ORAS UU Rate My UU Team

Trying to get into competitive battling. Tell me if there is anything my team is lacking. (I'm a bit new to this forum)

Porygon2 @ Eviolite | Download
Calm | 248 HP / 8 SpA / 252 SpD
Tri Attack | Recover | Ice Beam | Conversion 2
Porygon2 is one of the Special Defensive Walls on my team. In combination of eviolite, and SpD EVs, it comes the most defensive Mon on my team. It can take several hits whether it be Physical, or Special.

Gourgeist-Large @ Leftovers | Frisk
Bold | 252 HP / 252 Def / 4 SpA
Leech Seed | Pain Split | Giga Drain | Flamethrower
Gourgiest is the Physically Defensive Wall on my team. I decided to make it a Special Attack because I wanted it to have a Fire-Type move of some kind, and Flame Charge didn't really cut it for me. It can't take very many hits, and since it's SpA stat is so low, it has to rely on Leech Seed and Leftovers for regaining health.

Noctowl @ Leftovers | Tinted Lens
Calm | 252 HP / 4 SpA / 252 SpD
Roost | Air Slash | Defog | Shadow Ball
Noctowl is my second Specially Defensive mon. It is very defensive to my surprise. I didn't really expect it to do well on my team, but it impressed me. It can take a good amount of hits before going down, and can heal itself using Roost. Air Slash is good for going up against Rock, or Electric types because of Tinted Lens. May not do very much, but it still does more then a normal Air Slash. Defog is very useful if Spikes, and or Toxic Spikes are set up.

Gallade @ Life Orb | Justified
Jolly | 252 Atk / 4 SpD / 252 Spe
Close Combat | Swords Dance | Psycho Cut | Earthquake
Gallade is the Physical Attacker of my team. I wanted to have a Mega-Gallade, but it was BL. It has Swords Dance if I ever get a chance to set up. Psycho Cut works very well if I'm going up against a Gengar, or other Poison types. Close Combat, while not worth the debuff in my opinion, does a lot of damage, and is great if I need one big hit to secure a win. It can't take very many hits, and it goes down twice has fast due to Life Orb.

Heliolisk @ Leftovers | Dry Skin
Timid | 252 SpA / 4 SpD / 252 Spe
Parabolic Charge | Grass Knot | Dragon Pulse | Focus Blast
Heliolisk is my Special Attacker mon. I gave it a variaty of move types so it could deal with just about any mon. I am considering switching Grass Knot out for HP Ice. It can't take very many hits, but it can heal itself with Paraboic Charge, Leftovers, and if it is hit by a Water-Type move.

Tentacruel @ Leftovers | Liquid Ooze
Calm | 4 HP / 252 SpA / 252 SpD
Rapid Spin | Scald | Hex | Toxic Spikes
Tentacruel is another Special Defender mon. I gave it Rapid Spin to get rid of Hazards, Scald to hopefully burn the target, Hex because it is increased by burn, and Toxic Spikes because Poison an entire team will give me a huge lead, and it also gives Hex more power. It can heal itself using Leftovers, and can take a lot of hits, unless it is going up against something like an Espeon, or Sableye.
 
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