This is my first competitive pokemon team. One of the main problems I know i have are the EV spreads. Right now nearly all of the spreads are 252 252 and any feed back on them will be helpful.
Ludicolo is my late sweeper of the team. Ludicolo usually comes out after my leads have weakened and crippled the opposing team.
Ludicolo @ Assault Vest
Ability: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest
- Scald
- Ice Beam
- Giga Drain
- Fake Out
Scald is Ludicolos main source of damage. It has a more reliable accuracy than hydro pump and has the chance of burning the target as well. Ice beam help checks the flying types that will threaten ludicolo. It's cabable of OHKOing most Mega salamance and Landorus-T. Giga drain allows Ludicolo to check opposing water types such as Rotom-W and Milotic as well as recover some of its health. Fake out is used to help allow other pokemon to either set up or switch out with out worry of taking too much damage.
Mamoswine is one of my main leads but can also be a late game sweeper. the Jolly nature helps it out speed and OHKO most landorus T. It as also cable of to check Landourus decently. I usually pair Mamoswine and Talonflame together so that he can use earthquake without worry.
Mamoswine @ Choice Scarf
Ability: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
- Earthquake
- Icicle Crash
- Icicle Spear
- Rock Slide
Eq serves as my ground stab that helps take care of many steel and electric types as well as being able to check Heatran. Icicle crash is my main form of damage that allows me to check opposing flying and grass types. Its capable of easily OHKOing Landorus-T at -1 attack. Icicle spear is a bit of a filler move reserved to take care of pokemon with focus sash. Rock slide allows mamoswine to check opposing talonflames and charizards. It also helps by giving a chance to flinch both opposing pokemon.
Politoed; Cause you can have a rain team without one. Politoed helps by setting up the rain and sticking around to play support and do some damage. Politoed is usually sent out late game with ludicolo
Politoed @ Sitrus Berry
Ability: Drizzle
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest
- Scald
- Ice Beam
- Rain Dance
- Helping Hand
Scald, like ludicolo will be politoeds main damage move and allow it to have a chance to inflict burn. Ice beam is used to help check opposing grass and flying types. I keep rain dance on to help counter opposing weather, as well as restarting weather in case it runs out. In the case that Politoed cant do any any good damage, helping hands allows it to help its teamate with a damage boost.
Talonflame is one of my main leads. Able to provide decent support as well as priority brave ird to help take out several targets.
Talonflame @ Life Orb
Ability: Gale Wings
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Adamant
- Brave Bird
- Flare Blitz
- Taunt
- Quick Guard
Brave bird is talonsflame main source of damage. It gains priority from the ability gale wings and allows it to take care of just about any grass and fighting type. Flare blitz allows talon flame to check steel types such as mawile, aegislash, and ferrothorn. I choose to run taunt over tailwind as it allows me to shut down trick room teams and sableye. Quick guard is a good lead support move as it helps block any prankster moves as well as blocking fake out to.
Breloom is another pokemon that i can use either as lead.
Breloom @ Focus Sash
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
- Spore
- Mach Punch
- Bullet Seed
- Protect
Breloom is one of the fastest spore users and focus sash allows it to always get off at least one spore. Mach punch is a great move to use. It can do decent damage to mega kangaskahn. Mach punch also allows breloom to do some more damage in case it will die to a pokemon that outspeeds it Bullet seed allows breloom to check bulky water types as well as being able to check ground types to. It helps beat opposing mamoswine. Protect is always a good filler move that allows me to guard from any immediate threats and allow my teammates to take them out or weaken them.
Togekiss is the main wall for my team, providing great redirection and speed control.
Togekiss @ Rocky Helmet
Ability: Serene Grace
Level: 50
EVs: 248 HP / 8 SpA / 252 SpD
Nature: Bold
- Air Slash
- Thunder Wave
- Follow Me
- Protect
Air slash is Togekiss main damage move that also provides a high rate of making the target flinch. When paired with thunder wave it can cripple the opposing team heavily. Thunder wave is used over tailwind as a longer form of speed control. It also allows for the chance of making the opposing pokemon miss a turn. Follow me is allows togekiss to redirect attacks, allowing it to protect teammates and let them stay in longer and do more damage. Protects, like on breloom, allows togekiss to be protected from any immediate threats while my team takes care of them.
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Any feed back will be helpful. Thank you.

Ludicolo is my late sweeper of the team. Ludicolo usually comes out after my leads have weakened and crippled the opposing team.
Ludicolo @ Assault Vest
Ability: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest
- Scald
- Ice Beam
- Giga Drain
- Fake Out
Scald is Ludicolos main source of damage. It has a more reliable accuracy than hydro pump and has the chance of burning the target as well. Ice beam help checks the flying types that will threaten ludicolo. It's cabable of OHKOing most Mega salamance and Landorus-T. Giga drain allows Ludicolo to check opposing water types such as Rotom-W and Milotic as well as recover some of its health. Fake out is used to help allow other pokemon to either set up or switch out with out worry of taking too much damage.

Mamoswine is one of my main leads but can also be a late game sweeper. the Jolly nature helps it out speed and OHKO most landorus T. It as also cable of to check Landourus decently. I usually pair Mamoswine and Talonflame together so that he can use earthquake without worry.
Mamoswine @ Choice Scarf
Ability: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
- Earthquake
- Icicle Crash
- Icicle Spear
- Rock Slide
Eq serves as my ground stab that helps take care of many steel and electric types as well as being able to check Heatran. Icicle crash is my main form of damage that allows me to check opposing flying and grass types. Its capable of easily OHKOing Landorus-T at -1 attack. Icicle spear is a bit of a filler move reserved to take care of pokemon with focus sash. Rock slide allows mamoswine to check opposing talonflames and charizards. It also helps by giving a chance to flinch both opposing pokemon.

Politoed; Cause you can have a rain team without one. Politoed helps by setting up the rain and sticking around to play support and do some damage. Politoed is usually sent out late game with ludicolo
Politoed @ Sitrus Berry
Ability: Drizzle
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest
- Scald
- Ice Beam
- Rain Dance
- Helping Hand
Scald, like ludicolo will be politoeds main damage move and allow it to have a chance to inflict burn. Ice beam is used to help check opposing grass and flying types. I keep rain dance on to help counter opposing weather, as well as restarting weather in case it runs out. In the case that Politoed cant do any any good damage, helping hands allows it to help its teamate with a damage boost.

Talonflame is one of my main leads. Able to provide decent support as well as priority brave ird to help take out several targets.
Talonflame @ Life Orb
Ability: Gale Wings
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Adamant
- Brave Bird
- Flare Blitz
- Taunt
- Quick Guard
Brave bird is talonsflame main source of damage. It gains priority from the ability gale wings and allows it to take care of just about any grass and fighting type. Flare blitz allows talon flame to check steel types such as mawile, aegislash, and ferrothorn. I choose to run taunt over tailwind as it allows me to shut down trick room teams and sableye. Quick guard is a good lead support move as it helps block any prankster moves as well as blocking fake out to.

Breloom is another pokemon that i can use either as lead.
Breloom @ Focus Sash
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
- Spore
- Mach Punch
- Bullet Seed
- Protect
Breloom is one of the fastest spore users and focus sash allows it to always get off at least one spore. Mach punch is a great move to use. It can do decent damage to mega kangaskahn. Mach punch also allows breloom to do some more damage in case it will die to a pokemon that outspeeds it Bullet seed allows breloom to check bulky water types as well as being able to check ground types to. It helps beat opposing mamoswine. Protect is always a good filler move that allows me to guard from any immediate threats and allow my teammates to take them out or weaken them.

Togekiss is the main wall for my team, providing great redirection and speed control.
Togekiss @ Rocky Helmet
Ability: Serene Grace
Level: 50
EVs: 248 HP / 8 SpA / 252 SpD
Nature: Bold
- Air Slash
- Thunder Wave
- Follow Me
- Protect
Air slash is Togekiss main damage move that also provides a high rate of making the target flinch. When paired with thunder wave it can cripple the opposing team heavily. Thunder wave is used over tailwind as a longer form of speed control. It also allows for the chance of making the opposing pokemon miss a turn. Follow me is allows togekiss to redirect attacks, allowing it to protect teammates and let them stay in longer and do more damage. Protects, like on breloom, allows togekiss to be protected from any immediate threats while my team takes care of them.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Any feed back will be helpful. Thank you.
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