Rate my Rain/Trapping/Stall/Bulky Offense team

Status
Not open for further replies.
Politoed @ Damp Rock/ Leftovers
Drizzle
Modest 252 HP/ 4 Def/ 252 Sp. Atk
-Hydro Pump
-Ice Beam
-Encore/Protect
-Focus Blast

This is just a standard set. His job is to get up rain and damage anything it can. The HP investment allows it to survive longer. Protect is to stall for leftovers recovery while Tenta's Toxic Spikes wears down an opponent. With the weather nerf I'm not really trying to rely on rain to much though.

Tentacruel @ Black Sludge
Liquid Ooze/Rain Dish
Timid
248 HP/ 244 Def/ 16 Spd
-Rapid Spin
-Toxic Spikes
-Protect
-Infestation

This set is fun to use. Infestation traps anything because nothing is immune and along with either being badly poisoned or just regularly poisoned with only one layer of spikes, it really wears down an enemy. 1/8 from infestation each turn along with poison damage. I can then alternate between protect or switch to a counter to whatever i'm facing. And rapid Spin is for enemy hazards.

Goodra @ Leftovers/Assault Vest
Gooey/Hydration
Bold 252 HP/ 252 Def/ 4 Sp. Def
-Infestation
-Sludge Wave/Rest
-Draco Meteor/Dragon Pulse
-Muddy Water/Sleep Talk

Here's my second trapper. If I'm running leftovers then I'll be running the set with Rest, Dragon Pulse and Sleep Talk. If I use the assault vest then I'll run attacking moves only. Both sets are good.

Bannette @ Bannetite(w/e its called)
Frisk/Insomnia -> Prankster
Adamant 252 HP/ 252 Atk/ 4 Def
-Return
-Shadow Sneak
-Protect/Substitute
-Disable/Destiny Bond

I know Bannette isnt the best mega but this is also a good set. Now that steel doesn't resist ghost anymore, Return and Shadow Sneak gives Bannette perfect nuetral coverage against everything that I can think of. And the rest is just a mimic of Gengar's Disable set. There are a lot of other support moves for him too such as destiny bond. People underestimate Bannette but he's awesome, and he's a spin blocker.
But Mega Gengar with shadowtag helps the trapping part of this team work, so he's also an option, I'm afraid this team would lack enough physical attackers with him though.

Tangrowth @ Leftovers
Regenerator
Impish 252 HP/ 144 Atk/ 112 Def
-Bind/infestation?
-Leech Seed
-Earthquake
-Power Whip

Bind is the trapping move, and once the target is trapped I can leech seed him. So then bind damage, poison, and leech seed will take a huge chunk out of anything. And earthquake and Power Whip are my attacking moves. Any flying type ever walls him though.

Klefki @ Focus Sash/Mental herb
Prankster
Impish 252 HP / 252 Def / 4 SDef
-Play rough
- Toxic
- Spikes
- Foul Play

In case of flying types who wont get hit by toxic, this guy can toxic them. He also sets up spikes as well as having many other support options.

So heres the team. Tell me what you think!

(Originally posted on pokemondb.net)
 
Hello.

Some of your descriptions are too short. Check the rules, and PM to me an updated version of that team. Then I'll unlock your thread.

Have a nice day.
 
Status
Not open for further replies.
Back
Top