Hi there, mates. It's me. This is probably my first definite competitive team, and from what I can tell from the matches I played, it's pretty good! Here it is, see if you guys agree:
1. Gliscor
Ability: Poison Heal.
Item: Toxic Orb
252 HP, 184 Defence, 72 Speed. Impish nature.
Substitute, Stealth Rocks, Earthquake, Protect.
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Well I have a history with this dude: When I was first playing Pokemon Shodown with my Second try at a competitive team, this guy ALONE swept it, and I was really mad. But now that I decided to use it, I realise how powerful it is with this setup. It can annoy, wall, stall, force someone to switch out between other many useful things! Stealth Rocks is quite nice to have, and using Substitute + Protect can force someone to switch to a Pokemon with a type advantage and take Rocks damage. Also, it packs quite a decent punch with a STABed Earthquake.
2. Snorlax
Ability: Thick Fat
Item: Leftovers
252HP, 252 Defence, 4 Attack. Impish nature.
Rest, Sleep Talk, Body Slam, Earthquake.
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The first Pokemon I ever IV breeded, and the first pokemon I did well in competitive. this guy has saved my arse and swept teams quite a few times. I'm honsetly sad that I don't see more Snorlax on the competitive scene. It's my team's official wall, as you can see with that setup. Taht HP and Defence combined can really block sweepers, HELL, It once survived a Haxorus' Outrage! (With Red health, but it survived)
Here's how I do it: I'll Body Slam everything in my way up until either it faints or Snorlax gets way too hurt. When the ladder happens, I set my priorities to Rest, and then Sleep Talk my way to success, which seems to work 70% of the time. Tough I'll admit this is risky, because sometimes he just goes straight to Rest twice, which is really annoying, but most of the times he ends up attacking and either knocking out or forcing the opponent to switch out to save it's Pokemon.
Also, Body Slam's chance to Paralyze has come in handy plenty of times.
3. Lucario
Ability: Steadfast
Item: Expert Belt
252 Attack, 4 Special Attack, 252 Speed. Jolly nature.
Close Combat, Extreme Speed, Swords Dance, Flash Cannon.
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Lucario, along with Snorlax, is one of the Pokemon I carried over from my second competitive team test. It's one of my favourite pokemon, and for good reason: I like what it brings to the table, the ability to be either a special or physical sweeper is one of them, as it allows for it to hit a variety of different Pokemon with good power. And it is a good pairing with Snorlax too, as for whatever reason, most people I meet online try to knock it out with a fire type move, so a lot of times when someone sends a Pokemon that's faster than Lucario and can learn a fire type move (And I don't want to risk Lucario to see if it has Speed investment or not) I send Snorlax to take the move with Thick Fat, Thick Fat basically being a free hundreds of EVs in Special Defence for it.
...AAAAANNNNDDD Steadfast is really nice if someone thinks it's funny to Flinch you to death, since it gives you a free sweep.No, I won't use Mega Evolution in it, OK?
4. Scizor
Ability: Technician
Item: Life Orb
252HP, 252 Attack, 4 Defence. Adamant nature.
U-Turn, SuperPower, Bullet Punch, Roost
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My second Physical Sweeper. MAN, does this fella here pack a punch. SuperPower pretty much KOs anything that doesn't resist it, and after the attack drop, I'll U-Turn out into a Pokemon that may fit better in the situation. A Technician Bullet Punch just to make a puny little move that only serves to strike first do a respectable amount of damage and Roost to cure the Life Orb Recoil.
I really want suggestions on this one: Do you guys think it would be better to invest in Speed instead?
5. Hydreigon
Ability: Levitate
Item: Dragon Fang
4 Attack, 252 Special Attack, 252 Speed. Hasty nature.
Dark Pulse, Draco Meteor, U-Turn, Dragon Pulse.
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Hands down, my favourite Generation 5 Pokemon. I didn't care much for it until I actually used it, and when I did, I went WOW. Hydreigon is my Special Sweeper, and it is a very good one at that. A Dragon Fang-Powered Draco Meteor is VERY Powerful, not as Powerful as a Life Orb one, but alteast i don't sacrifice HP with this item. After the stauts drop, same thing with Scizor: U-Turn out, switch to something that may fit the situation better. Dragon Pulse is there just when I don't need taht much power, and Dark Pulse can be good when dealing with steel type since their unfortunate nerf.
6. Rotom-Wash
Ability: Levitate
Item: Magnet
252HP, 252 Special Attack, 4 Special Defence. Modest nature.
Volt Switch, Thunder Wave, Hydro Pump, Thunderbolt.
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What? Electric is my favourite type and I like versatile things. Rotom fits both of those categories. Under Normal Circumstances, it is only weak to grass, which is very good when doing type matchups. It's pretty good as a Special Sweeper and It can learn pretty interesting moves. For an Electric type, it also has pretty decent natural bulk!
Thunder Wave is good when I want to make SURE that I need something paralyzed, instead of relying on luck getting something paralyzed with Snorlax's Body Slam, STABed Hydro Pump is extremely powerful, Thunderbolt is a powerful and accurate move and Volt Switch is good for reasons stated above. With all these Pokemon with these moves, I could even try to do a U-Turn-Volt Switch Combination to confuse my opponent!
What do you guys think about this setup? How can I improve on it? And what are the possible Pokemon that can break my team, since the few matches I lost with it were matches were I was outskilled and/or did bad choices?
1. Gliscor

Ability: Poison Heal.
Item: Toxic Orb
252 HP, 184 Defence, 72 Speed. Impish nature.
Substitute, Stealth Rocks, Earthquake, Protect.
---------------------------------------------------------------------
Well I have a history with this dude: When I was first playing Pokemon Shodown with my Second try at a competitive team, this guy ALONE swept it, and I was really mad. But now that I decided to use it, I realise how powerful it is with this setup. It can annoy, wall, stall, force someone to switch out between other many useful things! Stealth Rocks is quite nice to have, and using Substitute + Protect can force someone to switch to a Pokemon with a type advantage and take Rocks damage. Also, it packs quite a decent punch with a STABed Earthquake.
2. Snorlax

Ability: Thick Fat
Item: Leftovers
252HP, 252 Defence, 4 Attack. Impish nature.
Rest, Sleep Talk, Body Slam, Earthquake.
---------------------------------------------------------------------
The first Pokemon I ever IV breeded, and the first pokemon I did well in competitive. this guy has saved my arse and swept teams quite a few times. I'm honsetly sad that I don't see more Snorlax on the competitive scene. It's my team's official wall, as you can see with that setup. Taht HP and Defence combined can really block sweepers, HELL, It once survived a Haxorus' Outrage! (With Red health, but it survived)
Here's how I do it: I'll Body Slam everything in my way up until either it faints or Snorlax gets way too hurt. When the ladder happens, I set my priorities to Rest, and then Sleep Talk my way to success, which seems to work 70% of the time. Tough I'll admit this is risky, because sometimes he just goes straight to Rest twice, which is really annoying, but most of the times he ends up attacking and either knocking out or forcing the opponent to switch out to save it's Pokemon.
Also, Body Slam's chance to Paralyze has come in handy plenty of times.
3. Lucario

Ability: Steadfast
Item: Expert Belt
252 Attack, 4 Special Attack, 252 Speed. Jolly nature.
Close Combat, Extreme Speed, Swords Dance, Flash Cannon.
---------------------------------------------------------------------
Lucario, along with Snorlax, is one of the Pokemon I carried over from my second competitive team test. It's one of my favourite pokemon, and for good reason: I like what it brings to the table, the ability to be either a special or physical sweeper is one of them, as it allows for it to hit a variety of different Pokemon with good power. And it is a good pairing with Snorlax too, as for whatever reason, most people I meet online try to knock it out with a fire type move, so a lot of times when someone sends a Pokemon that's faster than Lucario and can learn a fire type move (And I don't want to risk Lucario to see if it has Speed investment or not) I send Snorlax to take the move with Thick Fat, Thick Fat basically being a free hundreds of EVs in Special Defence for it.
...AAAAANNNNDDD Steadfast is really nice if someone thinks it's funny to Flinch you to death, since it gives you a free sweep.
4. Scizor

Ability: Technician
Item: Life Orb
252HP, 252 Attack, 4 Defence. Adamant nature.
U-Turn, SuperPower, Bullet Punch, Roost
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My second Physical Sweeper. MAN, does this fella here pack a punch. SuperPower pretty much KOs anything that doesn't resist it, and after the attack drop, I'll U-Turn out into a Pokemon that may fit better in the situation. A Technician Bullet Punch just to make a puny little move that only serves to strike first do a respectable amount of damage and Roost to cure the Life Orb Recoil.
I really want suggestions on this one: Do you guys think it would be better to invest in Speed instead?
5. Hydreigon

Ability: Levitate
Item: Dragon Fang
4 Attack, 252 Special Attack, 252 Speed. Hasty nature.
Dark Pulse, Draco Meteor, U-Turn, Dragon Pulse.
---------------------------------------------------------------------
Hands down, my favourite Generation 5 Pokemon. I didn't care much for it until I actually used it, and when I did, I went WOW. Hydreigon is my Special Sweeper, and it is a very good one at that. A Dragon Fang-Powered Draco Meteor is VERY Powerful, not as Powerful as a Life Orb one, but alteast i don't sacrifice HP with this item. After the stauts drop, same thing with Scizor: U-Turn out, switch to something that may fit the situation better. Dragon Pulse is there just when I don't need taht much power, and Dark Pulse can be good when dealing with steel type since their unfortunate nerf.
6. Rotom-Wash

Ability: Levitate
Item: Magnet
252HP, 252 Special Attack, 4 Special Defence. Modest nature.
Volt Switch, Thunder Wave, Hydro Pump, Thunderbolt.
---------------------------------------------------------------------
What? Electric is my favourite type and I like versatile things. Rotom fits both of those categories. Under Normal Circumstances, it is only weak to grass, which is very good when doing type matchups. It's pretty good as a Special Sweeper and It can learn pretty interesting moves. For an Electric type, it also has pretty decent natural bulk!
Thunder Wave is good when I want to make SURE that I need something paralyzed, instead of relying on luck getting something paralyzed with Snorlax's Body Slam, STABed Hydro Pump is extremely powerful, Thunderbolt is a powerful and accurate move and Volt Switch is good for reasons stated above. With all these Pokemon with these moves, I could even try to do a U-Turn-Volt Switch Combination to confuse my opponent!
What do you guys think about this setup? How can I improve on it? And what are the possible Pokemon that can break my team, since the few matches I lost with it were matches were I was outskilled and/or did bad choices?