
watch me neigh neigh
[OVERVIEW]
Despite the infamous reputation of Fire-types in RBY, Rapidash cements a niche as one of the best leads in the RBY NU metagame. It separates itself from other Fire Spin leads with its excellent Speed which gives it a menacing 20.5% critical hit rate and lets it use Toxic to check other partial trapping leads. Fire Spin also makes it work with other partial trapping users such as Moltres, Ninetales, and Charizard. Rapidash can land 2HKOs with a critical hit Fire Blast on notable threats such as Mr. Mime and Clefable. It can use chip damage done with Fire Spin in tandem with Fire Blast and Hyper Beam to become a cleaner. Rapidash is also one of the best pivots in the tier, with access to Fire Spin allowing it to safely pivot out of poor lead matchups into a safer check. For example, if Rapidash faces a Poliwhirl lead, it can pivot out into a teammate like Electrode or Clefable to take care of Poliwhirl for it.
Despite these upsides, Rapidash's typing hinders it greatly, as it is forced out by the Water-types of the tier, such as Blastoise, Kabutops, and Poliwhirl. Its movepool is limited to Fire- and Normal-type attacks, meaning that it struggles to threaten the likes of Golem and said Water-types. Rapidash is also very susceptible to chip damage and greatly dislikes paralysis. Nonetheless, Rapidash is a solid Pokemon in the tier.
[SET]
name: Fire Spin Pivot
move 1: Fire Spin
move 2: Fire Blast
move 3: Toxic
move 4: Hyper Beam / Body Slam
[SET COMMENTS]
Fire Spin is Rapidash’s main asset, wearing down foes and giving it a great opportunity to pivot around poor matchups in the opening. Rapidash is one of the fastest Pokemon in the tier, and it can take out a worn down opponent with Fire Blast or Hyper Beam. Fire Blast can OHKO Pinsir and Exeggcute, 2HKO Nidoking after a critical hit, and can burn an opponent, which can be useful for forcing a Rest from the likes of Blastoise or crippling physical attackers like Kingler and Golem. Toxic can cripple other Fire Spin or Wrap users such as Moltres, Dragonair, and Ninetales, as it outdamages a foe's Fire Spin or Wrap. Toxic, in tandem with Fire Spin from either Rapidash or a teammate, can create a deadly combination that drains the HP of foes quickly while forcing Rest from counters such as Dewgong and Blastoise. Hyper Beam can finish off worn down checks such as Blastoise and Charizard. Body Slam is a good option over Hyper Beam, as it allows Rapidash to spread paralysis to switch-ins such as Blastoise, Kabutops, and Dewgong.
Rapidash’s limited movepool means that there is not much room for variation. Agility is a decent option, as it lets Rapidash outspeed the entire tier and can also alleviate paralysis from foes such as Mr. Mime, Clefable, and Electrode. It also allows Rapidash to have an uncontested Fire Spin, which further enhances its ability to clean late game. However, it is hard for Rapidash to set up against a majority of the tier, and it faces competition from Moltres in this role. Stomp can be used alongside Body Slam for a solid combo of paralysis and flinch. Rapidash likes to have counterplay to Water- and Rock- types like Blastoise and Golem, which can easily stonewall it, making Pokemon like Blastoise, Electrode, and Mr. Mime solid teammates.
[CREDITS]
- Written by: [[BreakthrU89, 487308]]
- Quality checked by: [[SBPC, 468904], [pacattacc, 520967]]
- Grammar checked by: [[Finland, 517429]]
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