Hi, good day to you all, this is my first time making a team for OU on XY, all suggestions welcome!!!!
=== [ou] Test LOL ===
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SDef
Gentle Nature
- Flash Cannon
- King's Shield
- Shadow Ball
- Sacred Sword
Kind of a Mixed Attacker which with King's Shield also sponges special & physical attacks, Flash Cannon for fairies, Shadow Ball for everything else and lastly Sacred Sword for Steels which otherwise wall me (Heatran still walls me though///) I have thought about a Swords Dance Set & replace Flash Cannon with Iron Head but I don't know how will that play out.
Charizard @ Charizardite X
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Claw
- Dragon Dance
- Flare Blitz
- Roost
This is my attempt to sweep, I Dragon Dance on something that can't hurt me & then Release both STABs, Roost is for the recovery after sponging a hit or the recoil from Flare Blitz, obviously I try this mid-game, or use scizor to Defog first 'cause of good ol' SR, tha main issue I'm seeing is trying to hit electric types, so I thought about earthquake but I don't know what to replace.
Rotom-Wash @ Assault Vest
Ability: Levitate
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Hydro Pump
- Volt Switch
- Discharge
- Hidden Power [Grass]
My main Special Sponge that can also deliver some damage & spread paralysis with Discharge, I use HP Grass because of other rotom-w, or Quagsire/Swampert running rampant, I tried Will-O-Wisp before with leftovers but grass attacks nailed me fast, also I didn't use HP Ice because of Water/Grounds completely walling me and my other teammates don't seem to handle those guys really well.
Scizor @ Life Orb
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- Defog
- U-turn
- Knock Off
My defogger, and also strong Fairy repellent, with STAB Priority on Bullet Punch and also Knock Off to mess opponents, I have mixed experiences with this since I always end up being slow for a U-Turn, I don't know how to spread this guy.
Terrakion @ Choice Band
Ability: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- Sacred Sword
- X-Scissor
Fast Banded Terrakion, this thing hits hard, Bulky Ghosts wall me (such as opposing Aegislash), but I have my doubts about Sacred Sword, what can I put instead on it???
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance
Mainly for cleaning/Revenge killing, Brave Bird Priority hits hard, and Flare Blitz is another STAB, Roost is for recovery when SR hits (which, after a hit I'm pretty messed up, so I try to avoid it as much as I can) I have an issue with ferrothorn walling this or at least taking waay to much of my HP.
Thanks in advance for your time!!!
=== [ou] Test LOL ===
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SDef
Gentle Nature
- Flash Cannon
- King's Shield
- Shadow Ball
- Sacred Sword
Kind of a Mixed Attacker which with King's Shield also sponges special & physical attacks, Flash Cannon for fairies, Shadow Ball for everything else and lastly Sacred Sword for Steels which otherwise wall me (Heatran still walls me though///) I have thought about a Swords Dance Set & replace Flash Cannon with Iron Head but I don't know how will that play out.
Charizard @ Charizardite X
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Claw
- Dragon Dance
- Flare Blitz
- Roost
This is my attempt to sweep, I Dragon Dance on something that can't hurt me & then Release both STABs, Roost is for the recovery after sponging a hit or the recoil from Flare Blitz, obviously I try this mid-game, or use scizor to Defog first 'cause of good ol' SR, tha main issue I'm seeing is trying to hit electric types, so I thought about earthquake but I don't know what to replace.
Rotom-Wash @ Assault Vest
Ability: Levitate
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Hydro Pump
- Volt Switch
- Discharge
- Hidden Power [Grass]
My main Special Sponge that can also deliver some damage & spread paralysis with Discharge, I use HP Grass because of other rotom-w, or Quagsire/Swampert running rampant, I tried Will-O-Wisp before with leftovers but grass attacks nailed me fast, also I didn't use HP Ice because of Water/Grounds completely walling me and my other teammates don't seem to handle those guys really well.
Scizor @ Life Orb
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- Defog
- U-turn
- Knock Off
My defogger, and also strong Fairy repellent, with STAB Priority on Bullet Punch and also Knock Off to mess opponents, I have mixed experiences with this since I always end up being slow for a U-Turn, I don't know how to spread this guy.
Terrakion @ Choice Band
Ability: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- Sacred Sword
- X-Scissor
Fast Banded Terrakion, this thing hits hard, Bulky Ghosts wall me (such as opposing Aegislash), but I have my doubts about Sacred Sword, what can I put instead on it???
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance
Mainly for cleaning/Revenge killing, Brave Bird Priority hits hard, and Flare Blitz is another STAB, Roost is for recovery when SR hits (which, after a hit I'm pretty messed up, so I try to avoid it as much as I can) I have an issue with ferrothorn walling this or at least taking waay to much of my HP.
Thanks in advance for your time!!!
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