The Team
This is a new team that I decided to create. Most of my old teams were a lot more balanced than this and I tended to have three Pokemon on my team water fire and grass type. Even though this team just looks like I've thrown a bunch of really strong Pokemon together it still has some diversity. Tyranitar's ability sand stream helps chip away at opposing Pokemon and four of my Pokemon resist sandstorm. Landorus also has the ability sand force which boosts the power of his moves by 30%. What I like to do with this team is switch into opposing Pokemon that are weak on my Pokemon, then I use a boost such as tail glow or swords dance knowing my opponent will switch out I then try to sweep my opponents team with my boosted Pokemon. I'm open to any kind of suggestion, whether it be changing a Pokemon move or getting rid of a Pokemon completely.
Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Taunt
- Stealth Rock
- Crunch
- Stone Edge
Mega-Tyranitar is the lead Pokemon with taunt to stop other teams setting things up and stealth rock. Crunch and stone edge are both STAB moves, crunch being the accurate and reliable one.
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- Fire Blast
- Earth Power
- Dark Pulse
- Flash Cannon
Heatran is just there for his strength like most of the Pokemon on this team. Fire blast and flash cannon are both STAB moves and earth power and dark pulse are just for coverage.
Manaphy @ Leftovers
Ability: Hydration
EVs: 252 HP
Relaxed Nature
IVs: 30 Atk / 30 SAtk
- Tail Glow
- Surf
- Energy Ball
- Ice Beam
Tail glow boost Manaphy's special attack massively allowing me to try and sweep the opposing team. Surf is for STAB, Energy ball deals with opposing water types and ice beam deals with grass and dragon types.
Landorus (M) @ Life Orb
Ability: Sand Force
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Earthquake
- Stone Edge
- Superpower
- Swords Dance
Landorus' ability goes well with Tyranitar because he gets an attack boost. Earthquake is my main STAB move and stone edge hits flying type Pokemon that Earthquake can not. Swords dance is for switching in and getting a free boost.
Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Outrage
- Zen Headbutt
- Fusion Bolt
- Iron Head
Kyurem Black is my revenge killer. With a choice scarf and a massive 170 attack he can destroy almost anything. Outrage is my main STAB move while Zen Headbutt takes care of fighting types and iron head takes care of fairies. Fusion bolt is there because its just pretty powerful.
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
- Swords Dance
- King's Shield
- Sacred Sword
- Shadow Sneak
Aegislash speaks for himself pretty much. He's got the standard Aegislash set with swords dance, kings shield to go back in shield form as well as sacred sword and shadow sneak for STAB and priority.






This is a new team that I decided to create. Most of my old teams were a lot more balanced than this and I tended to have three Pokemon on my team water fire and grass type. Even though this team just looks like I've thrown a bunch of really strong Pokemon together it still has some diversity. Tyranitar's ability sand stream helps chip away at opposing Pokemon and four of my Pokemon resist sandstorm. Landorus also has the ability sand force which boosts the power of his moves by 30%. What I like to do with this team is switch into opposing Pokemon that are weak on my Pokemon, then I use a boost such as tail glow or swords dance knowing my opponent will switch out I then try to sweep my opponents team with my boosted Pokemon. I'm open to any kind of suggestion, whether it be changing a Pokemon move or getting rid of a Pokemon completely.

Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Taunt
- Stealth Rock
- Crunch
- Stone Edge
Mega-Tyranitar is the lead Pokemon with taunt to stop other teams setting things up and stealth rock. Crunch and stone edge are both STAB moves, crunch being the accurate and reliable one.

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- Fire Blast
- Earth Power
- Dark Pulse
- Flash Cannon
Heatran is just there for his strength like most of the Pokemon on this team. Fire blast and flash cannon are both STAB moves and earth power and dark pulse are just for coverage.

Manaphy @ Leftovers
Ability: Hydration
EVs: 252 HP
Relaxed Nature
IVs: 30 Atk / 30 SAtk
- Tail Glow
- Surf
- Energy Ball
- Ice Beam
Tail glow boost Manaphy's special attack massively allowing me to try and sweep the opposing team. Surf is for STAB, Energy ball deals with opposing water types and ice beam deals with grass and dragon types.

Landorus (M) @ Life Orb
Ability: Sand Force
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Earthquake
- Stone Edge
- Superpower
- Swords Dance
Landorus' ability goes well with Tyranitar because he gets an attack boost. Earthquake is my main STAB move and stone edge hits flying type Pokemon that Earthquake can not. Swords dance is for switching in and getting a free boost.

Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Outrage
- Zen Headbutt
- Fusion Bolt
- Iron Head
Kyurem Black is my revenge killer. With a choice scarf and a massive 170 attack he can destroy almost anything. Outrage is my main STAB move while Zen Headbutt takes care of fighting types and iron head takes care of fairies. Fusion bolt is there because its just pretty powerful.

Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
- Swords Dance
- King's Shield
- Sacred Sword
- Shadow Sneak
Aegislash speaks for himself pretty much. He's got the standard Aegislash set with swords dance, kings shield to go back in shield form as well as sacred sword and shadow sneak for STAB and priority.