Infernape @ Leftovers
Nature: Jolly
Ability: Blaze
Evs:4Hp/252Att/252Spd
-Stealth Rock
-U-Turn
-Taunt
-Flare Blitz
His my lead. Taunt first, set-up a Stealth Rock and U-turn if there are any threats(E.g. Psychic) to Infernape. Flare Blitz is just for attack and Steel or Grass types that come out.
Gallade @ Focus Slash
Nature: Adamant
Ability: Steadfast
Evs:4Hp/252Att/252Spd
- Psycho Cut
- Protect
- Toxic
- Substitute
Use Toxic then Sub+Protect. Psycho Cut is for any ghost types that stand in his way.
Toxicroak @ Black Sludge
Nature: Jolly
Ability: Dry Skin
Evs:4Hp/252Att/252Spd
- Swords Dance
- Sucker Punch
- Revenge
- Earthquake
Sweeper. Black Sludge recovers Toxicroak's Health. Sucker Punch is a must have to deal with Psychic types. Revenge is his STAB move.
Lucario @ Shell Bell
Nature: Modest
Ability Inner Focus
Evs:4Hp/252Sp.Att/252Spd
-Aura Sphere
-Dragon Pulse
-Dark Pulse
-Psychic
The only Special Attacker here. Dragon Pulse for dealing with those nasty dragons. Dark Pulse for Psychic types. Psychic for Fighting types.
Poliwrath @ Expert Belt
Nature: Adamant
Ability: Water Absorb
Evs:4Hp/252Att/252Spd
-Waterfall
-Ice Punch
-Rock Slide
-Hypnosis
Ice punch for flying and Dragon types. Rock slide for Flying types too. Hypnosis for inducing status. Waterfall for STAB.
Heracross @ Life Orb
Nature: Adamant
Ability: Guts
Evs:4Hp/252Att/252Spd
-Mega Horn
-Close Combat
-Stone Edge
-Bulk Up
Another Sweeper. Bulk Up for raising Stats. Stone edge kills flyings types. Mega Horn and Close Combat for STAB
Please rate and give your opinions. This is my first time posting up a team
Nature: Jolly
Ability: Blaze
Evs:4Hp/252Att/252Spd
-Stealth Rock
-U-Turn
-Taunt
-Flare Blitz
His my lead. Taunt first, set-up a Stealth Rock and U-turn if there are any threats(E.g. Psychic) to Infernape. Flare Blitz is just for attack and Steel or Grass types that come out.
Gallade @ Focus Slash
Nature: Adamant
Ability: Steadfast
Evs:4Hp/252Att/252Spd
- Psycho Cut
- Protect
- Toxic
- Substitute
Use Toxic then Sub+Protect. Psycho Cut is for any ghost types that stand in his way.
Toxicroak @ Black Sludge
Nature: Jolly
Ability: Dry Skin
Evs:4Hp/252Att/252Spd
- Swords Dance
- Sucker Punch
- Revenge
- Earthquake
Sweeper. Black Sludge recovers Toxicroak's Health. Sucker Punch is a must have to deal with Psychic types. Revenge is his STAB move.
Lucario @ Shell Bell
Nature: Modest
Ability Inner Focus
Evs:4Hp/252Sp.Att/252Spd
-Aura Sphere
-Dragon Pulse
-Dark Pulse
-Psychic
The only Special Attacker here. Dragon Pulse for dealing with those nasty dragons. Dark Pulse for Psychic types. Psychic for Fighting types.
Poliwrath @ Expert Belt
Nature: Adamant
Ability: Water Absorb
Evs:4Hp/252Att/252Spd
-Waterfall
-Ice Punch
-Rock Slide
-Hypnosis
Ice punch for flying and Dragon types. Rock slide for Flying types too. Hypnosis for inducing status. Waterfall for STAB.
Heracross @ Life Orb
Nature: Adamant
Ability: Guts
Evs:4Hp/252Att/252Spd
-Mega Horn
-Close Combat
-Stone Edge
-Bulk Up
Another Sweeper. Bulk Up for raising Stats. Stone edge kills flyings types. Mega Horn and Close Combat for STAB
Please rate and give your opinions. This is my first time posting up a team