I've been playing pokemon for a very long time, I've just gotten into competitive battling. I would like to know if my pokemon are in good shape.
For one, I've never EV trained, but all my pokemon are Fully Trained in Super Training.
Ampharos @ Ampharosite
Calm
- Discharge
- Thunder
- Cotton Guard
- Dragon Pulse
Ampharos is my favorite pokemon out of all 718 of them. It was a no-brainer to choose it after I saw it had a mega-evolution. Ampharos has amazing Special Defense and his Special Attack is terrifying once he mega evolves. Cotton Guard is for further coverage, since it's one of the very few moves that drastically raise a stat--Defense, which is extremely helpful for walling threats. Once he mega-evolves, Dragon Pulse becomes STAB and can be used against other Electric-Types, since he quad-resists it. Thunder and Discharge take advantage of his high Sp. Atk and of course STAB.
Charizard @ Charzaridite
Brave
- Fly
- Inferno
- Heat Wave
- Flamethrower
Since only 1 pokemon can mega-evolve per match, Charizard usually sits behind, considering his only physical move is Fly. Charizard has a big Attack stat when he mega-evolves but he doesn't have much to do with it. So I take advantage of his high Sp. Atk. Inferno is a big risk at 50% accuracy, but it OHKOes many threats. Heat Wave and Flamethrower are just little fire attacks to be used against your average Grass-Type.
Sylveon
Hasty
- Moonblast
- Draining Kiss
- Light Screen
- Quick Attack
Sylveon is my tank, and my highest-leveled. I send her out to sweep Scrafties and Pangoros, which have quad weakness to her Moonblast. Draining Kiss heals any HP Sylveon loses, while Light Screen buffs up the team. Quick Attack is a move that is good when both players have low HP but Sylveon is slower than the other. She isn't holding any items, I'd like suggestions for that?
Pangoro @ Rocky Helmet
Lax
- Hammer Arm
- Strength
- Crunch
- Parting Shot
Pangoro is sent out against Mega-Absol to OHKO it with Hammer Arm. If Pangoro is in a pinch, he can use Parting Shot, which gets him out of there fast as well as lowering the targets Attack and Special Attack stats. Crunch is there for STAB and to blast away annoying Psychic types. His Rocky Helmet whittles down enemies who attack him head-on.
Greninja @ Mystic Water
Lonely
- Night Slash
- Hydro Cannon
- Hydro Pump
- Surf
Greninja is my surfer, but he can severely damage the target. He has a very high Speed stat, which allows me to hit an enemy with a Hydro Pump or even Cannon if the foe is tough. However, he has paper-thin defenses, being OHKOed by Fighting, Grass, or Electric moves. I send him out to take care of Fire types quickly.
Vivillon
Jolly
- Quiver Dance
- Bug Buzz
- Hurricane
- Stun Spore
All right, first off, Vivillon doesn't have Compoundeyes, a huge noob mistake I made earlier in the game. However, just one Quiver Dance can set her up to sweep with STAB Hurricane. I use her to paralyze fast foes and send out my slower pokemon to beat it up; and there's always the privilege of the foe not moving. Bug Buzz is a base 90 move that also has STAB included.
For one, I've never EV trained, but all my pokemon are Fully Trained in Super Training.
Ampharos @ Ampharosite
Calm
- Discharge
- Thunder
- Cotton Guard
- Dragon Pulse
Ampharos is my favorite pokemon out of all 718 of them. It was a no-brainer to choose it after I saw it had a mega-evolution. Ampharos has amazing Special Defense and his Special Attack is terrifying once he mega evolves. Cotton Guard is for further coverage, since it's one of the very few moves that drastically raise a stat--Defense, which is extremely helpful for walling threats. Once he mega-evolves, Dragon Pulse becomes STAB and can be used against other Electric-Types, since he quad-resists it. Thunder and Discharge take advantage of his high Sp. Atk and of course STAB.
Charizard @ Charzaridite
Brave
- Fly
- Inferno
- Heat Wave
- Flamethrower
Since only 1 pokemon can mega-evolve per match, Charizard usually sits behind, considering his only physical move is Fly. Charizard has a big Attack stat when he mega-evolves but he doesn't have much to do with it. So I take advantage of his high Sp. Atk. Inferno is a big risk at 50% accuracy, but it OHKOes many threats. Heat Wave and Flamethrower are just little fire attacks to be used against your average Grass-Type.
Sylveon
Hasty
- Moonblast
- Draining Kiss
- Light Screen
- Quick Attack
Sylveon is my tank, and my highest-leveled. I send her out to sweep Scrafties and Pangoros, which have quad weakness to her Moonblast. Draining Kiss heals any HP Sylveon loses, while Light Screen buffs up the team. Quick Attack is a move that is good when both players have low HP but Sylveon is slower than the other. She isn't holding any items, I'd like suggestions for that?
Pangoro @ Rocky Helmet
Lax
- Hammer Arm
- Strength
- Crunch
- Parting Shot
Pangoro is sent out against Mega-Absol to OHKO it with Hammer Arm. If Pangoro is in a pinch, he can use Parting Shot, which gets him out of there fast as well as lowering the targets Attack and Special Attack stats. Crunch is there for STAB and to blast away annoying Psychic types. His Rocky Helmet whittles down enemies who attack him head-on.
Greninja @ Mystic Water
Lonely
- Night Slash
- Hydro Cannon
- Hydro Pump
- Surf
Greninja is my surfer, but he can severely damage the target. He has a very high Speed stat, which allows me to hit an enemy with a Hydro Pump or even Cannon if the foe is tough. However, he has paper-thin defenses, being OHKOed by Fighting, Grass, or Electric moves. I send him out to take care of Fire types quickly.
Vivillon
Jolly
- Quiver Dance
- Bug Buzz
- Hurricane
- Stun Spore
All right, first off, Vivillon doesn't have Compoundeyes, a huge noob mistake I made earlier in the game. However, just one Quiver Dance can set her up to sweep with STAB Hurricane. I use her to paralyze fast foes and send out my slower pokemon to beat it up; and there's always the privilege of the foe not moving. Bug Buzz is a base 90 move that also has STAB included.