SV OU Rate my HYPER Offense team please :)

Intro - i'm currently clawing my way out of the trenches of low elo and i forgot where this team came from but oh well. It's just a hyper offense with no brain and all set up! I just needed some advice or changes to my team as it struggles alot against rapid spin or any other speed control like trick room. I can also never seem to get dragapult off the field and it just blasts my entire team :( Any and all advice will be taken into consideration so don't be afraid <3. BTW this is my first ever post like ever so be critical but nice aswell please. much appreciated!

https://pokepast.es/2a99278db96aa5f0

Magnolia (Araquanid) (F) @ Custap Berry
Ability: Water Bubble
Tera Type: Ghost
EVs: 252 HP / 4 Atk / 128 Def / 4 SpA / 112 SpD / 8 Spe
Sassy Nature
- Surf
- Lunge
- Endeavor
- Sticky Web

My sticky speed control. Just sets up webs and goes to bed. My most common lead into most teams unless i see a rapid spin i gotta take care of first. However, some explanation on why endeavor is good on this set would be nice :)

Trouble (Gholdengo) @ Air Balloon
Ability: Good as Gold
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Psyshock
- Make It Rain

First of many set up sweepers. I feel like Gholdengo is a really safe pick for most teams as the balloon gives nice immunity against ground but if there are any changes you would make like switching psyshock because i never seem to use it anyway, let me know!

Misty (Iron Moth) @ Booster Energy
Ability: Quark Drive
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Sludge Wave
- Energy Ball
- Substitute

This is the pokemon that i think is the weakest link on the team :( It doesn't really do much except for answer against like possible rillabooms or literally nothing else. If u recommend switching this pokemon off for something else then please help lmao

Goddess (Iron Valiant) @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Vacuum Wave
- Calm Mind
- Shadow Ball

My pride and joy of the team. THE best pokemon on this entire team and it sets up 1 calm mind then sweeps the rest of the game. Only issues i normally run into is heavy entry hazard teams and dragapult my worst nightmare. I think this is a normal set on this pokemon but im not too sure

Mr.Eclectic (Raging Bolt) @ Booster Energy
Ability: Protosynthesis
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Thunderclap
- Thunderbolt
- Calm Mind
- Dragon Pulse

Another favourite of mine for this team. Simple clean up for most dragons like Dragonite except for the big PULT (Dragapult). Normally good as a back up for iron valiant whenever i need it. what a goated pokemon :)

Serendipity (Kingambit) (F) @ Air Balloon
Ability: Supreme Overlord
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sucker Punch
- Iron Head
- Kowtow Cleave
- Swords Dance

The last piece to my hyper offensive puzzle. Kingambit gives a similar role to Gholdengo where it is a nice baseline i can always fall back onto. The only thing i could possibly change about this is maybe the tera type, but oh well.
 
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