Rate my OU team!

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Charizard @ Mega Charizardite Y
Timid Nature
252 Speed
252 Sp Att
4 Hp
Fire Blast
Air Slash
Solar Beam
Dragon Pulse

Charizard is Charizard and just seems to have a great movepool and all-around stopping power.

Breloom @ Toxic Orb
Adamant Nature
Poison Heal
252 Hp
252 Att
4 Def
Substitute
Spore
Focus Punch
Seed Bomb

Subpunchers are kind of rare now, but the ability to put things to sleep as well as take hits well and hit back is great.

Scizor @ Choice band
Adamant Nature
Technician
252 Attack
252 Hp
4 Sp Def
Bullet Punch
Knock Off
U-Turn
Superpower

Classic banded scizor to do heavy damage and take hits

Mamoswine @ Focus Sash
Adamant Nature
Thick Fat
252 Attack
252 Hp
4 Sp Def
Earthquake
Stealth Rock
Ice Shard
Stone Edge

Setup mamo that can be a godsend when it comes to stopping sweepers.

Vaporeon @ Leftovers
Bold Nature
Water Absorb
252 Def
252 Hp
4 Sp Attack
Scald
Wish
Protect
Toxic

Physically defensive Vaporeon that can do a bit of wish passing. There could be a better option here, but I haven't figured anything out.

Espeon @ Choice Specs
Timid Nature
Magic Bounce
252 Sp Attack
252 Speed
4 Hp
Psyshock
Shadow Ball
Signal Beam
Dazzling Gleam

Good for switching into on walls and being fast and hitting hard. This could be changed--give it utility abilites or perhaps change it to a specs/life orb latios?

This team feels relatively solid and I'm high 1500's using it. I feel like there are some tweaks that could be made and if anyone has suggestions I'd love to hear them.
 
Last edited:
Hello.
Your descriptions are too short to fit the RMT rules requirements.
I encourage you to PM me an updated version of this team with beefed up descriptions, and since you're new, to join the Mentor Program. I'll be unlocking this thread after that.

Have a nice day.
 
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