This is my favorite UU team, and I need some opinions from you to make it better. Your opinions are welcomed!
Edit: Added more words.
Problems with this team: Zapdos and other stallers. Ludicolo can stall right back with Leech seed and surf to counter Zapdos's Roost combo, but nobody else can really do anything. Ghosts just make this team sad if they're late game sweepers (After Drake's demise.) Nothing really WALLS this team, just makes life difficult.
Leader Techtop
Henry
Ability: Technician
EVs: 200HP 252AtK Def58
Item: Leftovers
Adamant.
Mach Punch
Fake Out
Rapid Spin
Toxic
Henry the Hitmontop is a standard TechTop. Fake out scares off ghost leads, stops stealth rock, and then mach punch with doubled base power puts a dent in anything except psychics. Toxic is just to put a hurtin' on walls and force a switch.
Tanner the Tauros
Ability: Intimidate
EVs: 252Atk 252Spe
Item:Choice band.
Adamant.
Earthquake
Pursuit
Zen Headbutt
Surf
Side note: Tanner either epic fails or epic wins. It scares a lot of things with this moveset, which is totally cool with me. I'm still iffy about having it on this team, though. Tauros is very unexpected, and outspeeds a lot of things. It can really cause pain to Scizor with surf, granted Leech Seed is there. Maybe Waterfall instead of Surf?
Melinda the Miltank.
Ability: Scrappy
EVs 252Atk 138Def 120SpD
Item: Leftovers
Impish
Heal Bell
Hammer Arm
Earthquake
Milk Drink
Side note: Miltank is really cool, but it's just support for me. I need it on this team for Heal Bell, definitely. Scrappy makes ghosts cry, especially Spiritomb. I can really hurt Missy with a Leech Seed/Hammer arm combo plus toxic, but that takes forever to set up.
Drake the Drapion
Ability: Battle Armor
EVs: 252Hp 252Def
Item: No real clue about this one.
Impish
Cross Poison
Crunch
Knock Off
Toxic Spikes
Side note: Nothing really. I like Drapion.
Belinda the Blaziken
Ability: Blaze
EVs: 252Atk 128Spe 126SpA
Item: Choice Scarf
Adamant
Aerial Ace
Flamethrower
Superpower
Will-O-Wisp
Side Note: Iffy about this one. It can dish it out like no other, but gets eaten alive by a lot of stuff. Fails when Stealth Rock comes into play, but I don't want a rapid spinner on this team. I'd have to drop Lenny for Blastoise, and I want Leech Seed.
Lenny the Ludicolo
Ability: Swift Swim
EVs: 203Hp 104Spe 76SpA 174SpD
Item: Leftovers
Modest
Leech Seed
Energy Ball
Rain Dance
Ice Beam
Side Note: Lenny the Ludi is pretty good at stalling. Leech seed scares a lot of stuff, and Swift Swim helps a lot. Ice Beam is for grasses, and grounds run for cover when Lenny comes out.
Any substitutions from your guys?
Edit: Added more words.
Problems with this team: Zapdos and other stallers. Ludicolo can stall right back with Leech seed and surf to counter Zapdos's Roost combo, but nobody else can really do anything. Ghosts just make this team sad if they're late game sweepers (After Drake's demise.) Nothing really WALLS this team, just makes life difficult.
Leader Techtop
Henry
Ability: Technician
EVs: 200HP 252AtK Def58
Item: Leftovers
Adamant.
Mach Punch
Fake Out
Rapid Spin
Toxic
Henry the Hitmontop is a standard TechTop. Fake out scares off ghost leads, stops stealth rock, and then mach punch with doubled base power puts a dent in anything except psychics. Toxic is just to put a hurtin' on walls and force a switch.
Tanner the Tauros
Ability: Intimidate
EVs: 252Atk 252Spe
Item:Choice band.
Adamant.
Earthquake
Pursuit
Zen Headbutt
Surf
Side note: Tanner either epic fails or epic wins. It scares a lot of things with this moveset, which is totally cool with me. I'm still iffy about having it on this team, though. Tauros is very unexpected, and outspeeds a lot of things. It can really cause pain to Scizor with surf, granted Leech Seed is there. Maybe Waterfall instead of Surf?
Melinda the Miltank.
Ability: Scrappy
EVs 252Atk 138Def 120SpD
Item: Leftovers
Impish
Heal Bell
Hammer Arm
Earthquake
Milk Drink
Side note: Miltank is really cool, but it's just support for me. I need it on this team for Heal Bell, definitely. Scrappy makes ghosts cry, especially Spiritomb. I can really hurt Missy with a Leech Seed/Hammer arm combo plus toxic, but that takes forever to set up.
Drake the Drapion
Ability: Battle Armor
EVs: 252Hp 252Def
Item: No real clue about this one.
Impish
Cross Poison
Crunch
Knock Off
Toxic Spikes
Side note: Nothing really. I like Drapion.
Belinda the Blaziken
Ability: Blaze
EVs: 252Atk 128Spe 126SpA
Item: Choice Scarf
Adamant
Aerial Ace
Flamethrower
Superpower
Will-O-Wisp
Side Note: Iffy about this one. It can dish it out like no other, but gets eaten alive by a lot of stuff. Fails when Stealth Rock comes into play, but I don't want a rapid spinner on this team. I'd have to drop Lenny for Blastoise, and I want Leech Seed.
Lenny the Ludicolo
Ability: Swift Swim
EVs: 203Hp 104Spe 76SpA 174SpD
Item: Leftovers
Modest
Leech Seed
Energy Ball
Rain Dance
Ice Beam
Side Note: Lenny the Ludi is pretty good at stalling. Leech seed scares a lot of stuff, and Swift Swim helps a lot. Ice Beam is for grasses, and grounds run for cover when Lenny comes out.
Any substitutions from your guys?