XY OU Rate My Team, please!

Sorry if there any spelling errors :[. aim mentioned he was team rater now, so I decided to post this. I had no idea others did this as well, so thanks to him for showing this to his subscribers!

Talonflame @ Life Orb
Ability: Gale Wings
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Swords Dance
- Brave Bird
- Flare Blitz
- Roost

Packs a huge punch, and the priority Brave Bird is always amazing. Also, Max HP lets this guy take a hit, and set a SD, which can then 2HKO a lot of mons, including T-Tar and Heatran. At +2, it also has the ability to OHKO a Thundurs, depending on a high damage roll. Overall, great mon to have on any squad.

Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Rock Slide
- Fire Punch
- Crunch
- Dragon Dance

Probably my favorite mega as of right now. He is probably one of, if not thee best sweeper in the game as of right now. After one DD, he can outspeed almost all other mons after sticky web. Fire Punch gives it great coverage, and can OHKO Ferrothorn, and take a nice chunk out of Skarmory as well.

Keldeo @ Expert Belt
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Hidden Power [Flying]
- Calm Mind

Another very dangerous sweeper. Keldeo is such a monster, even after one Calm Mind boost. It can OHKO Chansey/Blissey with Secret Sword with ease, sometimes even before the boost. I used to run Leftovers, for recovery, but I changed to Expert Belt for more fire power, and it has helped a lot more. Keldeo OHKOs Ferrothorn after one Calm Mind boost, and 2HKOs Mega Venusaur too, so it has no problem taking out pesky walls.

Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Bug Buzz
- Sticky Web
- Thunder
- Energy Ball

Galvantula is your typical Sticky Web lead, who can pack a punch. Galvantula can 2HKO Latias, and is here to take out Skarmory, Mamoswine, and Slowbro with ease. That's essentially why I chose him over anyone else: it can pack a huge punch, as well as set up what it needs to.

Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide

Scarf Drill is an amazing revenge killer, and late game sweeper. It OHKOs almost all Fairy types, and as well as Rotom Wash. It isn't as effective as before, in the sense it doesn't have as much of a surprise factor anymore. Scarf Drill wasn't as common, but even now it takes out monsters like Latios in two hits. Probably my favorite counter to Fairies. Scarf Drill is a monster, and it is my favorite late game sweeper.

Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Hyper Voice
- Wish
- Heal Bell
- Toxic

Sylveon is here to act as a special wall, and as a cleric. It passes off wishes no problem, and takes hits from any move that isn't an Iron Head from an Excadrill. Sylveon has taken Iron Heads from the likes of Acanine and Garchomp for me no problem, and barely gets scratched by any special move. The highest amount a special move has done to me is around 30%. It also is a threat, because it can retaliate with a monstrous Hyper Voice. And if a Heatran comes in, I can easily go into Keldeo, which leads into an onslaught, because it allows Keldeo to set up, and destroy.

Thanks for reading, hopefully everything goes great! Please leave suggestions of what I can switch out/in. Thanks!
 
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