Hi! I've been in Shoddy for a while so I made a sandstorm team for Shoddy. Now, here is the team:
Team at a glance:
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Tyranitar (M) @ Choice Band
Ability: Sand Stream
EVs: 252 HP/216 Sp.Def/42 Atk
Careful nature (+SDef, -SAtk)
- Stone Edge
- Earthquake
- Crunch
- Pursuit
The standard CB-Tar. It makes an awesome lead because it counters perfectly Azelf leads, Uxie leads, BP leads(such as Ninjask and Smeargle) and later, it kills Heatran and Cress. Also it sets up Sandstorm.
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Regirock @ Leftovers
Ability: Clear Body
EVs: 252 HP/6 Atk/252 SDef
Careful nature (+SDef, -SAtk)
- Curse
- Rest
- Sleep Talk
- Stone Edge
This thing is so awesome. On sandstorm it has a ton of defence and special defence, so it allows me to Curse up a few times and Rest off some damage when needed. When i get enough curses, I can try a sweep. It my sturdiest wall and my mixed wall.
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Starmie @ Expert Belt
Ability: Natural Cure
EVs: 160 HP/218 Spd/132 SAtk
Timid nature (+Spd, -Atk)
- Recover
- Thunderbolt
- Surf
- Ice Beam
Counter-Star. Starmie's propose in my team is countering all things that give problems to my team, namely Infernape, Gyarados, Garchomp and Salamence.
It can serve also as a late-game sweeper or a revenge killer, if needed. Expert Belt over Leftovers to give it a little more bite and to use the fantasic coverage of my attacks.
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Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/220 Def/36 SAtk
Bold nature (+Def, -Atk)
- Leech Seed
- Recover
- Grass Knot
- Hidden Power [Fire]
My annoyer and seeder. It serves the propose of countering bulky wates, like Swampert, Milotic and to counter also T-Tar, Hippowdon and Donphan if Starmie dies. HP Fire so I don't get walled by steels.
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Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 244 HP/76 Spd/188 Def
Impish nature (+Def, -SAtk)
- Earthquake
- Roost
- Stealth Rock
- Ice Fang/Stone Edge
My physical wall, Hera counter and SD luke counter. It has Ice Fang to give a little help on killing Chomp and Salamence. Aerial Ace is not needed since I can just kill Hera with EQ. I'm considering to put Stone Edge on the last slot just for more power. The Speed EV's are to outspeed other Gliscor, Breloom, Timid Magnezone, Jolly T-Tar and standard 216 Spd Specs Heatran.
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Metagross @ Life Orb
Ability: Clear Body
EVs: 154 HP/252 Atk/104 Spd
Adamant nature (+Atk, -SAtk)
- Rock Polish
- Thunderpunch
- Meteor Mash
- Earthquake
Standard Agiligross. Seves as a physical sweeper and tank. If I get a Rock Polish up, I can sweep. Thunderpunch is to cover waters and Gyarados. Earthquake is for Fire pokemon and for electric pokemon. Metor Mash is for anything else.
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Changes in bold
Help me improve please!
Team at a glance:






-----------------

Tyranitar (M) @ Choice Band
Ability: Sand Stream
EVs: 252 HP/216 Sp.Def/42 Atk
Careful nature (+SDef, -SAtk)
- Stone Edge
- Earthquake
- Crunch
- Pursuit
The standard CB-Tar. It makes an awesome lead because it counters perfectly Azelf leads, Uxie leads, BP leads(such as Ninjask and Smeargle) and later, it kills Heatran and Cress. Also it sets up Sandstorm.
---

Regirock @ Leftovers
Ability: Clear Body
EVs: 252 HP/6 Atk/252 SDef
Careful nature (+SDef, -SAtk)
- Curse
- Rest
- Sleep Talk
- Stone Edge
This thing is so awesome. On sandstorm it has a ton of defence and special defence, so it allows me to Curse up a few times and Rest off some damage when needed. When i get enough curses, I can try a sweep. It my sturdiest wall and my mixed wall.
---

Starmie @ Expert Belt
Ability: Natural Cure
EVs: 160 HP/218 Spd/132 SAtk
Timid nature (+Spd, -Atk)
- Recover
- Thunderbolt
- Surf
- Ice Beam
Counter-Star. Starmie's propose in my team is countering all things that give problems to my team, namely Infernape, Gyarados, Garchomp and Salamence.
It can serve also as a late-game sweeper or a revenge killer, if needed. Expert Belt over Leftovers to give it a little more bite and to use the fantasic coverage of my attacks.
---

Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/220 Def/36 SAtk
Bold nature (+Def, -Atk)
- Leech Seed
- Recover
- Grass Knot
- Hidden Power [Fire]
My annoyer and seeder. It serves the propose of countering bulky wates, like Swampert, Milotic and to counter also T-Tar, Hippowdon and Donphan if Starmie dies. HP Fire so I don't get walled by steels.
---

Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 244 HP/76 Spd/188 Def
Impish nature (+Def, -SAtk)
- Earthquake
- Roost
- Stealth Rock
- Ice Fang/Stone Edge
My physical wall, Hera counter and SD luke counter. It has Ice Fang to give a little help on killing Chomp and Salamence. Aerial Ace is not needed since I can just kill Hera with EQ. I'm considering to put Stone Edge on the last slot just for more power. The Speed EV's are to outspeed other Gliscor, Breloom, Timid Magnezone, Jolly T-Tar and standard 216 Spd Specs Heatran.
---

Metagross @ Life Orb
Ability: Clear Body
EVs: 154 HP/252 Atk/104 Spd
Adamant nature (+Atk, -SAtk)
- Rock Polish
- Thunderpunch
- Meteor Mash
- Earthquake
Standard Agiligross. Seves as a physical sweeper and tank. If I get a Rock Polish up, I can sweep. Thunderpunch is to cover waters and Gyarados. Earthquake is for Fire pokemon and for electric pokemon. Metor Mash is for anything else.
---
Changes in bold
Help me improve please!