Hey everyone, heres the list:
Geld (Emboar) (M) @ Choice Band
Ability: Reckless
Shiny: Yes
Tera Type: Dark
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Flare Blitz
- Close Combat
- Head Smash
- Knock Off
Morales (Araquanid) (M) @ Assault Vest
Ability: Water Bubble
Shiny: Yes
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Liquidation
- Leech Life
- Mirror Coat
- Endeavor
Umbrella (Vileplume) (F) @ Rocky Helmet
Ability: Effect Spore
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk / 0 Spe
- Giga Drain
- Sludge Bomb
- Stun Spore
- Strength Sap
King Bradley (Reuniclus) (M) @ Life Orb
Ability: Magic Guard
Shiny: Yes
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Trick Room
- Psyshock
- Focus Blast
- Recover
Thaegan (Hatterene) @ Focus Sash
Ability: Magic Bounce
Tera Type: Ghost
EVs: 168 HP / 84 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Trick Room
- Healing Wish
- Dazzling Gleam
- Mystical Fire
Mimikyu (M) @ Life Orb
Ability: Disguise
Tera Type: Ghost
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Trick Room
- Swords Dance
- Play Rough
- Shadow Claw
So the idea is to use my favourite pokemon Emboar as a strong trick room wallbreaker. Araquanid and Vileplume are also room abusers and form of grass/fire/water core with Emboar. Vileplume and Araquanid are built as an def and sp def walls that also can do decent damage. Reuniclus, Hatterne and Mimikyu are trick room setters, and also an attackers. Reuniclus i really like as a pokemon so hes there. Any suggestions for improvement are welcome! Ty guys!
I also tested team a bit and the problem i saw is struggle against hazards that wasnt bounce with hatterne.
Geld (Emboar) (M) @ Choice Band
Ability: Reckless
Shiny: Yes
Tera Type: Dark
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Flare Blitz
- Close Combat
- Head Smash
- Knock Off
Morales (Araquanid) (M) @ Assault Vest
Ability: Water Bubble
Shiny: Yes
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Liquidation
- Leech Life
- Mirror Coat
- Endeavor
Umbrella (Vileplume) (F) @ Rocky Helmet
Ability: Effect Spore
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk / 0 Spe
- Giga Drain
- Sludge Bomb
- Stun Spore
- Strength Sap
King Bradley (Reuniclus) (M) @ Life Orb
Ability: Magic Guard
Shiny: Yes
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Trick Room
- Psyshock
- Focus Blast
- Recover
Thaegan (Hatterene) @ Focus Sash
Ability: Magic Bounce
Tera Type: Ghost
EVs: 168 HP / 84 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Trick Room
- Healing Wish
- Dazzling Gleam
- Mystical Fire
Mimikyu (M) @ Life Orb
Ability: Disguise
Tera Type: Ghost
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Trick Room
- Swords Dance
- Play Rough
- Shadow Claw
So the idea is to use my favourite pokemon Emboar as a strong trick room wallbreaker. Araquanid and Vileplume are also room abusers and form of grass/fire/water core with Emboar. Vileplume and Araquanid are built as an def and sp def walls that also can do decent damage. Reuniclus, Hatterne and Mimikyu are trick room setters, and also an attackers. Reuniclus i really like as a pokemon so hes there. Any suggestions for improvement are welcome! Ty guys!
I also tested team a bit and the problem i saw is struggle against hazards that wasnt bounce with hatterne.