It's been a while since I played UU, so I decided to build a team that fits me, but I am still not sure about how I built it. Thanks in advance for the help :D
Cloyster (F) @ White Herb
Ability: Skill Link
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Ice Shard
- Icicle Spear
- Rock Blast
- Shell Smash
Blastoise (M) @ Leftovers
Ability: Rain Dish
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Roar
- Toxic
- Ice Beam
- Scald
Infernape (M) @ Focus Sash
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Mach Punch
- Thunder Punch
- Flare Blitz
Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Earth Power
- Fire Blast
- Ice Beam
- Thunderbolt
Umbreon (F) @ Leftovers
Ability: Synchronize
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Heal Bell
- Wish
- Sucker Punch
- Detect
Pidgeot (F) @ Pidgeotite
Ability: Keen Eye
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hurricane
- Roost
- Heat Wave
- Substitute
Cloyster is my lead. I use Shell Smash to get the attack and speed stats up and then I just wreck everything until I am finally stopped. White Herb is there just to take care of the defense that has been lowered by Shell Smash. I don't really know about any other item that I could use. Life Orb always felt a bit risky for my taste.
Cloyster (F) @ White Herb
Ability: Skill Link
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Ice Shard
- Icicle Spear
- Rock Blast
- Shell Smash
My bulky Sp.Attacker. Ice Beam for those Salamence, Aerodactyl and Whimiscott
Scald for my STAB coverage and the burn effect helps with physical sweepers.
I use Toxic to get rid of the walls that I can't handle well and finally Roar to get rid of the stat boosters. I'm not too sure about the Roar and Toxic, but it has been working pretty well for me.
Blastoise (M) @ Leftovers
Ability: Rain Dish
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Roar
- Toxic
- Ice Beam
- Scald
My late game sweeper. Not much to say about him.
Infernape (M) @ Focus Sash
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Mach Punch
- Thunder Punch
- Flare Blitz
Some people are probably gonna be asking me "Why a special attacking Nidoking?" Well... Nidoking can cover practically any of the strong move elements, giving me balance. Thanks to Sheer Force I don't lose HP from Life Orb, so it gives me an easy push on damage.
Nidoking has proven to be really useful to me even in OU.
Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Earth Power
- Fire Blast
- Ice Beam
- Thunderbolt
Umbreon is my bulky healer. I use Sucker Punch on him, although I am not sure if I should keep that move. I'm also not sure about Heal Bell. Is it a waste of a slot for a better move?
Umbreon (F) @ Leftovers
Ability: Synchronize
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Heal Bell
- Wish
- Sucker Punch
- Detect
My Mega-Evo. Pidgeot's speed is better than most UU Pokemon (I think) and the Substitute+Roost combo just works easily enough to sweep an entire team at times.
Pidgeot (F) @ Pidgeotite
Ability: Keen Eye
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hurricane
- Roost
- Heat Wave
- Substitute
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