I haven't played this team yet. It's a theorymon team I'm creating from scratch. Please rate or else the Bidoof gets it.
Electrode @ Damp Rock
Hasty Nature, 252 Atk/80 SpAtk/176 Spd
- Taunt
- Thunder
- Rain Dance
- Explosion
Electrode sets up the initial Rain that allows my team to do its thing. Changed the hold item to Damp Rock since none of that other stuff is as important. Taunt is a first move for predictive purposes, like if I know my opponent is packing Earthquake. Thunder and Asplode become gravy.
Kingdra @ Life Orb
Lonely Nature, 252 Atk/180 SpAtk/76 Spd
Swift Swim
- Dragon Dance
- Outrage
- Waterfall
- Surf
Yeah, forget what I just wrote. Putting 76 EVs in Speed so I can outrun BulkyDos and Tyranitar even in the dry weather. ALSO, Surf as the Special attack of choice due to its boosted power in the rain (over DM) and PP/reliability (over HP).
Ludicolo @ Life Orb
Modest Nature, 168 HP/252 SpAtk/88 Spd
Swift Swim
- Surf
- Ice Beam
- Grass Knot
- Rain Dance
Another great Swimmer, Ludicolo getting STAB on Grass Knot is key for picking off Waters coming in hoping to get the same Swim boosts you're taking advantage of. Ye Smogonites have convinced me that I need more Dancers, so here you go. Life Orb over Lefties now that Leech Seed is out. Also fixed the EV spread since I don't *need* to get to a Lefties checkpoint anymore.
Toxicroak @ Choice Band
Jolly Nature, 4 HP/252 Atk/252 Spd
Dry Skin
- Sucker Punch
- Earthquake
- Cross Chop
- Rock Slide
Taking some advice here, although I opt for the Choice Band set just to take advantage of water attacks on switch-ins. Also absorbs T-Spikes, which could be trouble for my team.
Bronzong @ Damp Rock
Sassy Nature, 252 HP/184 Def/72 SpDef
Levitate, 0 Speed IV
- Rain Dance
- Stealth Rock
- Gyro Ball
- Reflect/Light Screen
Rain recharger with a side of Stealth Rocks and a screen. I haven't decided which screen to go with. I need to see whether my team is more vulnerable to physical or special threats. Gyro Ball as the lone attack for all-purpose power.
Kabutops @ Damp Rock
Adamant Nature, 200 HP/252 Atk/56 Spd
Swift Swim
- Rain Dance
- Waterfall
- Aerial Ace
- Rock Slide
Another replacement. Swampie's nice, but I think that the people suggesting this are right and that this fits better.
Please rate. Don't be kind, be honest.
Just to note, this is posted both at Serebii and Smogon, so if you're wondering about what I'm talking about when I'm talking about rates you don't see... you know why.

Electrode @ Damp Rock
Hasty Nature, 252 Atk/80 SpAtk/176 Spd
- Taunt
- Thunder
- Rain Dance
- Explosion
Electrode sets up the initial Rain that allows my team to do its thing. Changed the hold item to Damp Rock since none of that other stuff is as important. Taunt is a first move for predictive purposes, like if I know my opponent is packing Earthquake. Thunder and Asplode become gravy.

Kingdra @ Life Orb
Lonely Nature, 252 Atk/180 SpAtk/76 Spd
Swift Swim
- Dragon Dance
- Outrage
- Waterfall
- Surf
Yeah, forget what I just wrote. Putting 76 EVs in Speed so I can outrun BulkyDos and Tyranitar even in the dry weather. ALSO, Surf as the Special attack of choice due to its boosted power in the rain (over DM) and PP/reliability (over HP).

Ludicolo @ Life Orb
Modest Nature, 168 HP/252 SpAtk/88 Spd
Swift Swim
- Surf
- Ice Beam
- Grass Knot
- Rain Dance
Another great Swimmer, Ludicolo getting STAB on Grass Knot is key for picking off Waters coming in hoping to get the same Swim boosts you're taking advantage of. Ye Smogonites have convinced me that I need more Dancers, so here you go. Life Orb over Lefties now that Leech Seed is out. Also fixed the EV spread since I don't *need* to get to a Lefties checkpoint anymore.

Toxicroak @ Choice Band
Jolly Nature, 4 HP/252 Atk/252 Spd
Dry Skin
- Sucker Punch
- Earthquake
- Cross Chop
- Rock Slide
Taking some advice here, although I opt for the Choice Band set just to take advantage of water attacks on switch-ins. Also absorbs T-Spikes, which could be trouble for my team.

Bronzong @ Damp Rock
Sassy Nature, 252 HP/184 Def/72 SpDef
Levitate, 0 Speed IV
- Rain Dance
- Stealth Rock
- Gyro Ball
- Reflect/Light Screen
Rain recharger with a side of Stealth Rocks and a screen. I haven't decided which screen to go with. I need to see whether my team is more vulnerable to physical or special threats. Gyro Ball as the lone attack for all-purpose power.

Kabutops @ Damp Rock
Adamant Nature, 200 HP/252 Atk/56 Spd
Swift Swim
- Rain Dance
- Waterfall
- Aerial Ace
- Rock Slide
Another replacement. Swampie's nice, but I think that the people suggesting this are right and that this fits better.
Please rate. Don't be kind, be honest.
Just to note, this is posted both at Serebii and Smogon, so if you're wondering about what I'm talking about when I'm talking about rates you don't see... you know why.