (47.8% Substitute, 5.4% Sleep Talk, 22.2% Life Orb). I don’t have much of a preference whether it’s first or second though.

you need 96 EVs on the RestTalk set to outpace base 95s with a similar nature.

Hidden Power Water is pretty much always better than Hidden Power Ground on the CM LO set; the only notable target you hit with HP Ground is opposing Raikou (which you don’t mention) since HP Water is super effective against Steelix as well. I’d personally slash Water / Grass in that slot instead of Ground / Water. also, legal IVs for HP Water are 31 HP / 14 Atk / 30 Def / 31 Spe / 30 SpA / 31 SpD which should probably be included since the Shoddy default for HP Water is a spread with 30 Spe and you need to mess around a bit to get the most desirable one.

RestTalk Roar and RestTalk Calm Mind should probably be different sets since they play pretty differently (one is primarily defensive in nature while the other is an offensive setup sweeper).

what’s up with the weird SubCM EV spread ?_? 252 SpA / 252 Spe works decently or even 232 SpA / 252 Spe / 24 SpD works fine; no need to make it less powerful or slower than opposing Raikou? Venusaur only doesn’t 2HKO it if you don’t use Sub which kind of defeats the purpose of the set.

additions or changes
removals (note that the stuff that was removed is gone; this is just to show you where it once was)
comments
brackets for notes; the proofread is copy pastable if you get rid of the brackets

[OVERVIEW]

<p>Sporting one of the highest Speed and Special Attack stats in the tier coupled with a powerful STAB attack, Raikou can be a dangerous offensive threat when used correctly. While Raikou is no longer considered a huge offensive threat in OU, it can shine in UU where bulky waters are prominent and sandstorm is rare. Unfortunately, Raikou’s offensive movepool is quite shallow, which often forces it to rely on Hidden Power for type coverage. However, Raikou can still be a potent sweeper, and it should not be taken lightly since it can shred apart most offensive teams with its common set.</p>

[SET]
name: Calm Mind + Life Orb
move 1: Calm Mind
move 2: Thunderbolt
move 3: Extrasensory
move 4: Hidden Power Ground / Hidden Power Water
item: Life Orb
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set is designed to dish out as much damage as possible with Life Orb. Start by finding opportunities to use Calm Mind, which shouldn’t be too hard considering the amount of bulky Waters who linger the UU tier. From that point, Raikou can begin to tear apart nearly every frail Pokemon with a boosted Thunderbolt. Extrasensory allows Raikou to damage Venusaur – a common Raikou check – super effectively. Its important to note that Spikes support is required to OHKO specially defensive Venusaur witha boosted Extrasensory, but offensive Venusaur is always OHKOed.</p>

<p>The choice for the last slot will depend on what you want to hit. Hidden Power Ground gives Raikou a way to hit Steelix, who can switch into your STAB move with impunity. If Ground-types are problematic, Hidden Power Water would make a better alternative. However, Hidden Power Water misses out on hitting Quagsire, so Hidden Power Grass is always an option [you used “alternative” a lot].</p>

[ADDITIONAL COMMENTS]

<p>This set works fantastically with Spikes and Stealth Rock deployed on the field, as they place many defensive Pokemon into OHKO range. For example, a specially defensive Venusaur has an extremely high chance of fainting from a boosted Extrasensory with three layers of Spikes and Stealth Rock down. Another example includes Steelix, who has a high chance of fainting from a boosted Hidden Power Ground with a minimum of 2 layers of Spikes down. Omastar is possibly the best lead to pair with Raikou since it has access to both Stealth Rock and Spikes, and it can set up both quite easily. Froslass is another alternative for using Spikes since it meshes well on offensive teams, and it can start the match with an instant advantage most of the time.</p>

<p>It’s no surprise that Chansey, the best special wall in the tier, walls this set to no end. Registeel can take on this set as well if it is in mint condition. The best method for removing the aforementioned walls is pairing Raikou with Dugtrio. With a Choice Band equipped, Dugtrio can trap and 2HKO Chansey and Registeel with Earthquake. Speaking of Dugtrio, Raikou is extremely vulnerable to Dugtrio’s grasp without Substitute. It can switch into Thunderbolt and Calm Mind with relative ease, and can OHKO Raikou with Earthquake. There are several methods to beat Dugtrio; first and foremost, you can bring a mixed Houndoom in order to lure Dugtrio and catch it off guard with Sucker Punch. However, this isn't always a reliable way to lure in Dugtrio since it sometimes runs Substitute to avoid Sucker Punch. The other method is to use Hidden Power Water on something that would normally switch out, in case Dugtrio decides to switch in.</p>

<p>Depending on what Hidden Power you decide to choose in the final slot, the counters will vary. Without Hidden Power Ground, Steelix will be problematic; without Hidden Power Water, Ground-types like Donphan, Rhyperior, Quagsire will be problematic. Azumarill makes a good addition alongside Raikou, since it can keep the offensive momentum going while checking the aforementioned Ground-types.</p>

[SET]
name: Rest + Sleep Talk
move 1: Rest
move 2: Sleep Talk
move 3: Thunderbolt
move 4: Calm Mind / Roar
item: Leftovers
nature: Timid
evs: 252 HP / 168 Def / 90 Spe

[SET COMMENTS]

<p>This set’s purpose is twofold: beating Chansey with Calm Mind and Rest or shuffling opponents with Roar. Raikou can either act as a defensive or offensive threat depending on the move you select in the final slot. In comparison with the first set, this one aims to slowly accumulate Calm Minds thanks to the defensive EV spread provided. With the EV spread provided, Chansey will never beat it with Seismic Toss while Raikou is asleep. Additionally, Raikou’s ability Pressure allows it to drain out Seismic Toss from Chansey. If you opt for a defensive set, Roar works fantastically in the final slot for shuffling unprepared teams.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is designed to outpace base 95s, namely Arcanine. The remaining EVs are placed into HP and Defense to compensate for Raikou’s average physical Defense. A specially defensive Venusaur deals no more than 31.5% with Power Whip and 35.4% with Earthquake on Raikou, allowing Raikou to survive its assaults while it’s asleep.</p>

<p>If you decide to run Roar in the final slot, Stealth Rock and Spikes would work fantastically since it can help Raikou effectively shuffle through teams. Similar to the first set, a defensive Omastar could fit well with Raikou since it has access to both Stealth Rock and Spikes. Froslass can make a better alternative if you wish to deploy Spikes with a faster Pokemon. For offensive partners, Moltres would benefit from Raikou’s shuffling since Raikou can scare away Milotic. With Milotic’s health gradually dwindling from residual damage, Moltres can beat Milotic, one of Moltres’s very few counters, with Hidden Power Grass.</p>

<p>If you decide to run Calm Mind in the final slot, Raikou will be extremely exposed to Dugtrio’s grasp, as it can switch into any move with impunity and KO Raikou with Earthquake. Much like with the previous set, you can always lure Dugtrio in order to beat it early in the match. A mixed Houndoom can effectively beat unsuspecting Dugtrio with Sucker Punch, allowing Raikou to set up Calm Mind easily. Ground-types in general will give this set plenty of trouble; as such, using a defensive Milotic can help deal with common defensive Ground-types like Donphan and Nidoqueen.</p> [emphasize how Ground-types completely wall the set instead of just “giving it trouble”]

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Thunderbolt
move 4: Hidden Power Ice / Hidden Power Water
item: Leftovers
nature: Timid
evs: 68 Def / 76 Def / 116 SpA / 72 SpD / 176 Spe

[SET COMMENTS]

<p>This is a slight variation from the previous set as it takes advantage of Substitute to avoid Dugtrio’s ability Arena Trap. Additionally, Substitute allows it to accumulate Calm Minds comfortably against special attackers by blocking status and critical hits. Take note that this set limits Raikou’s attacking option, and it will usually rely on Hidden Power to complement Thunderbolt's coverage. Hidden Power Ice is probably the best option overall since it hits Venusaur, Steelix, Donphan, Rhyperior for either super effective or neutral damage. However, the damage output might seem lackluster to the likes of Steelix and Rhyperior, so sometimes Hidden Power Water makes a stronger alternative. The drawback with Hidden Power Water is that you'll be completely walled by Venusaur.</p>

[ADDITIONAL COMMENS]

<p>The EV spread looks complicated at first glance, but it essentially helps Raikou set up Substitute on most special attackers. The Defense EVs gives Raikou more physical bulk, and it ensures that defensive Venusaur will never 2HKO it with Earthquake or Power Whip. The Speed EVs are tailored to outpace base 105’s, namely Mismagius and Scyther. The only notable threats you’ll miss out from maxing out Raikou's Speed are Froslass and Ambipom. Froslass can shut down Raikou with Taunt and Destiny Bond, while Ambipom can strip away its HP with Fake Out and Return. [normally you would only mention them if they aren’t problems for Raikou or if you lose to them no matter what Speed stat you run… huh] If the aforementioned Pokemon are a concern, you can always revert back to max Speed by taking away the Defense EVs provided.</p>

<p>Since this set lacks the immediate power like the first set does, Chansey, Registeel, and Clefable can handle it quite easily. Chansey can break down Raikou with repeated Seismic Tosses, Registeel can use Earthquake to beat it, and Clefable can use Encore on Substitute and Calm Mind, rendering its setup attempts completely useless. Rhyperior or Dugtrio make excellent checks to the aforementioned Pokemon; Rhyperior can switch into Thunder Wave and Seismic Toss due to its massive HP stat, while Choice Band Dugtrio can 2HKO them with Earthquake.</p>

<p>Although its quite rare and unreliable in the UU tier due to the prevalence of Poison types [“Poison” is modifying “type” so it’s not hyphenated], Toxic Spikes is always useful [you just said it was “unreliable” so it’s not “great”] to help Raikou single-handedly beat Chansey. With two layers of Toxic Spikes down, Chansey will have problems healing and breaking Raikou’s Substitutes through intensifying poison damage. Cloyster, Omastar, and Nidoqueen can set up Toxic Spikes for Raikou.</p>

<p>Depending on the Hidden Power you selected in the final slot, the counters will be different, much like the first set. If you decide to run Hidden Power Ice, Rhyperior and Steelix can effectively deal with this particular set since it lacks some power to deal any good damage. As such, using a Milotic of your own can help fend of these threats. If you decide to stick to the offensive theme, Azumarill makes a good bulky Water alternative. On the other hand, if you decided to run Hidden Power Water, Venusaur will completely wall this set with little worries. Moltres can work great alongside Raikou since Venusaur will avoid using Sleep Powder when Raikou is behind a Substitute, helping Moltres switch-in with impunity most of the time. Since Moltres’s typing leaves it with an undesirable 4x weakness to Stealth Rock, it might be a good idea to run Rapid Spin alongside it if you truly want an effective Venusaur check.</p>

[Team Options]

<p>It is highly recommended that you run Stealth Rock and Spikes alongside Raikou. On the first set, Stealth Rock and Spikes will help it achieve certain OHKOs on typical defensive checks like Venusaur and Steelix, while they help the RestTalk Roar set shuffle through teams effectively. Omastar in particular has access to both Stealth Rock and Spikes. If you want a faster Spiker, Froslass makes a good alternative, since it can reliably place it on the field most of the time.</p>

<p>Hidden Power plays a huge role in what will counter Raikou, so keep in mind what counters Raikou with the Hidden Power you choose. On the first set, choosing Hidden Power Ground leaves it completely weak to defensive Ground-types such as Donphan, Rhyperior, and Nidoqueen. As such, bringing either Azumarill or Milotic can check them quite nicely. Overall, Milotic is a more efficient check than Azumarill since it has access to recovery. Hidden Power Water leaves Raikou with an unwanted weakness to Quagisre, so bringing Venusaur can help check it. Sets with Hidden Power Ice over Hidden Power Water are checked by Steelix and Rhyperior. Finally, using Hidden Power Water over Hidden Power Ice leaves Raikou completely walled by Venusaur. Moltres can check defensive Venusaur quite well since it can switch into Power Whip and Earthquake easily, while switching in if Raikou has an intact Substitute ensures Venusaur won’t use Sleep Powder on it.</p>

<p>Dugtrio is probably the best offensive check to Raikou since it can trap it with its ability while OHKOing with Earthquake. Since there is no true way of “countering” Dugtrio, luring it is probably your best shot against it. A mixed Houndoom is probably the most efficient Dugtrio lure since it can catch it off guard with Sucker Punch. However, it’s important to note that Dugtrio sometimes use Substitute to avoid this, so this method will not always work. As such, on the first set, using Hidden Power Water off the bat on something that would normally switch out can OHKO any Dugtrio switch-ins. However, this method still leaves Raikou vulnerable to Dugtrio revenge kills.</p>

<p>Speaking of Dugtrio, packing it as a Raikou teammate lets you effectively deal with Chansey, Registeel, and Clefable. If you find Dugtrio too unreliable due to its frailness, Rhyperior would make a nice replacement thanks to its massive HP, which help it switch into Seismic Toss quite easily. It also has a neat immunity to Thunder Wave, making it easier for it to switch in.</p>

[Optional Changes]

<p>A Choice Specs or Choice Scarf set is completely viable, but it is often overshadowed by the Calm Mind sets since it can boost its stats to higher levels to set up on special attackers. Raikou suffers from moveslot syndrome as well, making it difficult to fit in four attacks on a Choice set. Shed Shell acts as a safety blanket against Dugtrio, but Raikou either needs Life Orb or Leftovers to function properly.</p>

<p>Aside from the offensive options, Raikou has a couple of neat defensive moves. Raikou can run Reflect and Light Screen, but it is often overshadowed by Rotom who boasts better defensive typing and immunity to Earthquake. Raikou also has Magnet Rise, which allows it to remove its only weakness and, most importantly, dodge Dugtrio’s trap. Lastly, Raikou can use Rain Dance with a Damp Rock to set up a rain sweeper while also boosting Thunder’s accuracy is 100%.</p>

[Counters]

<p>Chansey is probably the best counter to Raikou thanks to its high HP and Special Defense stat. It can easily use Seismic Toss to take on Raikou. The only concern with Chansey is that it can’t beat the RestTalk Calm Mind set. Clefable can take on Raikou quite well since it can prevent any setup attempts with Encore, which render it completely useless. Clefable can also use Facade or Seismic Toss to beat Raikou. Registeel can beat most Raikou sets with repeated Earthquakes or Seismic Toss. However, like Chansey, it will have a bit of difficulty in taking down the RestTalk set. Dugtrio can trap Raikou as long as it doesn’t switch into a Life Orbed super effective Hidden Power and KO with Earthquake.</p>

<p>As previously mentioned, additional counters will vary depending on the Hidden Power Raikou decides to run. Hidden Power Ground leaves it weak to defensive Ground-types such as Donphan and Rhyperior. Hidden Power Water will leave it completely open to Venusaur unless it also uses Extrasensory, and also means Quagsire can switch in with near impunity. Lastly, using Hidden Power Ice will leave it somewhat weak to Steelix and Rhyperior, who can shrug off a hit quite easily while OHKOing Raikou with Earthquake.</p>
 
One the SubCM set, you should slash Grass as a Hidden Power type. Grass allows it to hit Quagsire, Gastrodon, and Lanturn. It also hurts Rhyperior the same as HP Water. Steelix will be a problem, but that's one Pokemon against the three that HP Grass hits.

You should also mention that you can go with a 252/252 spread on the SubCM set. You should at least mention in the Additional Comments that it is a possibility for an alternate spread.

EDIT: whistle beat me to it. Still, slash HP Grass on the SubCM set.
 
Changes in pink
Removals in red

Cool stuff, that took me a while to do X_x

[OVERVIEW]

<p>Sporting one of the highest Speed stats in the tier, coupled with good Special Attack and Special Defense, and an STAB move, Raikou can be a dangerous offensive threat when used correctly. While Raikou is no longer considered as a huge offensive threat in OU, Raikou can shine in UU where bulky Water-types are extremely prominent, which give it many opportunities to set up Calm Mind. Unfortunately, Raikou’s offensive movepool is quite shallow, which often forces Raikou to rely on Hidden Power to patch up its decent type coverage. However, this isn’t a major issue, as Raikou can still be a potent sweeper, and it should not be taken lightly since it can shred apart most offensive teams with its common set.</p>

[SET]
name: Calm Mind + Life Orb
move 1: Calm Mind
move 2: Thunderbolt
move 3: Extrasensory
move 4: Hidden Power Ground / Hidden Power Water
item: Life Orb
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set is designed to dish out as much damage as possible with Life Orb. Start by finding opportunities to use Calm Mind, which shouldn’t be too hard considering the amount of bulky Water-types who linger in the UU tier. From that point, Raikou can begin to tear apart nearly every frail Pokemon with a boosted Thunderbolt. Extrasensory allows Raikou to damage Venusaur, a common Raikou check, for super effective damage. Its important to note that specially defensive Venusaur are not OHKOed by a boosted Extrasensory, and you might require a couple layers of Spikes to ensure the OHKO on it.</p>

<p>The choice for the last slot will depend on what you want to hit. Hidden Power Ground gives Raikou a way to hit Steelix, who can switch in on Raikou's STAB move with impunity. If Ground-types are problematic, Hidden Power Water would make a better alternative. However, Hidden Power Water misses out on hitting Quagsire; therefore, Hidden Power Grass is always an alternative.</p>

[ADDITIONAL COMMENTS]

<p>This set works fantastically with Spikes and Stealth Rock deployed on the field, as it places many defensive Pokemon into OHKO range. For example, a specially defensive Venusaur has an extremely high chance of being KOed by a boosted Extrasensory with three layers of Spikes and Stealth Rock down. Another example includes Steelix, who has a high chance of fainting from a boosted Hidden Power Ground with a minimum of 2 layers of Spikes down. Omastar is possibly the best Spike-stacking lead to pair with Raikou since it has access to both Stealth Rock and Spikes, and can set them up quite easily. Froslass is another alternative for using Spikes since it meshes well on offensive teams, and it can start the match with an instant advantage most of the time.</p>

<p>Its no surprise that Chansey, the best special wall in the tier, walls this set to no end. Registeel can take on this set as well if its health is in mint condition. The best method for removing the aforementioned walls is pairing Raikou with Dugtrio. With a Choice Band equipped, Dugtrio can trap and 2HKO Chansey and Registeel with Earthquake, which will eventually help Raikou sweep later on in the match. Speaking of Dugtrio, Raikou is extremely vulnerable to Dugtrio’s grasp without Substitute. It can switch in on Thunderbolt and Calm Mind with relative ease, and can OHKO Raikou with Earthquake. There are several methods to beat Dugtrio; first and foremost, you can bring a mixed Houndoom in order to lure in Dugtrio and catch it off guard with Sucker Punch. Take note that this isn't always a reliable way to lure in Dugtrio, since it can sometimes run Substitute to avoid Sucker Punch. The other method is to use Hidden Power Water on something that would normally switch out, in case Dugtrio decides to switch in.</p>

<p>Depending on what Hidden Power you decide to use in the final slot, the counters will vary. Without Hidden Power Ground, Steelix will be problematic. Without Hidden Power Water, Ground-types like Donphan, Rhyperior, and Quagsire will be problematic. Azumarill makes a good addition alongside Raikou, since it can keep the offensive momentum going, while checking the aforementioned threats to a good extent.</p>

[SET]
name: Rest + Sleep Talk
move 1: Rest
move 2: Sleep Talk
move 3: Thunderbolt
move 4: Calm Mind / Roar
item: Leftovers
nature: Timid
evs: 252 HP / 168 Def / 90 Spe

[SET COMMENTS]

<p>This set’s purpose is twofold: beating Chansey with Calm Mind and Rest, and shuffling opponents with Roar. Raikou can either act as a defensive or offensive threat depending on the move you select in the final slot. In comparison with the first set, this one aims to slowly accumulate Calm Minds thanks to the defensive EV spread provided. With the EV spread provided, Chansey will never beat it with Seismic Toss while Raikou is asleep. Additionally, Raikou’s Pressure ability allows it to drain Chansey's Seismic Toss PP. If you opt for a defensive set, Roar works fantastically in the final slot for shuffling unprepared teams.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is designed to outpace base 95s, namely Arcanine. The remaining EVs are placed into HP and Defensive to capitalize on Raikou’s average physical defense. A specially defensive Venusaur deals no more than 31.5% with Power Whip and 35.4% with Earthquake on Raikou, allowing Raikou to survive its assaults while it's asleep.</p>

<p>If you decide to run Roar in the final slot, Stealth Rock and Spikes would work fantastically since it can help Raikou effectively shuffle through teams. Similar to the first set, a defensive Omastar could fit well with Raikou since it has access to both Stealth Rock and Spikes. Froslass can make a better alternative if you wish to deploy Spikes with a faster Pokemon. For offensive partners, Moltres benefits from Raikou’s shuffling since it can scare away Milotic. With Milotic’s health gradually dwindling from residual damage, Moltres can beat Milotic, one of Moltres’s very few counters, with Hidden Power Grass.</p>

<p>If you decide to run Calm Mind in the final slot, Raikou would be extremely exposed to Dugtrio’s grasp, as it can switch in on any move with impunity and can damage Raikou with Earthquake. Much like the previous set, you can always lure Dugtrio in order to beat it early in the match. A mixed Houndoom can effectively beat unsuspecting Dugtrio with Sucker Punch, allowing Raikou to set up Calm Mind easily. Ground-types in general will give this set plenty of trouble. As such, using a defensive Milotic can help deal with common defensive Ground-types like Donphan and Nidoqueen.</p>

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Thunderbolt
move 4: Hidden Power Ice / Hidden Power Water
item: Leftovers
nature: Timid
evs: 68 Def / 76 Def / 116 SpA / 72 SpD / 176 Spe

[SET COMMENTS]

<p>This is a slight variation from the previous set as it takes advantage of Substitute to avoid Dugtrio’s Arena Trap ability. Additionally, Substitute allows it to accumulate more Calm Minds, making it harder for special attackers to break it after setting up a couple of times. Take note that this set limits Raikou’s attacking options, and it will usually rely on Hidden Power to compliment Thunderbolt's coverage. Hidden Power Ice is probably the best option overall since it hits Venusaur, Steelix, Donphan, and Rhyperior for either super effective or neutral damage. However, the damage output might seem lackluster against the likes of Steelix and Rhyperior, and therefore Hidden Power Water makes a stronger alternative. The only drawback with Hidden Power Water is that Raikou will be completely walled by Venusaur.</p>

[ADDITIONAL COMMENS]

<p>The EVs look complicated at first glance, but they essentially help Raikou set up Substitute on most special attackers. The Defense EVs give Raikou more physical bulk, and it ensures that defensive Venusaur will never 2HKO it with Earthquake or Power Whip. The Speed EVs are tailored to outpace base 105s, namely Mismagius and Scyther. The only notable threats you’ll miss out from maxing out Raikou's Speed are Froslass and Ambipom. Froslass can shut down Raikou with Taunt and Destiny Bond, while Ambipom can strip away its HP with Fake Out and Return. If the aforementioned Pokemon are a concern, you can always revert back to max Speed by taking away the Defense EVs provided.</p>

<p>Since this set lacks the immediate power that the first set has, Chansey, Registeel, and Clefable can handle this set quite easily. Chansey can break down Raikou with repeated Seismic Tosses, Registeel can use Earthquake to beat it, and Clefable can use Encore on Substitute and Calm Mind, rendering its set-up attempts completely useless. Rhyperior and Dugtrio make excellent checks to the aforementioned Pokemon; Rhyperior can switch in on Thunder Wave and Seismic Toss due to its massive HP stat, while Choice Band Dugtrio can 2HKO them with Earthquake.</p>

<p>Although it's quite rare and unreliable in the UU tier due to the prevalence of Poison-types, Toxic Spikes is always a great support move in order to help Raikou single-handedly beat Chansey. With two layers of Spikes down, it makes it difficult for Chansey to heal and break Raikou’s Substitute at the same time, as the poison damage intensifies each turn. Cloyster, Omastar, and Nidoqueen can set up Toxic Spikes for Raikou.</p>

<p>Depending on the Hidden Power you selected in the final slot, the counters will be different, much like the first set. If you decide to run Hidden Power Ice, Rhyperior and Steelix can effectively deal with this particular set since it lacks the power to deal any good damage. As such, using a Milotic of your own can help fend off these threats. If you decide to stick to the offensive theme, Azumarill makes a good bulky Water-type alternative. On the other hand, if you decided to run Hidden Power Water, Venusaur will completely wall this set with little worries. Moltres can work great alongside Raikou since Venusaur will avoid using Sleep Powder when Raikou is behind a Substitute, essentially helping Moltres switch in with impunity most of the time. Since Moltres’s typing leaves it with an undesired weakness to Stealth Rock, it might be a good idea to run Rapid Spin alongside it if you truly want an effective Venusaur check the entire match.</p>

[Team Options]

<p>It is highly recommended that you run it with Stealth Rock and Spikes alongside Raikou. On the first set, Stealth Rock and Spikes will help it achieve certain OHKOes on typical defensive checks like Venusaur and Steelix, while the Rest + Sleep Talk set helps Raikou shuffle through teams effectively. Omastar in particular has access to both Stealth Rock and Spikes. If you truly want a more efficient and faster Spiker, Froslass makes a better alternative, since she can reliably place them on the field most of the time.</p>

<p>Hidden Power plays a huge role in what will counter Raikou, so take note on what counters Raikou with the Hidden Power you decide to choose. On the first set, choosing Hidden Power Ground leaves it completely weak to defensive Ground-types such as Donphan, Rhyperior, and Nidoqueen. As such, using either Azumarill or Milotic can check them quite nicely. Overall, Milotic is a more efficient check than Azumarill since it has access to instant recovery. Hidden Power Water in the first set will leave Raikou with an unwanted weakness to Quagisre; therefore, using Venusaur can help check it. On the final set, Hidden Power Ice over Hidden Power Water is checked to a good extent by Steelix and Rhyperior. The aforementioned Azumarill and Milotic make fantastic checks to them. Lastly, Hidden Power Water over Hidden Power Ice leaves Raikou completely walled by Venusaur. Moltres can check defensive Venusaur quite well since it can switch in on Power Whip and Earthquake quite easily, while dodging Sleep Powder from Venusaur thanks to Raikou’s Substitute.</p>

<p>Dugtrio is probably the best offensive check to Raikou since it can trap it with its ability and OHKO it with Earthquake. Since there is no true way of “countering” Dugtrio, luring it is probably your best shot against it. A mixed Houndoom is probably the most efficient Dugtrio lure since it can catch it off guard with Sucker Punch. However, it’s important to note that Dugtrio sometimes use Substitute to avoid this, so this method will not always work. As such, on the first set, using Hidden Power Water right off the bat on something that would normally switch out can help by predicting a Dugtrio switch-in. This method generally scares away Dugtrio from directly switching in on it.</p>

<p>Speaking of Dugtrio, packing one yourself can effectively deal with Chansey, Registeel, and Clefable; the former three are common checks the the Substitute + Calm Mind and Calm Mind + Life Orb set. If you find Dugtrio too unreliable due to its frailness, Rhyperior makes a nice replacement thanks to its massive HP, which helps it switch into Seismic Toss quite easily. It also has a neat immunity to Thunder Wave, making it easier for it to switch in.</p>

[Optional Changes]

<p>A Choice Specs or Choice Scarf set is completely viable, but it is often overshadowed by the Calm Mind sets since it can further boost its stats to higher levels to beat its counters. Raikou suffers from moveslot syndrome as well, making it difficult to fit in four attacks on a Choice set. Shed Shell acts as a safety blanket against Dugtrio, but Raikou either needs Life Orb or Leftovers to function properly.</p>

<p>Aside from the offensive options, Raikou has a couple of neat defensive moves. Raikou can run Reflect and Light Screen, but it is often overshadowed by Rotom who boasts better defensive typing and an immunity to Earthquake. Raikou also has Magnet Rise to work with, allowing it to remove its only weakness, and most importantly, dodge Dugtrio’s trap. Lastly, Raikou can run Damp Rock with Rain Dance to set up the entire team, while also boosting Thunder’s accuracy to 100%.</p>

[Counters]

<p>Chansey is probably the best counter to Raikou thanks to her high HP and Special Defense stats. She can easily use Seismic Toss to take Raikou. The only concern with Chansey is that she can’t beat the Rest + Sleep Talk set. Clefable can take on Raikou quite well since it can prevent any set-up attempts with Encore, which render it completely useless. Clefable can also use Facade or Seismic Toss to beat Raikou. Registeel can take most sets quite well, and it can beat Raikou with repeated Earthquakes or Seismic Tosses. However, similarly to Chansey, it will have a bit of difficulty in taking down the Rest + Sleep Talk set. Dugtrio takes Raikou with a fashion since it can switch in on its STAB move and OHKO it with Earthquake.</p>

<p>Previously mentioned, The counters will vary depending on the Hidden Power Raikou decides to run. Hidden Power Ground will leave it weak to defensive Ground-types such as Donphan and Rhyperior. Hidden Power Water will leave it completely open to Venusaur on the Calm Mind + Substitute set. It will also leave it with an unwanted weakness to Quagsire. Lastly, Hidden Power Ice will leave it somewhat weak to Steelix and Rhyperior, who can shrug off a hit quite easily, while OHKOing Raikou back with Earthquake.</p>
 

[Overview]

[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Thunderbolt
move 4: Hidden Power Ice / Hidden Power Water
item: Leftovers
nature: Timid
evs: 68 Def / 76 Def / 116 SpA / 72 SpD / 176 Spe


[ADDITIONAL COMMENTS]

<p>The EVs look complicated at first glance, but it essentially helps Raikou set up Substitute on most special attackers. The Defense EVs gives Raikou more physical bulk, and it ensures that defensive Venusaur will never 2HKO it with Earthquake or Power Whip. The Speed EVs are tailored to outpace base 105
s, namely Mismagius and Scyther. The only notable threats youll miss out from maxing out Raikou's Speed are Froslass and Ambipom. Froslass can shut down Raikou with Taunt and Destiny Bond, while Ambipom can strip away its HP with Fake Out and Return. If the aforementioned Pokemon are a concern, you can always revert back to max Speed by taking away the Defense EVs provided.</p>

[Team Options]

<p>Hidden Power plays a huge role in what will counter Raikou, so take note on what counters Raikou with the Hidden Power you decide to choose. On the first set, choosing Hidden Power Ground leaves it completely weak to defensive Ground-types such as Donphan, Rhyperior, and Nidoqueen. As such, bringing either Azumarill or Milotic can check them quite nicely. Overall, Milotic is a more efficient check than Azumarill since it has access to Recovery. For Hidden Power Water in the first set, it will leave it with an unwanted weakness to Quagsire, therefore bringing Venusaur can help check it. On the final set, Hidden Power Ice over Hidden Power Water is checked to a good extent by Steelix and Rhyperior. Previously mentioned, Azumarill and Milotic make fantastic checks to them. Lastly, Hidden Power Water over Hidden Power Ice leaves Raikou completely walled by Venusaur. Moltres can check defensive Venusaur quite well since it can switch into Power Whip and Earthquake quite easily, while dodging Sleep Powder from Venusaur thanks to Raikous Substitute.</p>


just some simple spelling mistakes that whistle didn't catch
 
Wow thank you for the edits, I'll edit them in order.

@ whistle

Anyways, I'll probably be changing the Hidden Powers for these movesets. I mean there was so many choices, Grass, Water, Ground, Fire, etc.

The RestTalk set can stay in the same set in my opinion, I mentioned two ways you can play this set.

Yeah that funky spread is what I keep running because its similar to the OU Raikou. i still think it's a p. weak set from testing it, but who knows, maybe that spread is better.
 
Good Job franky. Here are my suggestions:

Fix the SubCM set:

Firstly, it needs to go to the top. It's the best set by a long shot, and also the most used set by a long shot. The Life Orb and CM Restalk are still great, but they aren't the proclaimed "suspect" set that everyone talks about.

Code:
| Raikou     | Item         | Leftovers        |    66.1 |
| Raikou     | Item         | Life Orb         |    22.2 |
| Raikou     | Nature       | Timid            |    93.7 |
| Raikou     | SpAttack EV  | Max              |    66.2 |
| Raikou     | Speed EV     | Max              |    93.3 |
| Raikou     | Move         | Thunderbolt      |    90.0 |
| Raikou     | Move         | Calm Mind        |    82.6 |
| Raikou     | Move         | Substitute       |    47.8 |
| Raikou     | Move         | HP-Ice           |    43.7 |

The 4 most common moves are Sub, HP Ice, Thunderbolt, and Calm Mind. The most common item is Leftovers. Everything matches the Leftovers SubCM set.


Anyway, onto the actual set:

The best, and I'm pretty sure most used SubCM EV spread is: 232 SpA / 24 SpD / 252 Spe.

There is no reason for those OU EVs to be used, and furthermore these new EVs get you FAR more immediate power, which actually lets you set up on more opponents.

__________________________

Other stuff:

Raikou basically screams "Hidden Power Section", because you can't just slap HP Ice / HP Water onto that SubCM set when you have like 5-6 very viable options, 4-5 of them being Hidden Power (the other one is Extrasensory). This section goes in Optional Changes I think?

Anyway you can just say which Hidden Power gives the most broad coverage, and which ones hit specific threats etc.
__________________

Nitpicks:

In many of the team option paragraphs I think you mention Houndoom as a way to take out unsuspecting Dugtrio...and I don't think that really makes sense. The thing is that Dugtrio is suspecting. Most Dugtrio now run the much more viable Sub set so that they can avoid Houndoom and Absol's Sucker Punch. A much better way to deal with Dugtrio is using Swellow with Pursuit or Scyther. Scyther risks Stone Edge, however many Dugtrio don't carry that anymore because of Substitute.
 
I was msging you on irc earlier for an efficient Sub Calm Mind set cause I know your experienced with SubCM. The only sets I ever tested to the fullest are Life Orb and RestTalk. The only I was testing was the OU one, which is why I thought the set sucked (lacked power). If that spread is better, then I'll change with no hesitation. By the way, what is the extra 24 SpD for?
 
ensures a pokemon with 236 special attack won't break raikou's +1 substitute with a 95 base power neutral stab attack

it's actually not very important given the common pokemon that fulfill those criterion but it's a nice "just in case"
 
Code:
| Raikou     | Move         | HP-Grass         |    22.3 |
| Raikou     | Move         | HP-Water         |     8.7 |
HP Grass needs to be slashed on the SubCM set. It is used more than HP Water, and for good reason too. The only Pokemon that HP Water hits is Steelix. HP Grass also hits Rhyperior like HP Water. Finally, HP Grass has the ability to hit Lanturn, Gastrodon, and Quagsire. I know they aren't used much, but I'd rather hit three Pokemon than one. Even if it is slashed last, it has to be there somewhere.

Oh, and the SubCM set should just run a 252/252 spread.
 
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