Ok so i just got into battling about a month ago and ive been playing mostly the Over Used tier. So i decided to make a UU team to mix things up a bit. Im new to this so i may have a huge weakness to something if you see anything i should change leave it in the comments.
Changes made:- I Changed Gastro to a Physical wall due to my teams weakness to mamo.
Full Team:
Registeel
Ev's: 252 HP, 252 Sp.Def, 4 Def
Nature:Careful
Ability:Clear Body
Item:Leftovers
Moveset: Stealth Rock
Thunder Wave
Seismic Toss
Shadow Claw/Iron Head
/
Just your standard SR TWave Seismic toss RSteel with Shadow Claw to hit ghosts. Thunder Wave to slow down fast pokes for sweepers
(Mostly Sawsbuck) Stealth Rock to hit those weak to it and seismic toss for consistent damage. However Registeels main purpose is to tank Special and Physical hits. Even with no investment Registeel has an above average 150 defense allowing it to take both Special and Physical Hits. Iron Head can be Used over Shadow Claw for STAB and a Flinch Factor but even when paralyzed alot of pokes can still outspeed Registeel.
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Gastrodon
Ev's 252 Def, 252 HP, 4 Sp.atk
Nature:Bold
Item:Leftovers
Ability: Storm Drain
Moveset: Earth Power
Ice Beam/Scald
/
Toxic
Recover
Physical Tank Gastro. I put it on this team to Poison walls and for synergy with Registeel and my other wall. Main STAB move is Earth power with Ice beam for Coverage and Recover to Recover Health (Duh). Gastrodon works bell with Zapdos and Registeel as they both resist Gastro's only weakness; Grass Plus Registeel can take Toxic's to avoid heavy residual damage on other walls. Plus Gastro Can take TWave's if Flygon isnt there or is to risky to switch in to allow Sawsbuck and Sharpedo to keep up the pace with other sweepers.Scald can be used over Ice Beam for an additional STAB and the chance to burn but personally Ice beam works better as it has better coverage and Gastro already has a status in toxic.
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Zapdos
Poke 3: Zapdos Ev's: 252 HP, 252 Def, 4 Sp.atk
Nature:Bold
Ability:Pressure
Item: Leftovers
Moveset:Thunderbolt
Heat Wave
Roar/Hidden Power Ice or Grass
/
/
Roost
Just a Max HP and def WallDos. Thunderbolt for stab with heat wave for coverage and roost for recovery. and Roar to faze out the ever so popular Shell Smash. Picked it as a wall cause it has great synergy with gastro and Registeel.HP Ice or grass could be used over Roar to hit Gastrodon or Gligar hard. Zapdos's main purpose is to take def hits while serving as additional synergy with GastroDon and Registeel while fazeing out sweepers trying to set up.
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Flygon
Ev's: 252 Speed, 252 Atk, 4 HP
Nature:Jolly/Naive
Ability:Levitate
Item: Choice Scarf
Moveset: EarthQuake
Outrage/Dragon Claw
U-turn
Stone Edge/Fire Blast
/
As one of the best scarfers in the UU metagame i picked Flygon as a revenge killer and to OHKO my teams weakness to Nidoking. and the obvious U-turn to secure switch Initiative and to do some heavy damage to Celebi. Dragon Claw can be used as an alternative to Outrage if I want the freedom of switching without waiting for my outrage to end and getting revenge killed by something such as Mamo. Fire Blast can also be used over stone edge to hit Walls such as Ferroseed,Defensive Celebi and other steel types that are very Physically bulky.
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Sawsbuck
Ev's: 252 Atk, 252 Speed, 4 HP
Ability: Sap Sipper
Item: Life Orb
Nature: Jolly
Moveset: Swords Dance
Horn Leech/Double-Edge
/
Megahorn
Jump Kick
I picked sawsbuck on this team for sleep absorbing and Chansey. with jump kick Sawsbuck can Swords Dance and OHKO chansey. Sawsbuck Provides decnt synergy with in my team while preventing Venomoth, Roserade and Smeragle from putting things to sleep thanks to its amazing ability Sap Sipper allowing it to get a free attack boost while Preventing such pokes from setting up entry hazards
and setup moves safely. On top of this Sawsbuck makes a very good Physical sweeper with a good but not great movepool and access to swords dance and its signature move in horn leech for good recovery. Double Edge can be used over Horn Leech for ADDED POWER but you lose the recovery that Horn leech gives you and gain extra Recoil.
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Sharpedo
Ev's: 148 atk, 252 Sp.atk, 108 Speed
Item: Life orb
Nature: Rash
Ability: Speed Boost
Moveset: Crunch
HPump/Waterfall/Surf
Ice Beam/ HP Fire
/
Protect
Now My last poke is the star of the show. sharpedo's job as an amazing late game sweeper is to clean up the mess flygon and sawsbuck left behind. once threats are gone sharpedo is free to speed boost up and sweep. Crunch and Hydro Pump are main attacking options while ice beam is just coverage for HPump While Protect allows Sharpedo to obtain speed increases without taking damage. Waterfall and Surf are options over Hydro Pump for better accuracy but i find that Hydro pump is needed to make up for Sharpedos average Sp.Atk. HP Fire can also be used over Ice Beam For Steel types.
Leave any feed back in the comments please. Make sure its constructive not OmgZ u n00b wHii Y0uu use dis.
Other Comments: I may consider using Mandibuzz or Gligar Over Zapdos tell me what you think in the Comments. also i may get rid of zapdos for crobat and turn registeel to a physical wall.
Changes made:- I Changed Gastro to a Physical wall due to my teams weakness to mamo.
Full Team:






Registeel

Ev's: 252 HP, 252 Sp.Def, 4 Def
Nature:Careful
Ability:Clear Body
Item:Leftovers
Moveset: Stealth Rock

Thunder Wave

Seismic Toss

Shadow Claw/Iron Head


Just your standard SR TWave Seismic toss RSteel with Shadow Claw to hit ghosts. Thunder Wave to slow down fast pokes for sweepers
(Mostly Sawsbuck) Stealth Rock to hit those weak to it and seismic toss for consistent damage. However Registeels main purpose is to tank Special and Physical hits. Even with no investment Registeel has an above average 150 defense allowing it to take both Special and Physical Hits. Iron Head can be Used over Shadow Claw for STAB and a Flinch Factor but even when paralyzed alot of pokes can still outspeed Registeel.
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Gastrodon

Ev's 252 Def, 252 HP, 4 Sp.atk
Nature:Bold
Item:Leftovers
Ability: Storm Drain
Moveset: Earth Power

Ice Beam/Scald


Toxic

Recover

Physical Tank Gastro. I put it on this team to Poison walls and for synergy with Registeel and my other wall. Main STAB move is Earth power with Ice beam for Coverage and Recover to Recover Health (Duh). Gastrodon works bell with Zapdos and Registeel as they both resist Gastro's only weakness; Grass Plus Registeel can take Toxic's to avoid heavy residual damage on other walls. Plus Gastro Can take TWave's if Flygon isnt there or is to risky to switch in to allow Sawsbuck and Sharpedo to keep up the pace with other sweepers.Scald can be used over Ice Beam for an additional STAB and the chance to burn but personally Ice beam works better as it has better coverage and Gastro already has a status in toxic.
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Zapdos

Poke 3: Zapdos Ev's: 252 HP, 252 Def, 4 Sp.atk
Nature:Bold
Ability:Pressure
Item: Leftovers
Moveset:Thunderbolt

Heat Wave

Roar/Hidden Power Ice or Grass



Roost

Just a Max HP and def WallDos. Thunderbolt for stab with heat wave for coverage and roost for recovery. and Roar to faze out the ever so popular Shell Smash. Picked it as a wall cause it has great synergy with gastro and Registeel.HP Ice or grass could be used over Roar to hit Gastrodon or Gligar hard. Zapdos's main purpose is to take def hits while serving as additional synergy with GastroDon and Registeel while fazeing out sweepers trying to set up.
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Flygon

Ev's: 252 Speed, 252 Atk, 4 HP
Nature:Jolly/Naive
Ability:Levitate
Item: Choice Scarf
Moveset: EarthQuake

Outrage/Dragon Claw

U-turn

Stone Edge/Fire Blast


As one of the best scarfers in the UU metagame i picked Flygon as a revenge killer and to OHKO my teams weakness to Nidoking. and the obvious U-turn to secure switch Initiative and to do some heavy damage to Celebi. Dragon Claw can be used as an alternative to Outrage if I want the freedom of switching without waiting for my outrage to end and getting revenge killed by something such as Mamo. Fire Blast can also be used over stone edge to hit Walls such as Ferroseed,Defensive Celebi and other steel types that are very Physically bulky.
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Sawsbuck

Ev's: 252 Atk, 252 Speed, 4 HP
Ability: Sap Sipper
Item: Life Orb
Nature: Jolly
Moveset: Swords Dance

Horn Leech/Double-Edge


Megahorn

Jump Kick

I picked sawsbuck on this team for sleep absorbing and Chansey. with jump kick Sawsbuck can Swords Dance and OHKO chansey. Sawsbuck Provides decnt synergy with in my team while preventing Venomoth, Roserade and Smeragle from putting things to sleep thanks to its amazing ability Sap Sipper allowing it to get a free attack boost while Preventing such pokes from setting up entry hazards
and setup moves safely. On top of this Sawsbuck makes a very good Physical sweeper with a good but not great movepool and access to swords dance and its signature move in horn leech for good recovery. Double Edge can be used over Horn Leech for ADDED POWER but you lose the recovery that Horn leech gives you and gain extra Recoil.
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Sharpedo

Ev's: 148 atk, 252 Sp.atk, 108 Speed
Item: Life orb
Nature: Rash
Ability: Speed Boost
Moveset: Crunch

HPump/Waterfall/Surf

Ice Beam/ HP Fire


Protect

Now My last poke is the star of the show. sharpedo's job as an amazing late game sweeper is to clean up the mess flygon and sawsbuck left behind. once threats are gone sharpedo is free to speed boost up and sweep. Crunch and Hydro Pump are main attacking options while ice beam is just coverage for HPump While Protect allows Sharpedo to obtain speed increases without taking damage. Waterfall and Surf are options over Hydro Pump for better accuracy but i find that Hydro pump is needed to make up for Sharpedos average Sp.Atk. HP Fire can also be used over Ice Beam For Steel types.
Leave any feed back in the comments please. Make sure its constructive not OmgZ u n00b wHii Y0uu use dis.
Other Comments: I may consider using Mandibuzz or Gligar Over Zapdos tell me what you think in the Comments. also i may get rid of zapdos for crobat and turn registeel to a physical wall.