Rate my OU team

can someone rate this OU team i just made,

Deoxys-S @Expert Belt
Pressure
Naughty
252 Atk, 88 Spe, 170 SpA
-Ice Beam
-Superpower
-Fire Punch
-Spikes

My Anti-Lead, IB for whimiscott, gliscor, etc. FP for ferrothorn, Forretress, etc. spikes for switch dmg, SP for coverage. he pretty much covers everything for at least neutral damage hitting most things for super effective though

Virizion @Light Clay
Heart of Justice
Timid
252 SpA, 4 HP, 252 Spe
-Reflect
-Light Screen
-Giga Drain
-Calm Mind

although her moves make her look like a defensive wall (and she is great at takeing hits especially after the screens) the opponents get a surpise after a couple calm minds when she hits extremely hard, usally switch her in on an obvious dark type attack aiming at deoxys or what-not


Altaria @Leftovers
Cloud Nine
Bold
252 HP, 252 Def, 4 SpD
-Cotton Guard
-Roost
-Heal Bell
-Dragon Pulse

My physical wall, after a cotton guard shes basicly unkillable at over 700 defence and i can just roost off the damage, she also functions as my cleric with heal bell, and has DP for stab, and her ability cloud nine nulifies weather which is very common in OU


Gengar @Life Orb
Levitate
Timid
252 SpA, 252 Spe, 4 Def
-Substitute
-Pain Split
-Shadow Ball
-Focus Blast

My Special Sweeper, basic subsplit set that always works wonders shadow ball for stab, focus blast for coverage hits hard and then heals back up on a wall that thinks its being smart


Milotic @Leftovers
Marvel Scale
Bold
252 HP, 204 Def, 52 SpD
-Scald
-Dragon Tail
-Rest
-Sleep Talk

this thing is a monster, with high speciall defence and its ability to gain even more when statused, she makes a great status absorber and wall, once spikes are up shes a great phazer also, dragon tailing untill i get into something i want to kill or hope to get a burn on with scald, she never goes down haha


Infernape @Choice Band
Iron Fist
Adamant
252 Atk, 252 Spe, 4 SpD
- Fire Punch
-Thunder Punch
-Close Combat
-Stone Edge

Infernape hits like a train, and then is also out of there like a train also, my physical sweeper, he comes in kills stuff and then gets the hell out, with adamant nature, his ability iron fist, a choice band and max attack, NOTHING wants to take a stab CC or FP from this guy, thunder punch is in there for thoes anoying waters like tentacruel and pringles man, and stone edge for coverage



please rate my team and tell me what i should do to make it better ive done a few matches with it, won some lost others. tell me what you guys think thanks :)
 
From what I can see, virizion's the only one providing defensive support to the team. Its reflect and light screen can be blown away by any flying type with defog. I'd say Archeops carrying defog and a flying and rock move each(Gets STAB on both) could pose serious problems for the following :
Virizion:4x weakness to flying
Infernape:2x weakness to both STAB moves
Altaria:2x weakness to rock(despite the effects of cotton guard, it will take some damage)
You could counter with milotic but if it's carrying endeavour as its final move, all that defense won't be of any use
 
From what I can see, virizion's the only one providing defensive support to the team. Its reflect and light screen can be blown away by any flying type with defog. I'd say Archeops carrying defog and a flying and rock move each(Gets STAB on both) could pose serious problems for the following :
Virizion:4x weakness to flying
Infernape:2x weakness to both STAB moves
Altaria:2x weakness to rock(despite the effects of cotton guard, it will take some damage)
You could counter with milotic but if it's carrying endeavour as its final move, all that defense won't be of any use


thanks, but what else do you mean by defensive support. also flyings not to common besides skarmory and staraptor, aerodactyl and archeops COULD potentially wreck my team but they are both UU and i probally wont see them that often. but ive got to say ive never seen defog really ever haha, you have a great point tho thanks
 
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