Original:
Building Process:
Well I always liked poliwrath because it looks cool and it really doesnt have that bad of stats and movepool. So i decided to build a team starting with this guy. I looked at what it resists and what its weak against and found a good partner in crime....
Metagross is a good duo with poliwrath, more so bulky then poliwrath and they both cover their weaknesses nicely. With these two all weaknesses are covered besides electric and ground, which is kinda scary because those are very common typings. So I decided on the third pokemon based on wanting to block both of those...
There we go, flygon is a perfect fit because its dragon and ice weaknesses are both covered by my previous two pokemon. So I was pretty much free to throw anything in here as my fourth, I looked up and noticed I was missing special attackers and raw speed. So i went with one of my favorites that packs both...
Now immediately I noticed the weakness I had against psychic types, although I wasn’t too worried about it I decided to use the two levitate pokemon I have to my advantage and put on a second steel type....
Heatran. Heatran is my second special attacker, and fits fairly well here. Noticing I had a lot of bulk already on the team I wasn’t too worried about having walls but I decided to throw in the next guy for entry hazards and stuff...
Everything looks good here got some entry hazards and stuff.
***
But then I noticed that swampert pretty much destroys this team. So I was like “oh energy ball on gengar and a focus sash will do fine,” but then I was like “oh what about the opponents entry hazard,” then I was like “I need a spinner.” Then I was like “Toxic spikes would also help incase gengar dies, so i can stall out a swampert and stuff.” So I chose....
Ya I know half my team is weak to psychic types, but I the other half resists it. So I think its a good choice. Although I could be wrong.
Old team in depth:
Alright so I tested the above team in some battles, 4 to be exact. I went 3-1, which wasn't too bad. But my last loss came pretty much because of a gliscor, so I noticed that my team doesn't have enough power to take out bulky pokemon or at least do a significant amount of damage. So I went back to the drawing board, and tried to figure out what I wanted and what I didn't want. In this processs I ended up doing away with the poliwrath, gengar, and tentecruel.
Why:
Gengar: It did damage and I enjoy its strength but it doesn't seem to fit the team well.
Poliwrath: It takes hits well enough but it can't do damage without setting up and in a clutch match its too slow to set up.
Tentecruel: It did everything that tentecruel does I just took it out to make room for others.
I put some new guys in there, this is what I came up with:
New Team:
Building Process:
In depth:
Lead
Froslass @ Focus Sash
Snow Cloak
252 SpA, 252 Spe, 4 HP
Timid
Ice Beam
Spikes
Destiny Bond
Taunt
This is the standard lead. It can cripple most leads due to it outspeading most leads, if the opponent starts off with something that can take my froslass I can switch to heatran as it resists everything that does damage to her. She will actually probably stay around for a while due to her weird typing and my ability to her switch her to things safetly. Her quick ice beam/destiny bond will probably come in handy mid to late game. It also doesn't hurt that she blocks rapid spin.
Destroyer
Heatran @ Choice Specs
Flash Fire
252 SpA, 216 Spe, 40 Hp
Modest
Overheat
Earth Power
HP Grass
Dragon Pulse
So with tran out of the lead spot I decided to make him a choice specs just because I want him to do a ridiculous amount of damage. Overheat for just that reason, a choice specs overheat does good damage even to those that resist it. Earth power for coverage and other trans that wanna eat my fire, hp grass for waters that wanna switch it and dragon pulse for everything else.
Trickster
Metagross @ Iron Ball
Clear Body
236 HP, 252 Atk, 20 Spe
Adamant
Earthquake
Meteor Mash
Trick
Stealth Rocks
I used this a bit in my battles and really liked it, even if the opponent doesn't have a zapdos or whatever I can still trick for a leftovers or life orb or something. Stealth rocks is here because I have a phaser and I want entry hazards.
Avenger
Flygon @ Choice Scarf
Levitate
252 Atk, 252 Spe, 4 SpD
Adamant
Dragon Claw
Earthquake
Stone Edge
U-Turn
I still like the choice scarf set over the choice band, although I do have a lot of speed on the team now I might switch it over to a jolly choice band set. But that would mean EV training a whole new flygon :'(. Dragon Claw over Outrage so I don't get locked in and revenge killed, flygon has done what it has supposed to do and them some in the battles I have used it in.
Token Fighting Type
Hariyama @ Leftovers
Thick Fat
252 HP, 252 Atk, 4 Def
Adamant
Fake Out
Whirlwind
Payback
Close Combat/Revenge
This is a set that I came up with, hariy is gonna be my phazer coming in on something that it would normally deal with and whirlwind on the switch. With rocks and spikes up this guy will be doing damage. Fake out for priority that I need on the team, payback and close combat for coverage. Revenge might be used over close combat just because its so god damn slow and the defense drops might hurt me if im in a bulky war.
Spinny
Starmie @ Life Orb
Natural Cure
252 Spe, 252 SpA, 4 HP
Timid
Hydro Pump
Thunderbolt
Ice Beam
Rapid Spin
Pretty standard here. Hydro pump over surf to deal damage to the incoming rotom that wants to come in and block my rapid spin, little does it know that this guy will at least 2HKO every rotom.
So yeah that's the new and hopefully improved team. Any thoughts or criticism will help a whole lot. So please say anything even if its small, I worked hard on this RMT this time around and don't want it to fall into LIMBO. :O






Building Process:

Well I always liked poliwrath because it looks cool and it really doesnt have that bad of stats and movepool. So i decided to build a team starting with this guy. I looked at what it resists and what its weak against and found a good partner in crime....


Metagross is a good duo with poliwrath, more so bulky then poliwrath and they both cover their weaknesses nicely. With these two all weaknesses are covered besides electric and ground, which is kinda scary because those are very common typings. So I decided on the third pokemon based on wanting to block both of those...



There we go, flygon is a perfect fit because its dragon and ice weaknesses are both covered by my previous two pokemon. So I was pretty much free to throw anything in here as my fourth, I looked up and noticed I was missing special attackers and raw speed. So i went with one of my favorites that packs both...




Now immediately I noticed the weakness I had against psychic types, although I wasn’t too worried about it I decided to use the two levitate pokemon I have to my advantage and put on a second steel type....





Heatran. Heatran is my second special attacker, and fits fairly well here. Noticing I had a lot of bulk already on the team I wasn’t too worried about having walls but I decided to throw in the next guy for entry hazards and stuff...






Everything looks good here got some entry hazards and stuff.
***
But then I noticed that swampert pretty much destroys this team. So I was like “oh energy ball on gengar and a focus sash will do fine,” but then I was like “oh what about the opponents entry hazard,” then I was like “I need a spinner.” Then I was like “Toxic spikes would also help incase gengar dies, so i can stall out a swampert and stuff.” So I chose....






Ya I know half my team is weak to psychic types, but I the other half resists it. So I think its a good choice. Although I could be wrong.
Old team in depth:
Lead:
Heatran @ Shucca Berry
Flash Fire
252 SpA, 4 SpD, 252 Spe
Timid
Stealth Rock
Fire Blast
Earth Power
HP Grass/Taunt
The Star:
Poliwrath @ Leftovers
Water Absorb
252 HP, 252 SpD, 4 Atk
Adamant
Bulk Up
Waterfall
Ice Punch
Rock Slide
This guy:
Metagross @ Iron Ball
Clear Body
236 HP, 252 Atk, 20 Spe
Adamant
Trick
Earthquake
Meteor Mash
Explosion
This guy:
Flygon @ Choice Scarf
Levitate
Adamant
252 Atk, 252 Spe, 4 SpD
Dragon Claw
Earthquake
Stone Edge
U-Turn
And this guy:
Gengar @ Focus Sash
Levitate
Modest
252 SpA, 252 Spe, 4 SpD
Shadow Ball
Thunderbolt
Energy Ball
Focus Blast
And who could forget this guy:
Tentecruel @ Leftovers
Liquid Ooze
Calm
252 Hp, 120 Def, 136 SpD
Toxic Spikes
Rapid Spin
Surf
HP Electric

Heatran @ Shucca Berry
Flash Fire
252 SpA, 4 SpD, 252 Spe
Timid
Stealth Rock
Fire Blast
Earth Power
HP Grass/Taunt
Heatran is a pretty good lead, can take hits from common lead and dish em back. Took off explosion because I will probably need heatran further down the rode, HP grass for swampert. Possibly taunt for smeargle leads. Really the best lead my team could come up with.
The Star:

Poliwrath @ Leftovers
Water Absorb
252 HP, 252 SpD, 4 Atk
Adamant
Bulk Up
Waterfall
Ice Punch
Rock Slide
Well the plan was to make Poli super bulky so it can take hits and heal up with drain punch butttt this fighting type doesn’t get drain punch. So..yeah. The set looks kinda stupid now, idk what to think now. Needs testing to see how he’ll fair, probably not very well.
This guy:

Metagross @ Iron Ball
Clear Body
236 HP, 252 Atk, 20 Spe
Adamant
Trick
Earthquake
Meteor Mash
Explosion
I went with the trick set because it looked fun and it can be surprising and very beneficial to my team. Trick on a zapdos or gengar and then just destroy them with earthquake. Very fun to play with.
This guy:

Flygon @ Choice Scarf
Levitate
Adamant
252 Atk, 252 Spe, 4 SpD
Dragon Claw
Earthquake
Stone Edge
U-Turn
I really couldn't decide between this and a choice band variant, I put down chocie scarf because my team really lacks speed and scarf could prove to be more useful then band. I replaced outrage with dragon claw because since im scared outrage wouldnt be doing as much damage and it would just set up flygon to get easily revenge killed.
And this guy:

Gengar @ Focus Sash
Levitate
Modest
252 SpA, 252 Spe, 4 SpD
Shadow Ball
Thunderbolt
Energy Ball
Focus Blast
This guy is my anti-pert, went with modest for the damage output. 4 moves to pretty much do damage to everything, this guy will really come in handy after I’ve seen the whole opposing team. Get him a safe switch in and then predict the switch out. Love it.
And who could forget this guy:

Tentecruel @ Leftovers
Liquid Ooze
Calm
252 Hp, 120 Def, 136 SpD
Toxic Spikes
Rapid Spin
Surf
HP Electric
Everything is standard went with HP electric for starmie and gyara. Threw him in for the spin so my gengar doesn't get his focus sash broken. So ya.
Why:
Gengar: It did damage and I enjoy its strength but it doesn't seem to fit the team well.
Poliwrath: It takes hits well enough but it can't do damage without setting up and in a clutch match its too slow to set up.
Tentecruel: It did everything that tentecruel does I just took it out to make room for others.
I put some new guys in there, this is what I came up with:
New Team:






Building Process:
So as stated above I was left with:
I re-examined them and decided I didn't want heatran as the lead anymore, it just wasn't doing much there besides setting up rocks. So I needed a new lead....
Froslass, very versitle lead. Has entry hazards and is a bit of an anti lead in the current metagame. It's a very suprising lead, since it has a sash I need a new spinner. Since I'm looking for pokemon that can do damage....
Eventhough starmie is everywhere these days I need to use it, its a great spinner and can really dish out some hits. After I put starmie down I realized that I need something to dish out physical hits, a bulky fighting should suffice...



I re-examined them and decided I didn't want heatran as the lead anymore, it just wasn't doing much there besides setting up rocks. So I needed a new lead....




Froslass, very versitle lead. Has entry hazards and is a bit of an anti lead in the current metagame. It's a very suprising lead, since it has a sash I need a new spinner. Since I'm looking for pokemon that can do damage....





Eventhough starmie is everywhere these days I need to use it, its a great spinner and can really dish out some hits. After I put starmie down I realized that I need something to dish out physical hits, a bulky fighting should suffice...






In depth:
Lead

Froslass @ Focus Sash
Snow Cloak
252 SpA, 252 Spe, 4 HP
Timid
Ice Beam
Spikes
Destiny Bond
Taunt
This is the standard lead. It can cripple most leads due to it outspeading most leads, if the opponent starts off with something that can take my froslass I can switch to heatran as it resists everything that does damage to her. She will actually probably stay around for a while due to her weird typing and my ability to her switch her to things safetly. Her quick ice beam/destiny bond will probably come in handy mid to late game. It also doesn't hurt that she blocks rapid spin.
Destroyer

Heatran @ Choice Specs
Flash Fire
252 SpA, 216 Spe, 40 Hp
Modest
Overheat
Earth Power
HP Grass
Dragon Pulse
So with tran out of the lead spot I decided to make him a choice specs just because I want him to do a ridiculous amount of damage. Overheat for just that reason, a choice specs overheat does good damage even to those that resist it. Earth power for coverage and other trans that wanna eat my fire, hp grass for waters that wanna switch it and dragon pulse for everything else.
Trickster

Metagross @ Iron Ball
Clear Body
236 HP, 252 Atk, 20 Spe
Adamant
Earthquake
Meteor Mash
Trick
Stealth Rocks
I used this a bit in my battles and really liked it, even if the opponent doesn't have a zapdos or whatever I can still trick for a leftovers or life orb or something. Stealth rocks is here because I have a phaser and I want entry hazards.
Avenger

Flygon @ Choice Scarf
Levitate
252 Atk, 252 Spe, 4 SpD
Adamant
Dragon Claw
Earthquake
Stone Edge
U-Turn
I still like the choice scarf set over the choice band, although I do have a lot of speed on the team now I might switch it over to a jolly choice band set. But that would mean EV training a whole new flygon :'(. Dragon Claw over Outrage so I don't get locked in and revenge killed, flygon has done what it has supposed to do and them some in the battles I have used it in.
Token Fighting Type

Hariyama @ Leftovers
Thick Fat
252 HP, 252 Atk, 4 Def
Adamant
Fake Out
Whirlwind
Payback
Close Combat/Revenge
This is a set that I came up with, hariy is gonna be my phazer coming in on something that it would normally deal with and whirlwind on the switch. With rocks and spikes up this guy will be doing damage. Fake out for priority that I need on the team, payback and close combat for coverage. Revenge might be used over close combat just because its so god damn slow and the defense drops might hurt me if im in a bulky war.
Spinny

Starmie @ Life Orb
Natural Cure
252 Spe, 252 SpA, 4 HP
Timid
Hydro Pump
Thunderbolt
Ice Beam
Rapid Spin
Pretty standard here. Hydro pump over surf to deal damage to the incoming rotom that wants to come in and block my rapid spin, little does it know that this guy will at least 2HKO every rotom.
So yeah that's the new and hopefully improved team. Any thoughts or criticism will help a whole lot. So please say anything even if its small, I worked hard on this RMT this time around and don't want it to fall into LIMBO. :O