Aegislash @ Leftovers
Ability: Stance Change
Level: 50
EVs: 196 HP / 252 SpA / 60 Spe
Modest Nature
- Shadow Ball
- Flash Cannon
- Substitute
- King's Shield
I built this team with two cores, and Aegislash-Hydreigon was one of them. I decided to go with fast Substitute Aegislash because it counters most other Aegislash (other than faster Life Orb, which is not very common with this Speed tier). It also counters most Fairy-type Pokémon that Hydreigon is weak to. For the moves, Shadow Ball and Flash Cannon are mandatory STAB options to hit things like Gardevoir and such. King's Shield is Aegislash' protection, which is also very valued in VGC. Substitute is the crux of this Aegislash set: it can be used while the opponent is not expecting Aegislash to stay in. The EVs are for a Substitute number HP, and the rest is put into Speed.
Hydreigon @ Choice Specs
Ability: Levitate
Level: 50
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- Earth Power
- Fire Blast
The other half of the first core, Hydreigon deals with Aegislash' checks and counters very well. I went with Modest Specs because my Suicune is carrying Tailwind to patch up the Speed problem anyway. Modest also secures the KO on other Aegislash and has a good chance of OHKOing Mega Kangaskhan. Hydreigon also checks Heatran, another threatening Pokémon to Aegislash. Of course, to achieve these results, I have Draco Meteor, Dark Pulse and Earth Power to threaten these Pokémon. I decided to go with Fire Blast over Flamethrower and Flash Cannon, mainly because I needed the extra power over accuracy and I already have Steel coverage on Aegislash.
Suicune @ Sitrus Berry
Ability: Pressure
Level: 50
EVs: 252 HP / 116 Def / 116 SpA / 4 SpD / 20 Spe
Bold Nature
- Tailwind
- Scald
- Ice Beam
- Protect
The second core in this team is Suicune-Breloom. This core relies on Tailwind to let Breloom get off fast Spores to make opponent's Pokémon useless for at least a turn. Between Scald and Ice Beam, Suicune gets the best two-move coverage it can get and Protect is mandatory in VGC. The EV spread looks a bit goofy at first, but the Defense EVs with the Bold Nature makes sure Salamence brings me into Sitrus Berry range with Double-Edge, and so 3HKOs while Suicune can OHKO back with Ice Beam and outspeeds under Tailwind. The leftover EVs are put into Special Defense for more bulk.
Breloom @ Focus Sash
Ability: Technician
Level: 50
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Mach Punch
- Bullet Seed
- Spore
- Protect
Of course, Breloom was slapped on to complete the Suicune-Breloom core I talked about earlier. I'm still in doubt if I should run Jolly or Adamant, but I went with Adamant for now to maximize damage output. The moveset is pretty basic: Mach Punch in tandem with Technician for good damage with priority, Bullet Seed over Seed Bomb for the higher risk, higher reward option, and Spore and Protect.
Landorus-Therian @ Life Orb
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Superpower
- Protect
Here is where it gets interesting: Life Orb Landorus-Therian. I'm a big fan of Lando-T in general, and it fits this team very well as it hits Bisharp and other Dark-types (which Aegislash and Hydreigon have trouble with) very hard. A possible lead option for this team is Suicune / Lando-T. First turn, Suicune sets up Tailwind while Landorus Protects, a move not many opponents will see coming. After that, I outspeed the Scarf variant and I hit quite a lot harder because of the Life Orb. The moves and EV spread are generic, but I intend to mess around a bit after I've done some battles.
Kangaskhan @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Fake Out
- Double-Edge
- Low Kick
- Sucker Punch
The latest addition to this team, I noticed that Mega Kangaskhan fits surprisingly well as a replacement for Heatran (this was originally a no-Mega team). Because it was added such a short time ago, I haven't really seen the need to mess around with anything other than making an Adamant Double-Edge set. Because of the Tailwind, I don't really need to rely so much on Speed anymore which makes Adamant a perfectly viable option. Furthermore, it's prety basic: a simple 4 / 252 / 252 spread with a generic moveset. But if it ain't broke, don't fix it!
Ability: Stance Change
Level: 50
EVs: 196 HP / 252 SpA / 60 Spe
Modest Nature
- Shadow Ball
- Flash Cannon
- Substitute
- King's Shield
I built this team with two cores, and Aegislash-Hydreigon was one of them. I decided to go with fast Substitute Aegislash because it counters most other Aegislash (other than faster Life Orb, which is not very common with this Speed tier). It also counters most Fairy-type Pokémon that Hydreigon is weak to. For the moves, Shadow Ball and Flash Cannon are mandatory STAB options to hit things like Gardevoir and such. King's Shield is Aegislash' protection, which is also very valued in VGC. Substitute is the crux of this Aegislash set: it can be used while the opponent is not expecting Aegislash to stay in. The EVs are for a Substitute number HP, and the rest is put into Speed.
Hydreigon @ Choice Specs
Ability: Levitate
Level: 50
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- Earth Power
- Fire Blast
The other half of the first core, Hydreigon deals with Aegislash' checks and counters very well. I went with Modest Specs because my Suicune is carrying Tailwind to patch up the Speed problem anyway. Modest also secures the KO on other Aegislash and has a good chance of OHKOing Mega Kangaskhan. Hydreigon also checks Heatran, another threatening Pokémon to Aegislash. Of course, to achieve these results, I have Draco Meteor, Dark Pulse and Earth Power to threaten these Pokémon. I decided to go with Fire Blast over Flamethrower and Flash Cannon, mainly because I needed the extra power over accuracy and I already have Steel coverage on Aegislash.
Suicune @ Sitrus Berry
Ability: Pressure
Level: 50
EVs: 252 HP / 116 Def / 116 SpA / 4 SpD / 20 Spe
Bold Nature
- Tailwind
- Scald
- Ice Beam
- Protect
The second core in this team is Suicune-Breloom. This core relies on Tailwind to let Breloom get off fast Spores to make opponent's Pokémon useless for at least a turn. Between Scald and Ice Beam, Suicune gets the best two-move coverage it can get and Protect is mandatory in VGC. The EV spread looks a bit goofy at first, but the Defense EVs with the Bold Nature makes sure Salamence brings me into Sitrus Berry range with Double-Edge, and so 3HKOs while Suicune can OHKO back with Ice Beam and outspeeds under Tailwind. The leftover EVs are put into Special Defense for more bulk.
Breloom @ Focus Sash
Ability: Technician
Level: 50
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Mach Punch
- Bullet Seed
- Spore
- Protect
Of course, Breloom was slapped on to complete the Suicune-Breloom core I talked about earlier. I'm still in doubt if I should run Jolly or Adamant, but I went with Adamant for now to maximize damage output. The moveset is pretty basic: Mach Punch in tandem with Technician for good damage with priority, Bullet Seed over Seed Bomb for the higher risk, higher reward option, and Spore and Protect.
Landorus-Therian @ Life Orb
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Superpower
- Protect
Here is where it gets interesting: Life Orb Landorus-Therian. I'm a big fan of Lando-T in general, and it fits this team very well as it hits Bisharp and other Dark-types (which Aegislash and Hydreigon have trouble with) very hard. A possible lead option for this team is Suicune / Lando-T. First turn, Suicune sets up Tailwind while Landorus Protects, a move not many opponents will see coming. After that, I outspeed the Scarf variant and I hit quite a lot harder because of the Life Orb. The moves and EV spread are generic, but I intend to mess around a bit after I've done some battles.
Kangaskhan @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Fake Out
- Double-Edge
- Low Kick
- Sucker Punch
The latest addition to this team, I noticed that Mega Kangaskhan fits surprisingly well as a replacement for Heatran (this was originally a no-Mega team). Because it was added such a short time ago, I haven't really seen the need to mess around with anything other than making an Adamant Double-Edge set. Because of the Tailwind, I don't really need to rely so much on Speed anymore which makes Adamant a perfectly viable option. Furthermore, it's prety basic: a simple 4 / 252 / 252 spread with a generic moveset. But if it ain't broke, don't fix it!