First. sorry for my bad english, second, this is my first team, and i'm very inexperienced at this game, so i hope u guys can help me to some changes if needed
Swampert-Mega (M) @ Swampertite
Ability: Damp
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Waterfall
- Ice Punch
- Earthquake
- Power-Up Punch
Main Physical Swipper, Ice Punch to coverage dragons and Landorus, Earthquake and Waterfall stabs and Power -Up Punch to increase attack.
Pelipper (M) @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 16 Def / 244 SpD
Bold Nature
- Hurricane
- U-turn
- Knock Off
- Roost
Pelipper to set up Rain, i don't use Scald cause i think it's useless since, i have a Kingra who has more SPA than Pelipper, Hurricane is good since it's my only Fly attack on team, U Turn to good switches, Knock Off to take some problematic items like Leftovers Rockyhelmeft Toxic orb, roost to sustain.
Kingdra @ Choice Specs
Ability: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Draco Meteor
- Ice Beam
- Surf
Special Sweeper 3 stabs and Icebeam to coverage pokemon like Ammongus, Kartana etc.
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Thunder
- Hidden Power [Ice]
- Heat Wave
- Roost
Bulky Sweeper with Heat Wave that is excellent to coverage Ferrothorns, Thunder for the good synergy with rain, roost to sustain and Hidden Power for the same reason as Kingdra.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Rapid Spinner, to lead with hazards, Earthquake stab, Iron Head to coverage Fairys, since they are the most trouble to my team, Rock slide to coverage against Flying and Bugs.
Tapu Lele @ Leftovers
Ability: Psychic Surge
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Taunt
- Aromatherapy
Cleric, Aromatherapy to take some burns on my Swampert/Excadrill, Ammongus' sleeps and other bad stats, Taunt if the opponent start with a entryhazard or something like this, Moonblast and Psychic to stab.
Swampert-Mega (M) @ Swampertite
Ability: Damp
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Waterfall
- Ice Punch
- Earthquake
- Power-Up Punch
Main Physical Swipper, Ice Punch to coverage dragons and Landorus, Earthquake and Waterfall stabs and Power -Up Punch to increase attack.
Pelipper (M) @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 16 Def / 244 SpD
Bold Nature
- Hurricane
- U-turn
- Knock Off
- Roost
Pelipper to set up Rain, i don't use Scald cause i think it's useless since, i have a Kingra who has more SPA than Pelipper, Hurricane is good since it's my only Fly attack on team, U Turn to good switches, Knock Off to take some problematic items like Leftovers Rockyhelmeft Toxic orb, roost to sustain.
Kingdra @ Choice Specs
Ability: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Draco Meteor
- Ice Beam
- Surf
Special Sweeper 3 stabs and Icebeam to coverage pokemon like Ammongus, Kartana etc.
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Thunder
- Hidden Power [Ice]
- Heat Wave
- Roost
Bulky Sweeper with Heat Wave that is excellent to coverage Ferrothorns, Thunder for the good synergy with rain, roost to sustain and Hidden Power for the same reason as Kingdra.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Rapid Spinner, to lead with hazards, Earthquake stab, Iron Head to coverage Fairys, since they are the most trouble to my team, Rock slide to coverage against Flying and Bugs.
Tapu Lele @ Leftovers
Ability: Psychic Surge
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Taunt
- Aromatherapy
Cleric, Aromatherapy to take some burns on my Swampert/Excadrill, Ammongus' sleeps and other bad stats, Taunt if the opponent start with a entryhazard or something like this, Moonblast and Psychic to stab.