VGC Rate my VGC Team!

Hey everyone, I'm looking for some advice on my current VGC Team, any thoughts/advice would be appreciated:

Reuniclus-Crowned Life Orb
Ability Magic Guard
Level: 50
Shiny: Yes
Tera Type: Fairy
EVs: 252 HP / 252 SpA / 4 SpD
Nature (+SpA/-Spe)
- Trick Room
- Tera Blast
- Shadow Ball
- Expanding Force

I just like Reuniclus and think it has potential. It can hold the life orb to get the damage boost, and magic guard prevents it from taking the damage that normally comes with it. It has a monstrous SpA stat, but abysmal speed, making it perfect in a Trick Room setting. I gave it tera fairy so it can take a potential dark type attack, and tera blast to hit back.

Indeedee F - @ Eject Button
Ability: Psychic Surge
Level: 50
Shiny: No
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Nature (+SpD/-Spe)
- Trick Room
- Follow Me
- Helping Hand
- Dazzling Gleam

Partnered with Reuniclus as a lead to set up psychic terrain, allowing Reuniclus to use a spread expanding force. Currently having it hold an eject button, and using follow me on turn 1 to protect Reuniclus while it sets up trick room, and swap in another mon like Inceneroar for intimidate or Torkoal to go for Eruption in Trick Room. Also like haivng the eject button to get Indeedee off the field ASAP incase Rillaboom comes out and sets up grassy terrain, that way indeedee can come right back in and get rid of it.

Zamazenta-Crowned @ Rusted Shield
Ability: Dauntless Shield
Level: 50
Shiny: Yes
Tera Type: Fighting
EVs: 252 Def / 252 SpD / 4 HP
Nature (+SpD/-SpA)
- Wide Guard
- Iron Defense
- Beheemoth Bash
- Body Press

Another mon I just like, I like having a tanky Pokémon on the field that can dish out damage while absorbing hits. Using wide guard to protect from spread moves, I don't think this is a special zamazenta

Torkoal @ Charcoal
Ability: Drought
Level: 50
Shiny: Yes
Tera Type: Fire
EVs: 252 HP / 252 SpA / 4 SpD
Nature (+ SpA/-Spe)
- Protect
- Solar Beam
- Flamethrower
- Eruption

Classic mon I also like. Once trick room is up ideally send out torkoal to go for Eruption damage. Flamethrower is on there as a back up fire type move, most people dont see it coming, and onc torkaol is damaged they think they're safe from eruption, but then flamethrower gets them. I've considered Heat Wave, but I don't like the accuracy on it, and I like having a non spread fire type move because once people see Torkoal has eruption, they use wide guard.

Incineroar @ Sitrus Berry
Ability: Intimidate
Level: 50
Shiny: Yes
Tera Type: Ghost
EVs: 252 HP / 90 Atk / 83 Def / 83 SpD
Nature (+SpD/-Spe)
- Parting Shot
- Snarl
- Knock Off
- Flare Blitz

Run of the mill Inceneroar. It's a good pivot pokemon to run with Indeedee to support Reuniclus in Trick Room.

Walking Wake @ Booster Energy
Ability: Protosynthesis
Level: 50
Shiny: No
Tera Type: Water
EVs: 252 SpA / 252 Sp
Nature (+Spe/-Atk)
- Sunny Day
- Flamethrower
- Hydrosteam
- Dragon Pulse

Threw Walking Wake in here because I wanted something to deal water type damage, and Hydro Steam is boosted by the sunlight from Torkaol, instead of being weakened. Gave Walking Wake Sunny Day as a back up to get Sunny day up/cancel out the opponents weather effect.

Overall I like this Team, it got me up to the Ultra Rank Tier in ranked battles, but I'm aiming to go to my first VGC event this upcoming season, and want to be ready. I love Reuniclus with expanding force because once it's unexpected, and once it's going, it's hard to stop. Indeedee goes with Reuniclus to set that up, but I'm thinking about getting rid of the eject button anf giving it a psychic seed or something. Inceneroar has been a good pivot and Torkoal is super helpful as a back up damage dealer, but I don't like the idea of having two fire types. I think Walking Wake compliments Torkaol well, but I am thinking of maybe getting rid of Torkaol and putting in a Pelipper and something that does well in the rain and trick room. Zamazenta is also great, but I'm not super happy with it in this specific Team, and I'm considein putting in Calayrex Ice rider, but then I have three psychic types.

Any thoughts/improvements?
 
Hey everyone, I'm looking for some advice on my current VGC Team, any thoughts/advice would be appreciated:

Reuniclus-Crowned Life Orb
Ability Magic Guard
Level: 50
Shiny: Yes
Tera Type: Fairy
EVs: 252 HP / 252 SpA / 4 SpD
Nature (+SpA/-Spe)
- Trick Room
- Tera Blast
- Shadow Ball
- Expanding Force

I just like Reuniclus and think it has potential. It can hold the life orb to get the damage boost, and magic guard prevents it from taking the damage that normally comes with it. It has a monstrous SpA stat, but abysmal speed, making it perfect in a Trick Room setting. I gave it tera fairy so it can take a potential dark type attack, and tera blast to hit back.

Indeedee F - @ Eject Button
Ability: Psychic Surge
Level: 50
Shiny: No
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Nature (+SpD/-Spe)
- Trick Room
- Follow Me
- Helping Hand
- Dazzling Gleam

Partnered with Reuniclus as a lead to set up psychic terrain, allowing Reuniclus to use a spread expanding force. Currently having it hold an eject button, and using follow me on turn 1 to protect Reuniclus while it sets up trick room, and swap in another mon like Inceneroar for intimidate or Torkoal to go for Eruption in Trick Room. Also like haivng the eject button to get Indeedee off the field ASAP incase Rillaboom comes out and sets up grassy terrain, that way indeedee can come right back in and get rid of it.

Zamazenta-Crowned @ Rusted Shield
Ability: Dauntless Shield
Level: 50
Shiny: Yes
Tera Type: Fighting
EVs: 252 Def / 252 SpD / 4 HP
Nature (+SpD/-SpA)
- Wide Guard
- Iron Defense
- Beheemoth Bash
- Body Press

Another mon I just like, I like having a tanky Pokémon on the field that can dish out damage while absorbing hits. Using wide guard to protect from spread moves, I don't think this is a special zamazenta

Torkoal @ Charcoal
Ability: Drought
Level: 50
Shiny: Yes
Tera Type: Fire
EVs: 252 HP / 252 SpA / 4 SpD
Nature (+ SpA/-Spe)
- Protect
- Solar Beam
- Flamethrower
- Eruption

Classic mon I also like. Once trick room is up ideally send out torkoal to go for Eruption damage. Flamethrower is on there as a back up fire type move, most people dont see it coming, and onc torkaol is damaged they think they're safe from eruption, but then flamethrower gets them. I've considered Heat Wave, but I don't like the accuracy on it, and I like having a non spread fire type move because once people see Torkoal has eruption, they use wide guard.

Incineroar @ Sitrus Berry
Ability: Intimidate
Level: 50
Shiny: Yes
Tera Type: Ghost
EVs: 252 HP / 90 Atk / 83 Def / 83 SpD
Nature (+SpD/-Spe)
- Parting Shot
- Snarl
- Knock Off
- Flare Blitz

Run of the mill Inceneroar. It's a good pivot pokemon to run with Indeedee to support Reuniclus in Trick Room.

Walking Wake @ Booster Energy
Ability: Protosynthesis
Level: 50
Shiny: No
Tera Type: Water
EVs: 252 SpA / 252 Sp
Nature (+Spe/-Atk)
- Sunny Day
- Flamethrower
- Hydrosteam
- Dragon Pulse

Threw Walking Wake in here because I wanted something to deal water type damage, and Hydro Steam is boosted by the sunlight from Torkaol, instead of being weakened. Gave Walking Wake Sunny Day as a back up to get Sunny day up/cancel out the opponents weather effect.

Overall I like this Team, it got me up to the Ultra Rank Tier in ranked battles, but I'm aiming to go to my first VGC event this upcoming season, and want to be ready. I love Reuniclus with expanding force because once it's unexpected, and once it's going, it's hard to stop. Indeedee goes with Reuniclus to set that up, but I'm thinking about getting rid of the eject button anf giving it a psychic seed or something. Inceneroar has been a good pivot and Torkoal is super helpful as a back up damage dealer, but I don't like the idea of having two fire types. I think Walking Wake compliments Torkaol well, but I am thinking of maybe getting rid of Torkaol and putting in a Pelipper and something that does well in the rain and trick room. Zamazenta is also great, but I'm not super happy with it in this specific Team, and I'm considein putting in Calayrex Ice rider, but then I have three psychic types.

Any thoughts/improvements?
Hello MacDaddy1995 and welcome to Smogon! Your team is, unique. There are some things that don't make sense, but first lets go through the threats to your team!

- You don't really have a way to deal with AV Raging Bolt:raging bolt:, or really anything that will Snarl your team down. Chi-Yu:chi-yu:is also an issue for your team, as you only have Walking Wake:walking wake:to stop it, since you don't have Fake Out on Incineroar:incineroar:.

- Kyogre:kyogre:+Urshifu-R:urshifu-rapid-strike:feels like an issue, since you don't have Tera Grass Zamazenta-C:zamazenta-crowned:to deal with Surging Strikes in the Rain.

------------------------------------------------------------------------------------------------------------------------------------------------

New and optimized EVs for Reuniclus:reuniclus:: https://pokepast.es/694d764eabe081ae
These new EVs are able to OHKO Koraidon:koraidon:with terrain while also surviving Astral Barrage from Timid max SpAtk CSR:calyrex-shadow:.

------------------------------------------------------------------------------------------------------------------------------------------------

Eject Button:eject button: --> Safety Goggles:safety goggles:on Indeedee-F:indeedee-f:
Decided upon this because I don't see why you would want to switch out your Indeedee-F:indeedee-f:, as once you set Trick Room you can spam Helping Hand+Expanding Force. Goggles also give you an immunity to Spore, allowing you to press Follow Me so your Reuniclus:reuniclus:doesn't get put to sleep.

Change Indeedee-F:indeedee-f:'s Nature to Bold
This is a simple change, since there are more physical hits you find yourself wanting to survive.

------------------------------------------------------------------------------------------------------------------------------------------------

Zamazenta-C:zamazenta-crowned: --> Lunala:lunala:
This is another simple change, feels like you just slapped on Zamazenta-C:zamazenta-crowned:for no particular reason. Lunala:lunala:also gets Wide Guard, is bulky, and gets Expanding Force to abuse Psychic Terrain. Something like this: https://pokepast.es/3712f4fbc951ffc8 should work fine.

------------------------------------------------------------------------------------------------------------------------------------------------

Torkoal:torkoal: --> Gallade:gallade:
This slot feels like the slot to beat CIR:calyrex-ice:, but I think Gallade:gallade:works better thanks to its access to Wide Guard, while also hitting the Snarl users hard with Sacred Sword and terrain-boosted Psycho Cut. Something like this: https://pokepast.es/380c5f7c1a208438 should work fine.

------------------------------------------------------------------------------------------------------------------------------------------------

Disclaimer: Your Incineroar:incineroar:is NOT run of the mill.

Snarl --> Fake Out on Incineroar:incineroar:
This is so obvious, it allows you to easily set Trick Room, while Snarl doesn't feel like it's doing much here.

Your Incineroar:incineroar:EVs are super weird, some of the numbers don't even work either. Something like this: https://pokepast.es/3730b92e13353722 should work fine.

------------------------------------------------------------------------------------------------------------------------------------------------

Walking Wake:walking wake: --> Ogerpon-W:ogerpon-wellspring:
This honestly just makes sense, does amazing in Kyogre:kyogre:and Urshifu-R:urshifu-rapid-strike:and is generally more consistent than Walking Wake:walking wake:. Something like this: https://pokepast.es/d3eb9959ba19b121 should work fine.

------------------------------------------------------------------------------------------------------------------------------------------------

And there you have it! That's your new team!
Here is the paste: https://pokepast.es/16aa9b7af5d29d8d
And as always, happy battling!
 
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Hello MacDaddy1995 and welcome to Smogon! Your team is, unique. There are some things that don't make sense, but first lets go through the threats to your team!

- You don't really have a way to deal with AV Raging Bolt:raging bolt:, or really anything that will Snarl your team down. Chi-Yu:chi-yu:is also an issue for your team, as you only have Walking Wake:walking wake:to stop it, since you don't have Fake Out on Incineroar:incineroar:.

- Kyogre:kyogre:+Urshifu-R:urshifu-rapid-strike:feels like an issue, since you don't have Tera Grass Zamazenta-C:zamazenta-crowned:to deal with Surging Strikes in the Rain.

------------------------------------------------------------------------------------------------------------------------------------------------

New and optimized EVs for Reuniclus:reuniclus:: https://pokepast.es/694d764eabe081ae
These new EVs are able to OHKO Koraidon:koraidon:with terrain while also surviving Astral Barrage from Timid max SpAtk CSR:calyrex-shadow:.

------------------------------------------------------------------------------------------------------------------------------------------------

Eject Button:eject button: --> Safety Goggles:safety goggles:on Indeedee-F:indeedee-f:
Decided upon this because I don't see why you would want to switch out your Indeedee-F:indeedee-f:, as once you set Trick Room you can spam Helping Hand+Expanding Force. Goggles also give you an immunity to Spore, allowing you to press Follow Me so your Reuniclus:reuniclus:doesn't get put to sleep.

Change Indeedee-F:indeedee-f:'s Nature to Bold
This is a simple change, since there are more physical hits you find yourself wanting to survive.

------------------------------------------------------------------------------------------------------------------------------------------------

Zamazenta-C:zamazenta-crowned: --> Lunala:lunala:
This is another simple change, feels like you just slapped on Zamazenta-C:zamazenta-crowned:for no particular reason. Lunala:lunala:also gets Wide Guard, is bulky, and gets Expanding Force to abuse Psychic Terrain. Something like this: https://pokepast.es/3712f4fbc951ffc8 should work fine.

------------------------------------------------------------------------------------------------------------------------------------------------

Torkoal:torkoal: --> Gallade:gallade:
This slot feels like the slot to beat CIR:calyrex-ice:, but I think Gallade:gallade:works better thanks to its access to Wide Guard, while also hitting the Snarl users hard with Sacred Sword and terrain-boosted Psycho Cut. Something like this: https://pokepast.es/380c5f7c1a208438 should work fine.

------------------------------------------------------------------------------------------------------------------------------------------------

Disclaimer: Your Incineroar:incineroar:is NOT run of the mill.

Snarl --> Fake Out on Incineroar:incineroar:
This is so obvious, it allows you to easily set Trick Room, while Snarl doesn't feel like it's doing much here.

Your Incineroar:incineroar:EVs are super weird, some of the numbers don't even work either. Something like this: https://pokepast.es/3730b92e13353722 should work fine.

------------------------------------------------------------------------------------------------------------------------------------------------

Walking Wake:walking wake: --> Ogerpon-W:ogerpon-wellspring:
This honestly just makes sense, does amazing in Kyogre:kyogre:and Urshifu-R:urshifu-rapid-strike:and is generally more consistent than Walking Wake:walking wake:. Something like this: https://pokepast.es/d3eb9959ba19b121 should work fine.

------------------------------------------------------------------------------------------------------------------------------------------------

And there you have it! That's your new team!
Here is the paste: https://pokepast.es/16aa9b7af5d29d8d
And as always, happy battling!

Thank you!!! I appreciate the feedback!

The reason I don't run Fake Out on Incineroar is because if Psychic Terrain is up, priority moves don't work, but I see what you're saying!
 
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