Hi! That's my second RTM, my first in UU. I'm going with a Semi-Rain Team, that I maked for my own. I reached the 1600 (pretty good taking in account that I'm kind of noobish), but I always stop there. Well, here it goes:
Kingdra @ Choice Specs
Trait: Swift Swim
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest Nature
- Hydro Pump
- Draco Meteor
- Ice Beam
- Surf
This is the main sweeper, it can open up holes in most teams, specially ofenssive ones. Hydro Pump is the main tool, being so destructive with STAB + Rain. Draco Meteor KOes foes that 4x resist Hydro Pump, especially opposite Kingdra. Ice beam for dragons, and Surf if I need an accuracy alternative to Surf.
Flygon @ Choice Scarf
Trait: Levitate
EVs: 252 Atk / 52 SAtk / 204 Spd
Naive Nature
- Outrage
- Earthquake
- Fire Blast
- U-turn
ScarfGon, a classic of classics. Outrage + Earthquake is nearly-perfect coverage. U-turn is always useful in a Choice user, and Fire Blast kills physical walls. The EVs allow him to outspeed Rock Polish Rampardos, and I decided that after one destroyed this team.
Swampert @ Choice Band
Trait: Torrent
EVs: 208 HP / 252 Atk / 4 SDef / 44 Spd
Adamant Nature
- Waterfall
- Earthquake
- Ice Punch
- Superpower
That completes the Anti-Raikou combo, and also benefits for the rain. Waterfall is almost as powerful as Kingdra's Hydro Pump, also destroying entire teams with just it. Earthquake is for a second STAB, Ice Punch for Grass- and Dragon-Types and Superpower for Porygon2 and Snorlax. The EVs are for tank hits and outspeeding base 60 Speed Pokémon that doesn't invest.
Nidoqueen (F) @ Black Sludge
Trait: Sheer Force
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Stealth Rock
- Earth Power
- Dragon Tail
- Ice Beam
Both phazer, SR setter and Fighting- and Electric-Types counter. Sets up SR, tanks some hits and phazes. The other attacks are for doing some damage to Pokémon like Flygon and Rhyperior.
Volbeat (M) @ Damp Rock
Trait: Prankster
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Thunder Wave
- Encore
- Baton Pass
- Rain Dance
Here is it, the rain inducer. I choosed it over Tornadus 'cause Tornadus doesn't get T-Wave, Encore and Baton Pass. With that invest, can tank some weak special hits good, as well as some resisted physical ones.
Hitmontop (M) @ Leftovers
Trait: Intimidate
EVs: 252 SDef / 252 HP / 4 Atk
Careful Nature
- Rapid Spin
- Toxic
- Sucker Punch
- Close Combat
And to end the team, a spinner. You may think that this team doesn't need, because Volbeat is the only one with a SR weakness (and most of the 'mons resist it), but is always useful spin away those pesky Spikes. Close Combat to do some damage, Toxic to wear down Froslass, and Sucker Punch for some Ghost-Types. With those EVs and Nature combined with Intimidate, it can tank hits from both sides of the spectrum.
There it is. Please rate it educately, without bad words. Thank you :)
Kingdra @ Choice Specs
Trait: Swift Swim
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest Nature
- Hydro Pump
- Draco Meteor
- Ice Beam
- Surf
This is the main sweeper, it can open up holes in most teams, specially ofenssive ones. Hydro Pump is the main tool, being so destructive with STAB + Rain. Draco Meteor KOes foes that 4x resist Hydro Pump, especially opposite Kingdra. Ice beam for dragons, and Surf if I need an accuracy alternative to Surf.
Flygon @ Choice Scarf
Trait: Levitate
EVs: 252 Atk / 52 SAtk / 204 Spd
Naive Nature
- Outrage
- Earthquake
- Fire Blast
- U-turn
ScarfGon, a classic of classics. Outrage + Earthquake is nearly-perfect coverage. U-turn is always useful in a Choice user, and Fire Blast kills physical walls. The EVs allow him to outspeed Rock Polish Rampardos, and I decided that after one destroyed this team.
Swampert @ Choice Band
Trait: Torrent
EVs: 208 HP / 252 Atk / 4 SDef / 44 Spd
Adamant Nature
- Waterfall
- Earthquake
- Ice Punch
- Superpower
That completes the Anti-Raikou combo, and also benefits for the rain. Waterfall is almost as powerful as Kingdra's Hydro Pump, also destroying entire teams with just it. Earthquake is for a second STAB, Ice Punch for Grass- and Dragon-Types and Superpower for Porygon2 and Snorlax. The EVs are for tank hits and outspeeding base 60 Speed Pokémon that doesn't invest.
Nidoqueen (F) @ Black Sludge
Trait: Sheer Force
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Stealth Rock
- Earth Power
- Dragon Tail
- Ice Beam
Both phazer, SR setter and Fighting- and Electric-Types counter. Sets up SR, tanks some hits and phazes. The other attacks are for doing some damage to Pokémon like Flygon and Rhyperior.
Volbeat (M) @ Damp Rock
Trait: Prankster
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Thunder Wave
- Encore
- Baton Pass
- Rain Dance
Here is it, the rain inducer. I choosed it over Tornadus 'cause Tornadus doesn't get T-Wave, Encore and Baton Pass. With that invest, can tank some weak special hits good, as well as some resisted physical ones.
Hitmontop (M) @ Leftovers
Trait: Intimidate
EVs: 252 SDef / 252 HP / 4 Atk
Careful Nature
- Rapid Spin
- Toxic
- Sucker Punch
- Close Combat
And to end the team, a spinner. You may think that this team doesn't need, because Volbeat is the only one with a SR weakness (and most of the 'mons resist it), but is always useful spin away those pesky Spikes. Close Combat to do some damage, Toxic to wear down Froslass, and Sucker Punch for some Ghost-Types. With those EVs and Nature combined with Intimidate, it can tank hits from both sides of the spectrum.
There it is. Please rate it educately, without bad words. Thank you :)