XY OU Rate my OU team

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def
Calm Nature
- Cosmic Power
- Calm Mind
- Moonblast
- Soft-Boiled

I always wanted to try her out. Im aware of the stored power set but I don't want to be walled by dark types. Anyway it simple really, cosmic power, then calm mind, then moon blast away and pray they don't have a roar poke or get a crit.

Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 252 HP / 252 Atk
Adamant Nature
- Stealth Rock
- Stone Edge
- Crunch
- Fire Blast

Fire Blast is to kill Ferrethorns though it always two shots. I might have to change the nature to a speed lowering one though to make fb one shot them. Anyway stealth rock is there for support and no need to switch out since I can straight up attack with stone edge if they switch to azumarril and weaken it.

Bisharp @ Focus Sash
Ability: Defiant
EVs: 252 HP / 252 Atk
Adamant Nature
- Sucker Punch
- Pursuit
- Iron Head
- Swords Dance

Proved wonders, swept teams with it. To me this is a very good set, pursuit if they try to run. Sucker punch and iron head mind games are always fun. Can't run away either if your weakened or a psychic. A very good solid physical attacker for my team who always turns around my games.

Rotom-Wash @ Choice Specs
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Hydro Pump
- Volt Switch
- Trick
- Hidden Power [Fire]

Trick is to get rid of my specs if I'm facing a staller or a physical attacker. The specs Pump hurts. Hidden power is to kill ferrethorn switch in's and Scizors. Gotta lover hidden power.

Excadrill @ Air Balloon
Ability: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Rapid Spin
- Swords Dance

Takes advantage of t-tars sand stream to get the first hit on faster opponents. Rapid spin is a no brainer. Swords dance isn't used to much unlike bishop though. It's another solid physical attacker for me team.

Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Draco Meteor
- Hidden Power [Fire]
- Tailwind
- Recover

Latios can support the team with tailwind which saved me a few times. Let it die and get something in there that should be slower without tailwind. Anyway hidden power fire once again to get rid of ferrethorn and scizor. Got rid of a few of them so far. Clears the way to draco their switch in.

My team in general to me is pretty well balanced though I lack a solid special wall. I'm using a lot of surprise fire moves to get rid of stalling steel types as I mentioned Ferrethorn who love getting 2hkod by them. The specs is good for Rotom though I like status moves I feel I don't need the predictable wilowisp since Hydro pump alone punch holes or at least does solid damage to anything that resists. Thats all for now though. Rate away.
 
Hey, nice team, could do with some improvements though, here are my suggestions:

Clefable should run only one set-up move, Calm Mind or Cosmic Power, your choice based on your playstyle. Switch one out to be either Flamethrower (for coverage) or Stored Power ( for massive damage after set-up).

Mega Ttar with Fire Blast is not advised. Play Ice Fang or Dragon Dance over Fire Blast as Ice Fang gives you coverage and DD sets up sweeps.

Bisharp should play Knock Off over SD. You can switch into Defogs to get an attack boost, so SD isn't really needed. Knock Off does a hell lot of damage at +2 and nothing switches into a +2 Knock Off from Bisharp.

Iron Head over SD on Excadrill is just a personal pick but it is good to have as it can abuse Fairies and get knock outs very easily.

Rotom-Wash needs some set changing. HP Fire and Trick is not advisable in this meta. Give this set a shot:

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split

Lastly, Latios is completely stalled by Special Walls with its current moveset. Psyshock over Tailwind allows you to 2HKO Chansey (I think?) and generally make your life a lot easier.

Hope it helps!
-PK
 
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