Hi all, I’m new to ubers, I made this team by looking at the tier lists and making a guess as to what fit my play style the best, here it is
Inteleon-Gmax @ Scope Lens
Ability: Sniper
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Light Screen
- Reflect
- Blizzard
The point of the mon is to set up screens and counter G-max Cinderace, as why there are max EV’s in speed and a speed boosting nature, with all of these combined, it can out speed a Cinderace with all of these by 1 point. The speed is necessary to counter Cinderace’s hidden ability, which allows it to change types. The speed means it can always hit super-effectively. The screens are if I wrongly predict a Cinderace lead, so as to not make the mon completely useless, I also taked on Blizzard to kinda counter vulpix (the ice one) as it is a common lead to set up aurora veil.
Ditto @ Life Orb
Ability: Imposter
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Transform
No one ever expects life orb ditto, trading winning speed ties for power, and the ability to swap moves. I have had one or two battles where I swapped into this and my opponent swapped out, mainly because they had a move super effective against themselves.
Quagsire @ Iapapa Berry
Ability: Unaware
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Counter
- Encore
- Hydro Pump
- Ice Beam
I noticed that a lot of people, once again, don’t see the counter coming. The point is that most people when meet with a quagsire without a grass move on their current mon (at least in low ladder) will try to power through. So counter can potentially remove a sweeping mon from the game. Encore is there in case I run into someone using a boosting move and trap them, and hydro pump and ice beam for coverage, mainly against a grass switch in.
Marshadow @ Spell Tag
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spectral Thief
- Shadow Sneak
- Ice Punch
- Rock Tomb
Few mons in ubers can outspeed this beast, and without items coming into play (like a choice scarf) nothing would outspeed it with 2/3rds speed drop. Technician boosts almost every move, with spell tag making shadow sneak a base 72 power move, with stab. Ice punch is there to help counter grasses and dragons. With the former helping quagsire.
Blissey (F) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Body Slam
- Protect
- Soft-Boiled
- Shadow Ball
The obligatory wall, made to spread paralysis with a serene grace body slam, shadow ball to hit ghosts (And a nice 20% chance for a sp.def drop), and protect and soft boiled to extend the amount of times it can switch in and do it’s thing.
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Close Combat
- Quick Attack
- Protect
Top of the meta game (according to the tier lost), this zacian’s purpose is to get rid of other zacian. With quick attack to get a last few percents off, the basic behemoth blade, protect to guard against sweepers, and close combat to one shot any bulky normal type.
Please rate my team, I’m new to ubers and I need the help to make a team to help me win. If you want to try it out for yourself, the full team is under the button.
again, I’m only new to ubers as in, this is the first team I made for ubers, I have played OU, VGC, and even tried out LC and AG. This team was made with the tier list and my skill set in mind. Please rate so I can get better at ubers. TY!
I am also on mobile so I hope that this fits the minimum 3 line requirement. Also, I tend to ramble about specific details while somtimes not touching others, so if you have any questions, I am happy to answer!
Once again, Thanks!
Inteleon-Gmax @ Scope Lens
Ability: Sniper
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Light Screen
- Reflect
- Blizzard
The point of the mon is to set up screens and counter G-max Cinderace, as why there are max EV’s in speed and a speed boosting nature, with all of these combined, it can out speed a Cinderace with all of these by 1 point. The speed is necessary to counter Cinderace’s hidden ability, which allows it to change types. The speed means it can always hit super-effectively. The screens are if I wrongly predict a Cinderace lead, so as to not make the mon completely useless, I also taked on Blizzard to kinda counter vulpix (the ice one) as it is a common lead to set up aurora veil.
Ditto @ Life Orb
Ability: Imposter
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Transform
No one ever expects life orb ditto, trading winning speed ties for power, and the ability to swap moves. I have had one or two battles where I swapped into this and my opponent swapped out, mainly because they had a move super effective against themselves.
Quagsire @ Iapapa Berry
Ability: Unaware
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Counter
- Encore
- Hydro Pump
- Ice Beam
I noticed that a lot of people, once again, don’t see the counter coming. The point is that most people when meet with a quagsire without a grass move on their current mon (at least in low ladder) will try to power through. So counter can potentially remove a sweeping mon from the game. Encore is there in case I run into someone using a boosting move and trap them, and hydro pump and ice beam for coverage, mainly against a grass switch in.
Marshadow @ Spell Tag
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spectral Thief
- Shadow Sneak
- Ice Punch
- Rock Tomb
Few mons in ubers can outspeed this beast, and without items coming into play (like a choice scarf) nothing would outspeed it with 2/3rds speed drop. Technician boosts almost every move, with spell tag making shadow sneak a base 72 power move, with stab. Ice punch is there to help counter grasses and dragons. With the former helping quagsire.
Blissey (F) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Body Slam
- Protect
- Soft-Boiled
- Shadow Ball
The obligatory wall, made to spread paralysis with a serene grace body slam, shadow ball to hit ghosts (And a nice 20% chance for a sp.def drop), and protect and soft boiled to extend the amount of times it can switch in and do it’s thing.
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Close Combat
- Quick Attack
- Protect
Top of the meta game (according to the tier lost), this zacian’s purpose is to get rid of other zacian. With quick attack to get a last few percents off, the basic behemoth blade, protect to guard against sweepers, and close combat to one shot any bulky normal type.
Please rate my team, I’m new to ubers and I need the help to make a team to help me win. If you want to try it out for yourself, the full team is under the button.
Inteleon-Gmax @ Scope Lens
Ability: Sniper
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Light Screen
- Reflect
- Blizzard
Ditto @ Life Orb
Ability: Imposter
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
IVs: 30 Atk
- Transform
Quagsire @ Iapapa Berry
Ability: Unaware
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Counter
- Encore
- Hydro Pump
- Ice Beam
Marshadow @ Spell Tag
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spectral Thief
- Shadow Sneak
- Ice Punch
- Rock Tomb
Blissey (F) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Body Slam
- Protect
- Soft-Boiled
- Shadow Ball
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Close Combat
- Quick Attack
- Protect
Ability: Sniper
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Light Screen
- Reflect
- Blizzard
Ditto @ Life Orb
Ability: Imposter
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
IVs: 30 Atk
- Transform
Quagsire @ Iapapa Berry
Ability: Unaware
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Counter
- Encore
- Hydro Pump
- Ice Beam
Marshadow @ Spell Tag
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spectral Thief
- Shadow Sneak
- Ice Punch
- Rock Tomb
Blissey (F) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Body Slam
- Protect
- Soft-Boiled
- Shadow Ball
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Close Combat
- Quick Attack
- Protect
again, I’m only new to ubers as in, this is the first team I made for ubers, I have played OU, VGC, and even tried out LC and AG. This team was made with the tier list and my skill set in mind. Please rate so I can get better at ubers. TY!
I am also on mobile so I hope that this fits the minimum 3 line requirement. Also, I tend to ramble about specific details while somtimes not touching others, so if you have any questions, I am happy to answer!
Once again, Thanks!