Rate my OU Team

Well, I must admit it took a time to learn new mechanics and I am not sure if I know every change... but I hope so...
I decided to build my new team. At first I thought all team must have Mega Evolution in order to win... now I am finding out I was mistaken, Mega Evolutions seems to be very good and their stats are awesome, however they cannot carry any item (they must have their Mega Stone)... it influenced me a little bit... you will see...

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First I started with my tested duo (tested in BW) Chansey and Sableye. Together they provide good typing and they're both very good walls.
I used to have Mandibuzz for a moment instead of Sableye. First I wanted a Defoger... but Defog also blow out my own Stealth Rocks and I really need Taunter, so my Mandibuzz learned Taunt over Defog... later I decided to use Sableye because of his spin blocking typing.

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Then a Redfighter joined my team. I used to play with him in BW as well, he's amazing Pokémon thanks to his bulk and now, his Bullet Punch provide good typing against Fairy Pokémon. On the other hand there is no longer his Dark and Ghost resistance what Steel types used to have. He isn't resistant to Shadow Sneak and Sucker Punch...

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I added a Stealth Rocker. There's only two of my favorite Stealth Rockers... Forretress and Donphan...
It's probably because they have access to Rapid Spin as well and maybe even because of Sturdy. I choosed Donphan over Forretress due to Scizor's weakness (even Sableye isn't so good against physical Fire types).

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Next spot was Talonflame's. Why? You need to ask? I am sure you don't. He has quite a good attack (actually not as good, but at least I can have Adamant one) and GALE WINGS!!! Flying attacks get priority +1. Yeah, he is weak ×4 to Stealth Rocks, but who cares? Brave Bird!
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The last spot is really question for me... I am not sure who is better, Lucario or Alakazam... I must admit I like Alakazam more... he can be burned and poisoned without taking damage, he is faster, he has more attacks (Lucario usually have only three and Nasty Plot) he isn't hurt by Spikes and Stealth Rocks (yeah, Lucario isn't really afraid of Stealth Rocks as well, but...) and he's more powerful (it depends - Alakazam has Life Orb, Lucario has Adaptability... Lucario has more powerful STAB, but other attacks are weaker than Alakazam's). So why choosed I Lucario? Because of opponents... and because of Focus Blast. Ferrothorn and Heatran are quite a good Pokémon against me, so I need to take them down and the most reliable Pokémon of those 7 (my 5 Pokémon in team and Alakazam and Lucario) is Lucario. He has STAB that they're weak to and his STAB is 100% accurate (what is THE reason).

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LittleDevil (Sableye) @ Leftovers
Impish 252 HP 252 Def 4 SpDef
Prankster
-Will-O-Wisp
-Taunt
-Knock Off
-Recover
Will-O-Wisp is his main survival move, thanks to it he can survive almost all non-fire physical attackers.
Taunt is to prevent opponent's crippling, Spikes and you know what. Knock Off is there over Night Shade because since XY Knock Off gets boosted and is now one of the best (if not best) Dark attacks. Recover is main healing move.

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Mommy (Chansey) @ Eviolite
Bold 252 HP 252 Def 4 SpDef
Natural Cure
-Toxic
-Aromatherapy
-Seismic Toss
-Softboiled
Well, this is standart set. Seismic Toss is damaging move usually to break Substitute. Toxic is to let opponent die, whenever I wall them, Aromatherapy is to cure crippled teammates and Softboiled is her healing move (I might change it for Wish, but I like Softboiled more).

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Razor (Scizor)@ Leftovers
Adamant 252 HP 252 Att 4 SpDef
Technician
-Roost
-Bullet Punch
-U-turn
-Defog

My usual Scizor set. You might have few questions about it so I'll try to answer them. First of all, Bug Bite is his strongest move and STAB... Brick Break over Superpower? Yes, because when I get into a killing spree I don't want to be stopped by Defense drops and Attack drops... (I would run Superpower only on Bander) and also there is the thing that it destroys opponent's Reflect and Light Screen - pretty useful. Another question might be something like that "Why are you not playing Scizor Mega and Alakazam instead of Lucario?" - thats pretty good question, I like you are asking :D. Well, if I played Scizor Mega I would definately need Roost, that means he would have Roost and Swords Dance and only two other attacking moves... that sucks.

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Fungy (Amoonguss) @Leftovers
Bold 252 HP 252 Def 4 SpDef
-Spore
-Foul Play
-Giga Drain
-Clear Smog


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Don Fan (Donphan) @ Leftovers
Impish 252 HP 4 Att 252 Def
Sturdy
-Stealth Rocks
-Rapid Spin
-Ice Shard
-Earthquake
Common BW set. At least I think there were such Donphans. Either way, Stealth Rocks as support damage (or main damage in Volcanrona, Charizard and Talonflame cases) Rapid Spin is to let Talonflame live a little bit longer. Ice Shard over Knock Off? Yes, I used to play Knock Off, but I missed Ice Shard, so I changed it, either way there's Sableye with Knock Off... Earthquake is his STAB and it works against Fire attackers and against Espeon (when I predict switching to him).

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Angrybird (Talonflame) @ Leftovers
Adamant 252 HP 252 Atk 4 Spe
Gale Wings
-Brave Bird
-Flare Blitz
-Bulk Up
-Roost
Yeah! I don't really need Spe EVs! With a few Bulk Ups I survive mirror, and with a few Bulk Ups I Brave Bird down everything. I maximized his HP to give him the ultimate bulk he can reach and I like it. I love the way I must think about every move and about situation when should I use Roost (because then he's not weak to Rock ×4 but just ×2).
Well, this set really works. He is incredible.
You've probably noticed the similarity between him and that red bird from "Angry Birds".

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AuraGuardian (Lucario) @ Lucarionite
Timid 4 Def 252 SpAtt 252 Spe
Inner Focus
-Nasty Plot
-Vacuum Wave
-Aura Sphere
-Dark Pulse
Again I'm expecting a few questions... Okay, so here we go - Nasty Plot is quite a common move, why do I play Sp. Attacker? Because I already have two physical attackers and I dont want to be crippled by burn (also not many opponents predict Sp. Lucario). Vacuum Wave is unarguable... probably... well priority attack, boosted by Adaptability... awesome. "Aura Sphere?... Really" - "Yeah! It's cool"... Aura Sphere is here as Stallbreaker and it works perfectly even against Chansey and Goodra... I am pretty sure about this move, well it is the reason why do I play this Pokémon! "Dark Pulse? Why not HP Ice?" Well I am not afraid of dragons (maybe I am a little bit and that is the reason of playing Donphan's Ice Shard there but... no, I am not afraid!), Dark Pulse is against Ghosts, it fits and it is usable... why not!

Well thats all for my team. If you have any questions, feel free to ask and I will feel free to answer Muhehehe. If you have any suggests, just tell (I dont really want to change my Pokés, but I might consider some changes and I might try everything... why not).

Thx for reading
(only if you read it and don't just skipped to "Thx for reading" sentence) :D

Angrybird (Talonflame) (M) @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature
- Brave Bird
- Flare Blitz
- Bulk Up
- Roost

Mommy (Chansey) (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
IVs: 30 SAtk / 30 SDef
- Toxic
- Aromatherapy
- Seismic Toss
- Soft-Boiled

AuraGuardian (Lucario) (M) @ Lucarionite
Ability: Steadfast
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Nasty Plot
- Vacuum Wave
- Aura Sphere
- Dark Pulse

LittleDevil (Sableye) (M) @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Will-O-Wisp
- Taunt
- Recover
- Knock Off

Don Fan (Donphan) (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Stealth Rock
- Rapid Spin
- Ice Shard
- Earthquake

Razor (Scizor) (M) @ Leftovers
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Brick Break
 
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Generally, your team looks like no poke on your team resists the prominent water types, mainly Azumarill or even Keldeo,as you have to play perfectly with your T-flame to play around that weakness. If you don't feel like doing that, the most obvious replacement would be your Donphan with a water resist like Rotom-W. You can put in defog with the moveset of roost/bullet punch/defog/bugbite on Scizor since you'd rather have a hazard cleaner than breaking screens to do this. You can use Amoongus bold nature Regenerator max Def max HP 4 spD Spore/Giga Drain/Sludge Bomb/Stun spore to just shut down fairies (Azu), keldeo, and other waters.
 
I agree with the post above saying that you have no way of stopping all of the bulking water types running out. Another thing that you could possibly change is removing leftovers on Scizor for life orb or even choice band if you wish. Leftovers is not as useful on Scizor since Scizor is very likely to die after 1 or 2 hits anyways. Rocks isn't much of a problem for your team aside from Talonflame so you don't really have a need for defog, especially since bisharp is being run more now.

I do suggest running something like Unaware or Water Absorb(not as suggested) Quagsire with Scald/Earthquake/Recover/Toxic or Taunt, Relaxed with Leftovers and 252 HP / 252 Def / 4 SpD in the place of Donphan. Quagsire can completely wall out rotom-w, one of, if the not the most popular bulky water type. Beware of tentacruel since it can outspeed you and packs a 4x gigas drain. Quagsire may remove the spinner in the team but the build above for Scizor instead of the one suggested by me a few lines up would fix it. There's always the option of just not using the spin but that places you in sticky situations sometimes. ^^^ (see what I did there ^.^)
 
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New changes in team, made it stronger I think, however, there is a problem with beating Mega Charizard X, I cannot check him, I just have to Revenge kill him... After my Talonflame die, Mega Charizard X is almost unbeatable.
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