Rate my OU team!

Aerodactyl (M) @ Focus Sash
Ability: Unnerve
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Stealth Rock
- Taunt
- Rock Slide
- Earthquake
Aero is here for the SR setting, as well as fast taunting. The two other moves are for other Aerodactyls and steel types, respectively.
Weavile (F) @ Focus Sash
Ability: Pickpocket
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Hasty Nature
- Ice Punch
- Brick Break
- Night Slash
- Swords Dance
Weavile is probably one of my late game sweepers. I've wjo many games at the last moment because her focus sash saved me. She has swords dance for Kings Shield Aegislash. Brick break is for other weaviles and tyranitar, which walls her completely.
Salamence (M) @ Leftovers
Ability: Moxie
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Dance
- Dragon Claw
- Fire Fang
- Earthquake
Salamence is my saving grace against other dragon types, such as Garchomp, when Weavile is out. With full investment in speed, one DD sets it up to sweep the opponent's entire team. Fire fang is solely for Skarmory and. Ferrothorn, since they both completely wall my Salamence. Dragon Claw doesn't lock me in and after one DD, the damage difference doesn't matter between Dragon Claw and outrage. Earthquake is for coverage against steel types, and hits harder than fire fang.
Pinsir (M) @ Pinsirite
Ability: Mold Breaker
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Quick Attack
- Return
- Swords Dance
- X-Scissor
Mega pinsir...my favorite sweeper ever. Its attack, speed, and defense stats are no joke. It can take an aerial ace from attack invested Scizor, and respond with Return to 1HKO or 2HKO it. Quick attack is for priority, and X-scissor is for STAB. Swords dance is if a pokemon has protect, and I have a chance at setting up.
Breloom (M) @ Focus Sash
Ability: Technician
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Mach Punch
- Bullet Seed
- Spore
- Swords Dance
I decided I needed coverage for Gastrodon and Rotom-W, so I got myself a Breloom. I don't really think he's the best, but Spore then a few Swords Dances then Mach Punch should clean up the game :3.
Rotom-Wash @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 128 Def / 252 SAtk / 128 SDef
Modest Nature
- Hydro Pump
- Thunderbolt
- Pain Split
- Will-O-Wisp
I desperately needed a water and electric type, so I got this baby :). Investment in defense and Sp. Defense lets it survive most grass type moves with lower power. I mainly use Rotom -W as a pivot, as WoW and Pain Split help keep the opponent switching. It can also go full special sweeper mode since a hydro pump from this baby is pretty scary.
 
weavile.gif

Weavile (F) @ Focus Sash
Ability: Pickpocket
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Ice Punch
- Brick Break
- Knock off
- Swords Dance
Knock off over Night Slash. Knock off has just become a better move this Gen and you see it much more. I don't see why Weavile can't be an exception to that. It takes away your opponents item, only has 5 less power than Night Slash unless '1.5x damage if foe holds an item. Removes item' therefore making it stronger when your opponent still has their item. As for the nature, I don't see why you would want a nature that lowers your Defenses when you having no Special attacks? Wouldn't it be better to lower Special attack instead, therefore making Jolly the better option over Hasty.
rotom-wash.gif

Rotom-Wash @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 128 Def / 252 SAtk / 128 SDef
Modest Nature
- Hydro Pump
- Volt Switch
- Pain Split
- Will-O-Wisp
Volt Switch over Thunderbolt just because it is always good to try and get switch initiative while playing and with the Modest Nature its still going to be hitting hard. Not too sure about the EVs, people usually invest in max Defense or Special Def, instead of splitting it up. Feel free to keep using this method but if your finding that it doesn't work out for you, switch up the EVs to Max HP/Defense instead of Special defense.
breloom.gif

Breloom (M) @ Focus Sash
Ability: Technician
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Def
Jolly Nature
- Mach Punch
- Bullet Seed
- Spore
- Swords Dance
Nothing much on Breloom. Just change up the nature to Jolly. Even with priority Mach Punch your going to be needing to out speed different priorities as well.
pinsir-mega.gif

Pinsir (M) @ Pinsirite
Ability: Mold Breaker
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Quick Attack
- Close Combat
- Swords Dance
- Earthquake
As nice as it is to always have STAB on Pokemon X-Scissor is just not needed and neither is Return. Go for Earthquake to gain coverage from Fire Types and Close Combat is too hit those Rock/Dark types which are extremely bulky. As for the nature, also make this Jolly. Swords Dance + 155 base attack is already hitting stupidly hard but 105 speed makings is slaking a bit. Your going to want to put some more speed into that.
 
weavile.gif

Weavile (F) @ Focus Sash
Ability: Pickpocket
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Ice Punch
- Brick Break
- Knock off
- Swords Dance
Knock off over Night Slash. Knock off has just become a better move this Gen and you see it much more. I don't see why Weavile can't be an exception to that. It takes away your opponents item, only has 5 less power than Night Slash unless '1.5x damage if foe holds an item. Removes item' therefore making it stronger when your opponent still has their item. As for the nature, I don't see why you would want a nature that lowers your Defenses when you having no Special attacks? Wouldn't it be better to lower Special attack instead, therefore making Jolly the better option over Hasty.
rotom-wash.gif

Rotom-Wash @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 128 Def / 252 SAtk / 128 SDef
Modest Nature
- Hydro Pump
- Volt Switch
- Pain Split
- Will-O-Wisp
Volt Switch over Thunderbolt just because it is always good to try and get switch initiative while playing and with the Modest Nature its still going to be hitting hard. Not too sure about the EVs, people usually invest in max Defense or Special Def, instead of splitting it up. Feel free to keep using this method but if your finding that it doesn't work out for you, switch up the EVs to Max HP/Defense instead of Special defense.
breloom.gif

Breloom (M) @ Focus Sash
Ability: Technician
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Def
Jolly Nature
- Mach Punch
- Bullet Seed
- Spore
- Swords Dance
Nothing much on Breloom. Just change up the nature to Jolly. Even with priority Mach Punch your going to be needing to out speed different priorities as well.
pinsir-mega.gif

Pinsir (M) @ Pinsirite
Ability: Mold Breaker
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Quick Attack
- Close Combat
- Swords Dance
- Earthquake
As nice as it is to always have STAB on Pokemon X-Scissor is just not needed and neither is Return. Go for Earthquake to gain coverage from Fire Types and Close Combat is too hit those Rock/Dark types which are extremely bulky. As for the nature, also make this Jolly. Swords Dance + 155 base attack is already hitting stupidly hard but 105 speed makings is slaking a bit. Your going to want to put some more speed into that.

Thanks for the help :) However, I would rather keep return on my Pinsir because it is STAB (aerilate changes it into a flying move). It hits just as hard as close combat and earthquake after swords dance.
 
Thanks for the help :) However, I would rather keep return on my Pinsir because it is STAB (aerilate changes it into a flying move). It hits just as hard as close combat and earthquake after swords dance.
No problem and I completely understand. Feel free to change it if your having an issue to what I suggested and good luck with your team!
 
Sorry If I missed something, but, is there any sense tu put hp EVs in a focus sash breloom? Instead you could put those EVs in speed to spore some targets that otherwise would outspeed you.
 
Sorry If I missed something, but, is there any sense tu put hp EVs in a focus sash breloom? Instead you could put those EVs in speed to spore some targets that otherwise would outspeed you.
Wow, nice. I didn't even realise that. I must of not been looking hard enough. Breloom isn't bulky at all and with the 252 HP is pointless compared to Speed where you want to be out speeding Pokemon which have priority as well.Go with what Max said...
breloom.gif

Breloom (M) @ Focus Sash
Ability: Technician
Shiny: Yes
EVs: 252 Att / 252 Speed / 4 HP
Jolly Nature
- Mach Punch
- Bullet Seed
- Spore
- Swords Dance
 
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