Random Fact #4 LouisCyphre vs Iron Caliber

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
RANDOM FACT #4
A group of owls is called a "parliament"
164.gif
163.gif
164.gif

3v3 Singles
Light FEs (no more than 40 moves)
3 Day DQ
Training Items only (nonmega)
All Abilities
Switch = OK
3 Substitutions
2/5 Rec/Chill
ASB Arena
CALI
Kitsunoh_FrontF.png

Avalon - Kitsunoh (F)
Very few know of the shadows of Caliber's past. Even Excalibur, his first Pokemon partner, doesn't know the details of his master's death. Little does Caliber know that a shadow of trickery had been present at the time of his death, and had been following him ever since his resurrection. With ghastly giggling and temptation, she was able to work her way into Caliber's forces. Her true intentions are still unknown.
Nature: Jolly (Speed*1.15, +19% Accuracy, -1 SpA)

Type: Ghost / Steel
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA Rank 1 (-)
SpD: Rank 3
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Abilities: Frisk / Limber / Cursed Body
Frisk (Passive): The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber (Passive): This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Cursed Body (Passive): When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Moves (34/102):
=====Level-Up {COMPLETE}=====
Imprison
Scratch
Tail Whip
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Metal Claw
Copycat
Curse
Memento
Fake Out
Shadow Claw
Iron Head
Hex
Revenge
ShadowStrike
Perish Song
=====Egg=====
Meteor Mash
Foul Play
Phantom Force
Metal Sound
Psycho Shift
Yawn
=====TM/HM=====
Will-o-Wisp
Taunt
Protect
Dig
Thief
=====Tutor=====
Knock Off
Low Kick
Magic Coat
=====Other=====
weavile.gif

Slashe - Weavile (M)
Nature: Jolly (+15% Speed, +X Accuracy, -1 Sp. Attack)

Type: Dark/Ice
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Enables use of Frost Command.
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 144 (+24% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 1
AC: 5/5

Abilities: Pressure / Pickpocket
Pressure (Passive): This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket (Trigger): This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.
Ability Command: Activate Pickpocket (ally) - 5 En - Trade items with target ally.

Moves (32):
=====Level-Up=====
Embargo
Revenge
Assurance
Scratch
Leer
Taunt
Screech
Quick Attack
Feint Attack
Icy Wind
Fury Swipes
Metal Claw
Hone Claws
Ice Shard
Night Slash
Beat Up
Agility
Fling
Nasty Plot
Slash
Snatch
Dark Pulse
=====Egg=====
Ice Punch
Fake Out
Pursuit
Counter
Punishment
=====TM/HM=====
Aerial Ace
Brick Break
Double Team
X-Scissor
Dig
Power-Up Punch
=====Tutor=====
=====Other=====
claydol.gif

Doomsday - Claydol (N/A)
Nature: Modest (+1 Sp. Attack, -1 Attack)

Type: Ground/Psychic
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 75
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 1
AC: N/A

Abilities: Levitate
Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Moves (35/83):
=====Level-Up (COMPLETE)=====
Teleport
Confusion
Harden
Rapid Spin
Mud-Slap
Psybeam
Rock Tomb
Selfdestruct
Power Trick
Power Split
Ancientpower
Cosmic Power
Extrasensory
Earth Power
Explosion
Heal Block
Sandstorm
Guard Split
Hyper Beam
Imprison
=====TM/HM=====
Reflect
Light Screen
Ice Beam
Telekinesis
Toxic
Dig
Endure
Psyshock
Shadow Ball
Psychic
Earthquake
Grass Knot
Dazzling Gleam
=====Tutor=====
Gravity
Magic Coat
=====Other=====

LOU-Y
infernape.gif

Lord British (Infernape ♂)
Nature: Hasty ( +Speed, -Defense, +18% Accuracy )
Mega?: None

Types: Fire/Fighting
Abilities: Blaze HA: Iron Fist

HP: 100
Attack: 4
Defen.: 2 (-)
Sp.Atk: 4
Sp.Def: 3
Speed: 125 (+)

Size: 3 Weight: 4 BRT: 21

Move Counters: 4
Evolution Counters: Full
Ability Counters: 5 / 5

31 / 102 Moves Known
Acrobatics
Assist
Close Combat
Counter
Ember
Encore
Endure
Fake Out
Fire Blast
Fire Punch
Fire Spin
Flame Wheel
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Punch
Fury Swipes
Grass Knot
Incinerate
Leer
Mach Punch
Nasty Plot
Plot
Scratch
Slack Off
Substitute
Taunt
Torment
U-turn
Will-O-Wisp
cyclohm.png

Bellistar (Cyclohm ♀)
Nature: Modest ( +Sp.Attack, -Attack )
Mega?: None

Types: Electric/Dragon
Abilities: Shield Dust, Static HA: Overcoat

HP: 110
Attack: 1 (-)
Defen.: 5
Sp.Atk: 5 (+)
Sp.Def: 3
Speed: 80

Size: 4 Weight: 4 BRT: 21

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

39 / 89 Moves Known
Bide
Blizzard
Charge
Discharge
Double Hit
Draco Meteor
Dragon Pulse
Dragon Rage
Dragon Tail
Endure
Fire Blast
Flamethrower
Growl
Heal Bell
Hurricane
Hydro Pump
Ice Beam
Ion Deluge
Magnet Rise
Power Gem
Protect
Rain Dance
Signal Beam
Slack Off
Sleep Talk
Sonic Boom
Substitute
Surf
Tackle
Thunder
Thunder Wave
Thunderbolt
Thundershock
Tri-Attack
Trick Room
Twister
Weather Ball
Whirlwind
Zap Cannon
aggron.gif
|
aggron-mega.gif

Ozzy (Aggron ♂)
Nature: Sassy ( +Sp.Defense, -Speed, -10% Evasion )
Mega?: Yes

Types: Steel/Rock —— Steel
Abilities: Sturdy, Rock Head HA: Heavy Metal Mega: Filter

HP: 100 —— MEGA
Attack: 4 —— 5
Defen.: 8 —— 10
Sp.Atk: 2 —— 2
Sp.Def: 3 —— 4 (+)
Speed: 43 —— 43 (-)

Size: 4 (4 mega) Weight: 8 (8 mega) BRT: 21 (25 mega)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

25 / 113 Moves Known
Autotomize
Double Team
Double-Edge
Earthquake
Fire Punch
Harden
Head Smash
Headbutt
Heavy Slam
Hone Claws
Ice Punch
Iron Defense
Iron Head
Metal Burst
Metal Claw
Mud-Slap
Protect
Rest
Roar
Rock Slide
Rock Tomb
Sleep Talk
Superpower
Tackle
Take Down

LouisCyphre Send Equip
Iron Caliber Send Equip Order
LouisCyphre Order
I toon
 
TMkGmBW.png
"Alright! Let's have a good one!"
weavile.gif
@ Exp. Share
Fake Out ~ Ice Punch ~ Ice Punch
IF Cyclohm is to use Thunder Wave AND is not under the effects of Taunt THEN Taunt and push back.
IF Cyclohm is to use Fire Blast on A2 or A3 THEN Dig and push back.
IF Cyclohm is to use Substitute AND is not under the effects of Taunt THEN Taunt and push back.
 
daPq8KL.gif

It's nice to have a laid-back, no-stakes match every now and again!
cyclohm.png

Bellistar - Twister | Discharge | Discharge
IF
Slashe is paralyzed when you would act, THEN perform Fire Blast that action.

Toon
 
cyclohm.png
#AMULET
Shield Dust/Static/Overcoat
110/100
1/5/5/3/80
Status: OK!
weavile.gif
#SHARE
Pressure/Pickpocket
100/100
5/3/1/3/144
Status: OK!
Crit is lower than (#), Hit is higher than %, effect is lower than %

CAL uses Fake Out
Crit: 5338 (625)
Damage: (4+7.5-7.5)=4
Static: 9625 (3000)
-4en

LOU uses Twister
Crit: 6759 (625)
Damage: (4[bap]+3[stab]+7.5[spa]-4.5[spd])=10
-4en

2nd action

CAL uses Ice Punch
Crit: 2471 (625)
Damage: (8[bap]+3[stab]+7.5[atk]-7.5[def])*1.5=16.5
Static 6730 (3000)
-5en

LOU uses Discharge
Crit: 3180 (625)
Effect: 2272 (3000) YES
Damage: (8[bap]+3[stab]+7.5[spa]-4.5[spd])=14
-7en

3rd action

LOU uses Fire Blast
Hit: 6898 (8500)
Crit: 7445 (625
Effect: 5712 (1000)
Damage: (11[bap]+7.5[spa]-4.5[def])*1.5=21
-10en

CAL uses Dig
Para: 5627 (2000)
Crit: 4163 (625)
Damage: (8[bap]+7.5[atk]-7.5[def])*1.5=12
-10en

TL;DR

LOU -33HP -21EN
CAL -45HP -19EN
sylYVYK.png

The battle begins with Slashe striking Bellistar with intimadating speed, the strike made the Cyclohm flinched.
Next we see Slashe punching Bellistar with a little taste of ice, due to Bellistar's Shield Dust, there will not be a change for her to freeze. Lou needed a way to slow down Slashe in a way where Caliber's substitutes won't activate, so Bellistar uses discharge hoping for the paralysis and she gets it!
Next action Bellistar blasted flames at weavile and since it is now slower, it won't be able to use dig to doge such attack.

This damage race seems pretty balence but a crippled weavile is not a weavile to keep out. Lou's turn to order first let's see how he handles the lead.
cyclohm.png
#AMULET
Shield Dust/Static/Overcoat
77/79
1/5/5/3/80
Status: OK!
weavile.gif
#SHARE
Pressure/Pickpocket
55/81
5/3/1/3/144
Status: PAR [15%]
 
Last edited:
daPq8KL.gif

Keep the pressure up! No, that's not a Weavile pun. I'm glad you don't have Torment!
cyclohm.png

Bellistar - Flamethrower | Fire Blast | Flamethrower
IF
Slashe is to use a Damaging Ice-type Combination, THEN perform Protect and restart main orders.
IF Slashe is in the evasive stage of a Damaging Evasive move, THEN perform Magnet Rise on first instance, Charge on second instance, and Substitute (15) on the third; restarting main orders each time.
IF Slashe is to use a Protective / Evasive move, AND Slash did not successfully perform a Protective / Evasive move last action, THEN Slack Off and restart main orders.

Iron Caliber
 
TMkGmBW.png
"'Go ahead, use Slashe, he knows all his good moves', yeah right. I'm going to bonk that tin man on the head next time I see him."
weavile.gif

Ice Punch ~ Agility (Evasive) ~ Ice Punch
 
cyclohm.png
#AMULET
Shield Dust/Static/Overcoat
77/79
1/5/5/3/80
Status: OK!
weavile.gif
#SHARE
Pressure/Pickpocket
55/81
5/3/1/3/144
Status: PAR [15%]
Crit is lower than (#), Hit is higher than %, effect is lower than %

LOU uses Flamethrower
Crit: 69 (625) CRITICAL HIT
Effect: 5612 (1000)
Damage: (9[bap]+3[crit]+7.5[spa]-4.5[spd])*1.5=22.5
-9en

CAL uses Ice Punch
Para: 1817 (1500)
Crit: 7351 (625)
Damage: (8[bap]+3[stab]+7.5[atk]-7.5[def])*1.5=16.5
Static 5698 (3000)
-5en

2nd action

CAL uses Agility
Para 3627 (1500)
-7en


LOU uses Slack Off
+20hp
-13en

3rd action

LOU uses Flamethrower
Crit: 3207 (625)
Effect: 2818 (1000)
Damage: (9[bap]+7.5[spa]-4.5[spd])*1.5=18
-9en

CAL uses Ice Punch
Para: 7064 (1500)
Crit: 7288 (625)
Damage: (8[bap]+3[stab]+7.5[atk]-7.5[def])*1.5=16.5
Static 8312 (3000)
-5en

TL;DR

LOU -13HP -31EN
CAL -41HP -17EN
kRlstt3.png

Woo More damage racing! LETS SEE SOME BLOOD
*ahem*
Now that the Cyclohm is faster and his opponent doesn't have torment She doesn't have worry about shenanigans and use fire moves to get rid of her opponent.
Cali seems to be in a bad situation, with a paralyzed Weavile, and not a lot of utility, Cali would just have to let Slashe endure the damage until Cali can think of a game plan.
Will Lou keep the battle within his hands, or will Cali tip the scales. Find out next week on Dragon Ball Z.


cyclohm.png
#AMULET
Shield Dust/Static/Overcoat
64/48
1/5/5/3/80
Status: OK!
weavile.gif
#SHARE
Pressure/Pickpocket
14/64
5/3/1/3/144
Status: PAR [10%]

Iron Caliber Order
LouisCyphre Order
I Toon​
 
Last edited:
TMkGmBW.png
"That's just what I wanted you to do! I think..."
Kitsunoh_FrontF.png
"hehehe, it's been a while~"
Fake Out ~ Phantom Force ~ Phantom Force
IF Bellistar is to use Trick Room on A2 or A3 AND is not under the effects of Taunt THEN Taunt and push back.
IF Bellistar is to use Substitute on A2 or A3 AND is not under the effects of Taunt THEN Taunt and push back.
IF Bellistar is to Fire Blast AND you are slower THEN Metal Burst and push back.
 
daPq8KL.gif

It's certainly what I wanted me to do! We know what Shield Dust does, right? To top this off, you still technically outspeed us in Trick Room...
cyclohm.png

Bellistar - Trick Room | Fire Blast | Fire Blast
IF
Fire Blast is Disabled by Avalon's Cursed Body, THEN begin to perform Flamethrower.
 
cyclohm.png
#AMULET
Shield Dust/Static/Overcoat
64/48
1/5/5/3/80
Status: OK!
Kitsunoh_FrontF.png
#AMULET
Frisk/Limber/Cursed Body
100/100
4/3/1/3/127
Status: OK!
461.png
#SHARE
Pressure/Pickpocket
14/64
5/3/1/3/144
Status: PAR [10%]
Crit is lower than (#), Hit is higher than %, effect is lower than %

CAL uses Fake Out
Crit: 9619 (625)
Damage: (4+6-7.5)=2.5
-4en

LOU uses Trick Room
-10en

2nd action

LOU uses Fire Blast
Hit: 8672 (8500) MISS
-8en

CAL uses Phantom Force
Crit: 7209 (625)
Damage: (9[bap]+3[stab]+6[atk]-7.5[def])=10.5
-11en

3rd action

LOU uses Fire Blast
Hit: 9065 (8500) MISS
-12en

CAL uses Phantom Force
Crit: 5411 (625)
Damage: (9[bap]+3[stab]+6[atk]-7.5[def])=10.5
-15en

TL;DR

LOU -24HP -30EN
CAL -0HP -30EN
kRlstt3.png

Woah, Trick Room is so weird it's actually relaxing~
Even though she summoned the Trick Room, Bellistar is having problems seeing in it and is missing her attacks. While Bellistar is discombobulated, Avalon attacks her with some force.

Even though Cali has a seriously injured Weavile in the back, Lou is having trouble hitting the Kitsunoh, will his Cyclohm shake off the dizzyness?

FIELD
Trick Room (3r)​
cyclohm.png
#AMULET
Shield Dust/Static/Overcoat
40/18
1/5/5/3/80
Status: OK!
Kitsunoh_FrontF.png
#AMULET
Frisk/Limber/Cursed Body
100/70
4/3/1/3/127
Status: OK!
461.png
#SHARE
Pressure/Pickpocket
14/64
5/3/1/3/144
Status: PAR [10%]

LouisCyphre Order
Iron Caliber Order
I Toon​
 
Last edited:
Bellistar's Fire Blasts costed 7 and 11 energy, not 11 and 15. She has 28 Energy. oh welp
daPq8KL.gif

It's only fair after those Fake Outs, I suppose. Go learn Torment.

cyclohm.png

Bellistar - Flamethrower | Fire Blast | Flamethrower
IF
Avalon is to use Metal Burst, THEN Chill on first instance, perform Substitute (15) on the second instance, and Chill again on the third.
IF Avalon is to use Copycat AND their last action was Metal Burst AND your last action was Chill THEN activate the above substitution.
IF Avalon is to use Metal Burst AND you are Taunted THEN perform Tackle on the first and third instances, and Double Hit on the second.

Iron Caliber
 
Last edited:
TMkGmBW.png
"Avalon doesn't have Torment either? Who raised this Pokemon?"
Kitsunoh_FrontF.png
"someone finally understands how stupid that suit of armor is~"
Yawn ~ Protect ~ ShadowStrike
 
FIELD
Trick Room (3r)​
cyclohm.png
#AMULET
Shield Dust/Static/Overcoat
40/18
1/5/5/3/80
Status: OK!
Kitsunoh_FrontF.png
#AMULET
Frisk/Limber/Cursed Body
100/70
4/3/1/3/127
Status: OK!
461.png
#SHARE
Pressure/Pickpocket
14/64
5/3/1/3/144
Status: PAR [10%]
Crit is lower than (#), Hit is higher than %, effect is lower than %

LOU uses Flamethrower
Crit: 2924 (625)
Effect: 5456 (1000)
Damage: (9[bap]+7.5[spa]-4.5[spa])*1.5=18
Cursed Body: 5922 (3000)
-7en

CAL uses Yawn
-7en

2nd action

CAL uses Protect
-7en

LOU uses Fire Blast
Damage: (11[bap]+7.5[spa]-4.5[spd])*1.5=21 protect'd [8.4en]
-8en

3rd action

LOU uses Flamethrower
Crit: 7561 (625)
Effect: 306 (1000) YES
Damage: (9[bap]+7.5[spa]-4.5[spa])*1.5=18
Cursed Body: 7622 (3000)
-7en

CAL uses Shadowstrike
but there was no target
-5en

TL;DR

LOU -0HP -22EN
CAL -38HP -20EN
kRlstt3.png

Bellistar continues to be able to attack first under the trick room and shoots a flamethrower at Avalon. Avalon then yawns at the Cyclohm making her drowsy.
Bellistar continues to attack, but her attack was blocked by a protect summoned by the Kitsunoh.
Then the Cyclohm use the same flamethrower from the beginning of the round hitting Avalon and able to burn in as well. Avalon uses his signature move, Shadowstrike attack Bellistar, but Bellistar already knocked out from exhaustion.

FIELD
Trick Room (2r)​
cyclohm.png
#AMULET
Shield Dust/Static/Overcoat
40/ENKO
1/5/5/3/80
Status: OK!
Kitsunoh_FrontF.png
#AMULET
Frisk/Limber/Cursed Body
62/50
4/3/1/3/127
Status: +1KOC, BRN
461.png
#SHARE
Pressure/Pickpocket
14/64
5/3/1/3/144
Status: PAR [10%]

LouisCyphre Send out another mon
Iron Caliber Order
LouisCyphre Order
I TOon​
 
TMkGmBW.png
"I was hoping Lord British would make his entrance later..."
Kitsunoh_FrontF.png
"maybe we can talk things out, yeah? don't burn me any more? please?"
Phantom Force ~ Shadow Claw ~ Phantom Force
IF Fire Blast AND not in a combination THEN Metal Burst and push back.
IF Taunt AND the below sub has not activated THEN Magic Coat and push back.
IF Encore when you would Metal Burst THEN Magic Coat and push back.
 
daPq8KL.gif

For once, we're enjoying being slightly slower than Kitsunoh! Thanks, Trick Room.
infernape.gif

Lord British - Fire Punch | Flamethrower | Fire Blast

Toon
 
Funny thing: your tag didnt even alert/notif me, i think im getting caliber-itis :^)

FIELD
Trick Room (2r)​
infernape.gif
#SHARE
Blaze/Iron First
100/100
4/2/4/3/125
Status: OK!
Kitsunoh_FrontF.png
#AMULET
Frisk/Limber/Cursed Body
62/50
4/3/1/3/127
Status: +1KOC, BRN
461.png
#SHARE
Pressure/Pickpocket
14/64
5/3/1/3/144
Status: PAR [10%]
Crit is lower than (#), Hit is higher than %, effect is lower than %

LOU uses Fire Punch
Crit: 6371 (625)
Damage: (8[bap]+3[stab]+2[if[+6[atk]-4.5[def])*1.5=21.75
Cursed Body: 825 (3000) YES
-5en

CAL uses Phantom Force
Crit: 5945 (625)
Damage: (9[bap]+3[stab]+6[atk]-3[def])=12
-7en

2nd action

LOU uses Flamethrower
Crit: 6161 (625)
Damage: (9[bap]+3[stab]+6[spa]-4.5[spd])*1.5=20.25
-6en

CAL uses Shadow Claw
Crit: 1448 (1250)
Damage: (7[bap]+3[stab]+6[atk]-3[def])=10
-4en

3rd action

LOU uses Fire Blast
Crit: 2675 (625)
Damage: (11[bap]+3[stab]+6[spa]-4.5[spa])*1.5=23.25
-7en

TL;DR

LOU -22HP -18EN
CAL -71HP -11EN
kRlstt3.png

Lord British (can i call you LB for short, with respect of course ;]) Punch the Kitsunoh with a iron fist full of fire, Avalon tries to phantom force himself away, but was slower and couldnt avoid the hit.
Since Fire Punch was cursed, LB decided to shoot flames at Avalon, which also does a lot of damage. Avalon tries to scratch the Infernape with a Shadow Claw, but wasn't able to scratch is deep enough to make it critical.
LB then finishes off Avalon with a fire blast.

The game is not tied again with both sides of the field having 1 pokemon KO'd, but Cali still has a crippled Weavile in the back. Let's see who Cali will bring in next

FIELD
Trick Room (1r)​
infernape.gif
#SHARE
Blaze/Iron First
78/82
4/2/4/3/125
Status:+1KOC Cursed Body ( Fire Punch (3a)
Kitsunoh_FrontF.png
#AMULET
Frisk/Limber/Cursed Body
KO/39
4/3/1/3/127
Status: +1KOC, BRN
461.png
#SHARE
Pressure/Pickpocket
14/64
5/3/1/3/144
Status: PAR [10%]

Iron Caliber Send Out and Equip
LouisCyphre Order
Iron Caliber Order
I Toon
 
TMkGmBW.png
"You bet I will! Sorry, Doomsday, I know you just got fresh air, but you'll get your chance later. Slashe, back out."
weavile.gif
@ Exp. Share
Fake Out ~ Ice Shard ~ Ice Shard
[2 SUBS] IF Aggron is to use Autotomize OR Hone Claws THEN Snatch that action and push back.
IF your adjusted Speed stat is higher than Aggron's adjusted Speed stat on A2 or A3 THEN replace all future actions with Brick Break.
 
Back
Top