Talonflame @ Sharp Beak
Ability: Gale Wings
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Swords Dance
- Protect
Talonflame is pretty standard. If i think they will switch ill use swords dance to one shot anything. I also use protect to scout their next move to see what to switch to.
Ambipom @ Silk Scarf
Ability: Technician
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Return
- U-turn
- Protect
This is usually either my lead or revenge killer. I always have priority with fake out and due to out speeding most pokemon i can finish them off with a return. Then i u-turn out.
Venusaur @ Venusaurite
Ability: Chlorophyll
Shiny: Yes
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Leech Seed
- Toxic
- Synthesis
- Sludge Bomb
I have this guy to stall because i dont know what else to replace him.
Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Outrage
- Freeze Shock
- Dragon Claw
- Fusion Bolt
He will usually finish battles with out rage. I have Freeze Shock because i dont know what else to use. Zekrom can usually kill two with outrage then i swap accordingly.
Greninja @ Expert Belt
Ability: Protean
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Ice Beam
- Surf
- Hidden Power [Fire]
- Dark Pulse
Greninja is fairly common. I catch almost everyone with HP fire when they have grass leads. It can also one shot scizors and other bugs.
Cloyster @ Focus Sash
Ability: Skill Link
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Icicle Spear
- Rock Blast
- Shell Smash
- Toxic
This is usually my second pokemon. I start with shell smash i will outspeed anything without priority and can get 2 or 3. If i cant kill the pokemon ahead while i have 1 hp i just toxic to leave a lasting effect.
Ability: Gale Wings
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Swords Dance
- Protect
Talonflame is pretty standard. If i think they will switch ill use swords dance to one shot anything. I also use protect to scout their next move to see what to switch to.
Ambipom @ Silk Scarf
Ability: Technician
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Return
- U-turn
- Protect
This is usually either my lead or revenge killer. I always have priority with fake out and due to out speeding most pokemon i can finish them off with a return. Then i u-turn out.
Venusaur @ Venusaurite
Ability: Chlorophyll
Shiny: Yes
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Leech Seed
- Toxic
- Synthesis
- Sludge Bomb
I have this guy to stall because i dont know what else to replace him.
Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Outrage
- Freeze Shock
- Dragon Claw
- Fusion Bolt
He will usually finish battles with out rage. I have Freeze Shock because i dont know what else to use. Zekrom can usually kill two with outrage then i swap accordingly.
Greninja @ Expert Belt
Ability: Protean
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Ice Beam
- Surf
- Hidden Power [Fire]
- Dark Pulse
Greninja is fairly common. I catch almost everyone with HP fire when they have grass leads. It can also one shot scizors and other bugs.
Cloyster @ Focus Sash
Ability: Skill Link
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Icicle Spear
- Rock Blast
- Shell Smash
- Toxic
This is usually my second pokemon. I start with shell smash i will outspeed anything without priority and can get 2 or 3. If i cant kill the pokemon ahead while i have 1 hp i just toxic to leave a lasting effect.
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