rain team

RAIN TEAM
https://pokepast.es/610d67c286677bec


Rain team with good damage but gets snowballed after one or two bad moves early in the game

Pelipper (F) @ Damp Rock
Ability: Drizzle
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Defog
- Roost
- Scald
- U-turn

Pelipper - #279 - Serebii.net Pokédex

Rain setter and def wall but normally just used for setting 1/10 matches used for something else. Damp rock for increased rain and roost for recovery. U-turn is used to switch if oppponent's pokemon is slower or a staller with little damage. Scald is almost never used but can be against a stall team that has too much prolonged damage using status or hazards.

Urshifu-Rapid-Strike @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Surging Strikes
- Aqua Jet
- U-turn

Urshifu | Official Website | Pokémon Sword and Pokémon Shield

Hard hitting physical attacker with priority to revenge kill and multi-hit move both of which are buffed by rain. Fighting type is a good alternate type to deal with stalling steel types and the water gives incredible stab to two of the most useful attacks. Choice band increases the damage further and the choice lock doesn't matter as much as its typically used as a revenge killer or switch in that will change later.

Tornadus-Therian @ Heavy-Duty Boots
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Hurricane
- Knock Off
- U-turn
- Defog
Tornadus (Therian Forme) | Pokemon GO Wiki - GamePress

Fast pivot with defog to remove hazards or effects hurricane because of rain 100% modifier. Knock off is also great to get good damage while still having utility by removing items. Somewhat tanky and regenerator helps to continue pestering opponents. Heavy duty boots to counter stealth rocks weakness.

Zapdos @ Heavy-Duty Boots
Ability: Static
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunder
- Hurricane
- Weather Ball
- Roost
Zapdos (Pokémon) - Bulbapedia, the community-driven Pokémon encyclopedia

Alternate type sweeper, pretty fast and thunder and hurricane both 100% modifiers in rain. Similiarly to Tornadus, heavy duty boots help counter the stealth rock weakness, Thunder and Hurricane are two of my most used moves and are amazing to KO with. The alternate types can really help put pressure.

Seismitoad @ Life Orb
Ability: Swift Swim
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Weather Ball
- Earth Power
- Sludge Bomb
Seismitoad | Pokémon Wiki | FANDOM powered by Wikia | Pokemon teams,  Pokemon, Pokemon pokedex

Swift swim sweeper incredibly fast and has stealth rocks to set up in moments when the opponent is forced into a switch. Best pokemon to switch to after Pelliper due to Pelliper's 4x weakness to electric which baits attacks and Seismitoad's immunity to electric leaving the switch completely unpunished and allowing Pelliper to come back to setup rain later. Sludge bomb provides good type coverage and weather bomb is a lot of damage along with stab in rain.

Ferrothorn @ Leftovers
Ability: Iron Barbs
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Spe
- Body Press
- Toxic
- Power Whip
- Gyro Ball
SS OU - Crawdaunt OU Team- New to SS OU, Need Help w Teambuilding | Smogon  Forums

Great wall and offensive moves in order to take care of counters to the team like Tapu Fini. x4 weakness to fire is reduced by Rain's 50% negation fire damage.
 
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Like the team, looks solid in terms of offensive pressure! On the defensive end, I would recommend changing Ferrothorn's set a bit so that the team can fall back on it a little more against sweepers. Toxic isn't usually necessary on Ferrothorn, especially because you generally see mons like Pex, Clef, or Corv switch in on it that don't care about Toxic - I would recommend something like Thunder Wave to slow down offensive mons or Spikes to better support Urshifu. I also think Gyro Ball isn't necessary because it really only hits Tapu Lele and 4/6 of your mons outspeed Lele anyway (counting Seis in rain), so maybe you can use Leech Seed so Ferro can keep itself healthy and force more switches to get Shifu in. Your team really struggles to switch into Dragapult so Ferro could run Knock Off over Body Press and maybe also transition to some more Special Defense EVs. Lefties is fine unless you want to run Chople Berry to deal with opposing Zera and Skewda better and scout Lele, but the team has sufficient Fighting resists so your choice.
 
I agree with most of what memesketch said. You absolutely want Spikes on Ferrothorn and you rather have Leech Seed too to keep some form of recovery as well as to force switches and get momentum. Spikes help a lot weakening the opposing Water resists like Toxapex or Tapu Fini for Urshifu or Barraskewda. Speaking of Barraskewda, you really want to run it in a rain team. It brings a lot of Speed (way more than Seismitoad), outspeeding all scarf users and can use its boosted Flip Turn to safely deal damage or even claim kills while keeping the momentum and letting Zapdos in on the Toxapex/Slowbro/Tapu Fini. I think you could either use it over Urshifu or Tornadus-T. If you keep the later, I would run a more offensive set, I don't really think you need defensive investment on this team and Defog is not mandatory here as you can already use Pelipper in case of emergency and can stack your own hazards anyway. A Nastly Plot set could be something cool to help breaking stuff for Zapdos.

So to sum up a bit the thing you can try:

:ferrothorn:

Run Spikes + Leech Seed over Toxic and Gyro Ball. Knock Off over Body Press is also an option yes as it's always great to be able to remove some boots when you stack Spikes + Rock. I also agree with memesketch suggestion on giving it a more Specially defensive spread to deal with Pokemon like Dragapult, as you can rely on Pelipper for most physical breakers.

:tornadus-therian:

Try a more offensive set with 252 Spa/252 Speed and something like Nasty Plot + Hurricane + Focus Blast + Weather Ball.

Adding :barraskewda::

You can try it over either Urshifu or Tornadus-T and see how it goes. As for the set, just run the classic Choice Band set with Liquidation / Flip Turn / Close Combat and Psychic Fang or Crunch.


Otherwise it looks very classic and efficient for a rain team. Try using the team offensively, setting Spikes with Ferrothorn early game and using Barrasweda, Zapdos, Seismitoad... to keep the opposing team under pressure when the rain is up.

Hope this helps, feel free to ask questions. Have a nice day!
 
I would suggest giving Thundurus-T a try instead of Zapdos to give you another form of electric immunity. This would allow you to have more options to switch into, which can give your opponent less chances to predict who you would pivot to. It's a bit faster to outspeed mons like urshi, who you can hit with a stab thunder, or lando-t, who you can catch off guard with a weather ball. It's also good for breaking mons such as toxapex since you can set up with NP. I run sludge wave for lele, clefable, and rillaboom. It feels like it gets outshone by SS kingdra for sweeping because that's not the main job it plays. It is great as a breaker and has it's own potential for sweeps and outplays. Anyways, here's my full set for him if you'd like to try it out. Otherwise, your team looks like a rain team! :P

Pride (Thundurus-Therian) (M) @ Heavy-Duty Boots
Ability: Volt Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Weather Ball
- Sludge Wave
- Nasty Plot

Also I would second replacing urshi for barra, that thing hits like a truck, another option for your 4th move aside from crunch/psy fangs could be aqua jet for priority revenge kills (Vs weav/bisharp, or anything with sucker punch that could kill. This also makes their move fail if you don't get the KO and get free damage in).
 
Like the team, looks solid in terms of offensive pressure! On the defensive end, I would recommend changing Ferrothorn's set a bit so that the team can fall back on it a little more against sweepers. Toxic isn't usually necessary on Ferrothorn, especially because you generally see mons like Pex, Clef, or Corv switch in on it that don't care about Toxic - I would recommend something like Thunder Wave to slow down offensive mons or Spikes to better support Urshifu. I also think Gyro Ball isn't necessary because it really only hits Tapu Lele and 4/6 of your mons outspeed Lele anyway (counting Seis in rain), so maybe you can use Leech Seed so Ferro can keep itself healthy and force more switches to get Shifu in. Your team really struggles to switch into Dragapult so Ferro could run Knock Off over Body Press and maybe also transition to some more Special Defense EVs. Lefties is fine unless you want to run Chople Berry to deal with opposing Zera and Skewda better and scout Lele, but the team has sufficient Fighting resists so your choice.

Thanks so much for the feedback having Ferro be a wall will probably be a lot better along with his reduced fire damage. Have a good day!
 
T
I agree with most of what memesketch said. You absolutely want Spikes on Ferrothorn and you rather have Leech Seed too to keep some form of recovery as well as to force switches and get momentum. Spikes help a lot weakening the opposing Water resists like Toxapex or Tapu Fini for Urshifu or Barraskewda. Speaking of Barraskewda, you really want to run it in a rain team. It brings a lot of Speed (way more than Seismitoad), outspeeding all scarf users and can use its boosted Flip Turn to safely deal damage or even claim kills while keeping the momentum and letting Zapdos in on the Toxapex/Slowbro/Tapu Fini. I think you could either use it over Urshifu or Tornadus-T. If you keep the later, I would run a more offensive set, I don't really think you need defensive investment on this team and Defog is not mandatory here as you can already use Pelipper in case of emergency and can stack your own hazards anyway. A Nastly Plot set could be something cool to help breaking stuff for Zapdos.

So to sum up a bit the thing you can try:

:ferrothorn:

Run Spikes + Leech Seed over Toxic and Gyro Ball. Knock Off over Body Press is also an option yes as it's always great to be able to remove some boots when you stack Spikes + Rock. I also agree with memesketch suggestion on giving it a more Specially defensive spread to deal with Pokemon like Dragapult, as you can rely on Pelipper for most physical breakers.

:tornadus-therian:

Try a more offensive set with 252 Spa/252 Speed and something like Nasty Plot + Hurricane + Focus Blast + Weather Ball.

Adding :barraskewda::

You can try it over either Urshifu or Tornadus-T and see how it goes. As for the set, just run the classic Choice Band set with Liquidation / Flip Turn / Close Combat and Psychic Fang or Crunch.


Otherwise it looks very classic and efficient for a rain team. Try using the team offensively, setting Spikes with Ferrothorn early game and using Barrasweda, Zapdos, Seismitoad... to keep the opposing team under pressure when the rain is up.

Hope this helps, feel free to ask questions. Have a nice day!
Thanks a lot for the feedback I am not really familiar with setup sets but I barely used tornadus-t on my team so this will probably help make it more viable for me.
 
I would suggest giving Thundurus-T a try instead of Zapdos to give you another form of electric immunity. This would allow you to have more options to switch into, which can give your opponent less chances to predict who you would pivot to. It's a bit faster to outspeed mons like urshi, who you can hit with a stab thunder, or lando-t, who you can catch off guard with a weather ball. It's also good for breaking mons such as toxapex since you can set up with NP. I run sludge wave for lele, clefable, and rillaboom. It feels like it gets outshone by SS kingdra for sweeping because that's not the main job it plays. It is great as a breaker and has it's own potential for sweeps and outplays. Anyways, here's my full set for him if you'd like to try it out. Otherwise, your team looks like a rain team! :P

Pride (Thundurus-Therian) (M) @ Heavy-Duty Boots
Ability: Volt Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Weather Ball
- Sludge Wave
- Nasty Plot

Also I would second replacing urshi for barra, that thing hits like a truck, another option for your 4th move aside from crunch/psy fangs could be aqua jet for priority revenge kills (Vs weav/bisharp, or anything with sucker punch that could kill. This also makes their move fail if you don't get the KO and get free damage in).
This is really good but if I have tornadus-t using nasty plot would it be fine to have both of them use nasty plot or only assign one to be setup? Thank you
 
I would suggest giving Thundurus-T a try instead of Zapdos to give you another form of electric immunity. This would allow you to have more options to switch into, which can give your opponent less chances to predict who you would pivot to. It's a bit faster to outspeed mons like urshi, who you can hit with a stab thunder, or lando-t, who you can catch off guard with a weather ball. It's also good for breaking mons such as toxapex since you can set up with NP. I run sludge wave for lele, clefable, and rillaboom. It feels like it gets outshone by SS kingdra for sweeping because that's not the main job it plays. It is great as a breaker and has it's own potential for sweeps and outplays. Anyways, here's my full set for him if you'd like to try it out. Otherwise, your team looks like a rain team! :P

Pride (Thundurus-Therian) (M) @ Heavy-Duty Boots
Ability: Volt Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Weather Ball
- Sludge Wave
- Nasty Plot
I’m not certain this is the best choice. Zapdos offers a lot of defensive utility and you don’t really need two Electric immunities or two Nasty Plot sweepers. I’d stick with Zapdos.
 
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