Rate My Team

Is this ok?

  • Yes

    Votes: 0 0.0%
  • No

    Votes: 2 50.0%
  • Kinda

    Votes: 0 0.0%
  • Needs some work

    Votes: 2 50.0%

  • Total voters
    4
  • Poll closed .
I need help with competitive battle....this is my first team so I need a lot of help.. So here I go!

Carbink@Rocky Helmet
Nature:Rash
Ability:Sturdy
Move set:
Stone edge
Moon blast
Light screen
Stealth Rock


Garchomp@garchompite
Nature:brave
Ability:sand veil
Move set:
Dragon claw
Poison jab
Earthquake
Stone edge


Greninja@splash plate
Nature:calm
Ability:Protean
Move set:
Hydro Pump
Darkpulse
U-turn
Ice beam

Ampharos@Choice specs
Nature:Brave
Ability:Plus
Move set:
Signal Beam
Light Screen
Thunder
Dragon Pulse

Rotom-H@?
Nature:Adamant
Ability:Levitate
Move Set:
Volt Switch
Will-O-Wisp
Thunder wave
Overheat

Lucario@Life Orb
Nature:Hasty
Ability:Steadfast
Move set:
Swords Dance
Close Combat
Dragon Pulse
Extreme Speed

Please Rate my Team and I M Looking for ward to all the advice!!!!!!!
 
First of all, welcome to smogon! I have a lot tips for optimizing your team for what you would currently face in OU.

Here is an importable of the sets I think you should run to optimize your team.

Garchomp @ Garchompite
Ability: Rough Skin
EVs: 252 Atk / 244 HP / 12 SAtk
Brave Nature
- Earthquake
- Stone Edge
- Dragon Claw
- Fire Blast

Stone edge and eq beat all relevant fairies, so poison jab isn't a great option. Fire blast is for catching steel types like ferrothorn and skarmory off guard.

Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Hydro Pump
- U-turn
- Dark Pulse
- Ice Beam

This Greninja will hit really hard with life orb and makes better use of its ability.

Lucario @ Life Orb
Ability: Steadfast
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Extreme Speed
- Close Combat
- Swords Dance
- Ice Punch

No reason to run mixed unless you are wall breaking, but even then this set works a little better from my experience. Crunch can replace ice punch if ghosts are giving you problems.

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split

This guy is a great check to a lot of common threats and is more useful than ampharos and rotom heat.

The rest I want to leave to you. And as stated, you need three lines for an rmt. PM me if you need help with the last 2 slots. I want this team to be more yours than mine though. Carbink really isn't a great choice just fyi.
 
First of all, welcome to smogon! I have a lot tips for optimizing your team for what you would currently face in OU.

Here is an importable of the sets I think you should run to optimize your team.

Garchomp @ Garchompite
Ability: Rough Skin
EVs: 252 Atk / 244 HP / 12 SAtk
Brave Nature
- Earthquake
- Stone Edge
- Dragon Claw
- Fire Blast

Stone edge and eq beat all relevant fairies, so poison jab isn't a great option. Fire blast is for catching steel types like ferrothorn and skarmory off guard.

Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Hydro Pump
- U-turn
- Dark Pulse
- Ice Beam

This Greninja will hit really hard with life orb and makes better use of its ability.

Lucario @ Life Orb
Ability: Steadfast
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Extreme Speed
- Close Combat
- Swords Dance
- Ice Punch

No reason to run mixed unless you are wall breaking, but even then this set works a little better from my experience. Crunch can replace ice punch if ghosts are giving you problems.

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split

This guy is a great check to a lot of common threats and is more useful than ampharos and rotom heat.

The rest I want to leave to you. And as stated, you need three lines for an rmt. PM me if you need help with the last 2 slots. I want this team to be more yours than mine though. Carbink really isn't a great choice just fyi.

Thanks This is My First team :D and I Was just testing stuff and I Really appreciate that you took the time to rate my team :D Ill pm you cause i do need help with those extra slots
 
I tried Out this team A few Times And I Have not Lost Yet

Forretress @ ?
Ev`s:252 HP / 252 Def / 4 SpD<br
Nature:Relax
Ability:sturdy
Move set:
Stealth Rock
Rapid Spin
SandStorm
Explotion
Role: Suicide Lead

I needed a better stealth rocker and this was my guy! So i start up with my stealth rocks then sand storm and then ill
probally switch out or explode.This was also a good choice cause i saw a lot of people use it on there team as a suicide
lead/hazard setter.



Garchomp @Garchompite
Ev`s:252 Atk/252 Spd/4 HP
Nature: Jolly
Ability: Sand Veil
Move set:
Dragon Claw
Fire Blast
Stone Edge
EarthQuake
Role:Physical Sweeper

What can Go wrong with this guy it is a total monster. when i first used it, it wrecked the other guys team especiall
once you set up sandstorm You can pretty much OHKO most of the other guys teams!

Blissey Leftovers
Ev`s:252 Def EVs / 200 HP EVs / 58 Sp. Def EVs
Nature: Bold
Ability:Natural Care
Move set:
Toxic
Soft Boiled
Protect
Flamethrower/ice beam/Thunderbolt
Role: Staller

It Is Just Pure Annoying to go against.Just Start off with a Toxic then Protect and FT a few times. When Low on
Health Just Soft Boil its Pretty easy to use

Rotom Wash @ Leftovers
Ev`s:252 HP / 252 Def / 4 SAtk
Nature:Modest
Ability:Levitate
Move Set:
Volt Switch
Hydro Pump
Will-O-Wisp
Pain Split
Role:?(Idk what it is im kind of new XD)

I Took the advice and its Pretty Good. Ive been using it alot and it just destroys with this nature, And Move set.

Lucario Life Orb
Evs`:252 Spd / 252 Atk / 4 SDef
Nature:Hasty
Ability:Steadfast
Move Set:
Extreme Speed
Flash Canon
Close Combat
Ice Punch
Role:wall Breaker


It just wrecks all walls. It can take down Blissey with One or two Close Combats because of its Life orb

Dusclops (M) @ Evolution Stone
EVs: 252 HP / 16 Def / 240 SDef
Nature: Calm
Ability:Pressure
Will-O-Wisp
Pain Split
Night Shade
Confuse Ray
Role: Special Wall

I Needed a special wall and it is a pretty good wall because of its Def and SDef it Can take hits but also
take down alot of pokemon

Or

Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
Draco Meteor
Fire Blast
Thunderbolt / Sludge Wave
Dragon Tail
Role:Special Wall
 
Last edited:
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