Rate My Team!

Here is the lineup:


Ninjask.
Ivs: spd 255, atk 255, Nature: jolly
Item: focus sash
Moves: swords dance, baton pass, x-scissor, protect
Purpose: setup
Summery: this pokemon has huge baton passing capability as well as being able to stand on it's own with x-scissor in case of taunt. If it manages to pass, a sweep becomes VERY possible. A good lead, and a GREAT pokemon.

Tyranitar.

Ivs: hp 255, atk 200, def 55, Nature: adament
Item: leftovers
Moves: dragon dance, ice punch, fire punch, earthquake
Pupose: setup/power
Summery: this dude has great potential to sweep, as a main target for BP. He is a powerhouse with a good move-pool, and decent defences. He sets the whole team in motion with his auto-sandstorm ability, and can draw the line between victory and defeat. Prime on this team.

Skarmory

Ivs: spd 255, def 130, spe def 44, atk 81, Nature: impish
Item: leftovers
Moves: stealth rock, roost, roar, drill peck
Purpose: disrupter
Summery: this one is a bare accet to this team. He stalls, spikes, everything. This team could not function proporly without him. Enough said!

Infernape
Ivs: spd 255, atk 125, spe atk 130, Nature: naive
Item: life orb
Moves: fake out, flare blitz, close combat, earthquake
Pupose: revenge killer/mixed sweeper
Summery: fastest fire type in the game makes this guy awsome at the game of revenge. Hits hard and gives Scizors and Metagrosses a run for their money! Great addition to almost ANY team.

Scizor
Ivs: spd 255, atk 160, def 51, spe def 44, Nature: jolly
Item: focus sash
Moves: bullet punch, swords dance, x-scissor, superpower
Purpose: physical sweeper
Summery: staple to any sandstorm build. Perfect for sweeping and turning the tables. Perfect for this team for it's huge attack and 1st priority STAB.

Magnzone
Ivs spd 200, spe atk 255, def 55, Nature: timid
Item: choice scarf
Moves: thunderbolt, flash cannon, explosion, hidden power (fire)
Pupose:specific pokemon counter/special sweeper
Summery: Garydos beware, because Magneton's here. Magnezone is fast with all the nature and iv enhancement, and with choice scarf, he can take down a Garydos after 1 DD. He keeps the team safe from an embarresing sweep, and helps cover the typing bases in general. all in all, a solid pokemon worth some spotlight.

This team is doing well, so I want to see some of your oppinions. Type away, have no mercy, and please, NO flaming me or other ppl. Those are the rules of my studio!
 
First of all, get rid of Skarmory, it's long past it's date of playing. Skarmory has weakness to the types Electric and Fire which are commonly used in today's metagame. It also is extrordinarily frail to Special hits, so even a Surf coming from a Vaporeon 2HKOs it. Opt to use Gliscor instead, it boosts a better movepool, the ability to actually do damage, more bulkiness, a decent Special Defense, and is only hit super effectively by Water and Ice, he is resistant to most types. It is also noteable that Gliscor can set up the Stealth Rocks that Ninjask cannot.

Also, why is fake out on an Infernape that isn't lead?! Give it Grass Knot to take on alot of Infernape's counters.

Your Scizor won't do either, Focus Sash is an awful choice. Opt to use the Choice Band or Swords Dance Life Orb versions of Scizor. Scizor does not need Jolly either.

Magnezone doesn't need Tri Attack, HP Fire is a staple on Magnezone.

No offence, this team looks like it was literally thrown together. Check smogon for some ideas, and then adjust them accordingly to your play style.
 
Skarmory boasts spikes and more resistances than Gliscor (who only resists 3 things, and has two immunities), as well as no 4x Ice weakness and the ability to set up Spikes. Skarmory isn't meant to hit things. Without Skarmory, he can't deal with pokemon that are setting up.

Everything else I agree with, and switching out Skarmory with Gliscor is a viable option as well too.

If you do opt to keep Skarmory your going to want Spikes/Roost/Whirlwind/Brave Bird. You're also using a very odd ev spread on Skarmory. I would suggest going with whats on the site already, I remember seeing a more specially defensive ev spread aournd here somewhere, I can't remember where though, I'll edit this post if I find it. Theres a plethora of people who can set up Stealth rock, you might as well use Gliscor as LL suggested if thats all your going to use Skarmory for.
 
READ TO THE END
I wanted to have more type coverage, Valantaro. If I were to sweep with this thing, I need to cover as much types as possible, and FP and IP have less resistance types and more weakness types. Also, it gives the opponent a bit of a surprise, which is a HUGE factor in prediction.
We all have a different way of running the world, don't we. :)
Oh! To the guys who are saying that Skarm isn't a good SRer, He only SRs when he has a perfect chance at it. He's there to stop a sweep, and put up a wall. If he was only there for spiking I would've switched it for Gliscor.
By the way, if anyone wants to battle this team on shoddy to know how it works first hand, please post it on this fourm!
 
Any variation of weather inducing leads like Tyranitar or Hippowdon will automatically render your Ninjask worthless. Also, common users of taunt like gyarados, gliscor or aerodactyl are pokemon that Ninjask can't harm with x-scissor. Other leads Ninjask can't harm include Infernape, Heatran, Zapdos, Scizor and basically any steel/fire/flying type, which are pretty common.

While it could work, chances are it won't most of the time. Plus, I should also note that most of the time, you're only gonna get one swords dance in on this set. One swords dance is NOT enough for Tyranitar or any other pokemon to expect to sweep an entire team, even if your moves may hit super effective. An SDed ice punch won't kill a Hippowdon.

Carrying life orb with fake out is also a pretty bad option to go with on Infernape, because you're dealing an extra 10% percent damage on your health for hardly a valid reason at all. Unless you are using Infernape as your lead, in which case you would replace life orb with maybe focus sash/expert belt.

It should also be noted that apart from Tyranitar and Infernape, ALL your remaining 4 pokemon are weak to fire. Out of these two, none of them are bulky enough to take repeated attacks. You could take out Ninjask and throw in Swampert or Heatran to balance this.
 
Oh! To the guys who are saying that Skarm isn't a good SRer, He only SRs when he has a perfect chance at it. He's there to stop a sweep, and put up a wall. If he was only there for spiking I would've switched it for Gliscor.

Everyone can stealth rock, Skarmory is better off Spiking. Gliscor can stealth rock and batton pass and attack.

Everything you just said you're using Skarmory for, Gliscor can do better, and has more options.
 
Sweepers that you are currently weak to:

Swords Dance Lucario
Dragon Dance Tyranitar with Babiri Berry.
Dragon Dance Gyarados.
Agility Empoleon

A quick fix to most of these problems would be to stick a Scarf on Infernape and give him Close Combat, Stone Edge, Mach Punch, Filler

And wth is Tyranitar doing without STAB moves? You're just asking for Swampert, Cress, Gyarados, and probably others that I can't think of right now to come in and wall you. Go with this set:

Tyranitar @ Life Orb
Adamant / Jolly
EVs: 252 Atk / 252 Spe / 4 HP
-Dragon Dance
-Crunch
-Stone Edge
-Fire Punch
 
Gliscor is great, but Skarm walls better and has a great typing without 4x weakness to ice. Also, Skarm walls MUCH better than Gliscor and can set up well. I'll keep Skarm, but I will think about adding guys like Swampert (I would say Heatran, but I don't use legendaries).
Once again, if you don't agree with my team and want to see it 1st hand how it works, just say it on the fourm and I'll challenge you on shoddy
 
Gliscor is great, but Skarm walls better and has a great typing without 4x weakness to ice. Also, Skarm walls MUCH better than Gliscor and can set up well. I'll keep Skarm, but I will think about adding guys like Swampert (I would say Heatran, but I don't use legendaries).
Once again, if you don't agree with my team and want to see it 1st hand how it works, just say it on the fourm and I'll challenge you on shoddy

Firstly, we're team raters. We're supposed to disagree with your team if we think that something else would do better.

Secondly, Gliscor's 4x ice weakness isn't as problematic as you make it out to be. In fact, apart from ice and water, Gliscor is at least neutral to everything and his electric/ground immunities are better than Skarmory's poison/ground ones. On the other hand, Skarmory has more resistances than Gliscor and the same number of weaknesses, only to different types.

Thirdly, Whirlwind > Roar on Skarmory. Whirlwind hits everything Roar does, and then some.
 
No, Infernape doesn't beat him, Magnezone can outspeed and KO due to the Choice Scarf. It's true that nothing can switch into Infernape easily, but that's true for most teams for a certain pokemon.

As for the team its self, you need to fix your EVs. You have a lot of random numbers that don't seem to have any thought behind them, for example on quite a few of the members you've wasted several points worth of EVs by going for numbers that give you no benefit.
 
Your infernape has a random nature and ev's. The special attack ones don't help at all. Make him jolly nature if that's the set you want to run. four of your pokes are weak to fire and the rest ground. A number of pokes who carry EQ and a fire move would take you down, Including my dnite with ddance outrage EQ and fire punch, Infernape with EQ and fire blast/flamethrower, charizard with EQ fire punch aerial ace and outrage. Once my shoddy works again bring it on, but you SHOLDN'T POST HERE NOT EXPECTING CRITICISM.
 
Sorry guys, I have a few mistakes I just noticed:
1. Infernape has Flare Blitz, but I really meant to give him Flamethrower
2. Ttar has Fire Punch, but instead I gave him Crunch
3. The speed and special attack on Magnezone switch
4. Infernape has Grass Knot instead of Fake Out

Once again I'm sorry about the mistakes. I was tiered and thinking about another team when I wrote this...
 
Sorry guys, I have a few mistakes I just noticed:
1. Infernape has Flare Blitz, but I really meant to give him Flamethrower
2. Ttar has Fire Punch, but instead I gave him Crunch
3. The speed and special attack on Magnezone switch
4. Infernape has Grass Knot instead of Fake Out

Once again I'm sorry about the mistakes. I was tiered and thinking about another team when I wrote this...


by the way,
[/you SHOLDN'T POST HERE NOT EXPECTING CRITICISM.quote] malokair, I just said to not be harsh. I expect NO ONE,I repeat NO ONE, to come here and say;"Oh! Your team is awesome! YRD (you rock dude)". No one is perfect, and I respect people's opinions.
 
Ninjask, Skarmory, Scizor and Magnezone are all weak to fire attacks. Tyranitar and Infernape are both weak to water attacks.
 
Instead of Thunder Wave, may I suggest HP Fire on Magnezone? It isn't really useful to use TWave on this guy since your objective appears to be type coverage (or at least that's what I garnered from your comments on Magnezone), and you'll probably get a few opposing ScarfZones coming in to kill your Skarmory, so after it has died, you can come in as it is locked into Thunderbolt and HP Fire for the KO. If it isn't a ScarfZone, then you'll be able to outspeed and kill it anyway before it can HP Fire you.

Also, you should use a Shed Shell on Skarmory to avoid losing it in the case of that situation whilst still trapping the opposing Magnezone. You can already heal with Roost, so the Lefties loss isn't really a huge problem.
 
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