SS OU Rate my gen 8 OU team!

So hey guys. This may sound weird, but OU was one of the last gen 8 formats I tried out. (I was maining AG since the start.) But anyway, I'm pretty unfamiliar with the environment around here. So one day I threw together a team based around coverage and things that I heard were good, and I need some thoughts from the pros.
The process started with the popular core of Clefable and Corviknight. I heard it was a very good defensive core thats good against popular threats, and I can see why. So, first two.
After that, I decided to throw on a Dragapult. Very strong with a unique typing, provides important coverage, and (correct me if i'm wrong) can outspeed the whole tier after a dragon dance. I later checked the viability rankings, and realized Landorus-T is amazing, and it had the amazing ground type nowhere else on the team had. That's four. After that, I was scrolling through the things banned to OU, and stumbled across Urshifu-Rapid-Strike, with a high BST, 2 stabs nowhere else on my team, and access to priority I couldn't fit anywhere else. Get it on. Finally, I was checking what coverage I didnt have, and realized I had 0 fire or electric, all good types. So, I compressed them into one and added a Rotom-Heat.

Anyway, here's the final thing:

Blisseys Twin (Clefable) @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Soft-Boiled
- Toxic
- Moonblast
- Grass Knot
Life Orb because magic guard just gives you the 1.3x damage without the recoil, and Grass Knot for the pesky Hippowdons.

Masked Skarmory 2.0 (Corviknight) @ Leftovers
Ability: Mirror Armor
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Body Press
- Iron Head
- U-turn
- Roost
A pair with clefable, can spam roost while its toxic is running.

Ganon (Dragapult) @ Expert Belt
Ability: Cursed Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- Psychic Fangs
I know steel wing is better, but psychic fangs works out better with the rest of the team.

Cow 2.0 (Landorus-Therian) (M) @ Power Herb
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Fly
- Stealth Rock
- Knock Off
Mainly a suicide lead to get rocks up and get as many mons down as i can before it faints.

Tidal Wave (Urshifu-Rapid-Strike) @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aqua Jet
- Surging Strikes
- Close Combat
- Ice Punch

Tidal Wave (Urshifu-Rapid-Strike) @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aqua Jet
- Surging Strikes
- Close Combat
- Ice Punch
Don't really have a note about this one.

Oven Is Gone (Rotom-Heat) @ Eject Pack
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Defog
- Overheat
- Volt Switch
For this one, the main strategy is just to pivot all the time and really annoy the opponent.

So, leave your feedback on ways I can improve! Keep in mind I am very new to the meta. Thanks!
 
make sure to have at least 3 sentences explaining your team, and just a suggestion but add sprits and pics so it looks cooler :ss/landorus-therian:
 
Last edited:
Back
Top