XY OU Rate My Team: OU Dreamcatcher

This is my first attempt at a Sticky Web OU balanced team. I've tried it out here and there and it seems to handle itself alright, so I thought I'd see what you all think. I used to run M-Scizor as the Spec. Defense Bulky Swords Dance build with Gardevoir actually running scarf instead of a mega. I am split between which of the two variations I like more, but this seems to work better since Gardevoir isn't locked. Anyway, here we go:

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Lockheart (Gardevoir) (F) @ Gardevoirite
Ability: Trace
Shiny: Yes
EVs: 24 Def / 232 SpA / 252 Spe
Modest Nature
- Hyper Voice
- Psyshock
- Focus Blast
- Will-O-Wisp

We all know why Hyper Voice is here. It punches serious holes in the enemy team, and OHKOes a few mentionables like Landorus-T and the Latitwins. Psyshock kills pesky special walls like Chansey. Focus Blast hits a lot of things that resist Hyper Voice hard, like Ferrothorn and Scizor. Although the former on the switch for Focus Blast, Will-o-Wisp should be used first so that Gardevoir can clean it up before it gets off a 2nd Bullet Punch. The 24 Def ivs allow Gardevoir to better check the Latitwins' own Psyshocks by being 3HKOed rather than 2HKOed.

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Boota (Excadrill) @ Life Orb
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin

I needed a spinner that could clean up, so Excadrill is perfecct with this role. With Sticky Web up, I can forego Jolly and go straight for raw power. The standard sets call for Jolly, Sand Rush, Choice Scarf but since I do not need more speed Life Orb and more power work just as well. Mold Breaker allows him to own Rotom-W. Earthquake and Slide are there for general amazing Stonequake coverage allowing him to drill holes in lots of things. He also acts as an electric pivot for Vaporeon.

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Ifrit (Arcanine) @ Choice Band
Ability: Flash Fire
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Flare Blitz
- Extreme Speed
- Wild Charge
- Close Combat

Ifrit acts as a part of the fire-water-grass core. With webs up, Choice Band + Max Power, and a Flash Fire boost Arcanine can revenge kill many things and likely outspeed them. Extremespeed can take care of Talonflame after he's been switched in on my Rocks. Wild Charge surprises a lot of Azumarill. Close Combat is for general coverage.

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Osmose (Vaporeon) @ Leftovers
Ability: Water Absorb
EVs: 200 HP / 252 Def / 56 SpD
Calm Nature
- Wish
- Protect
- Scald
- Heal Bell

My personal favorite for a support Eeveelution. Water Absorb lets him act as a better pivot for the FWG core, and helps its longevity when abused. When Scald burns it creates a scenario where either the opponent switches to its own cleric, in which any of my offensive pokemon switch in depending on what pokemon I see in team preview. Or if they stay in they risk being burned to death. Vaporeon has the highest HP base so its wishes are optimal. Heal Bell is a must.

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Five Knuckle (Shuckle) @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Sticky Web
- Stealth Rock
- Infestation
- Knock Off

Everyone knows what Shuckle does, and he does it well. I don't really I need to say much more than what his moveset already does. Don't f*ckle with Shuckle. Otherwise he's usually a lead but I won't use him on the start if I see Magic Bounce X( Stealth Rock helps cripple one of the pokemon I can see this team has issues with: Talonflame. Otherwise I just see him as the best Sticky Web setter other than maybe Galvantula.

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Whimsicott (F) @ Leftovers
Ability: Prankster
Shiny: Yes
EVs: 252 HP / 252 SpD / 4 SpD
Calm Nature
- Encore
- U-Turn
- Memento
- Stun Spore

Another part of the support trio. I have considered running Calm Mind on Gardevoir so that Whimsicott can better support her. But in general, Prankster mind games. Paralyze the scarfed things. Encore the set-up pokes. U-Turn to gtfo and help an offensive pokemon or get Osmose a Wish off. In general he's working out, but I may want a better grass pokemon for the FWG core.


The basis for the team: make everything slower for my offense to get there. Wish support with Flash Fire and Water Absorb on the same team is really good I feel, and has been running well. I have considered scarfing Excadrill on Jolly so that he removes Latios/as better, but I'm mixed about it since Gardevoir does well enough. Another bonus is that I have really good support other than the Wish support as mentioned. Heal Bell and Spin supportprevent Arcanine from being paralyzed more often than not and also allows him to not die when he switches in for Flash Fire.

One pokemon I can see I will have lots of trouble with is Talonflame. I do have rocks and I can Choice Band ESpeed it but in general I understand how he can be an issue. Otherwise Vaporeon helps with Landorus-T and Hyper Voice from Gardevoir can OHKO some variants. Whimsicott can help with Azumarill by paralyzing it, or Vaporeon could attempt to burn it. Latitwins are well covered I feel. I have a few ways to deal with Heatran. Scizor and Ferrothorn are fine too.

Basically I'm open to any suggestions. Feel free to say whatever you think would do better!
 
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To any moderators, I don't know how to make my last RMT inactive. I would either like to know how, or just make this one my active RMT. Or both whichever.
 
You need 3 line descriptions of each pokemon in your team, as stated in the rules.

Other than that, why WoW on Gardevoir?
Will-O-Wisp helps with steel attackers like Scizor on the switch in. Other than that it's just a general status that's good to spread and keep Gardevoir's longevity. Do you run something else in the 4th slot? I'm open to anything really.

Other than that yeah sorry about that. part of the reason is because I posted this right before bed so it easily slipped my mind. Should look loads better now :3
 
I would run thunderbolt to help your team V flying types who are unaffected by webs, or Icy Wind to catch Lando of guard.

Other than that, mispredicting a scarfer is really easy and you have no way to deal with then but stun spore, which is inaccurate and scarfed ground or electric types are immune. I would either scrap Whimsi for a Scarfed Raikou with HP Ice, as it can help V Flying types and scarfers other than Excadrill/anything that outspeeds, or run tailwind. Raikou can run Aura Sphere on it too, but then you forgoe outspeeding scarfed Garchomp. Depends if you think Bisharp, who likes the defiant boost, or Gqrchomp is more of a threat.
 
I would run thunderbolt to help your team V flying types who are unaffected by webs, or Icy Wind to catch Lando of guard.

Other than that, mispredicting a scarfer is really easy and you have no way to deal with then but stun spore, which is inaccurate and scarfed ground or electric types are immune. I would either scrap Whimsi for a Scarfed Raikou with HP Ice, as it can help V Flying types and scarfers other than Excadrill/anything that outspeeds, or run tailwind. Raikou can run Aura Sphere on it too, but then you forgoe outspeeding scarfed Garchomp. Depends if you think Bisharp, who likes the defiant boost, or Gqrchomp is more of a threat.
Well, Grass types or Electric types you mean? Ground types are only unaffected by electric type moves. Plus a lot of grass or electric types that are scarfed don't have much against Whimsicott's typing. So I'm only really concerned about the accuracy which I'll agree is valid. Replacing with Raikou seems good at first glance but at that point I'm taking apart my FWG core which a balanced team like this could really use. Dont get me wrong that's a good thought I just don't know if I like taking apart the core of the team. I'll test him though before I write him off.

I forgot about Bisharp. Idk how I did because of Sticky Web. I'll have to see if Arcanine and Excadrill are enough to check it. Otherwise Vaporeon does pretty well against Landorus too.
 
I have no idea why Gardavoir has WoW. It is not meant to be a wall. Calm Mind can be a great win condition or you can just run Hidden Power [fire] for coverage.
 
I have no idea why Gardavoir has WoW. It is not meant to be a wall. Calm Mind can be a great win condition or you can just run Hidden Power [fire] for coverage.
There's nothing wrong with WoW. The idea is that you use it on a predicted switch-in, then switch it out. You should also never run Hidden Power Fire because there is nothing that HP Fire hits that Focus Blast doesn't hit equally as hard.

As for the team, I would consider replacing Arcanine for Entei. While it's true that Arcanine can hit a bit harder, you're losing a lot of longevity by relying on Flare Blitz and Wild Charge. Entei hits a little softer, but has access to Sacred Fire, which can get you some free burns, and also sports better bulk.

I wouldn't run Vaporeon because it's very passive and requires WishTect for healing. Honestly, I think your team would benefit from a faster offensive mon, but if you find the Wish Passing beneficial, then I would recommend replacing Vaporeon wit Alomomola. It can run a similar set, but it also has Regenerator, which lets you pass wishes while healing on the switch.

Hopefully these changes help.
 
I have no idea why Gardavoir has WoW. It is not meant to be a wall. Calm Mind can be a great win condition or you can just run Hidden Power [fire] for coverage.
This, or Sub and Taunt are also option. The 4th move is really situational anyway, you'll have to test which one you like more.
 
There's nothing wrong with WoW. The idea is that you use it on a predicted switch-in, then switch it out. You should also never run Hidden Power Fire because there is nothing that HP Fire hits that Focus Blast doesn't hit equally as hard.

As for the team, I would consider replacing Arcanine for Entei. While it's true that Arcanine can hit a bit harder, you're losing a lot of longevity by relying on Flare Blitz and Wild Charge. Entei hits a little softer, but has access to Sacred Fire, which can get you some free burns, and also sports better bulk.

I wouldn't run Vaporeon because it's very passive and requires WishTect for healing. Honestly, I think your team would benefit from a faster offensive mon, but if you find the Wish Passing beneficial, then I would recommend replacing Vaporeon wit Alomomola. It can run a similar set, but it also has Regenerator, which lets you pass wishes while healing on the switch.

Hopefully these changes help.
What kind of faster offensive do you think I should have? I'm trying to keep the FWG core but honestly as I stated I'm open to anything.

Otherwise yeah I've thought about Entei. I just wish his hidden ability was more accessible...Sacred Fire would be AMAZING so I'll give him some thought.

I do like the Alomomola thought, competitively anyway. Aesthetically...eh I try to like the members on my teams lol. I won't let that hold me back though.
 
I have no idea why Gardavoir has WoW. It is not meant to be a wall. Calm Mind can be a great win condition or you can just run Hidden Power [fire] for coverage.
Sanger knows why I have it on there. As said before predicted physical switches really help wearing down Scizor who otherwise could be a huge pain mid-battle if Arcanine is fainted.

This, or Sub and Taunt are also option. The 4th move is really situational anyway, you'll have to test which one you like more.
Substitute is the other move I have thought of. I hate being paralyzed lol
 
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