Hey! Finally got one of my teams ready. Please rate my Rain Team. This is from showdown and it's my first post technically in this awesome community.
Anyway, let's get on with it!
Purge (Mandibuzz) @ Leftovers
Ability: Overcoat
EVs: 240 HP / 216 SpD / 52 Spe
Careful Nature
- Roost
- Knock Off
- Taunt
- Defog
Decided to use one of Smogon's recommended sets. Basically, this is just one of my tanks. Almost maxed out on both HP and Spd for some protection, hopefully if Sushi can slide in some burns, Purge won't have to worry. Roost to help recover her HP after taking all the damage from protecting her dearly teammates. Knock Off is there to remove items such as choice items, berries and etc. STAB damage and as well from not being complete taunt bait. Taunt is to stop those from setting up on you and Defog is here to remove the entry hazards that come to screw you up. Overcoat as her ability in case the opposing team changes the weather.
Sushi (Vaporeon) (F) @ Leftovers
Ability: Hydration
EVs: 252 HP / 60 SpA / 196 SpD
Modest Nature
IVs: 0 Atk
- Scald
- Acid Armor
- Shadow Ball
- Rest
My next little sweet heart is Sushi. Her moveset isn't exactly that common that you'd see in other Vaporeon sets. She's another tank basically. Maxed out on HP. Decided to fill up SpD because she needs some special protection and then the rest of the investment in spA for some better damage. Leftovers is here to give her nutrients to heal up her wounds throughout the battle. Scald is here for STAB and a small chance to give the opponent a burn which gives more defense! Guess what!? MORE DEFENSE with Acid Armour. Shadow Ball for some coverage and Rest to revive her up and since she's out in the rain, thanks to her ability it'll wake her up.
Lulu (Politoed) (F) @ Damp Rock
Ability: Drizzle
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
IVs: 0 Atk
- Scald
- Ice Beam
- Toxic
- Protect
Lulu here is my rain setter thanks to her ability, Drizzle. Maxed HP and Defense and a pinch of SpD O boi! Another Tank! Well Staller mixed anyway... Scald to burn physical attackers and make them loose their attack stat and plus STAB. Ice Beam for some coverage. Toxic for poisoning. Protect is for stalling and being a little pest. X3
Damp Rock to make the rain last a bit.
Bolt (Manectric) (M) @ Choice Specs
Ability: Lightning Rod
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunder
- Hidden Power [Ice]
- Signal Beam
- Volt Switch
Bolt is our special attacker. Clinging onto that Choice Specs to do some horrific power and as well making him stuck on one move which I shouldn't be proud about. Maxed out on SpA for him to be powerful, maxed Spe for him to be agile and a bit SpD. Timid nature for more speed. On to the set.
Thunder will always hit in the rain and to go with his electrifying SpA, you'll be sorry...except for "dem grounds". Hidden Power Ice here to hit "dem grounds". Signal Beam for more coverageI'm not sure if I should swap it for Rain Dance. Then we have Volt Switch to do some scouting.
Avalanche (Swampert) (M) @ Swampertite
Ability: Damp
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Waterfall
- Ice Punch
- Earthquake
- Rain Dance
My mega here is Avalanche, the sweeper. He will have Swift Swim as his ability once he mega evolves so he won't need any speed investment as his 60 base speed doubles. 252 HP for lots of health and 252 Atk to break some walls. Waterfall is one of his STAB moves and as well a small chance to flinch. Ice Punch to take out the Grasses who will get in his way. Earthquake is another powerful STAB move. Rain Dance is there in case I don't have Lulu (Politoed) to help me out.
Shade (Haxorus) (M) @ Choice Band
Ability: Mold Breaker
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Poison Jab
- Dragon Claw
Shade is the Wall Breaker. His Choice Band will sadly lock him up during his destruction. Attack and speed are maxed. Sure, Outrage is powerful but makes him dizzy after being blinded by his rage but it's worth it. Earthquake is coverage and thanks to his ability, he won't care for those who have Levitate. Poison Jab for those annoying faries, Florges won't stand a chance with this big boy. Dragon Claw... Another stab move.
I hope my teams good. I tried my best to think what's best. I think I've might of over done it with the tanks though but I don't know. What's your opinion about my team? I MUST LEARN THROUGH MY MISTAKES-
Anyway, let's get on with it!
Purge (Mandibuzz) @ Leftovers

Ability: Overcoat
EVs: 240 HP / 216 SpD / 52 Spe
Careful Nature
- Roost
- Knock Off
- Taunt
- Defog
Decided to use one of Smogon's recommended sets. Basically, this is just one of my tanks. Almost maxed out on both HP and Spd for some protection, hopefully if Sushi can slide in some burns, Purge won't have to worry. Roost to help recover her HP after taking all the damage from protecting her dearly teammates. Knock Off is there to remove items such as choice items, berries and etc. STAB damage and as well from not being complete taunt bait. Taunt is to stop those from setting up on you and Defog is here to remove the entry hazards that come to screw you up. Overcoat as her ability in case the opposing team changes the weather.
Sushi (Vaporeon) (F) @ Leftovers

Ability: Hydration
EVs: 252 HP / 60 SpA / 196 SpD
Modest Nature
IVs: 0 Atk
- Scald
- Acid Armor
- Shadow Ball
- Rest
My next little sweet heart is Sushi. Her moveset isn't exactly that common that you'd see in other Vaporeon sets. She's another tank basically. Maxed out on HP. Decided to fill up SpD because she needs some special protection and then the rest of the investment in spA for some better damage. Leftovers is here to give her nutrients to heal up her wounds throughout the battle. Scald is here for STAB and a small chance to give the opponent a burn which gives more defense! Guess what!? MORE DEFENSE with Acid Armour. Shadow Ball for some coverage and Rest to revive her up and since she's out in the rain, thanks to her ability it'll wake her up.
Lulu (Politoed) (F) @ Damp Rock

Ability: Drizzle
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
IVs: 0 Atk
- Scald
- Ice Beam
- Toxic
- Protect
Lulu here is my rain setter thanks to her ability, Drizzle. Maxed HP and Defense and a pinch of SpD O boi! Another Tank! Well Staller mixed anyway... Scald to burn physical attackers and make them loose their attack stat and plus STAB. Ice Beam for some coverage. Toxic for poisoning. Protect is for stalling and being a little pest. X3
Damp Rock to make the rain last a bit.
Bolt (Manectric) (M) @ Choice Specs

Ability: Lightning Rod
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunder
- Hidden Power [Ice]
- Signal Beam
- Volt Switch
Bolt is our special attacker. Clinging onto that Choice Specs to do some horrific power and as well making him stuck on one move which I shouldn't be proud about. Maxed out on SpA for him to be powerful, maxed Spe for him to be agile and a bit SpD. Timid nature for more speed. On to the set.
Thunder will always hit in the rain and to go with his electrifying SpA, you'll be sorry...except for "dem grounds". Hidden Power Ice here to hit "dem grounds". Signal Beam for more coverage
Avalanche (Swampert) (M) @ Swampertite

Ability: Damp
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Waterfall
- Ice Punch
- Earthquake
- Rain Dance
My mega here is Avalanche, the sweeper. He will have Swift Swim as his ability once he mega evolves so he won't need any speed investment as his 60 base speed doubles. 252 HP for lots of health and 252 Atk to break some walls. Waterfall is one of his STAB moves and as well a small chance to flinch. Ice Punch to take out the Grasses who will get in his way. Earthquake is another powerful STAB move. Rain Dance is there in case I don't have Lulu (Politoed) to help me out.
Shade (Haxorus) (M) @ Choice Band

Ability: Mold Breaker
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Poison Jab
- Dragon Claw
Shade is the Wall Breaker. His Choice Band will sadly lock him up during his destruction. Attack and speed are maxed. Sure, Outrage is powerful but makes him dizzy after being blinded by his rage but it's worth it. Earthquake is coverage and thanks to his ability, he won't care for those who have Levitate. Poison Jab for those annoying faries, Florges won't stand a chance with this big boy. Dragon Claw... Another stab move.
I hope my teams good. I tried my best to think what's best. I think I've might of over done it with the tanks though but I don't know. What's your opinion about my team? I MUST LEARN THROUGH MY MISTAKES-