Lead: Physical Wall
Skarmory @ Leftovers
Keen Eye
Impish Nature (+Def -SpA)
252 Hp / 64 Atk / 176 Def / 18 Spe
Brave Bird
Roost
Stealth Rock
Whirlwind
Notes: Skarmory Lead. Swampert support. Stealth Rock and Shuffle. Roost helps to recover from damage from the STAB move Brave Bird.
Support: Tank
Swampert @ Leftovers
Torrent
Relaxed Nature (+Def -Spe)
242 HP / 216 Def / 52 SpA
Earthquake
Ice Beam
Surf
Protect
Notes: Working more as Skarmory support. Earthquake and Surf moves as STAB attack. Ice Beam for Grass types. When damaged, Protect for Leftovers recovery.
Physical Attacker
Machamp @ Leftovers
No Guard
Adamant Nature (+Atk -SpA)
252 Hp / 130 Atk / 128 Spe
Bulk Up
Dynamic Punch
Stone Edge
Ice Punch
Notes: Get some BPed Speed and start Dynamic Punching. Bulk Up for extra support. Ice Punch for Dragons. Stone Edge on Birds.
Tank
Zapdos @ Leftovers
Pressure
Bold Nature (+Def -Atk)
248 Hp / 230 Def / 32 Spe
Thunderbolt
Roost
Heat Wave
Roar
Notes: A Tank. Try to shuffle SR. When bored, attack with ThunderBolt and Heat Wave.
Speed Baton Passer
Ninjask @ Leftovers
Speed Boost
Adamant Nature (+Atk -SpA)
248 Hp / 52 Atk / 184 Def / 26 Spe
Protect
Substitute
X-Scissor
Baton pass
Notes: Main aim is to pass Speed and die. X-Scissor on Azelf. Protect and Substitute to increase Speed to pass.
Special Wall
Blissey @ Leftovers
Naural cure
Bold Nature (+Def -Atk)
150 Hp / 252 Def / 108 SpA
Ice beam
Grass knot
Thunder wave
Softboiled
Notes: Take in as many attacks as possible and give Thunder Wave support for the team. Ice Beam goes with Thunder Wave for Ground types. Grass Knot for Swampert. Support for Skarmory as well.
Skarmory @ Leftovers
Keen Eye
Impish Nature (+Def -SpA)
252 Hp / 64 Atk / 176 Def / 18 Spe
Brave Bird
Roost
Stealth Rock
Whirlwind
Notes: Skarmory Lead. Swampert support. Stealth Rock and Shuffle. Roost helps to recover from damage from the STAB move Brave Bird.
Support: Tank
Swampert @ Leftovers
Torrent
Relaxed Nature (+Def -Spe)
242 HP / 216 Def / 52 SpA
Earthquake
Ice Beam
Surf
Protect
Notes: Working more as Skarmory support. Earthquake and Surf moves as STAB attack. Ice Beam for Grass types. When damaged, Protect for Leftovers recovery.
Physical Attacker
Machamp @ Leftovers
No Guard
Adamant Nature (+Atk -SpA)
252 Hp / 130 Atk / 128 Spe
Bulk Up
Dynamic Punch
Stone Edge
Ice Punch
Notes: Get some BPed Speed and start Dynamic Punching. Bulk Up for extra support. Ice Punch for Dragons. Stone Edge on Birds.
Tank
Zapdos @ Leftovers
Pressure
Bold Nature (+Def -Atk)
248 Hp / 230 Def / 32 Spe
Thunderbolt
Roost
Heat Wave
Roar
Notes: A Tank. Try to shuffle SR. When bored, attack with ThunderBolt and Heat Wave.
Speed Baton Passer
Ninjask @ Leftovers
Speed Boost
Adamant Nature (+Atk -SpA)
248 Hp / 52 Atk / 184 Def / 26 Spe
Protect
Substitute
X-Scissor
Baton pass
Notes: Main aim is to pass Speed and die. X-Scissor on Azelf. Protect and Substitute to increase Speed to pass.
Special Wall
Blissey @ Leftovers
Naural cure
Bold Nature (+Def -Atk)
150 Hp / 252 Def / 108 SpA
Ice beam
Grass knot
Thunder wave
Softboiled
Notes: Take in as many attacks as possible and give Thunder Wave support for the team. Ice Beam goes with Thunder Wave for Ground types. Grass Knot for Swampert. Support for Skarmory as well.