Alright here goes:
Forretress (shiny)
Sturdy evs = 252 def/252 hp
Moves:
Toxic spikes
Spikes
Volt switch
Rapid spin
Forretress is my lead who has only one job: to make sure the enemy doesn't get the chance to destroy talon flame with stealth rock, and to set up toxic spikes and normal spikes if possible. He is pretty much incapable of much damage, but has great utility in that using volt switch he can tank a hit then give a free switch in.
Talonflame
Gale wings. Life orb
Evs = 252 speed/ 252 atk
Moves:
Brave bird
Flare blitz
U-turn
Roost
My talonflame is awesome.
There, I said it, anyway his amazing ability gale wings assures that brave bird goes first, he has stab with flare blitz, his u-turn lets him do damage as he switches out, and since he is so intimidating, it's often easy to predict when the opponent will switch out, so he can heal with roost, which is great because of the recoil combined with life orb means 3 brave birds can sometimes kill him. If only he were shiny...
Umbreon (shiny)
Synchronize leftovers
Evs = 200 def 200 spc def
116 hp
Moves:
Protect
Toxic
Payback
Moonlight
My umbreon has been tested... A lot, and with the combination of moonlight and protect, umbreon can stall indefinately, letting toxic kill the opponent, and since he's so slow, payback never goes first, so it hits with full force.
Rotom w
Levitate Lum berry
Evs = 252 spc def 152sp atk 100 hp
Moves:
Will o wisp
Thunderbolt
Hydro pump
Volt switch
Your probably looking at my rotom a bit confused at why I am using him like this. Let me explain... His moves are fairly self explanatory, general coverage and will o wisp for steel and poison types unaffected by toxic and volt switch for synergy with the team. I've found that he makes an excellent sp tank because frankly it takes opponents awhile to realize that he's not a def tank. I decided not to run rest because I think this set works better. I gave him a lum berry since many people try to stop him by using toxic or other status conditions.
Latios
Levitate Assault vest
Evs = 252 sp atk 252 spd
Moves:
Energy ball
Surf
Psychic
Dragon pulse
Latios is my special sweeper. Energy ball kills rotom w and azumarrils, psychic and dragon pulse get stab, and surf kills talonflames. I gave him assault vest because bulk is never a bad thing. I'm thinking of switching him out for an alakazam, so let me know in the comments wether you think that would be a good idea.
(Mega) Mawile (shiny)
Intimidate/huge power
Mawlite
Evs = 252 def 252 attack
Moves:
Sword dance
Sucker punch
Iron head
Play rough
It's funny every time when somebody thinks they can wreck my mawile with an earthquake, not realizing mawile is also a tank essentially. I use that turn to throw in a swords dance, then watch as my shiny little beauty sucker punches anything to death. I hardly ever use iron head or play rough, but when I do, they are both instant kills because they have stab.
So that's my team, let me know what you think. Anything I should change and why? It's only my second time posting... Not sure what else to say...
Forretress (shiny)
Sturdy evs = 252 def/252 hp
Moves:
Toxic spikes
Spikes
Volt switch
Rapid spin
Forretress is my lead who has only one job: to make sure the enemy doesn't get the chance to destroy talon flame with stealth rock, and to set up toxic spikes and normal spikes if possible. He is pretty much incapable of much damage, but has great utility in that using volt switch he can tank a hit then give a free switch in.
Talonflame
Gale wings. Life orb
Evs = 252 speed/ 252 atk
Moves:
Brave bird
Flare blitz
U-turn
Roost
My talonflame is awesome.
There, I said it, anyway his amazing ability gale wings assures that brave bird goes first, he has stab with flare blitz, his u-turn lets him do damage as he switches out, and since he is so intimidating, it's often easy to predict when the opponent will switch out, so he can heal with roost, which is great because of the recoil combined with life orb means 3 brave birds can sometimes kill him. If only he were shiny...
Umbreon (shiny)
Synchronize leftovers
Evs = 200 def 200 spc def
116 hp
Moves:
Protect
Toxic
Payback
Moonlight
My umbreon has been tested... A lot, and with the combination of moonlight and protect, umbreon can stall indefinately, letting toxic kill the opponent, and since he's so slow, payback never goes first, so it hits with full force.
Rotom w
Levitate Lum berry
Evs = 252 spc def 152sp atk 100 hp
Moves:
Will o wisp
Thunderbolt
Hydro pump
Volt switch
Your probably looking at my rotom a bit confused at why I am using him like this. Let me explain... His moves are fairly self explanatory, general coverage and will o wisp for steel and poison types unaffected by toxic and volt switch for synergy with the team. I've found that he makes an excellent sp tank because frankly it takes opponents awhile to realize that he's not a def tank. I decided not to run rest because I think this set works better. I gave him a lum berry since many people try to stop him by using toxic or other status conditions.
Latios
Levitate Assault vest
Evs = 252 sp atk 252 spd
Moves:
Energy ball
Surf
Psychic
Dragon pulse
Latios is my special sweeper. Energy ball kills rotom w and azumarrils, psychic and dragon pulse get stab, and surf kills talonflames. I gave him assault vest because bulk is never a bad thing. I'm thinking of switching him out for an alakazam, so let me know in the comments wether you think that would be a good idea.
(Mega) Mawile (shiny)
Intimidate/huge power
Mawlite
Evs = 252 def 252 attack
Moves:
Sword dance
Sucker punch
Iron head
Play rough
It's funny every time when somebody thinks they can wreck my mawile with an earthquake, not realizing mawile is also a tank essentially. I use that turn to throw in a swords dance, then watch as my shiny little beauty sucker punches anything to death. I hardly ever use iron head or play rough, but when I do, they are both instant kills because they have stab.
So that's my team, let me know what you think. Anything I should change and why? It's only my second time posting... Not sure what else to say...